PDA

View Full Version : Lower The Minimum Level Required To Enter Abyssea from 30-1



Pages : 1 [2] 3

DrDelicious
03-17-2011, 04:19 AM
Blm could solo reasonably fast anyway, so it was no major loss.

very true, and i did, alot. and the silly thing was, there would be 4 blms soloing in puddings, none wanting to party up.

Odintius
03-17-2011, 04:21 AM
Not really. Skilling up weapons can already be done afk.

While in abyssea?

Mrbeansman
03-17-2011, 04:22 AM
well, how many people sit on their lvl 30 jobs, flags up and get invites for leeching? it doesnt happen on my server, and id like to see those mid levels actually doing SOMETHING, instead of JUST leeching. and short of making all my own abyssea parties, which is a huge pain in the ass, id just like to see some action in the mid levels. and the majority will say, "make your own 6 man party then" well, there isnt 6 people who will take less xp by choice. but if SE gave those mid levels another option, i saw someone mention a low level abyssea area, that would revitalize those levels and probably solve alot of these issues.
i think people want to actually play a job to cap, not play, leech, play. and thats probably what everyone is ranting about.

I'm sorry you can't find 5 other people in a server of over 3000 people that share your POV. I mean really I would of thought you people who seem to cling to the social aspect of this game wouldn't have such problems.

Kuishen
03-17-2011, 04:23 AM
I'm sorry you can't find 5 other people in a server of over 3000 people that share your POV. I mean really I would of thought you people who seem to cling to the social aspect of this game wouldn't have such probelms.

I love you.

Byrth
03-17-2011, 04:26 AM
As someone who leveled 8 jobs to 75 in a "legit" way, I'm all for leeching straight from level 1. A Level 1 player can spam keys (and be just as useful) as well as a player level 30~75. If a friend wants to come and key on a level 1 job, I'd like them to have that option.

I haven't been on jobs lower than 50 since I soloed Dancer and Beastmaster past there. Barring one party (1.5 levels?) with my white mage, all of my subjob leveling (37-45) was done via Campaign Ops and xp scroll quests pre-Abyssea. If I leeched any jobs in Abyssea, it would be solely for Maat's cap for Dancing Edge on Dancer, and even I don't have that kind of commitment to the job.

DrDelicious
03-17-2011, 04:26 AM
I'm sorry you can't find 5 other people in a server of over 3000 people that share your POV. I mean really I would of thought you people who seem to cling to the social aspect of this game wouldn't have such problems.

im sure i could, but surfing through the sea of retards and assholes like yourself make it a lost search. so i just lowman everything with my group of competent players and just chuckle to ourselves watching an alliance of you guys struggle.

Richard
03-17-2011, 04:26 AM
raise the level cap to 75. it's ridiculous to have released an "Add On" that doesn't so much "Add on" to the game as much as it completely changes what the game is... Before these add ons there was supposed to be 1 thing that was made clear for ANYTHING you did in ffxi like 70% of the time. Rome was not built in a day. Doing quests was going to take time, traveling was going to take time, farming was going to take time, camping NM/HNM's was going to take time, leveling was going to take time. Essentially the point im trying to get across is the message was.. "This game is time consuming", now it's more like, take 2 days to get from 1 to 30 and then 1 day to get from 30 to 90. Brilliant. SE really screwed up with the level cap on this. This update alone has made me second guess even playing FFXI anymore it has really ruined what FFXI has always been to me.

/endwallotextrage

Kuishen
03-17-2011, 04:28 AM
raise the level cap to 75. it's ridiculous to have released an "Add On" that doesn't so much "Add on" to the game as much as it completely changes what the game is... Before these add ons there was supposed to be 1 thing that was made clear for ANYTHING you did in ffxi like 70% of the time. Rome was not built in a day. Doing quests was going to take time, traveling was going to take time, farming was going to take time, camping NM/HNM's was going to take time, leveling was going to take time. Essentially the point im trying to get across is the message was.. "This game is time consuming", now it's more like, take 2 days to get from 1 to 30 and then 1 day to get from 30 to 90. Brilliant. SE really screwed up with the level cap on this. This update alone has made me second guess even playing FFXI anymore it has really ruined what FFXI has always been to me.

/endwallotextrage

Flagging this as spam since it's off-topic. The other topic is that way. *points to raising the cap*

katori
03-17-2011, 04:30 AM
im sure i could, but surfing through the sea of retards and assholes like yourself make it a lost search. so i just lowman everything with my group of competent players and just chuckle to ourselves watching an alliance of you guys struggle.

agreed drdelicious half the time you only find retards and they are the one's who are leeching.then you get one leeacher who comes leader and invites all his buddies to leech and at the end of the day everyone is leeching but 3 people.

Kuishen
03-17-2011, 04:31 AM
im sure i could, but surfing through the sea of retards and assholes like yourself make it a lost search. so i just lowman everything with my group of competent players and just chuckle to ourselves watching an alliance of you guys struggle.

You can, but you don't want to, and because you don't want to, you wish to change the level cap to make it easier to find people to do something they don't want to do?

Epic logic.

Kuishen
03-17-2011, 04:32 AM
agreed drdelicious half the time you only find retards and they are the one's who are leeching.then you get one leeacher who comes leader and invites all his buddies to leech and at the end of the day everyone is leeching but 3 people.

What's wrong with that? If 3 people can kill just as fast as 18 gimps what is wrong with 15 leeches? Stop playing with shitty players. Problem solved.

rog
03-17-2011, 04:33 AM
While in abyssea?
http://wiki.ffxiclopedia.org/wiki/Zvahl_Fortalice

Odintius
03-17-2011, 04:33 AM
Think my only issue with is people will only do something if they benifit from it and not just helping out someone for a misson ect. But this doesn't apply to everyone you know who you are :P

Greatguardian
03-17-2011, 04:35 AM
It's funny because there's this assumption that the posters here who support this thread are full aurore noobs who wipe to things with 18 people and have level 30 capped skills. I mean really funny, since most of the people supporting this thread are from BG, have been playing for years, and probably have at least 1 full set of AF3+2 or an Empyrean weapon, let alone relic/mythic.

DrDelicious
03-17-2011, 04:36 AM
You can, but you don't want to, and because you don't want to, you wish to change the level cap to make it easier to find people to do something they don't want to do?

Epic logic.

no, i want to give the game life from level 30-75ish again, you guys only seem to want to get to cap asap. id rather play a job than leech a job, and thats what im saying.

katori
03-17-2011, 04:36 AM
problem is everyone just wants a maat cap and all they want to do is leech now. why most people only do stuff with friends or ls mates these days. and you think it's fair to the 3 people killing while you have 15 leech lol.

DrDelicious
03-17-2011, 04:37 AM
What's wrong with that? If 3 people can kill just as fast as 18 gimps what is wrong with 15 leeches? Stop playing with shitty players. Problem solved.

the problem? those 15 shitty players are usually abyssea only ppl. hence their shitty-ness

Kuishen
03-17-2011, 04:38 AM
no, i want to give the game life from level 30-75ish again, you guys only seem to want to get to cap asap. id rather play a job than leech a job, and thats what im saying.

Level 30-75 was dead LONG before abyssea... Why are you trying to give life to something that was already dead and the majority of people didn't enjoy?

Komori
03-17-2011, 04:39 AM
How about, people who don't want abyssea. Just shout in Port Jeuno for normal parties? I gurantee you, that you can find five other people who want to experience nostalgia and will join you with the proper jobs.

When I see the shouts for Wajoam Woodlands, or Qufim, or Yutunga Jungle. I'm like "HOLYSHITWTFBBQ" *hops on*.

And I also leech up jobs that I want to use for my LS to help do endgame missions/I just want leveled as well.

katori
03-17-2011, 04:45 AM
funny think is i bet most people who just want to leech jobs never even played jobs in kazham at 24+. lol back when you get aggroed by gobs and then pull a goblin train all the way back to the zone.i remember getting lost in that place so much back in the days or when joumy first came out and had to run all the way up there and evoid getting aggroed or falling into them gay ass holes lol. back when you fought joumy and all the mobs around him were it to you. damn gay ass elementals and bombs.

Ramsos
03-17-2011, 04:46 AM
funny think is i bet most people who just want to leech jobs never even played jobs in kazham at 24+. lol back when you get aggroed by gobs and then pull a goblin train all the way back to the zone.i remember getting lost in that place so much back in the days or when joumy first came out and had to run all the way up there and evoid getting aggroed or falling into them gay ass holes lol. back when you fought joumy and all the mobs around him were it to you. damn gay ass elementals and bombs.

This is a baseless assumption. Many of the people supporting abyssea leeching have played this game for a very long time.

Kuishen
03-17-2011, 04:48 AM
funny think is i bet most people who just want to leech jobs never even played jobs in kazham at 24+. lol back when you get aggroed by gobs and then pull a goblin train all the way back to the zone.i remember getting lost in that place so much back in the days or when joumy first came out and had to run all the way up there and evoid getting aggroed or falling into them gay ass holes lol. back when you fought joumy and all the mobs around him were it to you. damn gay ass elementals and bombs.

That is a stupid assumption. I took multiple jobs through Kazham, to 50 and so forth the "old way". Most of the people advocating against raising the cap and are for lowering it are seasoned players. Keep on diminishing your own argument with stupid comments like that though.

Greatguardian
03-17-2011, 04:48 AM
funny think is i bet most people who just want to [Raise the level cap] never even played jobs in moon at 70+. lol back when you get aggroed by weapons and then pull a weapon train all the way back to the camp.i remember getting lost in that place so much back in the days or when vrtra first came out and had to run all the way down there and evoid getting aggroed or falling into them [expletive] undead lol. back when you fought vrtra and all the mobs around him were it to you. damn [expletives] undead and bats

Odintius
03-17-2011, 04:52 AM
Ill do my best to mpk leecher if I get the option to im not there to exp for them!

Byrth
03-17-2011, 04:53 AM
Which would you rather have, a level 1 who keys chests promptly, or a rabid level 75 Puppetmaster in full AF1?

The first is impossible to have in Abyssea, and the second is waaaaay too common.

Odintius
03-17-2011, 04:54 AM
To be honest the chest key thing is stupid imo.

katori
03-17-2011, 04:54 AM
i remember when i watched like 5 ls's wipe to bune lol.

truth is doesnt really matter anyways i doubt they change the cap to abyssea anyways. and everyone has their opinions which these chats wont ever change. no job in game is hard to learn or play anymore. game is to easy these days.

Kuishen
03-17-2011, 04:54 AM
Ill do my best to mpk leecher if I get the option to im not there to exp for them!

So because you've now lost this argument/have no reasoning for your opinions you're just going to try and mpk people? Butthurt much?

But mpk away, most people have Apoc atma and have infinite rr3.

Ramsos
03-17-2011, 04:56 AM
To be honest the chest key thing is stupid imo.

So you support PUPs who are gonna wear 4/5 NQ af3 (Bastion is too hard for pants) at 90 instead of key people?

DrDelicious
03-17-2011, 04:57 AM
To be honest the chest key thing is stupid imo.

yeah, since that is a job that can easily be done by melee/support jobs. key/leech jobs are not needed.

DrDelicious
03-17-2011, 04:58 AM
So you support PUPs who are gonna wear 4/5 NQ af3 (Bastion is too hard for pants) at 90 instead of key people?

nope, they are gimp eitherway. and why wouldnt they go and get seals?

Mrbeansman
03-17-2011, 04:58 AM
To be honest the chest key thing is stupid imo.

So now that you have no argument your going to resort to an insult favored mostly by 8 year olds.

Kuishen
03-17-2011, 04:58 AM
yeah, since that is a job that can easily be done by melee/support jobs. key/leech jobs are not needed.

Lowering efficiency of the party overall and making everybody's exp worse. Yep.

Kuzyk
03-17-2011, 04:59 AM
If you are going to change it I believe you should change the abyssea cap to 75. It's easy enough to level properly outside of abyssea now that they increased xp gain. I personally don't understand how people can enjoy leeching 30-90 you don't even get the joy of gaining new abilities and using them in combat and most people who do it are useless at their jobs. Abyssea 75+ <yes please>

Ramsos
03-17-2011, 04:59 AM
nope, they are gimp eitherway. and why wouldnt they go and get seals?

As mentioned earlier, at 75 they are wearing 5/5 af1. I have no faith in them that they will get seals.

GERM
03-17-2011, 04:59 AM
Quote Originally Posted by katori View Post
funny think is i bet most people who just want to leech jobs never even played jobs in kazham at 24+. lol back when you get aggroed by gobs and then pull a goblin train all the way back to the zone.i remember getting lost in that place so much back in the days or when joumy first came out and had to run all the way up there and evoid getting aggroed or falling into them gay ass holes lol. back when you fought joumy and all the mobs around him were it to you. damn gay ass elementals and bombs.
I would have to say that this is inaccurate, min level is 30 to enter abyssea and most people have subs @ 37 enter khazam as early as 24 .. would have to assume (yes im assuming) that the average player has been there already... I know ive taken multiple jobs through this zone

rog
03-17-2011, 04:59 AM
Lowering efficiency of the party overall and making everybody's exp worst. Yep.
If more than 5-6 people max are doing something useful, than your efficiency so already so horrible, that you clearly don't care about it.

katori
03-17-2011, 05:00 AM
baston isnt to hard i still get around 1k per round

Ramsos
03-17-2011, 05:00 AM
baston isnt to hard i still get around 1k per round

The joke is that they are terrible and cant do bastion.

DrDelicious
03-17-2011, 05:02 AM
If more than 5-6 people max are doing something useful, than your efficiency so already so horrible, that you clearly don't care about it.

yeah, if only 2/3 of your party is working for xp, and 1/3 is leeching, id say your "efficiency" is already fucked.

Vivik
03-17-2011, 05:03 AM
most people who do it are useless at their jobs.

Most people that leveled traditionally to 75 were useless at their jobs. Besides there is a thread for your support of raising the level cap. Stay on topic. This thread is for lowering the level requirement.

Greatguardian
03-17-2011, 05:04 AM
Rog is saying if you have 18 people there, unless 12 of them are leeches then your efficiency is out the window.

Why? Because it only takes 1-2 good DD to kill as fast as mobs spawn. Pullers and healing can make up the other 3-4 people. That's it.

Mrbeansman
03-17-2011, 05:04 AM
yeah, if only 2/3 of your party is working for xp, and 1/3 is leeching, id say your "efficiency" is already fucked.

3 People could obtain higher efficiency then 90% of the pick party's on quetz.

Tamoa
03-17-2011, 05:04 AM
I've leeched blm 57-90, whm 45-90 and mnk 40-90 in Abyssea. I already had 7 75 jobs when Abyssea was released. People whine about how your skills will be gimped when you leech, blah blah blah. Well guess what - just like me, a LOT of the people that want the Abyssea lvl cap removed, already had several 75 jobs prior to lvl cap increase. I had rdm and pld and both had all magic skills (except healing magic for pld) capped. I had already skilled up h2h on nin a looooong time ago (Hades Sainti says hi, lol). This is the case for a lot of other people too, I'm sure. It's not like everybody that leeches in Abyssea, enters with 0 skill (combat or magic) on the leech job.

Besides, it's not like you manage to cap skill per level (combat skills) in an abyssea exp alliance from 75+. You'll ding 90 and your weapon will be quite behind, skill wise.

Skilling up is NOT hard.

By all means, please do remove the level cap on entering Abyssea.

katori
03-17-2011, 05:05 AM
no it isnt a joke i bring my thf/nin and solo mobs pretty easy just stay away from the aoe one's. and most of the time only like 3 to 5 people doing them.

rog
03-17-2011, 05:05 AM
yeah, if only 2/3 of your party is working for xp, and 1/3 is leeching, id say your "efficiency" is already fucked.
My normal exp parties consisted of me on 90blm, and then 5-10+ leeches. We got more exp than most pickup groups. Anything more than 1-2 pullers, 1-2 aoe jobs, (smn) is leeching, and can't possibly contribute anything.

Vivik
03-17-2011, 05:08 AM
My normal exp parties consisted of me on 90blm, and then 5-10+ leeches. We got more exp than most pickup groups. Anything more than 1-2 pullers, 1-2 aoe jobs, (smn) is leeching, and can't possibly contribute anything.

It's hard for some players to wrap their head around this, because they are only able to get into gimp ass pickup groups.

Odintius
03-17-2011, 05:14 AM
So because you've now lost this argument/have no reasoning for your opinions you're just going to try and mpk people? Butthurt much?

But mpk away, most people have Apoc atma and have infinite rr3.
That your opinion on who's win what ever agruement there only a handful of people who commented on this. You make it sound like the whole community has the same opinion which is baseless because most of this are repost from same people, but im sure you find some excuse. There's no benifit from a leecher besides open chest there pretty much useless. The only thing Abyssea partying produce more is more lazy people who stands there thinking its fun opening chest just watching from the side lines and expect other to accept there lazniess with open arm's. Beyond that I like abyssea exp when people work for it and not just on the side lines and actually contribute to the partying beside opening chest which i commented on being stupid to begin with but again ill stress that my opinion on the subject I don't try to shove it down someone throat because i disagree with them.. But ill agree mpk is pushing it a bit so yea that would be extreme if i did something like that but i do not like leechers..

HFX7686
03-17-2011, 05:16 AM
You need at least one person dedicated to opening chests otherwise you will start losing chests. Also, you don't want your DDs or healers doing this because they should be DDing and healing. Therefore the person who is opening the chests is not contributing anything but opening chests (which as I pointed out is important) so they may as well be on a low level job.

Also, a week or so ago two friends of mine and I went to Vunkerl to work on cruor and Emp feet. We were BLM, NIN, and WHM. The WHM wasn't really necessary. We easily got 200k cruor with just the three of us in a few hours. If you have more than 3-4 people doing something in an exp alliance you aren't very efficient anyway.

I think that most people go exp in an alliance because it's fun to exp with that many people, it's of company, and at the beginning of Abyssea it was something new and interesting. An alliance is not really necessary.

Mrbeansman
03-17-2011, 05:17 AM
That your opinion on who's win what ever agruement there only a handful of people who commented on this. You make it sound like the whole community has the same opinion which is baseless because most of this are repost from same people, but im sure you find some excuse. There's no benifit from a leecher besides open chest there pretty much useless. The only thing Abyssea partying produce more is more lazy people who stands there thinking its fun opening chest just watching from the side lines and expect other to accept there lazniess with open arm's. Beyond that I like abyssea exp when people work for it and not just on the side lines and actually contribute to the partying beside opening chest which i commented on being stupid to begin with but again ill stress that my opinion on the subject I don't try to shove it down someone throat because i disagree with them..

You are the minority no matter how hilariously loud you are.

Kuishen
03-17-2011, 05:17 AM
If you are going to change it I believe you should change the abyssea cap to 75. It's easy enough to level properly outside of abyssea now that they increased xp gain. I personally don't understand how people can enjoy leeching 30-90 you don't even get the joy of gaining new abilities and using them in combat and most people who do it are useless at their jobs. Abyssea 75+ <yes please>

Reporting this as spam because it is Off-Topic. I love how people can't read.

Vivik
03-17-2011, 05:18 AM
That your opinion on who's win what ever agruement there only a handful of people who commented on this. You make it sound like the whole community has the same opinion which is baseless because most of this are repost from same people, but im sure you find some excuse. There's no benifit from a leecher besides open chest there pretty much useless. The only thing Abyssea partying produce more is more lazy people who stands there thinking its fun opening chest just watching from the side lines and expect other to accept there lazniess with open arm's. Beyond that I like abyssea exp when people work for it and not just on the side lines and actually contribute to the partying beside opening chest which i commented on being stupid to begin with but again ill stress that my opinion on the subject I don't try to shove it down someone throat because i disagree with them.. But ill agree mpk is pushing it a bit so yea that would be extreme if i did something like that but i do not like leechers..

Um....What?

Gunit
03-17-2011, 05:20 AM
to me gunit you sound like a retard with my 2 accounts i have 13 90's and i didnt leech one job to 90. they were all at 75 when cap to 80 came. and becuase your jobs are gimp doesnt make me gimp by any means. i've soloed nm in abyssea that ls's have problems with and killed almost every mob in abyssea with 3 people. i think abyssea is too weak. you know how long it took to solo genbu or serket backin the days. that was a honor. i am one of them players who been playing since it hit america. unlike some of the people who just started playing 2 3 years ago and have same number of 90's as me. i bet you dont even use <stal>

old but Katori I am not sure if you understand what i am disagreeing and agreeing with in this thread. lol
Cause I agree that Abyssea is easy 2-3 people can do everything. And that soloing genbu when we started playing was buff (I started shortly after US release too). I Also have yet to leach anything but a few subs in abyssea.

Also i dont use <stal> or play any mage jobs.

bramble
03-17-2011, 05:20 AM
Please forgive me here, but i have absolutely no idea how a 'leech' party works. Don't the higher level players leech exp away from lower lvl players? Is there some kind of loophole i'm not aware of? Haha i feel like such a noob not knowing how this works, i've been playing FFXI for about 4 or 5 years on and off and have never 'leeched' any of my experience before. Obviously i have heard people talking about burn parties and alike but never really understood the mechanics, this is just another lvling system i don't understand T-T

Odintius
03-17-2011, 05:23 AM
You are the minority no matter how hilariously loud you are.
Even if im the minority really frankly don't care to be honest that what ive said on this forum is my opinion pretty simple strange on how people don't seem to grasp that concept. Even if you the majoirty doesn't mean it's right down the the road could this kill the game possible but only the future will tell that story. Well off to work frankly don't care on the response's because that just the view I see it as but I could be wrong laters.

rog
03-17-2011, 05:24 AM
Please forgive me here, but i have absolutely no idea how a 'leech' party works. Don't the higher level players leech exp away from lower lvl players? Is there some kind of loophole i'm not aware of? Haha i feel like such a noob not knowing how this works, i've been playing FFXI for about 4 or 5 years on and off and have never 'leeched' any of my experience before. Obviously i have heard people talking about burn parties and alike but never really understood the mechanics, this is just another lvling system i don't understand T-T
Low level players can get up to 600 exp per kill after a while. They start getting 0 per kill, but with enough golden light, and a high enough chain, they can cap exp/kill just like everyone else.

Byrth
03-17-2011, 05:25 AM
Please forgive me here, but i have absolutely no idea how a 'leech' party works. Don't the higher level players leech exp away from lower lvl players? Is there some kind of loophole i'm not aware of? Haha i feel like such a noob not knowing how this works, i've been playing FFXI for about 4 or 5 years on and off and have never 'leeched' any of my experience before. Obviously i have heard people talking about burn parties and alike but never really understood the mechanics, this is just another lvling system i don't understand T-T

Naw, haha. It's just that a few good players can hit the max theoretical xp/hr at any abyssea camp. There's no reason to stop other people from sitting in party / opening chests. I got two jobs 85-90 on the release day in 3-4 hours in an 8 man party single-target killing things. If you use AoE on a large monster population, it goes even faster. The slowest part is always pulling.

Birdkiller
03-17-2011, 05:34 AM
I support this because I want to find a noob that just started, and then beef him up to Lv.50 right away and set him on the loose.

katori
03-17-2011, 05:39 AM
gunit ok. <stal> pretty much is a must for whm's but most dont even know about it. i love it and makes curing so much easier. <stal> pretty much goes to names on party or alliance. so doesnt matter if person change to evasion,tp or ws gear you can always cure them :)

Vivik
03-17-2011, 05:46 AM
I support this because I want to find a noob that just started, and then beef him up to Lv.50 right away and set him on the loose.

Why stop at 50 when you can get him all the way to 90. Unless you're talking about having to stop because of limit break? Which brings me to another point. Lets get rid of that pesky limit break too while we are at it. Such a waste of time.

Ramsos
03-17-2011, 05:50 AM
Why stop at 50 when you can get him all the way to 90. Unless you're talking about having to stop because of limit break? Which brings me to another point. Lets get rid of that pesky limit break too while we are at it. Such a waste of time.

But if they get rid of limit breaks, people would never leave abyssea. How would they ever experience the social interaction aspect of the game then?!

rog
03-17-2011, 05:53 AM
But if they get rid of limit breaks, people would never leave abyssea. How would they ever experience the social interaction aspect of the game then?!They can talk to the people letting them leech. Or the other people leeching.

Vivik
03-17-2011, 05:53 AM
But if they get rid of limit breaks, people would never leave abyssea. How would they ever experience the social interaction aspect of the game then?!

Having to solo to 30 cuts out of the social interaction of the game.

DrDelicious
03-17-2011, 05:58 AM
Lets get rid of that pesky limit break too while we are at it. Such a waste of time.

i really hope that was sarcastic. if you didnt get the point of them, you dont know what this game was about. and yeah was.

Vivik
03-17-2011, 05:59 AM
i really hope that was sarcastic. if you didnt get the point of them, you dont know what this game was about. and yeah was.

Sorry, I'm not living in the past anymore. What the game was means nothing now.

rog
03-17-2011, 05:59 AM
and yeah was.
But not anymore? Then why do we still need them now?

Kuishen
03-17-2011, 07:05 AM
They can talk to the people letting them leech. Or the other people leeching.

This made me laugh more than it should have.

Jalserba_Darkwood
03-17-2011, 07:08 AM
cant we just accept that each side has its own way of leveling and let them get on with it?

rog
03-17-2011, 07:10 AM
cant we just accept that each side has its own way of leveling and let them get on with it?
Some of us can, yes. Only one side is trying to force their ideas on the other.

Niklz
03-17-2011, 07:12 AM
I want to see a new Job: Leech

It has no skills, no abilities and nothing in any way shape or form it could contribute to any situation.
So when we see level 90 LCHs out there, we know exactly who to avoid interacting with.

Mrbeansman
03-17-2011, 07:15 AM
ITT: Leaches regardless of gear and playing skill are total scum and should be avoided at all cost

Yep makes perfect sense to me.

Loir
03-17-2011, 07:18 AM
You need at least one person dedicated to opening chests otherwise you will start losing chests. Also, you don't want your DDs or healers doing this because they should be DDing and healing. Therefore the person who is opening the chests is not contributing anything but opening chests (which as I pointed out is important) so they may as well be on a low level job.

Not sure why you are even saying that, lets hope that was troll of you but
/item "Forbidden Key" <stnpc> takes care of that for anyone at any time opening chests during combat or not, healer or DD. And popping chests indiscriminately is really not hard or a bad thing.

Komori
03-17-2011, 07:40 AM
Because not checking the chests first and wasting keys that can be used on things like I dunno, AF3 + brews etc. Instead of someone on a low-level job who can save keys while still getting them all opened is a better alternative?

Loir
03-17-2011, 07:59 AM
You imply that crour is hard to come by

Mojo
03-17-2011, 08:07 AM
Blindly opening any chest can be bad. If your primary concern is EXP, then you don't want to build up any Amber light. Opening Red Pyxides without checking them can lead to an accumulation of it. The end result is less frequent Blue Pyxides and Red Pyxides, which can affect your EXP rate noticeably.

Cruor is also an asset. No point in wasting it when you don't need to. You might have a lot of it, but some people save it for multibrewing Empyreon NMs which can save a great deal of time and effort. I was down to 12k cruor the other week. Shinryu is also pretty horrible when it comes to Helm/Mail drop rates, so you might want a lot of brews for that too, and other random things.

Gunit
03-17-2011, 08:30 AM
gunit ok. <stal> pretty much is a must for whm's but most dont even know about it. i love it and makes curing so much easier. <stal> pretty much goes to names on party or alliance. so doesnt matter if person change to evasion,tp or ws gear you can always cure them :)

Yeah I know how to use it.
I don't use it because I don't play any mage jobs.

Loir
03-17-2011, 08:30 AM
In ideal situations you would be cleave/cata/w/e in low man setups so there is the downtime between pulls to be a little more selective to red chest use. I'll presume you are refering the emp NMs to the heroes zones which saving enough to brew through while still being overzealous with your chest opening is not a difficulty. Gone through masa but I will more than likely be in the same boat as yourself with crour loss with verth on dragua. Admittedly I use a brd|rdm mule toon to pop my chests so my own crour use is strictly for brews. So my situation would not be of the norm. Even with the mules chest spam it sits over 2 mil currently though.

Ryland
03-17-2011, 08:35 AM
I agree the entrance level should be 1 instead of 30. Leveling to 30 just to leech blows. If you leech a job to 90 and still don't know how to gear/play the job, just quit. Quit bitching, quit trying to make us see your repressed-minority point of view, and quit FFXI.

RaenRyong
03-17-2011, 08:37 AM
/ma cure5 (first 3 letters of player's name) if you're naughty and use bad things.

HFX7686
03-17-2011, 08:43 AM
/ma cure5 (first 3 letters of player's name) if you're naughty and use bad things.

Don't be silly, no one around here would ever contemplate using being naughty and using bad things!

Vivik
03-17-2011, 08:45 AM
Don't be silly, no one around here would ever contemplate using being naughty and using bad things!


I only use bad things when I'm being naughty...

Lazytaichou
03-17-2011, 08:52 AM
Why don't we make a mob to kill that takes the character's level from 1 to fully merited 99 while we're at it? Shame no one wants to work at their characters anymore. Rawr.

Vivik
03-17-2011, 08:55 AM
Why don't we make a mob to kill that takes the character's level from 1 to fully merited 99 while we're at it? Shame no one wants to work at their characters anymore. Rawr.

If you had read the entire thread you would have seen that has already been suggested.

Kuishen
03-17-2011, 09:44 AM
Just because we don't want exp to be a horrific experience like it was, does not mean we want things handed to us.

FFXI always had one of the worst exp curves in MMO history, now that they've fixed that problem by making the acquisition (means getting, as I'm sure some of you don't know big words like that) of exp easier, we would like to keep it that way.

Pharaun
03-17-2011, 10:14 AM
On topic, it's not that we want everything to just be given to us. What we want to spend time doing the things that are actually enjoyable in this game like fighting NMs and doing events instead of beating up Pink Birds for hours at a time before the boredom of it makes us go kill ourselves. I've done the grind to 75 repeatedly, it's not fun, and I don't want to be forced to do it that way when there is a much better alternative available.

rog
03-17-2011, 10:23 AM
Blindly opening any chest can be bad. If your primary concern is EXP, then you don't want to build up any Amber light. Opening Red Pyxides without checking them can lead to an accumulation of it. The end result is less frequent Blue Pyxides and Red Pyxides, which can affect your EXP rate noticeably.
Oh please, a few less exp chests don't matter much.

Nacht
03-17-2011, 10:32 AM
Oh please, a few less exp chests don't matter much.

A few less blue chests matter to pickups, since they kill so slow that a lot of the time they can barely get enough TEs to stay in.

On the other hand, for actual decent players, nah they don't matter.

rog
03-17-2011, 10:35 AM
A few less blue chests matter to pickups, since they kill so slow that a lot of the time they can barely get enough TEs to stay in.

On the other hand, for actual decent players, nah they don't matter.
You're right. My bad. I can solo significantly faster than most 18 man pickup alliances, so sometimes i forget just how bad they can be. Sorry about that.

Loir
03-17-2011, 10:54 AM
well truthfully i was assuming a low man, duo, trio setup removing the pickup alliance aspect.

Mojo
03-17-2011, 11:02 AM
The chests you open (or are deprived of, in this case) matter plenty, especially for under leveled people who need to rely mostly on gold/ebon lights to get their base EXP rate up fast. Every ebon/gold light you miss is essentially 10~20 (or whatever the actual number may be, I have no idea) less EXP per mob you kill until you are getting capped EXP.

rog
03-17-2011, 11:16 AM
The chests you open (or are deprived of, in this case) matter plenty, especially for under leveled people who need to rely mostly on gold/ebon lights to get their base EXP rate up fast. Every ebon/gold light you miss is essentially 10~20 (or whatever the actual number may be, I have no idea) less EXP per mob you kill until you are getting capped EXP.
Which is rather insignificant in the long run.

wish12oz
03-17-2011, 12:02 PM
I agree with the OP, lets drop the requirement to level 1.

Mojo
03-17-2011, 01:13 PM
Which is rather insignificant in the long run.

Maybe if you're starting at level 65+ or something, but certainly not if you're starting all the way from level 30 where mobs give you 0 EXP for a while until you start building gold/ebon light. And that's what this threads about anyways, leech jobs.

Vivik
03-17-2011, 08:25 PM
Maybe if you're starting at level 65+ or something, but certainly not if you're starting all the way from level 30 where mobs give you 0 EXP for a while until you start building gold/ebon light. And that's what this threads about anyways, leech jobs.

and yet even more important at level 1. Which is what the level requirement should be for abyssea.

Alderin
03-17-2011, 08:29 PM
Where is the dislike button? Not saying I havnt done it myself however letting people effectively burn their jobs to 90 without an effort is what is killing this game.

There are more lvl 90 people at have NFI what their jobs are used for then ever before.

Vivik
03-17-2011, 08:49 PM
Where is the dislike button? Not saying I havnt done it myself however letting people effectively burn their jobs to 90 without an effort is what is killing this game.

There are more lvl 90 people at have NFI what their jobs are used for then ever before.

I think there are just as many people who are clueless now than there has been in the past. People who want to learn the job they play will, even if they burn it. People who are lazy and don't care wont, even if they level it traditionally to 75 and then Abyssea to 90.

With the steady population decline in the game lowering the abyssea requirements from 30-1 is the next logical step for SE to ensure that everyone can have the opportunity to enjoy their endgame content.

Komori
03-17-2011, 08:58 PM
Why are there still people complaining about the "challenge" being gone? YOU CAN STILL LEVEL in old zones. Nothing is stopping you from shouting and making a party for those who want to do it the old way/want a little nostalgia or cool-down from abyssea. But apparently that's too much work for the "hard-working grinders", isn't it? Or is it your too greedy yourselves to go without abyssea EXP now that you've tried it?

Samunai
03-17-2011, 11:37 PM
I think that was the old idea, an idea that still sticks with some of us "Old Timers" :D. Now it's all about how fast you can get to 90.

not for me it is...

Zerich
03-18-2011, 12:49 AM
if you like a challenge then level outside of abyssea, no one is making you leach once you get to 30.

lol, try lfg or forming a PT post-30.

Niklz
03-18-2011, 12:52 AM
lol, try lfg or forming a PT post-30.

It really hasn't been that difficult for me. I seemed to have gotten my NIN up to it's current level just as fast as I would have several years ago. Plus with the server merges I'm most positive that exping outside of abyssea, pre-70/75 will rise exponentially.

Zerich
03-18-2011, 12:58 AM
It really hasn't been that difficult for me. I seemed to have gotten my NIN up to it's current level just as fast as I would have several years ago. Plus with the server merges I'm most positive that exping outside of abyssea, pre-70/75 will rise exponentially.

I hope it changes after servers are back up, because all i know, is that the people leveling up in the original areas, are beyond what one would call (unprepared) for PT play.
Plus the usual lack of tanks leveling.

Niklz
03-18-2011, 01:03 AM
I hope it changes after servers are back up, because all i know, is that the people leveling up in the original areas, are beyond what one would call (unprepared) for PT play.
Plus the usual lack of tanks leveling.

Yea, you definitely have to improvise sometimes as far as the tank situation.
As far as the (unprepared) goes, depending how bad they are, I have no qualms about disbanding and going to FoV. But I am probably one of the more patient people when it comes to advancing on this game, so I have no problem at all going slow.

Kuishen
03-18-2011, 06:43 AM
Why are there still people complaining about the "challenge" being gone? YOU CAN STILL LEVEL in old zones. Nothing is stopping you from shouting and making a party for those who want to do it the old way/want a little nostalgia or cool-down from abyssea. But apparently that's too much work for the "hard-working grinders", isn't it? Or is it your too greedy yourselves to go without abyssea EXP now that you've tried it?

Love you. I don't know how many times I've said this in the past week.

HFX7686
03-18-2011, 07:48 AM
I plan on trying to make a Yuhtunga party for my 26DNC when the servers are back up, totally through shouting in Port Jeuno, asking for people who would rather exp outside of Abyssea.

Vivik
03-18-2011, 10:12 PM
I plan on trying to make a Yuhtunga party for my 26DNC when the servers are back up, totally through shouting in Port Jeuno, asking for people who would rather exp outside of Abyssea.

By the time the severs are back up we'll have changed the Devs thinking and got the level restrictions lowered to 1!!!!

Rambus
03-18-2011, 10:17 PM
people really want it lowewred to 1 for it to ruin the game even more? I mean I really don't understand past everyone saying yeah I want to level 1 is joking.

I think making abyssea to level 70 or 75 would being more life in the game.

rog
03-18-2011, 10:18 PM
people really want it lowewred to 1 for it to ruin the game even more? I mean I really don't understand past everyone saying yeah I want to level 1 is joking.

I think making abyssea to level 70 or 75 would being more life in the game.How would it ruin the game?

Komori
03-18-2011, 10:26 PM
All of the people asking for the minimum to be raised higher are the ones ruining the game. Maybe if you took incentive to shout and create parties outside abyssea. Those that agree with you would, I don't know respond and try it out. So that older areas do get re-filled with people and it's no longer a problem. But the one's complaining just seem to be spoiled like the rest of us but still aren't satisfied that the "world is not perfect", it never will be. There were times were you were LFP for up to five hours before abyssea happened, even when all areas were filled with parties.

Kailea_Nagisa
03-18-2011, 10:30 PM
All of the people asking for the minimum to be raised higher are the ones ruining the game. Maybe if you took incentive to shout and create parties outside abyssea. Those that agree with you would, I don't know respond and try it out. So that older areas do get re-filled with people and it's no longer a problem. But the one's complaining just seem to be spoiled like the rest of us but still aren't satisfied that the "world is not perfect", it never will be. There were times were you were LFP for up to five hours before abyssea happened, even when all areas were filled with parties.

Yes but the EXP update was placed after Abyssea, people think the grind would be the same outside Abyssea if SE raised the cap of it tp 70, but the thing is it would be different, if they raised the cap of Abyssea, they would also adjust other EXP again, and there would not be a problem.

Komori
03-18-2011, 10:43 PM
Who says SE would re-adjust and lower the EXP yield outside of Abyssea if the cap was raised? That would be even more of an upset to the majority of the playerbase.

Rambus
03-18-2011, 10:51 PM
All of the people asking for the minimum to be raised higher are the ones ruining the game. Maybe if you took incentive to shout and create parties outside abyssea. Those that agree with you would, I don't know respond and try it out. So that older areas do get re-filled with people and it's no longer a problem. But the one's complaining just seem to be spoiled like the rest of us but still aren't satisfied that the "world is not perfect", it never will be. There were times were you were LFP for up to five hours before abyssea happened, even when all areas were filled with parties.

Crafting, the economy so on was all ruined because abyssea is level 30.

it being level 30 is also anti -new player.

it needs to be raised, i never understand why it was 30 to begin with.

Though so meny 90 now I do not know if raising it now would fix things.

It should never been 30 to begin with

LeaderofAtlantis
03-18-2011, 10:51 PM
Reinstate the level difference modifier for EXP so that it exists even inside Abyssea. Apply it to chests as well.

Look, if you want easy mode to gain EXP, then why don't we just advocate for Square-Enix to give us an NPC that asks us 1 question: "I see you're leveling up a job and are Lv30. Would you like to be Lv70?" and then 2 options: "Yes, please!" and "No thanks!" and selecting the first will instantly raise you to Lv70. I mean why bother taking the time to learn the job through struggling through the whole "using it in battle" thing?

I know, I took 3 jobs to 75 through the old, tough ways. It did get boring at times and they needed to boost the experience, but if we just want to sit around opening chests to get 40 levels, then let's just add that NPC and save even more time. I mean why bother playing the game when you could just sit there and trade keys constantly? Maybe I just don't know fun. Could someone please explain how trading keys is fun while doing actual battle is not?

rog
03-18-2011, 10:54 PM
Look, if you want easy mode to gain EXP, then why don't we just advocate for Square-Enix to give us an NPC that asks us 1 question: "I see you're leveling up a job and are Lv30. Would you like to be Lv70?" and then 2 options: "Yes, please!" and "No thanks!" and selecting the first will instantly raise you to Lv70.
Sounds good.

Komori
03-18-2011, 11:00 PM
Reinstate the level difference modifier for EXP so that it exists even inside Abyssea. Apply it to chests as well.

Look, if you want easy mode to gain EXP, then why don't we just advocate for Square-Enix to give us an NPC that asks us 1 question: "I see you're leveling up a job and are Lv30. Would you like to be Lv70?" and then 2 options: "Yes, please!" and "No thanks!" and selecting the first will instantly raise you to Lv70. I mean why bother taking the time to learn the job through struggling through the whole "using it in battle" thing?

I know, I took 3 jobs to 75 through the old, tough ways. It did get boring at times and they needed to boost the experience, but if we just want to sit around opening chests to get 40 levels, then let's just add that NPC and save even more time. I mean why bother playing the game when you could just sit there and trade keys constantly? Maybe I just don't know fun. Could someone please explain how trading keys is fun while doing actual battle is not?

Frees up others to put their full effort into the battle and not have to worry about slapping an extra macro or using cruor for keys instead of brews or empyrean. The fact that nothing is hindering you from leveling outside of abyssea now. It's just "hard-working grinders" don't seem to want to either because of some unknown reason and instead want only themselves to be able to level inside abyssea. I grinded BLM and BLU to 75, and PUP to 63. But stop enforcing your way of thinking onto others. There is nothing stopping you from going out on your character and leveling the old way and helping new players, or are you as selfish as your calling people who want it to stay?

Vinc
03-18-2011, 11:07 PM
I think the hardest thing for the individuals mandating that the level requirement be raised to understand is that experience parties are unimportant, trivial, and a minuscule portion of the game.

The level requirement is 30 because it is what the players want (see: Astral Burns). No one who has actually played the content of this game (read: not exping) cares about exping. The point of getting to 90 fast is not to ruin the game, not to make your job look bad - on the contrary, most people who participate in the act are likely better geared than you, far more successful at the job, and have a much better understanding of how to play it than someone who has spent months under the impression their generic party role is how the job should be utilized at endgame. The point is to experience a new job, discover a new style of play, find better gear, and experience interesting fights. I understand the impracticality of accepting this if all you've ever known is exping, but this change is for the better.

Get out of your shells, exping should not take months of lfping for 5 hours in whitegate to accomplish.

Rambus
03-18-2011, 11:15 PM
The fact that nothing is hindering you from leveling outside of abyssea now.

Yeah there is, people do not want to. it is ether solo FoV or exp in abyssea.


I think the hardest thing for the individuals mandating that the level requirement be raised to understand is that experience parties are unimportant, trivial, and a minuscule portion of the game.

The level requirement is 30 because it is what the players want (see: Astral Burns). No one who has actually played the content of this game (read: not exping) cares about exping. The point of getting to 90 fast is not to ruin the game, not to make your job look bad - on the contrary, most people who participate in the act are likely better geared than you, far more successful at the job, and have a much better understanding of how to play it than someone who has spent months under the impression their generic party role is how the job should be utilized at endgame. The point is to experience a new job, discover a new style of play, find better gear, and experience interesting fights. I understand the impracticality of accepting this if all you've ever known is exping, but this change is for the better.

Get out of your shells, exping should not take months of lfping for 5 hours in whitegate to accomplish.

people are naturally drawn to take easy and fast route. That human nature does not mean its right. I read the new people forums and because abyssea is 30 new people find it hard to find gear and such because no one crafts them, no one crafts them because of abyssea. Like they said there if a new player finds abyssea and opens chests 30-90 they might think oh this is boring and quit. That is also reflected since there is no endgame, so there is really nothing to challenge new players ( lest anything that can be immediately seen)
AB parties where few people doing them, I would be asked time to time on my SMN but I never took them. I do not agree with that kind of exp

rog
03-18-2011, 11:20 PM
Yeah there is, people do not want to. it is ether solo FoV or exp in abyssea.
Which means you are such a small minority, that you are not worth upsetting everyone else just to get what you want.

Vivik
03-18-2011, 11:22 PM
Yeah there is, people do not want to. it is ether solo FoV or exp in abyssea.

Last I checked FoV was outside abyssea.

Rambus
03-18-2011, 11:23 PM
Which means you are such a small minority, that you are not worth upsetting everyone else just to get what you want.

news to me, people make pts in old areas now beause of update?


Last I checked FoV was outside abyssea.
can you explain your point in more detail? I do not understand. The best way to replay is I was making reference in making exp pt in old area, not to solo FoV or pt in abyssea.

rog
03-18-2011, 11:24 PM
nvm

1234567890

Rambus
03-18-2011, 11:27 PM
What?

1234567890

Maybe it is my bad English issue here but I do not know how to respond to that.

rog
03-18-2011, 11:28 PM
but notrly, i just can't read

Vivik
03-18-2011, 11:28 PM
can you explain your point in more detail? I do not understand. The best way to replay is I was making reference in making exp pt in old area, not to solo FoV or pt in abyssea.

I could but I don't think it would do much good seeing you obviously did not understand what you quoted to begin with.


The fact that nothing is hindering you from leveling outside of abyssea now.

Please tell me, where in this quote it says anything about party play?

Rambus
03-18-2011, 11:30 PM
Of course not, because you are contradicting yourself.

How???

I said I cannot make exp pt in old area because people want to solo FoV or pt in abyssea.

So I really need someone to explain the contradiction or what people are looking for me to replay to support my argument.

Kresaera
03-18-2011, 11:32 PM
It's hard to get a party in an old area now. There are some, but very far and few between.

rog
03-18-2011, 11:33 PM
How???

I said I cannot make exp pt in old area because people want to solo FoV or pt in abyssea.

So I really need someone to explain the contradiction or what people are looking for me to replay to support my argument.I apologize, it seems i misread what you said.

Rambus
03-18-2011, 11:36 PM
Please tell me, where in this quote it says anything about party play?

I get inferred meaning that it was reference to party play. i guess I took it that way because I really do not care for soloing nor did i think the reference was for that due to my view this thread can be about abyssea leveling vs old party leveling.

I was just pointing out that people ( to my knowledge) do not want to level the old way due to wanting to solo FoV or level in abyssea.

sorry for confusion. (to Vivik, Rog, and anyone reading) I guess you can say I was assuming a meaning that you did not see it in the same way I did.

Vivik
03-18-2011, 11:43 PM
I get inferred meaning that it was reference to party play. i guess I took it that way because I really do not care for soloing nor did i think the reference was for that due to my view this thread can be about abyssea leveling vs old party leveling.

I was just pointing out that people ( to my knowledge) do not want to level the old way due to wanting to solo FoV or level in abyssea.

sorry for confusion. (to Vivik, Rog, and anyone reading) I guess you can say I was assuming a meaning that you did not see it in the same way I did.

The point of this thread is not that there is nothing wrong with the current xp system. It's about changing the level restrictions in abyssea from 30-1. What has already been done to the game because of the level 30 requirement will not change enough to argue that level 1 wold be any different. It's just a time sink, nothing more.

Komori
03-18-2011, 11:43 PM
I can gurantee you that if you shout in Port Jeuno, that you can create a party to EXP anywhere in old areas. Even those that enjoy abyssea normally want a cool-down from it or nostalgia.

If you've never tried to make shouts, then you need to shut up about the "old ways being dead".

LeaderofAtlantis
03-18-2011, 11:46 PM
The point is to experience a new job, discover a new style of play, find better gear, and experience interesting fights. I understand the impracticality of accepting this if all you've ever known is exping, but this change is for the better.

But, for 40 levels, you aren't experiencing the job. Then, when the time comes to use the job, you're trying to figure out everything about it while others are having to indulge you and pick up your slack because your skills are probably 90-100 levels too low. Here's an idea - go to an XP party on THF/WAR with a staff. How long do you think it will be before someone goes "what are you doing? Where's your dagger?"

I just think you should actually touch something to get experience from it. If we just want to get rid of experience though, let's just set all new characters to start at Lv90 and get it over with.

Vivik
03-18-2011, 11:47 PM
But, for 40 levels, you aren't experiencing the job. Then, when the time comes to use the job, you're trying to figure out everything about it while others are having to indulge you and pick up your slack because your skills are probably 90-100 levels too low. Here's an idea - go to an XP party on THF/WAR with a staff. How long do you think it will be before someone goes "what are you doing? Where's your dagger?"

I just think you should actually touch something to get experience from it. If we just want to get rid of experience though, let's just set all new characters to start at Lv90 and get it over with.

Yes, because a level 30 plays the same way as a 90. You're joking, right?

Komori
03-18-2011, 11:49 PM
Most people skill level outside or inside Abyssea (with LS members) or at least the players who want more than just to say "OMFG, I HAS 90". And as mentioned before, there are countless youtube videos, forums and guides to teach you how to play a job within a few hours which doesn't require the months of getting from level A to B instead. And at 90, you can experience and try out all abilities at once. Not just building slowly and mastering one ability only being able to use that for another 5-10 levels until you get another and repeat the proccess.

Rambus
03-18-2011, 11:52 PM
I can gurantee you that if you shout in Port Jeuno, that you can create a party to EXP anywhere in old areas. Even those that enjoy abyssea normally want a cool-down from it or nostalgia.

If you've never tried to make shouts, then you need to shut up about the "old ways being dead".

I may try that one day, I was too busy trying to do other things to even think of that.


The point of this thread is not that there is nothing wrong with the current xp system. It's about changing the level restrictions in abyssea from 30-1. What has already been done to the game because of the level 30 requirement will not change enough to argue that level 1 wold be any different. It's just a time sink, nothing more.

Since the entery of 30 already did its damage, I guess your right, but could it be reversed if it was raised?
There is no way to answer that, we can spit out thoeries till we are blue in the face but no idea unless it happens.

I still think making it 1 is a turn off for new people though, that new people will be level 90 to fast to see some of the chalanges of the game that might offer.

the other bad thing is this, if someone starts new, and does 1-90 in abyssea what is the point of old areas? it be like FFXIV then where its so much the same area to level and I do not like that.

I think one nice thing about leveling is seeing different area as you level.

Yarly
03-18-2011, 11:56 PM
If we just want to get rid of experience though, let's just set all new characters to start at Lv90 and get it over with.

Didn't someone suggest that? I believe that to be the superior idea. If you are worried about newbies at 90, changing the level pre-requisites for abyssea to 1 versus starting everyone at 99 for all jobs. I see no difference aside from removing the time-sink which is, of course, the goal of THIS thread... removing the time sink (not the learning process) of leveling to 30. I state the difference because there is no learning process for a job at 1-30. None. If you play at level 90+ like you did at 30, you're doing it wrong.

rog
03-18-2011, 11:58 PM
But, for 40 levels, you aren't experiencing the job. Then, when the time comes to use the job, you're trying to figure out everything about it while others are having to indulge you and pick up your slack because your skills are probably 90-100 levels too low. Here's an idea - go to an XP party on THF/WAR with a staff. How long do you think it will be before someone goes "what are you doing? Where's your dagger?"

No, you use it solo while skilling up. Stop pretending the job will be used naked with no skills as soon as it reaches 90.

rog
03-18-2011, 11:59 PM
Didn't someone suggest that? I believe that to be the superior idea.
Yep, i did. And while i was half joking, i see no reason it couldn't work just fine.

Rambus
03-19-2011, 12:17 AM
The thing of old way of exp you use to cap all the jobs skills except:

guard
parry
summoming magic

*to a lesser exent healing skill and divine, but that depends what you are doing*
SMN magic was a bit easier to level while exping after that one update, and the older update to sheild skill

I would rather drop the need of needing skill points then exp. ( have cap skills for your level when you level)

Komori
03-19-2011, 12:55 AM
Not since level sync. With level sync, you still needed to skill outside of EXP; even if you had the policy of not going too far underneath your level when syncing.

Rambus
03-19-2011, 01:19 AM
Not since level sync. With level sync, you still needed to skill outside of EXP; even if you had the policy of not going too far underneath your level when syncing.

Forgot about that, I had most stuff leveled before level sync, cept maybe NIN magic and katna skill. I still managed to keep my skill caped though once I started to move AHU areas.

Ok lets make everyone 1/2 happy.

No skill ups needed ( you get max skills for your level automatically )
abyssea entery is now 75 ( go level a slowish way since you dont have to skill upXD)
double the rate of exp gain in old area party ( on top of the buff already placed)

Kailea_Nagisa
03-19-2011, 01:22 AM
why do people still say you can not skill up in level sync? you still do but only up to the level you are synced to, and is why you should never sync to low, unless you need to.

Ramsos
03-19-2011, 01:22 AM
Forgot about that, I had most stuff leveled before level sync, cept maybe NIN magic and katna skill. I still managed to keep my skill caped though once I started to move AHU areas.

Ok lets make everyone 1/2 happy.

No skill ups needed ( you get max skills for your level automatically )
abyssea entery is now 75 ( go level a slowish way since you dont have to skill upXD)
double the rate of exp gain in old area party ( on top of the buff already placed)

How does this make "everyone 1/2 happy"? All three things you mentioned favor the vocal minority and do nothing for the vast majority of players who are either happy with the current system, or support the cap being lowered to 1.

rog
03-19-2011, 01:36 AM
and is why you should never sync to low, unless you need to.
Why not? Because skilling up (which can be done entirely afk, without any kind of cheating) is too hard?

rog
03-19-2011, 01:37 AM
How does this make "everyone 1/2 happy"? All three things you mentioned favor the vocal minority and do nothing for the vast majority of players who are either happy with the current system, or support the cap being lowered to 1.
In fact, the only one of those i would support is doubling exp outside of abyssea. The other two, i'd be strongly opposed to.

Kailea_Nagisa
03-19-2011, 02:13 AM
EXP outside Abyssea is already double at the moment, I say double it again, then place the cap on Abyssea to 70, that would restore balance to the leveling areas, and still have people leveling at a faster pace then before Abyssea. Reason why many people dont want it changed, is because they feel that the old way take to much time. If you are worry about time, why are you playing a MMORPG -.-

Jakary
03-19-2011, 02:25 AM
i kinda disagree, i dont like gimp nubs, and thats kinda what abyssea is making everyone, i understand that the bulk of the players on ffxi have been on ffxi for some time, but still, taking the minimum lvl cap off of abyssea is kinda stupid, i dont like the fact that abyssea took away all the outside of abyssea partying, and i also dont like the fact that anyone can get any job to 90 in under 2 days, and ontop of that not everyone has every skill capped, so when they get to 90 theyre gimped. they may know the role of a certain job, but they'll never be able to play the job right because they didnt experience the grind of leveling from 1 to 75. that grind in particular helped me become the player i am today, theres only 2 jobs that i leeched and thats because i had played them before and know my role, my abilities, and all that entails those jobs.
i have had to rely on gimp people during events and it sucked when they couldnt take hate off of me or heal me for a decent amount or keep debuffs off of me, or even do enough damage to the mob that we kill it in a timely fashion. anyways. thats my 2 cents and im sticking to it

mystery
03-19-2011, 02:44 AM
if you like a challenge then level outside of abyssea, no one is making you leach once you get to 30.

I love to learn and skill as I lvl but this is making it so people have to solo all the time to level very few people party. want to just stick character in abyssea and sit and let other people lvl them and then they have no skills or knowledge of their job but proudly say I have 20 lvl 90 jobs. I personally hate to party in high lvl parties with a leecher they really get people killed

magnius
03-19-2011, 03:27 AM
they may know the role of a certain job, but they'll never be able to play the job right because they didnt experience the grind of leveling from 1 to 75. that grind in particular helped me become the player i am today, theres only 2 jobs that i leeched and thats because i had played them before and know my role, my abilities, and all that entails those jobs.
i have had to rely on gimp people during events and it sucked when they couldnt take hate off of me or heal me for a decent amount or keep debuffs off of me, or even do enough damage to the mob that we kill it in a timely fashion. anyways. thats my 2 cents and im sticking to it

I think I understand now why a lot of these newer players hate Abyssea. I never really got it til now. I'm slow, I'm sorry. I'm sorry newer players who know their jobs have to deal with unskilled players, while the older players have an already established, skilled LS to back them up. They can't join an established and skilled LS because quite honestly, for my LS anyway, we aren't looking for any new members since Abyssea has destroyed the need for high members in LSes. So, now, the moderately skilled newer players are stuck with the poorly skilled players. Man, that must suck lol.

Zagen
03-19-2011, 03:39 AM
i kinda disagree, i dont like gimp nubs, and thats kinda what abyssea is making everyone
Play with better people >.> My friend and I have leeched several jobs in particular BST, MNK and BLM (both of us so we can take turns) We trio (some times just duo because MNK/DNC is enough healing or duo BST cuz we're lazy and pets are that awesome) a lot things MNK/WHM/BLM that most people I know require a group of 6+ people, and I'm not talking about because they need proc jobs I mean because they need 2 tanks or 2 healers, etc.

Research and the ability to apply that research to the game is what makes a good player not how they level a job.

rog
03-19-2011, 03:55 AM
i kinda disagree, i dont like gimp nubs, and thats kinda what abyssea is making everyoneHow so?

1234567890

magnius
03-19-2011, 04:18 AM
Play with better people >.> My friend and I have leeched several jobs in particular BST, MNK and BLM (both of us so we can take turns) We trio (some times just duo because MNK/DNC is enough healing or duo BST cuz we're lazy and pets are that awesome) a lot things MNK/WHM/BLM that most people I know require a group of 6+ people, and I'm not talking about because they need proc jobs I mean because they need 2 tanks or 2 healers, etc.

Research and the ability to apply that research to the game is what makes a good player not how they level a job.

I think Jakary's complaints stems mostly from the people he plays with. And admit it, it's easier said than done to simply find better people to play with because as I have said before, an established group is an established group. They already have a set plan for the people they already have. Adding more members to the group will just lengthen their list of things they need to do. However, I do believe there are groups out there that don't mind adding to the ranks. It's just a matter of finding them.

Although, I am aware this thread was probably started just as a joke, I must also add I vehemently disagree with lowering or raising the level requirements for Abyssea. All players need to find a way to deal with the set standards. It's part of the challenge of playing this game and as many have already said, if you really don't agree with it, you should probably throw in the towel and come back at a later date -- like a lot of people have already done.

Blizz127
03-19-2011, 04:32 AM
I would love to see this myself. I don't want to have to level RDM to 30 manually just to leech it in abyssea ;(. Please change!

Ryland
03-19-2011, 04:58 AM
I still agree with this idea.

Vivik
03-19-2011, 07:39 AM
I still agree with this idea.

Can you make me a sig too, I love it!

Orson
03-19-2011, 08:28 AM
Most epic Sig ever! I hear lamias like getting bursted on.

Also this idea would totally be good because level 90s are killing all my FoV mobs for their mules. :-(

Ryland
03-19-2011, 09:21 AM
Let me see what I can do Vivik

Xensai
03-19-2011, 09:50 AM
Change it to 1 leeching is inevitable I need to get more jobs at 90

Beowolf
03-19-2011, 12:02 PM
I think Jakary's complaints stems mostly from the people he plays with. And admit it, it's easier said than done to simply find better people to play with because as I have said before, an established group is an established group. They already have a set plan for the people they already have. Adding more members to the group will just lengthen their list of things they need to do. However, I do believe there are groups out there that don't mind adding to the ranks. It's just a matter of finding them.

Although, I am aware this thread was probably started just as a joke, I must also add I vehemently disagree with lowering or raising the level requirements for Abyssea. All players need to find a way to deal with the set standards. It's part of the challenge of playing this game and as many have already said, if you really don't agree with it, you should probably throw in the towel and come back at a later date -- like a lot of people have already done.

i have trouble with being serious i usualy end up sounding like a dick or insensitive and hurt some ones feelings that i didnt realize they was sensitive on to begin with, BUT THIS TOOK THE WORDS RIGHT OUT OF MY MOUTH, and probably the reason why ffxiv has failed, and ffxi will eventualy fail, learn to except things the way they are. stop try to change things.. all people need to find a way to deal with the set standards. thank you Magnius!

Ragmar
03-19-2011, 12:25 PM
I support no level restriction more than I do a level 30 restriction. There is no point to requiring someone be level 30 to enter abyssea as they serve no purpose that a level 1-29 can't also fulfill. Idealy abyssea would be 75+ (as it's content is openly designed for level 75+ player base) but there is absolutely no reason to have a requirement of level 30 if you are going to allow level 30's to enter. A level 1-29 offers exactly the same as a level 30. Why not allow for leeching 1-90 if you're going to allow 30-90? I'm not saying this is the way it should be but atleast be cosistent in you're reasoning. You end up with the same player base either way. Remember though casuals come and go.

Cupofnoodles
03-19-2011, 12:27 PM
Even though I am doing this too, yeah you can call me one, I would rather Abysea be LVL 70 and up only.

Vivik
03-19-2011, 12:30 PM
i have trouble with being serious i usualy end up sounding like a dick or insensitive and hurt some ones feelings that i didnt realize they was sensitive on to begin with, BUT THIS TOOK THE WORDS RIGHT OUT OF MY MOUTH, and probably the reason why ffxiv has failed, and ffxi will eventualy fail, learn to except things the way they are. stop try to change things.. all people need to find a way to deal with the set standards. thank you Magnius!

Fact: I'm offended by your butchering of the English language.

Opinion: Beowolf quotes are lame.

HFX7686
03-19-2011, 01:40 PM
I really hope the devs read this thread and listen to the people!

Tsukino_Kaji
03-19-2011, 01:42 PM
We cannot see the thread through your sig.

Vortex
03-19-2011, 03:08 PM
I'm sorry, while the "lazy" part of me defiently agrees with this as there are some jobs i do want to burn but the sheer thought of having to deal with them from 1-30 turns me off from even touching them, "the "RPG" side of me says there is way TO easy, i think that 1-30 is there for a reason, you may as well tell them to let all advanced jobs be set to being able to unlock at level one as well, right with the cop startings, etc. my point is, i don't think this is a good idea, because the game is already easy enough with the recent updates, this will just make it downright boring.

You take a level 1 job and sit it in abyssea and just leech it to 90? you can't seriously expect that to be even remotely challenging (yea i know ffxi is easy, etc, etc.) but at least leave SOME work there, the 1-30 does seem like a trial, it's a way of saying "at least learn the job somewhat 1st" you also may as well ask them to increase the exp gain in abyssea to 9999 each kill. you get my point? i honestly don't think you guys really want it THAT easy, i mean honestly speaking, if you don't want to deal with the job from 1-30 then you really had no interest in it to begin with. which is why my select few jobs i left at low level are staying because they aren't that intresting to me to begin with.

Besides, for the few that do level low level areas, it will even be more bare because everyone will just run to abyssea the minute they unlock the job.

It would also affect other things like CP no one will ever level in those areas because there will be no point, and all areas will eventually be always taken over by beastmen because no one will even care to bother with low level areas. Which will in turn mean:

No OP warping because you can't use beastmen areas

there are many others, but this is the most important one to note.

Ryland
03-19-2011, 03:13 PM
The lack of gear for lower levels is also another reason to lower the entrance level to 1. If there's no gear to wear until later levels, why not let people burn their way out of nakedness?

Gilraen
03-19-2011, 03:21 PM
I have to disagree with alot of the sentiment around lowering the level requirement. I think it's not high enough, myself, because leeches contribute nothing to the battles, they just plant their ass down within exp distribution range and do nothing. But then I don't much approve of PLs, either. Also, there's plenty of low level gear. The 'catch' is that it's low level, providing barely a shadow of what high level gear does. But that's the point. You aren't running around at low level slaughtering gods, you're killing rabbits and worms! You don't need epic equipment.

People need to quit trying to find ways to turn FFXI into WoW, seriously.

rog
03-19-2011, 03:32 PM
I have to disagree with alot of the sentiment around lowering the level requirement. I think it's not high enough, myself, because leeches contribute nothing to the battles, they just plant their ass down within exp distribution range and do nothing.
So...?

1234567890

Vortex
03-19-2011, 03:40 PM
There are people who come in abyssea at level 75+ and sit around and do nothing but leech...low level just gives them an actual excuse to sit there and do nothing. level 1 just means they can do it even longer.

Tsukino_Kaji
03-19-2011, 03:42 PM
because leeches contribute nothing to the battles, they just plant their ass down within exp distribution range and do nothing.They're the ones who built the PT, if you don't want leechs, build one without them.

Flunklesnarkin
03-19-2011, 03:49 PM
Raise the level cap??!?.. Lower the level cap??!?

How about forget about the cap and don't play with leeches if it bothers you so much

seems so much simpler...

Varchesis
03-19-2011, 04:21 PM
Someone probably already posted but please just auto-lvl my unwanted jobs to 90. I'm serious. Seriously.

Fanugu
03-19-2011, 05:08 PM
Personally I'm against the idea of "leeching" experience points but my definition of leeching doesn't necessarily imply low lvl as I did XP at ~Lv 50 but with refresh/mp+ atmas and abyssite I could still spam Cure 3 and haste and also did chests and kept track of lights. Meanwhile a 90WHM wearing a Maat's cap and dual-wielding Charm wands hid inside of a Martello and periodically ran to the NPC to refresh pages. Who's the leech lol?

My suggestion as an alternative to removing the level restriction would be to set a level requirement in existing Abyssea zones to 65+ and to add capped Abyssea zones designed specifically for levelling/skilling-up from 10(20?)-65. Abyssea-Qufim (10-30), Abyssea-Yuhtunga Jungle (30-50), and Abyssea-Bibiki Bay/Purgo-Nurgo Isle (50-75) perhaps? They would include a zone imposed level range (require a certain level to enter and cap/level sync at upper limit) and include NMs that would be difficult for a sync'd alliance to take down, and which dropped gear appropriate for the level range of that zone.

This would allow people to earn experience equivalent to the existing Abyssea zones (even better really because you wouldn't start off with gimped xp) but allow and require players to actually earn the xp instead of standing around and opening Gold chests for NPC loot.

On the same hand, I think many players have mixed feelings to seeing another Abyssea-related expansion and looking forward to an expansion that hopefully does not center around Abyssea.

As a side note I wish there was a way to implement a "heart-rate" system or something similar, which gauged the amount of work you are doing in an experience party and scaled down the XP you received and determines whether you get credit or not on Dominion Ops battles. So people that AFK for over a set time threshold or don't take any actions besides updating pages wouldn't get the same XP as someone busting their ass. This kind of system would be hard to implement (although Besieged/Campaign Ops/WoE operate in a similar fashion) and would have its downfalls and I'm sure it will never be taken seriously but it was just a thought. I suppose most of the people who do work very hard in an XP party will be capping xp on most of their jobs relatively soon anyway and you'll see more Cruor farming parties then anything else. Hell I capped my XP/merits on my main jobs a couple wks ago just doing LS events in Abyssea lol.

tanng
03-19-2011, 10:18 PM
make it so you need to be level 75 before you even enter abyssea, because the rest of the game is lefted out because of this issue. hit 30 abyssea all done no fun and no progress, what about new people joining they are forgotten about, how will they eva level if no one will make a normal exp party for them all to join. and just bored of people standing around making the whole place lag lol.

Vivik
03-19-2011, 10:18 PM
Personally I'm against the idea of "leeching" experience points but my definition of leeching doesn't necessarily imply low lvl as I did XP at ~Lv 50 but with refresh/mp+ atmas and abyssite I could still spam Cure 3 and haste and also did chests and kept track of lights. Meanwhile a 90WHM wearing a Maat's cap and dual-wielding Charm wands hid inside of a Martello and periodically ran to the NPC to refresh pages. Who's the leech lol?

My suggestion as an alternative to removing the level restriction would be to set a level requirement in existing Abyssea zones to 65+ and to add capped Abyssea zones designed specifically for levelling/skilling-up from 10(20?)-65. Abyssea-Qufim (10-30), Abyssea-Yuhtunga Jungle (30-50), and Abyssea-Bibiki Bay/Purgo-Nurgo Isle (50-75) perhaps? They would include a zone imposed level range (require a certain level to enter and cap/level sync at upper limit) and include NMs that would be difficult for a sync'd alliance to take down, and which dropped gear appropriate for the level range of that zone.

This would allow people to earn experience equivalent to the existing Abyssea zones (even better really because you wouldn't start off with gimped xp) but allow and require players to actually earn the xp instead of standing around and opening Gold chests for NPC loot.

On the same hand, I think many players have mixed feelings to seeing another Abyssea-related expansion and looking forward to an expansion that hopefully does not center around Abyssea.

As a side note I wish there was a way to implement a "heart-rate" system or something similar, which gauged the amount of work you are doing in an experience party and scaled down the XP you received and determines whether you get credit or not on Dominion Ops battles. So people that AFK for over a set time threshold or don't take any actions besides updating pages wouldn't get the same XP as someone busting their ass. This kind of system would be hard to implement (although Besieged/Campaign Ops/WoE operate in a similar fashion) and would have its downfalls and I'm sure it will never be taken seriously but it was just a thought. I suppose most of the people who do work very hard in an XP party will be capping xp on most of their jobs relatively soon anyway and you'll see more Cruor farming parties then anything else. Hell I capped my XP/merits on my main jobs a couple wks ago just doing LS events in Abyssea lol.

Thank you for making a completely off-topic post.

Mordanthos
03-19-2011, 10:24 PM
even if they made an expansion not revolved around abyssea, it wouldnt change anything simply because the dominion ops pages that give u 5k exp...will still give u 5k exp, so when a new lvl cap comes, guess where everyone is still going to go and lvl up? yeah thats right, Abyssea altep conflux 8, or abyssea Ulegearand conflux 5 Bluffalo, so it doesnt really matter if they "try" to make a new expasion that forces people out of abyssea to lvl, cuz they will still use it as the primary means to get that quick 5k exp for 5 dum kills. And since the mobs scale with how fast u kill them, u can easily do it to lvl 95, or 99, or 999, it doesnt matter, 5k exp for 5 kills will always be 5k exp for 5 kills

Abyssea has forever changed and broken the game until they seriously nerf the crap out of those pages to once a earth day for exp rewards, cuz 5k every few seconds is rediculous and the reason we are in this stupid predicament

Pharaun
03-20-2011, 12:27 AM
I have to disagree with alot of the sentiment around lowering the level requirement. I think it's not high enough, myself, because leeches contribute nothing to the battles, they just plant their ass down within exp distribution range and do nothing. But then I don't much approve of PLs, either. Also, there's plenty of low level gear. The 'catch' is that it's low level, providing barely a shadow of what high level gear does. But that's the point. You aren't running around at low level slaughtering gods, you're killing rabbits and worms! You don't need epic equipment.

People need to quit trying to find ways to turn FFXI into WoW, seriously.

It's been stated many times in this thread but it bears repeating since so many people can't seems to grasp the concept.

If you have more than 5-6 people contributing (DDing, Healing, Pulling) to an abyssea exp party then urdoingitrong.

Nacht
03-20-2011, 06:36 AM
It's been stated many times in this thread but it bears repeating since so many people can't seems to grasp the concept.

If you have more than 5-6 people contributing (DDing, Healing, Pulling) to an abyssea exp party then urdoingitrong.

you mean 5-6 competent people. Pick ups usually don't even have that.

Vivik
03-20-2011, 10:45 AM
even if they made an expansion not revolved around abyssea, it wouldnt change anything simply because the dominion ops pages that give u 5k exp...will still give u 5k exp, so when a new lvl cap comes, guess where everyone is still going to go and lvl up? yeah thats right, Abyssea altep conflux 8, or abyssea Ulegearand conflux 5 Bluffalo, so it doesnt really matter if they "try" to make a new expasion that forces people out of abyssea to lvl, cuz they will still use it as the primary means to get that quick 5k exp for 5 dum kills. And since the mobs scale with how fast u kill them, u can easily do it to lvl 95, or 99, or 999, it doesnt matter, 5k exp for 5 kills will always be 5k exp for 5 kills

Abyssea has forever changed and broken the game until they seriously nerf the crap out of those pages to once a earth day for exp rewards, cuz 5k every few seconds is rediculous and the reason we are in this stupid predicament

Dominion scales according to level. So no, not everyone gets 5k xp from them.

HFX7686
03-20-2011, 11:55 PM
Dominion scales according to level. So no, not everyone gets 5k xp from them.

Don't each Dom Ops have different scales or are they all the same? I've only done a few up til now.

Vivik
03-20-2011, 11:59 PM
Don't each Dom Ops have different scales or are they all the same? I've only done a few up til now.

They scale in two different ways. According to level and according to the star difficulty of the mobs.

HFX7686
03-21-2011, 12:05 AM
They scale in two different ways. According to level and according to the star difficulty of the mobs.

Doesn't the star difficulty change according to how many have been killed and the level of the player? I've been working on my staff trials in Abyssea while dragging along my husband's character to leech his subjobs to 49 and he always got different star levels than I did.



If you have more than 5-6 people contributing (DDing, Healing, Pulling) to an abyssea exp party then urdoingitrong.

This. No one seems to understand this.

If you don't like the way people leech in Abyssea you don't need to be in an alliance of 18 people to exp there. Take an old style party of 6 if you want, as long as you have melee DD and a magic DD in there somewhere. You could even (gasp) skill chain and magic burst if you so desired.

My friend and I did 100k cruor in about 2 hours just on NIN and BLM, one of us killing bunnies the other puks. And we never screwed up the order because there were only two of us.

Vivik
03-21-2011, 12:24 AM
Doesn't the star difficulty change according to how many have been killed and the level of the player? I've been working on my staff trials in Abyssea while dragging along my husband's character to leech his subjobs to 49 and he always got different star levels than I did.

Hmm. It must, I have never entered on two different accounts to do pages. Good to know.




This. No one seems to understand this.


I agree, most who enter Abyssea in 18man groups, even to xp, are clueless.

Nataskiller
03-21-2011, 12:56 AM
30 is the level of advanced jobs. And I believe the access point to CoP, ToAU, WotG, mini expansions. Basically 1-30 is the FFXI trial. If you are still here, feel free to do whatever.

Well the FFXI trial is no longer available so all the gold sellers and people just leveling and recreating accounts to "play" the game or dual box a character or 2...so i see nothing wrong with putting the min level to 1 besides ruining the other expansion content and making those players miss getting keys and stuff from to go to kazam or w/e..

Yogi
03-21-2011, 01:24 AM
I would have to say no to it. Soloing to 30 shows some determination lowering it to 1 will just bring about extreme laziness. At least do some work before you leech.

Rambus
03-21-2011, 01:28 AM
I would have to say no to it. Soloing to 30 shows some determination lowering it to 1 will just bring about extreme laziness. At least do some work before you leech.

I think it was more "troll post" anyways I still do not understand why it was 30 to begin with.

If SE did not make it 30 to begin with I dought people would be here asking it to be lowered.

Runespider
03-21-2011, 01:30 AM
They made it 30 so that RMT can't pl to 90 using a free trial, even though there is no free trial anymore and RMT are pretty much gone since legitimate players sell it instead.

Seriously thought why on earth did they make it 30? Either leech all the way or keep it at 70, why 30 lol

Odintius
03-21-2011, 01:32 AM
Maybe bc they no this game is slowly dieing and they need to make it were ppl can get to those levels quickly just an opinion on my part >.>

Flunklesnarkin
03-21-2011, 05:25 AM
They should just move the game starting points to inside of abyssea... all new level 1 players would start off in a special section of abyssea and could learn how to play together....

No more confusing running around trying to find an exp camp or group :D

HFX7686
03-21-2011, 07:41 AM
They made it 30 so that RMT can't pl to 90 using a free trial, even though there is no free trial anymore and RMT are pretty much gone since legitimate players sell it instead.

Seriously thought why on earth did they make it 30? Either leech all the way or keep it at 70, why 30 lol

Probably because all the advanced jobs open at level 30. I dunno, it's a weak correlation but all I have.

Lower the limit!

Kuishen
03-21-2011, 12:59 PM
Probably because all the advanced jobs open at level 30. I dunno, it's a weak correlation but all I have.

Lower the limit!

Agreed! wtfbbqkittens at 10 character limit on posts.

rog
03-21-2011, 01:04 PM
Probably because all the advanced jobs open at level 30. I dunno, it's a weak correlation but all I have.

Lower the limit!
That seems unlikely to be related.

Nacht
03-21-2011, 01:58 PM
I think someone else mentioned that CoP started at level 30. Combine that with advanced jobs at 30 and there's some sound reasoning why Abyssea started at 30.

Tsukino_Kaji
03-21-2011, 02:06 PM
Right now you can enter abyssea at level 30. No level 30 will be of any use in abyssea. Everyone just grinds to 30 outside abyssea so they can leech jobs to higher levels. We should just cut the middle man and just let people leech from lvl 1 if they want to. It makes as much sense as letting a level 30 enter.

Discuss :DIsn't SE closing in on 30 years old? Well, minus the E anyway.

Gunit
03-21-2011, 02:37 PM
Isn't SE closing in on 30 years old? Well, minus the E anyway.

What does that have to do with the level cap being 30?

Tsukino_Kaji
03-21-2011, 02:42 PM
What does that have to do with the level cap being 30?I was insinuating that that have some affinity for the number 30.

Kailea_Nagisa
03-21-2011, 02:42 PM
RoZ jobs are 30, COP is 30, and the first three minisodes are 30, so I can see why this one is 30.....does not mean they made smart move putting it at 30 -.-

Nacht
03-21-2011, 02:44 PM
What does that have to do with the level cap being 30?

Maybe nothing... Maybe everything...

Gunit
03-21-2011, 02:49 PM
Maybe nothing... Maybe everything...

I am take a guess here and say it has nothing to do with it.

HFX7686
03-22-2011, 01:22 AM
You guys are right, I never noticed all the 30s in this game.

Some kind of Japanese numerology?

Well, obviously we must figure this out.

It is probably key to the argument of keeping the minimum level at 30 in Abyssea.

Damage
03-22-2011, 02:28 AM
Hmmm, okay.

Or, we could just get a spammable "+1 Level" menu option button for those days when we've been on seek 10 whole minutes and are sick of waiting, yeah? :\

Chiibi
03-22-2011, 02:30 AM
hmmz yeah sure why not xD go for it lower it to 1 xD

chrism
03-22-2011, 02:56 AM
Ummmm this is stupid.... Why lower it to 1? Just so more people can leech.. don't lower it , leave it as is.. theres a reason why they let us all now do repeatable FOV so you guys can solo easier to 30 or party to 30... Its sad to see not many other players leveling outside of abyssea anymore... please don't lower the cap on it... Increase it if possible to prevent leeching so other players below the new minimum cap on abyssea will learn to level in a party outside of abyssea and actually get there skills up! Ugh.. Nothing worst than a lv.90 with only 80-90 skill on all of his/her combat skills.. " attacks monster... miss.. miss.. miss.miss...miss... 100,000 misses later.. hits target for 5 dmg... miss..."

Ramsos
03-22-2011, 03:00 AM
Ugh.. Nothing worst than a lv.90 with only 80-90 skill on all of his/her combat skills.. " attacks monster... miss.. miss.. miss.miss...miss... 100,000 misses later.. hits target for 5 dmg... miss..."

Because this doesn't happen with people who do level sync, right?

Vivik
03-22-2011, 03:19 AM
leave it as is..

Increase it if possible

So which is it?

Kailea_Nagisa
03-22-2011, 03:54 AM
Because this doesn't happen with people who do level sync, right?

no it does not happen unless your stupid -.- I never let it happen, its called planning, if my skills started to fall alittle behind, I would not join sync parties, and would solo alittle till I got it back up. It was not that hard.

Greatguardian
03-22-2011, 03:55 AM
no it does not happen unless your stupid -.- I never let it happen, its called planning, if my skills started to fall alittle behind, I would not join sync parties, and would solo alittle till I got it back up. It was not that hard.

It doesn't happen to Abyssea leechers unless they're stupid either. Who hits 75-90, goes out, and expects to hit things in a serious group without skilling up first? I'll give you a hint: No one with half a brain.

RaenRyong
03-22-2011, 03:58 AM
Good, approach Abyssea the same way and you'll have little trouble.

HFX7686
03-22-2011, 04:52 AM
no it does not happen unless your stupid -.- I never let it happen, its called planning, if my skills started to fall alittle behind, I would not join sync parties, and would solo alittle till I got it back up. It was not that hard.

Doing this after you level sync means you can do it after you leech a job in Abyssea.

Also, just because you do this after level sync does not mean everyone does. There are likely just as many people leaving their skills unlevelled after level sync as there are that don't. Same with Abyssea.

And honestly, I don't care if people who just take a job to 90 leave their skills under-leveled if all they want to do is take a job to 90 and never touch it again. Or if they are just doing stuff on their own with it. Or at least not with me. You don't have to do stuff with them either.

Flunklesnarkin
03-22-2011, 05:52 AM
There really shouldn't be any limits to abyssea

If a level 1 person is lucky enough to have friends who want to power him up fast.. they should be able to take advantage of that ^^

Vivik
03-22-2011, 05:59 AM
The people complaining about the idea of this thread are the same ones that are too lazy to put anything together for themselves. Most of them get stuck with gimps because they lack initiative.

HFX7686
03-22-2011, 07:19 AM
The people complaining about the idea of this thread are the same ones that are too lazy to put anything together for themselves. Most of them get stuck with gimps because they lack initiative.

Hear, hear!

Ramsos
03-22-2011, 08:16 AM
The people complaining about the idea of this thread are the same ones that are too lazy to put anything together for themselves. Most of them get stuck with gimps because they lack initiative.

Couldn't agree with you more.

Sesono
03-22-2011, 08:21 AM
Right now you can enter abyssea at level 30. No level 30 will be of any use in abyssea. Everyone just grinds to 30 outside abyssea so they can leech jobs to higher levels. We should just cut the middle man and just let people leech from lvl 1 if they want to. It makes as much sense as letting a level 30 enter.

Discuss :D
hummmmmm ...why not get lvl90 with 0 skill after havng the job flag done? ...saves time standing around, turnin dom op and leeching cruor/exp?

Ramsos
03-22-2011, 08:23 AM
hummmmmm ...why not get lvl90 with 0 skill after havng the job flag done? ...saves time standing around, turnin dom op and leeching cruor/exp?

Dunno how entering abyssea at lvl 1 would have any different of an effect on skill than smn burning.

Sesono
03-22-2011, 08:26 AM
Dunno how entering abyssea at lvl 1 would have any different of an effect on skill than smn burning.

there is no diffrence of course, but you got me wrong ...i totally dislike the idea of letting anyone leech at lvl 1 in abyssea ...i would LOVE to see they raise the minimum lvl to 75.

Neisan_Quetz
03-22-2011, 08:30 AM
Why do you enjoy the grind? Anyone who knows how game mechanics works can leech a job from 30-90, skill up, and still be better off than someone who leveled the 'hard' way and doesn't know how to play their job.

Riann
03-22-2011, 08:50 AM
Okay, I made an account JUST to post on this:

Been playing the game since it launched, on the same character. I'm a casual player, and I hate grinding. HOWEVER:

The game USED to be about forging bonds, working together, and conquering new plateaus. Prior to the most recent update, people would just put together hodgepodge parties, don't worry about skillchains, and basically were just grinding so they could get in Aby. I remember waiting for group for days on my DRG, just wanting to get it to the next level, and when I did, I had a sense of accomplishment. Now it's like, psh.. 75-90, too easy and there's no difference. Now, since the new update yes it's fast leveling. I'll 3 man party with my friend and get comparable XP to what used to take hours on end. I like this change.

Concerning Aby, it's already annoying when people keep bringing in leechs, it takes away from the strategy, speed, and overall benefit of the alliance as a whole. I say, raise it to 70, force people to go back into the fields, and they'll fine that XP is just as good out there as it is in there. (Mostly due to the recent update.)

If you all play in Japanese Aby parties, you'll see everything is set. The length of time, the jobs, the hunt, the camp, even down to the key pickers (who are usually slightly underleveled, but definately not 30, usually 68+). In most Japanese parties, somehow we manage to get necessary lights to drop TEs like crazy, in 2-3 hours, i'll have over 200-250 minutes in Aby with XP.

Many American parties, we just replace and struggle because we're down 3-4 people who could actually be making somewhat of a difference, not to mention people AFKing, and wandering around.

Atleast forcing it to 70+ (or i'll accept even 60 for curing in Bastion which is a GREAT way to get XP, shame people don't use it as much.) would alleviate people going in there to leech jobs, or an alliance going in, after 4 hours people capping and going back to leech a job.

I got DRG and BLU the old-fashioned way, and every one of those levels I felt an accomplishment, and I wouldn't trade that for anything.

FFXI has much more of offer than Abyssea, and not with FOV and the XP changes, I would venture you can pull more XP in 3 mans than having to sit in a part for atleast 6 hours before you started seeing a benefit.

Vivik
03-22-2011, 09:10 AM
Okay, I made an account JUST to post on this:

Been playing the game since it launched, on the same character. I'm a casual player, and I hate grinding. HOWEVER:

The game USED to be about forging bonds, working together, and conquering new plateaus. Prior to the most recent update, people would just put together hodgepodge parties, don't worry about skillchains, and basically were just grinding so they could get in Aby. I remember waiting for group for days on my DRG, just wanting to get it to the next level, and when I did, I had a sense of accomplishment. Now it's like, psh.. 75-90, too easy and there's no difference. Now, since the new update yes it's fast leveling. I'll 3 man party with my friend and get comparable XP to what used to take hours on end. I like this change.

Concerning Aby, it's already annoying when people keep bringing in leechs, it takes away from the strategy, speed, and overall benefit of the alliance as a whole. I say, raise it to 70, force people to go back into the fields, and they'll fine that XP is just as good out there as it is in there. (Mostly due to the recent update.)

If you all play in Japanese Aby parties, you'll see everything is set. The length of time, the jobs, the hunt, the camp, even down to the key pickers (who are usually slightly underleveled, but definately not 30, usually 68+). In most Japanese parties, somehow we manage to get necessary lights to drop TEs like crazy, in 2-3 hours, i'll have over 200-250 minutes in Aby with XP.

Many American parties, we just replace and struggle because we're down 3-4 people who could actually be making somewhat of a difference, not to mention people AFKing, and wandering around.

Atleast forcing it to 70+ (or i'll accept even 60 for curing in Bastion which is a GREAT way to get XP, shame people don't use it as much.) would alleviate people going in there to leech jobs, or an alliance going in, after 4 hours people capping and going back to leech a job.

I got DRG and BLU the old-fashioned way, and every one of those levels I felt an accomplishment, and I wouldn't trade that for anything.

FFXI has much more of offer than Abyssea, and not with FOV and the XP changes, I would venture you can pull more XP in 3 mans than having to sit in a part for atleast 6 hours before you started seeing a benefit.

Luckily, nothing you had to say will ever come to fruition. There are much more veteran players out there that would rather not grind to 70 again.

The old way is dead, the sooner people realize that the quicker we can move on and focus on important things.

RaenRyong
03-22-2011, 09:17 AM
and they'll fine that XP is just as good out there as it is in there. (Mostly due to the recent update.)

No.


If you all play in Japanese Aby parties, you'll see everything is set. The length of time, the jobs, the hunt, the camp, even down to the key pickers (who are usually slightly underleveled, but definately not 30, usually 68+). In most Japanese parties, somehow we manage to get necessary lights to drop TEs like crazy, in 2-3 hours, i'll have over 200-250 minutes in Aby with XP.

Many American parties, we just replace and struggle because we're down 3-4 people who could actually be making somewhat of a difference, not to mention people AFKing, and wandering around.

Japanese parties are generally terrible. You're just seeing terrible American parties too. If I can infinite TE solo with no difficulty whatsoever, and easily do so with 3-4 people in an exp setup...


FFXI has much more of offer than Abyssea, and not with FOV and the XP changes, I would venture you can pull more XP in 3 mans than having to sit in a part for atleast 6 hours before you started seeing a benefit.

Your parties sucked. You should be getting benefits early on. 1250xp boxes still apply to you, you still get reduced exp from dominion ops, and you should be getting healthy gold lights assuming you don't have people terrified of ruby lights.

FFXI has MUCH more to offer than exping too, and why this part of the game should be disposed of.

Frodnon
03-22-2011, 09:18 AM
Hey, 1 to 90 can be done on a character that has it's limit breaks completed in a single day, any job, with enough of a group backup.

1-10 should take an hour or two tops, then 10 to 30 can be done either smn burn in korroloka, or smn burn in MMM, again, only a few hours. once you hit 30, it's just a matter of a good abyssea party capping your lights and going to town for the rest of the day.

The climb 1 to 90 is pointless and irrelevant. if you have the weapon skill or magic skills leveled on another job, you generally have enough comprehension to not absolutely suck. if you don't have the weapon/magic skills, you're still probably going to piss away a month at least at leveling them.

Sesono
03-22-2011, 09:29 AM
The skill issues are in place since SE came up with Level Sync ~ ding lvl 75 in Qufim Island... Skill lvl @ around lvl 30 >_< ...exacatly what you have if you leech in abyssea.
So the real and only problem that i see is to lvl the skills. SE really should focus on this matter and make it easier to get skill levels. (last update regarding this was a bit of a joke).

Tazz
03-22-2011, 09:29 AM
naw they need to raise the level requirements in abyssea to 75 lol:)

Pharaun
03-22-2011, 09:43 AM
Reposting this since it's still very relevant.


It's been stated many times in this thread but it bears repeating since so many people can't seems to grasp the concept.

If you have more than 5-6 people contributing (DDing, Healing, Pulling) to an abyssea exp party then urdoingitrong.

Varchesis
03-22-2011, 10:20 AM
someone said it best... 'cause I wanna see a lvl 1 brew NMs

chrism
03-22-2011, 10:22 AM
LMAO! perhaps i would agree on this just to see a Lv.1 pop a NM , he/she wouldn't lose xp anyways so... I guess the lv.1 can pop it , die, no xp lost, rest of team kills it, lmao.

Tsukino_Kaji
03-22-2011, 10:22 AM
someone said it best... 'cause I wanna see a lvl 1 brew NMs[Yes please.] But still not much different then seeing a 30 doing it.

Varchesis
03-22-2011, 10:24 AM
[Yes please.] But still not much different then seeing a 30 doing it.

never seen that either

Tsukino_Kaji
03-22-2011, 10:27 AM
never seen that eitherNo have I.

Varchesis
03-22-2011, 10:30 AM
There would be a strange sense of wrong about seeing a char with noobie "?" overhead pwning an Abyssea NM.
until they realize they have no WS....

Nephilipitou
03-22-2011, 10:35 AM
LMAO! perhaps i would agree on this just to see a Lv.1 pop a NM , he/she wouldn't lose xp anyways so... I guess the lv.1 can pop it , die, no xp lost, rest of team kills it, lmao.

Yes because exp is dang near IMPOSSIBLE to come by... so losing exp is SUCH a HUGE problem. >_>

If you want the minimum level to be lowered to 1 you are an idiot. It takes a day or 2 tops if you really want to, to get to 30. If you leech starting at level 1 and you don't have all your skills capped already, you will be useless by the time you get to Abyssea.

You will be gimped with no skills, you will be inept at your job, etcetera. Besides at low levels the exp limits will literally be LOWER in Abyssea than actually going out and party. Why get 100-200 a kill (level 30 is capped at around 300 a kill or so) when you can go and get 300-500 a kill out partying in low level areas?

All you people wanting to leech from level 1 and up, don't have a single decent argument on your side. If you can't be bothered to take a job to at least level 30, you're useless and please leave FFXI.

Tsukino_Kaji
03-22-2011, 10:36 AM
There would be a strange sense of wrong about seeing a char with noobie "?" overhead pwning an Abyssea NM.
until they realize they have no WS....You need lvl2 for that these days. lol

Vivik
03-22-2011, 10:38 AM
Yes because exp is dang near IMPOSSIBLE to come by... so losing exp is SUCH a HUGE problem. >_>

If you want the minimum level to be lowered to 1 you are an idiot. It takes a day or 2 tops if you really want to, to get to 30. If you leech starting at level 1 and you don't have all your skills capped already, you will be useless by the time you get to Abyssea.

You will be gimped with no skills, you will be inept at your job, etcetera. Besides at low levels the exp limits will literally be LOWER in Abyssea than actually going out and party. Why get 100-200 a kill (level 30 is capped at around 300 a kill or so) when you can go and get 300-500 a kill out partying in low level areas?

All you people wanting to leech from level 1 and up, don't have a single decent argument on your side. If you can't be bothered to take a job to at least level 30, you're useless and please leave FFXI.

Most 75s are worthless in Abyssea. Your point is invalid.

Pharaun
03-22-2011, 10:50 AM
Yes because exp is dang near IMPOSSIBLE to come by... so losing exp is SUCH a HUGE problem. >_>

If you want the minimum level to be lowered to 1 you are an idiot. It takes a day or 2 tops if you really want to, to get to 30. If you leech starting at level 1 and you don't have all your skills capped already, you will be useless by the time you get to Abyssea.

You will be gimped with no skills, you will be inept at your job, etcetera. Besides at low levels the exp limits will literally be LOWER in Abyssea than actually going out and party. Why get 100-200 a kill (level 30 is capped at around 300 a kill or so) when you can go and get 300-500 a kill out partying in low level areas?

All you people wanting to leech from level 1 and up, don't have a single decent argument on your side. If you can't be bothered to take a job to at least level 30, you're useless and please leave FFXI.

Apparently you haven't read this thread because all your points have already been addressed. Read the thread and come back with something new.

Auredant
03-22-2011, 11:28 AM
why not split the difference and make it 50...seems like a logical point where the limit break quests begin...and most players should know their jobs by 50....much more so than 30 at least. Their are JA after 50 but ya cant make an omelette without breakin a few eggs.

rog
03-22-2011, 11:30 AM
why not split the difference and make it 50...seems like a logical point where the limit break quests begin...and most players should know their jobs by 50....much more so than 30 at least. Their are JA after 50 but ya cant make an omelette without breakin a few eggs.
Because splitting the difference would actually be 35, which wouldn't be worth changing.

Auredant
03-22-2011, 11:35 AM
when i said split the difference i did put the level. 50 is not unreasonable. and the grind really doesnt start till the 60s anyway. btw...50 is the difference between 30 to 70 which is when ya can reasonably expect to be able to contribute to the party.

Pharaun
03-22-2011, 11:37 AM
He was talking about the difference from level 1, which is where we want it and 70 where the woefully uninformed want it.

Auredant
03-22-2011, 11:39 AM
while i respect ur opinion i think level1, while amusing, would be god awful....everywhere else would be a wasteland

Pharaun
03-22-2011, 11:41 AM
Most of the game is already is a barren wasteland and has been for several years now

Auredant
03-22-2011, 11:42 AM
why exacerbate the problem?

Auredant
03-22-2011, 11:50 AM
Most 75s are worthless in Abyssea. Your point is invalid.

most 75s are useless because of leeching...counterpoint invalid

Tsukino_Kaji
03-22-2011, 11:53 AM
most 75s are useless because of leeching...counterpoint invalidThe problem is that people are talking about heroes when they say abyssea which is a 90+ zone. If you took those 75s to a visions zone, they'd do just fine.

Greatguardian
03-22-2011, 12:09 PM
most 75s are useless because of leeching...counterpoint invalid



The problem is that people are talking about heroes when they say abyssea which is a 90+ zone. If you took those 75s to a visions zone, they'd do just fine.

Both of these are so far from true I can't see them any more.

Defining a useless 75-90 in an exp scenario:

Do they have less than 2 Lunar Abyssites? If Yes, useless.
Do they have Razed Ruins and/or Minikin Monstrosity? If No, useless.
Are they wearing more than 2 pieces of Aurore/Teal/Perle armor? If Yes, useless.
Do they swap gear for their actions? If No, useless.
Do they have properly leveled magic and combat skills? If No, useless.
Do they have a weapon that isn't a piece of junk? If No, useless.
Do they cast haste on all melees (Mage-only)? If No, useless.
Are their Weaponskills doing under 2,000 damage average? If Yes, useless.
Are their Tier 5 nukes doing under 2,500 damage? If Yes, useless.
Do they complain about Ruby light? If Yes, probably useless.
Can any individual EXP mob kill them one-on-one? If Yes, useless.
Does it take them longer than 60 seconds to kill an individual EXP mob as the sole DD? If Yes, useless.
Are they a MNK using Asuran Fists, a DRG using Penta Thrust, or a WAR using King's Justice? If Yes, useless.

I could go on. I feel that list was being quite lenient, really.

Neisan_Quetz
03-22-2011, 12:13 PM
Hey Sang scythe War > abyssea alliances, people are that terrible. Razed Ruins Mnk with footwork up spamming tornado kick ijdk why...

Ramsos
03-22-2011, 12:23 PM
Both of these are so far from true I can't see them any more.

Defining a useless 75-90 in an exp scenario:

Do they have less than 2 Lunar Abyssites? If Yes, useless.
Do they have Razed Ruins and/or Minikin Monstrosity? If No, useless.
Are they wearing more than 2 pieces of Aurore/Teal/Perle armor? If Yes, useless.
Do they swap gear for their actions? If No, useless.
Do they have properly leveled magic and combat skills? If No, useless.
Do they have a weapon that isn't a piece of junk? If No, useless.
Do they cast haste on all melees (Mage-only)? If No, useless.
Are their Weaponskills doing under 2,000 damage average? If Yes, useless.
Are their Tier 5 nukes doing under 2,500 damage? If Yes, useless.
Do they complain about Ruby light? If Yes, probably useless.
Can any individual EXP mob kill them one-on-one? If Yes, useless.
Does it take them longer than 60 seconds to kill an individual EXP mob as the sole DD? If Yes, useless.
Are they a MNK using Asuran Fists, a DRG using Penta Thrust, or a WAR using King's Justice? If Yes, useless.

I could go on. I feel that list was being quite lenient, really.

/thread

Also, you forgot to add "Being a paladin"

magnius
03-22-2011, 12:50 PM
Both of these are so far from true I can't see them any more.

Defining a useless 75-90 in an exp scenario:

Are their Weaponskills doing under 2,000 damage average? If Yes, useless.

Are they a MNK using Asuran Fists, a DRG using Penta Thrust, or a WAR using King's Justice? If Yes, useless.



Hey! My 75(B. Haidate, Shura togi)MNK did less then 2000Asuran Fists(only 2 Atmas at the time)was pulling hate against Lv80-90s from when I engaged to end of a fight -- until people came with relic knuckles and Amano; ; Then yes, I was useless, but hey I was useful for at least 1level! Then I opened chests because mobs were dying before I engaged, and also because some Lv50 moron decided he didn't think he should waste his crour for opening chests because there were people who were AFK, but they were really mules of the real DDs.

Greatguardian
03-22-2011, 12:56 PM
Hey! My 75(B. Haidate, Shura togi)MNK did less then 2000Asuran Fists(only 2 Atmas at the time)was pulling hate against Lv80-90s from when I engaged to end of a fight -- until people came with relic knuckles and Amano; ; Then yes, I was useless, but hey I was useful for at least 1level! Then I opened chests because mobs were dying before I engaged, and also because some Lv50 moron decided he didn't think he should waste his crour for opening chests because there were people who were AFK, but they were really mules of the real DDs.

I don't think Asuran can average over 2k in Abyssea anyways, thus why I mentioned it :P. Ascetic's Fury is a much better choice. I don't particularly mind people who are unable to contribute to the party. I simply wanted to clarify the difference between what each group considers a leech.

Kailea_Nagisa
03-22-2011, 12:57 PM
Both of these are so far from true I can't see them any more.

Defining a useless 75-90 in an exp scenario:

Do they have less than 2 Lunar Abyssites? If Yes, useless.
Do they have Razed Ruins and/or Minikin Monstrosity? If No, useless.
Are they wearing more than 2 pieces of Aurore/Teal/Perle armor? If Yes, useless.
Do they swap gear for their actions? If No, useless.
Do they have properly leveled magic and combat skills? If No, useless.
Do they have a weapon that isn't a piece of junk? If No, useless.
Do they cast haste on all melees (Mage-only)? If No, useless.
Are their Weaponskills doing under 2,000 damage average? If Yes, useless.
Are their Tier 5 nukes doing under 2,500 damage? If Yes, useless.
Do they complain about Ruby light? If Yes, probably useless.
Can any individual EXP mob kill them one-on-one? If Yes, useless.
Does it take them longer than 60 seconds to kill an individual EXP mob as the sole DD? If Yes, useless.
Are they a MNK using Asuran Fists, a DRG using Penta Thrust, or a WAR using King's Justice? If Yes, useless.

I could go on. I feel that list was being quite lenient, really.

oh please get over yourself.... everyone had to start in Abyssea at some point, you have to be trolling, because if your not, then you are really ignorant.

Valefor4life
03-22-2011, 12:58 PM
Honestly I don't mind lvl 1 requirement. It beats getting dragged to astral flow tank for friends :mad:.

magnius
03-22-2011, 01:04 PM
I don't think Asuran can average over 2k in Abyssea anyways, thus why I mentioned it :P. Ascetic's Fury is a much better choice. I don't particularly mind people who are unable to contribute to the party. I simply wanted to clarify the difference between what each group considers a leech.

Oh, you're so sneaky!
Yeah, I never did Ascetic's. Went from Asuran to Smite. It was more like -- I'll work on getting WoE coins while I work on getting Ascetic's but then I got all 30drops in 1day.

Greatguardian
03-22-2011, 01:05 PM
oh please get over yourself.... everyone had to start in Abyssea at some point, you have to be trolling, because if your not, then you are really ignorant.

I'm not trolling at all.

If we're talking about someone's first level 75-90 job, of course they're going to be useless compared to everyone else. That is to be expected. I was useless when I first started Abyssea. I then went out and got things done so I would no longer be useless.

If we are talking about someone's second or subsequent 75+ job, they should have focused on getting basic Atmas and Abyssites before trying to level new jobs and taking up a slot in my party.

Either way, if you're not contributing in a meaningful way, you are *Leeching*. Period. I don't care if you're level 30 or level 90, if you've been playing for 5 weeks or 5 years. If you are unable to contribute at least that much to a group (and like I said, that list was VERY lenient), you ARE leeching.