View Full Version : Question about Aga spells.
I was wondering if there was plans in the future to remove or lighten the Aga nerf that was placed awhile back on aga spells. I mean a single target spell in abyssea can do 7k easy but a ga spell will do 2.2k on two mobs. I was wondering this because other jobs like War with fel cleave are able to do more on lots of mobs but Aga spells are still limited to small numbers. Thanks.
Gropitou
03-21-2012, 01:46 AM
What part of "Website Feedback and Suggestions" do you not understand? post in right section, this has nothing to do with the website.
Kristal
03-21-2012, 05:11 PM
I think a better comparison would be blue magic. That will do 5-7k to all targets in range. It does need more preparation to get those numbers, and it'll sacrifice melee potential (which is not a problem for BLM).
Arcon
03-21-2012, 05:38 PM
I was wondering if there was plans in the future to remove or lighten the Aga nerf that was placed awhile back on aga spells. I mean a single target spell in abyssea can do 7k easy but a ga spell will do 2.2k on two mobs. I was wondering this because other jobs like War with fel cleave are able to do more on lots of mobs but Aga spells are still limited to small numbers. Thanks.
Those numbers are completely made up. Two targets means just a loss of 15% of damage. So if you do 7k with a single nuke (also sounds made up) then a comparable AoE nuke on two targets would do 6k. If it doesn't it means you're comparing Thunder V to Stonega III.
Having said that, I still agree that it should be either changed for elemental nukes or applied to all forms of AoE damage, as others currently don't suffer from any penalty.
Ophannus
03-24-2012, 07:10 AM
WAR needs to TP to do those, BLM could (theoretically) spam back to back Aga spells as long as MP permits. Magic also never misses, it's guaranteed damage, Fell Cleave will always have at least a 5% chance to miss. In general TP moves get properties that magic doesnt because mp is cheaper and more readily available than tp(especially with convert/autorefresh/refresh/temps/conserve mp/manawell/aspir)
Nawesemo
08-24-2012, 02:05 AM
I don't like that argument and here's why, all I ever hear are dd mocking blms dmg, mocking our mp pools, raving about damage they do after being supported through an entire fight, but yet act like the do it alone.... Blm has done it alone not because of choice, but because of toau birds... We finally are given a lil respect to our farming abilities, and then bonked by the nerf bat.... Mp being a little harder to come by, skills honed just as much as a dd, went through the gearing too..... Every job has it limits, Blm just has chackles instead of a leash.... Nerfing our drops off aga's is b.s. and everyone knows it.
Komori
08-24-2012, 02:14 AM
WAR needs to TP to do those, BLM could (theoretically) spam back to back Aga spells as long as MP permits. Magic also never misses, it's guaranteed damage, Fell Cleave will always have at least a 5% chance to miss. In general TP moves get properties that magic doesnt because mp is cheaper and more readily available than tp(especially with convert/autorefresh/refresh/temps/conserve mp/manawell/aspir)
Because with 10+ mobs and Retaliation + the return TP from taking damage mans that your scraping your nails to get TP right? I feel so bad for WARs and they're dire need for buffs to get 100 TP.
There shouldn't be a penalty for aoe spells, a WAR doesn't have any penalty while they're bathing to TP within seconds. There are alot of forms of Refresh and MP, sure. But most of our sources come from the outside, either having atma specifically for it or temp items that you must first obtain from chests or on timers. Relationation can be kept up 100% of the time and ensure insane TP gain when holding a large group of mobs, BLM holding a large group gains nothing and loses on all sides due to the nerf.
WAR needs to TP to do those, BLM could (theoretically) spam back to back Aga spells as long as MP permits. Magic also never misses, it's guaranteed damage, Fell Cleave will always have at least a 5% chance to miss. In general TP moves get properties that magic doesnt because mp is cheaper and more readily available than tp(especially with convert/autorefresh/refresh/temps/conserve mp/manawell/aspir)
- war can WS 2-3 times while the blm cast a single spell
- WS can't be interupted by damage
- saveTP,conservTP,meditate,regain,wings, HIT monster
Ophannus
09-03-2012, 03:00 AM
So? A BLM can Thundaja > Sleepga > Blizzaja.
You also forget BLM is a ranged attack. They can aoe from 20' away whereas a melee has to be within 3-5'. That reason alone is enough for SE to deem splitting damage on BLM to be prudent. Also WAR is pretty much the only melee that can SPAM AoE back to back because no other job has TP generation like they do against a swarm of mobs(and sekkanoki from /SAM is only 2 WS so that doesn't count.) So just because ONE job can spam moderate damage aoes back to back on a swarm of mobs(basically suicide solo outside of abyssea) you want them to change all AoE magic? Did you forget BLM aga spells do way more damage than fell cleave too? Fell Cleave outside of abyssea on relevant level mobs probably does 1400-1600 depending on buffs whereas an AoE nuke would do well over 2k+.
saevel
09-03-2012, 08:45 PM
People need to stop comparing things inside abyssea, that is make believe land where fairy's live and give you milk and cookies.
Outside of Abyssea the mechanics are more favorable to BLMs, a WAR spamming FC will get his a$$ handed to him rather quickly.
Why are we comparing FC burn to BLM's anyway? FC is now really that good, BLU CW burn does way more yet requires more gear / skill to pull off. You guys should be complaining about BLU burns not FC spam.
For the whole "magic" damage thing, I've always thought a monster being "weak" to an element should mean it takes 10~50% additional damage from that element, not only lower resistance. Would make spells other then Thunder / Blizzard relevant for more then procs.
Zamms
09-13-2012, 02:45 AM
Arcon is semi right, altho BLM I have personally seen pull off 8k-10k tier V nukes. Now as for aga and aja I have seen 4k-6k, this is in Abyssea also the BLM was using new empyrean staves, top notch gear and hells guardian, baying moon, and MM atmas. Now for saevel if the WAR is getting owned outside Abyssea they need to stop being gimp. You can FC mobs with small amount of dmg taken if you are geared right and ws gear is good. Most people I see getting owned is all in perle and pink armor. WE ARE 99 PEOPLE you can farm empyrean armor solo, there are quest to get seals and easy nm that drop +2 items. Not to mention DOM OP you can get seals 1 time per game day.
Rambus
10-02-2012, 01:14 PM
I was wondering if there was plans in the future to remove or lighten the Aga nerf that was placed awhile back on aga spells. I mean a single target spell in abyssea can do 7k easy but a ga spell will do 2.2k on two mobs. I was wondering this because other jobs like War with fel cleave are able to do more on lots of mobs but Aga spells are still limited to small numbers. Thanks.
There is one blm i seen that did the new blizzard aoe for 9600 damage on a single target in abyseea but when he nuked like 2-3 it was 2000 or something much lower, i was like huh? @_@ it is very weird anyway even if the numbers are not exact.
Komori
10-02-2012, 02:44 PM
+2 set proc or magical critical or both for the 9.6k
I've done jas for about 10k or 11k before but it's no more than a wtfcrit.