View Full Version : Say no to Salvage and Limbus synergy augments.
Atomic_Skull
03-03-2012, 04:17 PM
Devs, were you not paying attention to how much people hated Zilart gear synergy augments? Have you forgotten the riot that ensued when you announced that the Relic gear upgrades would use the same system?
PEOPLE HATE RANDOM AUGMENTS ON EVENT GEAR. PEOPLE ALSO HATE SYNERGY. AND THEY ESPECIALLY HATE IT WHEN YOU COMBINE THE TWO.
Stop trying to do this, people don't like it. Just stop. You're starting to look like Hideo Kojima trying to make people like Raiden. Just give us +1 versions upgraded by drops from that event by the event's corresponding NPC (e.g Wilhelm for Limbus gear)
Alhanelem
03-03-2012, 04:28 PM
Last I checked, people didn't like the synergy augments because they ended up being crappy (for the most part), not because they used Synergy.
Monchat
03-03-2012, 04:56 PM
yes to synergy and random augments on gear.
No to static augments like AF2+2 because they (for the most part) suck, as expected. Some of the sky augments are still the best at level 75. Is there actually a piece of AF2 that is good at 99, and wasn't used before? Not a lot. The Devs said on multiple occasion that static augments imply crap stats, and the only way to get good stats is randomness.
Kimble
03-03-2012, 05:11 PM
Having salvage gear be augment is actually good to revive alex into the market for mythic weapons. Will prob need to get tatters from 15/25/35 pieces which means more people would do Salvage to get them and since you would take time getting the stats you want, people will keep doing it, thus, alex will enter the market again.
Atomic_Skull
03-03-2012, 07:02 PM
yes to synergy and random augments on gear.
No to static augments like AF2+2 because they (for the most part) suck, as expected. Some of the sky augments are still the best at level 75. Is there actually a piece of AF2 that is good at 99, and wasn't used before? Not a lot. The Devs said on multiple occasion that static augments imply crap stats, and the only way to get good stats is randomness.
Nobody cares that Relic gear augments suck because the base stats of the +2 upgrade are good. Limbus and Salvage upgrades should be +1 versions that are upgraded through items that drop from new Limbus and Salvage areas and bosses by turning in the item and the trophies to the NPC that originally provided the gear, Wilhelm for Limbus stuff and Ghanraam for Salvage.
Arcon
03-03-2012, 07:51 PM
I'd rather have crap gear that no one uses than good gear that takes an undefined of tries of grinding old bullshit for the hell of it to obtain. Random augments suck, even if they'd good. Those two things are unrelated. They still suck and they will always suck.
Devs, were you not paying attention to how much people hated Zilart gear synergy augments? Have you forgotten the riot that ensued when you announced that the Relic gear upgrades would use the same system?
PEOPLE HATE RANDOM AUGMENTS ON EVENT GEAR. PEOPLE ALSO HATE SYNERGY. AND THEY ESPECIALLY HATE IT WHEN YOU COMBINE THE TWO.
Stop trying to do this, people don't like it. Just stop. You're starting to look like Hideo Kojima trying to make people like Raiden. Just give us +1 versions upgraded by drops from that event by the event's corresponding NPC (e.g Wilhelm for Limbus gear)
No. YOU hate the system. Not the people. This got old btw one year ago. Are you really starting it up again?
I've been tearing my hair out lately because Sky has gotten busy lately with farmers eager to get those #1 augs. Because the people overwhelmingly approve of it. No one likes the shot in the dark aspect but it pays off sooner or later, not to mention there is allure to not knowing the outcome until that very moment stats pop up.
Just eff'n stop it. It got old a year ago because you're the ONLY PERSON who doesn't like it enough to spew the bullshit that comes out of your mouth.
We tried the static aug bullcrap. We see how that come out. I rather go random despite the stupid factor of it sometimes(HQ1 being better than HQ3)
Arcon
03-03-2012, 08:38 PM
[..] Because the people overwhelmingly approve of it. [..]
What? Who? Not only do I not see anyone doing it, but even if they did that does not mean anyone at all approves of it. It just means they ran out of other stuff to do, which is very likely at this point in time.
Just eff'n stop it. It got old a year ago because you're the ONLY PERSON who doesn't like it enough to spew the bullshit that comes out of your mouth.
I'm perplexed. You seriously don't remember the shitstorm that ensued when SE even just cautiously asked whether we wanted static or random augments? I only remember one person of the dozens who commented that they'd prefer random augments, and even they were being hesitant with their arguments because they were aware they were arguing against everyone. The entire thread was people bitching about SE even considering using random augments and everyone went on to list the drawbacks and downsides. What the hell are you talking about? Or are you just trolling me, in which case I admit you got me good.
Monchat
03-03-2012, 09:07 PM
and we saw the results: 6 month later SE finally came up with af2 augments, 95% of which plain sucked.
Helel
03-03-2012, 10:32 PM
I'd rather have gear that's actually useful than static augments that blow.
Malamasala
03-03-2012, 10:57 PM
I'd rather choose my augment than be handed crap I don't want. Sadly SE's negative feedback on the choices of choose your own augment content made them think we do not want to choose them. But in reality we just don't want crap, regardless of if it is static, chosen, or random.
Daniel_Hatcher
03-03-2012, 11:02 PM
Yes to Synergy/Synthesis augments, just not random ones.
Dazusu
03-03-2012, 11:07 PM
PEOPLE HATE RANDOM AUGMENTS ON EVENT GEAR. PEOPLE ALSO HATE SYNERGY. AND THEY ESPECIALLY HATE IT WHEN YOU COMBINE THE TWO.
Please, speak for yourself. I like Augmented gear. I love my new Shura Kabuto's Augments.
Raksha
03-03-2012, 11:14 PM
There's no reason why static augments have to suck, you guy's have drunk the koolaid.
We should be asking for STATIC and GOOD augments.
Camiie
03-03-2012, 11:50 PM
There's no reason why static augments have to suck, you guy's have drunk the koolaid.
We should be asking for STATIC and GOOD augments.
Exactly right. I think it's time to start asking for what we really want rather than what we think SE will be willing to give us. We're compromising before we've even made our initial request. I often fall into the same trap myself.
For those who ask for the random approach, do you do so because it's what you would really prefer or because it's the best you think you can get out of SE? If it's the former well that's just how you roll I guess. If it's the latter then take a step back and start looking out for your own interests as a customer.
Daniel_Hatcher
03-04-2012, 12:39 AM
There's no reason why static augments have to suck, you guy's have drunk the koolaid.
We should be asking for STATIC and GOOD augments.
Exactly, even just updating the base stats would be a good bonus.
Example:
Morrigan's Robe
[Body] All Races
DEF: 38 STR +8 INT +8 MND +8
Accuracy +5 Attack +5
"Magic Atk. Bonus" +5
Adds "Refresh" effect
Set:
Enhances "Magic Atk. Bonus" effect
Lv. 75 BLM / RDM / BLU
to
Morrigan's Robe
[Body] All Races
DEF: 50 STR +14 INT +14 MND +14
Accuracy +10 Attack +10
"Magic Atk. Bonus" +9
Adds "Refresh" effect II
Set:
Enhances "Magic Atk. Bonus" effect
Lv. 90 BLM / RDM / BLU
Would be a nice bonus, obviously if they wanted to add more stats by all means.
Windwhisper
03-04-2012, 01:08 AM
I personally dont mind synergy. but i DO mind randomness.
and the system that everyone hated wasnt synergy. it was russian roulette randomness via trading item to a ??? , killing the NM and getting an item back thats worse than the original. I remember an Ice staff with Axe skil +3 on it.
SpankWustler
03-04-2012, 01:18 AM
Edit: Synergy is a-okay with me either way! It's not like synergy and randomness are tired together and never to be parted. The Development Bros could easily make static synergy augments somehow.
I didn't mind the semi-random synergy augments on sky and abjuration gear because the stats on that stuff were all over the place already. Also, it didn't hurt that some of the pieces were decent on their own. Trying for a certain high augment to give a piece a new purpose or cement and maintain it's current purpose worked really well for this reason.
I liked the static augments on relic stuff because they were very much macro pieces and horrid otherwise. I never wanted or expected my Monster Gaiters to become appropriate for rampaging my Rampages or my Cleric's Briault to be good for Cure spells; I just wanted them to be better for Reward and Regen and other super specific things.
Given that Salvage and Limbus gear have all-over-the-place statistics, I think the end pieces would be much better using a semi-random augment system than something static. I'd personally prefer a static system anyway because I'd be able to store the more-rapidly-obtained result, however. I have weird jobs so I get the feeling something not super-duper-awesome could still be a new niche piece for me.
Actually, I'd prefer good static augments. However, that would interfere with balance in ways I hope I can never understand. The last time I tried, it was by staring at an old money lender's scale while dropping acid. I saw a devil on one side and an angel on the other. The devil stabbed the angel in the crotch with a pitchfork made of fire and cancer and knowing a friend's marriage will end badly before he knows it and one dead cat.
Stabbed and stabbed for fifteen years.
Karbuncle
03-04-2012, 02:19 AM
There's no reason why static augments have to suck, you guy's have drunk the koolaid.
We should be asking for STATIC and GOOD augments.
This discussion came up in the "Relic" upgrade thread. It was pretty much spelled out
Random will have higher peaks for upgrades, making it potentially much more useful (Read: Abj Armor)
Static will have Mediocre Upgrades at best and no potential for higher. (Read; Relic+2)
Compared to Relic +2 (Static) and Abjuration (Random), I'll take Abjuration. I don't think Armada Hauberk would be looking at Store TP+6 and Double Attack+3 if it was static. I don't think Valkyrie Breatplate would be getting Triple Attack+3 either, or Critical hit Damage +4% on Heca Mitts+1, Or Crit hit Rate +4 on +1 Legs, or +4STR on Feet.
Besides, I know this seems rather sadistic, and rather mean, But I hope Salvage armor is all still at best a situational piece, or completely obsolete. If you wanted to play a game where your armor never gets out-dated due to an update, pick up a Single Player RPG.
The worst thing SE could due is bring us up 24 levels, and cater to the 8 people who still cling to their precious Salvage gear by making it the best armor again. You guys should be on your knees infront of SE That they're even considering updating Salvage gear. I don't see WoW Updating its old Raid gear. I don't see any other MMO Updating old armor.
Salvage gear was great, You accomplished something wonderful, But its time was long since up. Static or Random, most of the armor will never be back on top in most/all fields like it was at 75, But at least with random, theres a fair shot of some of it becoming situational again, or even best in slot for a few situations, With static, Those chances are much slimmer if it follows any pattern to Relic+2 (I don't see why it would not, this is SE We're talking about)
And lets face it, Drop rates or not, an Idiot could do Salvage with 3 people at 99, Making armor that could be breezed through with a trip to Wiki and 3 people the best in the game would obsolete any reasons for doing Neo Nyzul, Abyssea, or Voidwatch, and possibly legion. It would be like if they suddenly made Nyzul Isle gear Better than Neo Nyzul, Its content designed for level 75, The armor will not be the best again.
So requesting Miracle upgrades that will completely stomp other in-piece slots its nothing short of a pipe dream. Salvage gear itself is so strong it almost keeps up with todays armor, Any slight upgrade will likely bring some of it up again. Personally, I hope they toss you Salvage-bros a bone and give 1-2 pieces per set a "top dog" status again, But stop there. How many people do you think would be Pissed if Salvage Armor was suddenly the end-all best again after going from 75-99 In these last few years?
Lets face it, Salvage-bros are the minority, And SE won't cater to the minority. I'm surprised they're even considering augmenting/updating it truthfully. You guys are all acting like you're entitled to something because you spend so much time getting the armor. Big f**king deal. What about those people who played back at 50 cap who killed King Arthro and Roc for a living? Should we Update Healing Staff to be Cure Potency +25% Now? Should we make Speed Belt Haste+8%? Should we make Strider's Boots Movement Speed +22%?
Gear getting outdated happens all the time. If the cap had stayed at level 75, Salvage gear would have still eventually been outdated or there would have been no reason to even bother adding new content if nothing beat what was released X amount of years ago. <<< Really let that sink in.
I know it hurts to hear, But that's the truth.
Edit; And to be honest, I have Homam Legs/Feet that i got a while back, They used to be the best feet/legs for THF, and even PLD, and DRG, and DRK, and BLU, which I have all of. I don't want them to be the best again. i like them for what they were, useful to me for some time.
Dazusu
03-04-2012, 02:45 AM
Holy sheet, getting the flags out, I agree with Karbuncle.
Karbuncle
03-04-2012, 02:48 AM
First time for everything
Trumpy
03-04-2012, 02:50 AM
lol i'd just take static stats ONLY for the fact we could store them. I have enough invo crisis as it is.
Elexia
03-04-2012, 03:19 AM
Devs, were you not paying attention to how much people hated Zilart gear synergy augments? Have you forgotten the riot that ensued when you announced that the Relic gear upgrades would use the same system?
PEOPLE HATE RANDOM AUGMENTS ON EVENT GEAR. PEOPLE ALSO HATE SYNERGY. AND THEY ESPECIALLY HATE IT WHEN YOU COMBINE THE TWO.
Yeah seriously gtfo with this sh-
You're starting to look like Hideo Kojima
You gtfo the eternally young Hideo, he's not trying to make anyone like anything, he's merely moving past Snake's story because if you didn't forget, Snake is realistically dead after MGS 4, so unless they pull another MGS3 or they do something that inhibits Foxdye and reverses the aging process.....
Thing is - and I'm in a rush atm so haven't read squat really - that we tried the whole static aug approach. SE isn't willing to work with us. We preached to them for weeks about giving us great static augs and having the work load reflect it. But no, SE has a firm belief that great things must come by chance. While there was a few nice relic pieces, they could have been much better as random.
Fact is static augments as we want them will never be. Even if SE goes, oh okay we'll give you what you want, in reality whatever they give us you can just multiply the stats by whatever factor and that would have been the stats of random augments. Beliefs are beliefs. And whatever they give to us that's static or given as a choice you better believe would have been better had it been random. I can only imagine the add on augments had they been random, or the moonshine(I give up trying to call it moonshade) earring if it had been random.
So, ya know, if they aren't going to work with us on this issue then just give us random augments. Stop patronizing us and just give us the damn random stuff back. Good grief. Heaven forbid we get the bestest static augment ever after doing a shitzillion exp or kills or whatever they can come up with.
Overall I very much agree with Karb. But since we're getting augments, the above is my POV. They don't want to give us awesome static augs. So why even bother? If you're willing to do great, but then choose not to give us that great to punish us for not wanting the method of distributing it, why bother? Better to just not do it at all, imho.
Psxpert2011
03-04-2012, 06:53 AM
Awe man! I wish they didn't screw up our expectations of what synergy was about. I want it so you can customize your gear for what ever it was worth and to make it worth more with the skill you had...
Maybe the synergy system need an OVERHAUL!
I guess the only cool thing about the synergy furnaces is that you don't need to know any crafting to make anything as long as your party have the level craft needed and you just need the ingredients, if I'm not wrong. I wanna skill synergy up too but I can't ever find crafters to party with( what a shame). v.v
Sargent
03-04-2012, 06:59 AM
I don't mind the idea of Synergy augments for Limbus gear so much since they're supposed to be adding new Limbus gear anyway, plus those pieces didn't take nearly as long to get as say, Salvage pieces.
Salvage gear on the other hand, for anyone who did it back at 75 and put up with the godawful drop rates. I for one would much, much rather see Salvage gear become a static upgrade then anything else.
Creelo
03-04-2012, 08:58 AM
Synergy Augmenting just blows.
It's not like all of the AF2+2 gear upgrades were horrible; from a Bard's perspective, the only piece that sucked out of AF2+2 was really the hands.
We don't even know what the synergy augments could have looked like compared to the Static increase in stats for AF2+2, so I really don't think we can really say they would have been THAT much better, if at all. SE just wants people to go for random augs since it will keep the player base around longer, durr. :/
I'd rather just see static increases because RNGs get old fast, and I'm sure we'll still see tons of great pieces to desire, along with a handful of truly awesome upgraded pieces.
Zerich
03-04-2012, 12:17 PM
yes to synergy and random augments on gear.
No to static augments like AF2+2 because they (for the most part) suck, as expected. Some of the sky augments are still the best at level 75. Is there actually a piece of AF2 that is good at 99, and wasn't used before? Not a lot. The Devs said on multiple occasion that static augments imply crap stats, and the only way to get good stats is randomness.
lets just have augments that don't suck be on the table...not a whopping +1 resistance against paralyze.
Draylo
03-04-2012, 12:57 PM
Don't enjoy random augments.
Fupafighter
03-04-2012, 06:32 PM
You do realize alot of warriors and thfs and mnks use the augmented sky gear because its really good right? heca sublinger with 4 critical hit rate? F yeah...Just takes gil. Beats grinding out for months to get some simple upgrade because you're too lazy to shout and pay someone to augment your gear like everyone else.
Fupafighter
03-04-2012, 06:36 PM
lol i'd just take static stats ONLY for the fact we could store them. I have enough invo crisis as it is.
Only thing I agree with here lol. Just droped all my drk gear haha.
Monchat
03-04-2012, 06:48 PM
You do realize alot of warriors and thfs and mnks use the augmented sky gear because its really good right? heca sublinger with 4 critical hit rate? F yeah...Just takes gil. Beats grinding out for months to get some simple upgrade because you're too lazy to shout and pay someone to augment your gear like everyone else.
Also synergy is extremely easy to level up, and you dont need a high level craft to augment sky gear. Took me 400 tries to get a very good shura zunari kabuto+1 (WS+3% dex+5 att+6) but it also took me only 15 tries to get a good HQ3 (ws+3%). HQ3 on sky augments are like 1/10 to 1/15 chance when you are synergy 80, and taters cost almost nothing.
Ophannus
03-05-2012, 03:30 AM
SE said augmented gear would always have a relatively low synergy skill requirment so I can see them keeping it at a low 20-40 skill. Since they're increasing the cap of Synergy to 90-100 I think next patch, that means an even higher HQ3 rate for old, and most likely new, augmented gear.
Ophannus
03-05-2012, 03:31 AM
And Fupa should know just how boss Augmented gear is, I've augmented his stuff before XD
yes to synergy and random augments on gear.
No to static augments like AF2+2 because they (for the most part) suck, as expected. Some of the sky augments are still the best at level 75. Is there actually a piece of AF2 that is good at 99, and wasn't used before? Not a lot. The Devs said on multiple occasion that static augments imply crap stats, and the only way to get good stats is randomness.
....... You.... are so .... clueless.......
The beastmaster augments for the relic pieces on the hands legs and feet alone are seriously fucking amazing... it's like some people don't read what excatly some of those upgraded pieces do....
http://img.bluegartr.com/wiki/thumb/c/c5/Mst._Gloves_%2B2_description.png/300px-Mst._Gloves_%2B2_description.png
Uncapped Jug Pets that are summoned by use of Call Beast (http://wiki.bluegartr.com/bg/Call_Beast) will spawn 0 levels below (aka, will be Even Match) with respect to the Beastmaster (http://wiki.bluegartr.com/bg/Beastmaster)'s level.
Upgraded from Monster Gloves (http://wiki.bluegartr.com/bg/Monster_Gloves) via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4738 or Monster Gloves +1 (http://wiki.bluegartr.com/bg/Monster_Gloves_%2B1) via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4739
Can be further augmented with Adds "Enhances 'Beast Affinity' effect" via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4996
Enhances Beast Affinity (http://wiki.bluegartr.com/bg/Beast_Affinity) adds another Pet level per merit level, to a maximum of 15.
http://img.bluegartr.com/wiki/thumb/e/e6/Mst._Trousers_%2B2_description.png/300px-Mst._Trousers_%2B2_description.png
Reward (http://wiki.bluegartr.com/bg/Reward) recast -10 seconds.
Upgraded from Monster Trousers (http://wiki.bluegartr.com/bg/Monster_Trousers) via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4740 or Monster Trousers +1 (http://wiki.bluegartr.com/bg/Monster_Trousers_%2B1) via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4741
Can be further augmented with Adds "Enhances 'Familiar' effect" via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4997
Enhances Familiar (http://wiki.bluegartr.com/bg/Familiar) by increasing charm duration to 40 minutes and gives pet haste +10
With capped pet haste gear that gives your pet 24% haste for 40 minutes along with the other bonuses Familer gets.
http://img.bluegartr.com/wiki/thumb/b/b8/Mst._Gaiters_%2B2_description.png/300px-Mst._Gaiters_%2B2_description.png
Enhances Reward (http://wiki.bluegartr.com/bg/Reward) effect III increases Reward (http://wiki.bluegartr.com/bg/Reward) potency by 30%.
Upgraded from Monster Gaiters (http://wiki.bluegartr.com/bg/Monster_Gaiters) via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4742 or Monster Gaiters +1 (http://wiki.bluegartr.com/bg/Monster_Gaiters_%2B1) via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4743
Can be further augmented with Adds "Enhances 'Beast Healer' effect" via Magian Trial (http://wiki.bluegartr.com/bg/Trial_of_the_Magians) 4998
Enhances Beast Healer (http://wiki.bluegartr.com/bg/Beast_Healer) effect by giving another +1 HP/tick Regen per merit level.
I don't know how clueless some people are about BST but these augments are fucking amazing. Seriously keep the shit static for the next armor sets.
ManaKing
03-05-2012, 07:38 AM
I like augmenting my sky gear and my relic gear. I have no idea what the OP is talking about honestly.
For Sky gear, the ability to get +8 to MAB on every piece ever makes for interesting gear goals. Also, when my friends tell me that my augments are awesome because they wanted it for their jobs and i tell them it's crap and I want to try again: priceless. Sorry there is a system that allows for customization of pieces based on job preference? I really don't know what the OP wants. But SE isn't going to give it to them.
Relic gear augs are hit or miss for me. Some jobs get amazing swap pieces, others get almost nothing. I main RDM and our relic is a mixed bag. Almost all of our relic is worth getting +2 on, but almost none of them are worth getting the augments. Duration of enfeebling magic that doesn't stick to begin with.....thanks SE you guys are assholes. *OH BUT THEY ARE GOING TO CHANGE THAT- some random person* Wow that did nothing for my continued skepticism.
If anything, I would rather have the ability to randomly get MAB +8 on my Relic gear than augments that SE thinks are good, but that in reality are horrible and discriminatory. If my relic had awesome augments like my DRG did then I would have a different tone, but it doesn't so I don't.
Concerned4FFxi
03-05-2012, 07:53 AM
Only problem I had with the random augments is storage.
Karbuncle
03-05-2012, 08:00 AM
I read your name as Snickers sometimes <3
The pet jobs walked away with some of the best augments, but most other jobs got a little boned. Still Relic+2 was better than i expected in a lot of places and still "Scratch my head" For a few.
Didn't know about the Reward Timer on Legs+2, overlooked that i guess... Thats real nice.
The pet jobs walked away with some of the best augments, but most other jobs got a little boned. Still Relic+2 was better than i expected in a lot of places and still "Scratch my head" For a few.
Didn't know about the Reward Timer on Legs+2, overlooked that i guess... Thats real nice.
Yeah having to deal with spammy mobs like in WoE with having a Reward timer recast with just under a minute without merits is awesome.
I get back about 2500+ HP to my pet with each reward use outside of Abyessa so it's pretty awesome along with the Regen bonus that it would have to take a very high level or spammy mob to take my pet down.
And lol @ Snickers... one of my old friends she used to call me that all the time. :(
Jamesy
03-05-2012, 02:53 PM
please enlighten us on how they sucked?
se pretty much made the gear x2 stronger with usefull augments on it that extend your 2hr as well as benefit merits...
that doesn't suck in my opinion, but maybe making old gear twice as strong as it used to be is sucky
one prime example of gear being way better is summoner relic blood pact delay intense! not to mention the summoner's horn no longer requires weather for perp -3
to be honest back when square enix asked whether wed perfer static versus random synergy augments about 90% were flabbergasted at the idea of random augments on "RELIC" gear so..... yea
Rampage
03-05-2012, 03:37 PM
I'd rather have gear that's actually useful than static augments that blow.
Why cant we just have static augments that are good again? lol. Seriously i would be very happy if we got stepwise static augments. I dont see what the problem is with working towards a goal and having it pay off. Why is this such a ludicrous concept?
Stepwise static augments
You work a little, you get a little reward, you work allot you get a big reward. Make the event fun to go to in the first place so its not a terrible grind and we r good.
Monchat
03-05-2012, 05:43 PM
Why cant we just have static augments that are good again? lol.
because the Devs said so.
Kristal
03-05-2012, 06:19 PM
please enlighten us on how they sucked?
se pretty much made the gear x2 stronger with usefull augments on it that extend your 2hr as well as benefit merits...
that doesn't suck in my opinion, but maybe making old gear twice as strong as it used to be is sucky
one prime example of gear being way better is summoner relic blood pact delay intense! not to mention the summoner's horn no longer requires weather for perp -3
It's not that they all sucked, just that some jobs actually got good augments, while others got the shaft (as usual).
BLM augments are decent, IF they would still cast T2 AM. RDM augments are garbage. SMN, BST and PUP seem to have gotten some pretty sweet augments on the other hand.
The +2 armor itself is pretty good, they seem to have looked at when people would use them and adjust stats accordingly. RDM+1 feet loses Evasion+5, but gains Magic Accuracy +4. PUP loses Subtle Blow +5 but it's moved to the pet haste gloves as a pet bonus; Attack +5 is removed from feet but is replaced by MND +5, which is okay since the feet are for pet nukes and MND can help reduce Water Maneuver overloads.
Atomic_Skull
03-05-2012, 08:34 PM
Just eff'n stop it. It got old a year ago because you're the ONLY PERSON who doesn't like it enough to spew the bullshit that comes out of your mouth.
If I was the only one it wouldn't have 30+ likes.
I'd really like to know why everyone just ignores the terrific base stats on +2 relic and only bitches about the augments on the stage 2 version as if the improved base stats didn't exist.
THAT is the system we should be getting on Limbus and Salvage gear, not this yellow text augment crap. Just make +1 sets and call it a day.
Atomic_Skull
03-05-2012, 08:44 PM
So requesting Miracle upgrades that will completely stomp other in-piece slots its nothing short of a pipe dream.
Have you taken a look at the new Nyzul gear? There's no reason those had to be new drops, they're visually identical to the originals and could just have easily been upgrades. And most of them do stomp all over everything in that slot at the highest tier.
Camiie
03-05-2012, 09:21 PM
because the Devs said so.
That reason should no longer be acceptable. It's not a reason at all really. So, in my mind, SE has given no good reason at all why augments can't be static and powerful. "We don't wanna" just doesn't fly as an excuse in my world, and it shouldn't in theirs either.
Dazusu
03-05-2012, 10:43 PM
How about the fact that not everyone has the same opinion as you, and some people enjoy things how they are.
You don't like something, some people in the thread agree with you - and that's enough to have it changed in game? What about the thousands of people that enjoy the random augments, and haven't posted?
For all you know, the dev's might be aware that people enjoy it based on the sheer number of people who spend hours doing it and having fun. I do believe they collect data for this type of thing.
Just because the minority on the forums scream louder than most - it doesn't mean they speak for the majority.
Put forward a valid argument as to why random augments are bad. "I don't like random chance" isn't an argument as to why its bad - its an opinion.
Arcon
03-05-2012, 11:02 PM
Put forward a valid argument as to why random augments are bad. "I don't like random chance" isn't an argument as to why its bad - its an opinion.
Augments are variable and it can take ages to obtain at no skill requirement. Any noob can get the perfect augment on their first try and the best players can take months and finally giving up after only getting junk. There is no progression no matter how much effort you put into it. It's gambling.
Now, it's not a fact that gambling is necessarily worse, because it depends on what the person prefers. But opinions are also arguments when it's a matter of opinion, which applies here. There is no better or worse, just what people prefer. For that matter, some people may like randomness, most probably don't.
Speaking of which, I think the real argument here is not so much against augments (which I hate the shit out of personally), but against randomness. Chosen augments seem to be a lot more popular with everyone than trying to win the lottery over and over, like with sky augmented gear.
But I agree with what was said before, SE shouldn't try to make static augments worse than random augments. Static vs. random says nothing about the difficulty of obtaining it. I'd be overjoyed if they made static gear increases that are hard to obtain than random augments that are just that, random. If there is no progress, people will rage (as evident with most stuff that has happened lately), and with random augments there simply is no progress, nothing to tell people that the effort they put in will ever be rewarded at all.
Also, yellow is ugly.
Kitkat
03-05-2012, 11:04 PM
Have to agree with several points in this topic as to why I wouldn't want Synergy augments on Salvage gear. A.) I can't store the set away once it is augmented, meaning more issues with inventory. B.) Due to the length of time it took to create the original pieces in the first place it would make far more sense to give them a static increase to stats like they did the Relic +2 (Even abj gear wasn't all that hard to come by, it was more a matter of just getting claim on Kings for certain pieces)
As far as Limbus gear goes, not sure what to say on this really. Some pieces I still use for certain occasions, while others have totally phased out due to being replaced by much better gear. Then again, faced with the storage issues. Once augmented the piece can no longer be stored on the porter moogle.
Kristal
03-05-2012, 11:22 PM
They could use the Evolith system with random strength evoliths dropped from NMs in Salvage. That way you can remove them later for storage.
It would be 'cheap' to add too, everything for it is in the game already.
Camiie
03-06-2012, 12:14 AM
How about the fact that not everyone has the same opinion as you, and some people enjoy things how they are.
You don't like something, some people in the thread agree with you - and that's enough to have it changed in game? What about the thousands of people that enjoy the random augments, and haven't posted?
For all you know, the dev's might be aware that people enjoy it based on the sheer number of people who spend hours doing it and having fun. I do believe they collect data for this type of thing.
Just because the minority on the forums scream louder than most - it doesn't mean they speak for the majority.
Put forward a valid argument as to why random augments are bad. "I don't like random chance" isn't an argument as to why its bad - its an opinion.
Who's talking about changing anything? Salvage augments don't even exist yet. There's no reason they have to work the same way as Sky augments. In fact, it might be nice to have a little variety.
I get that some people enjoy the gamble of random augments and the min/max potential it presents. You ask what about them? Well, they have a system in place to meet their desires with the way Sky augments work. What of the people who loathe such things? Perhaps they should set up Salvage augments to appeal to that side of the argument. You have your way up there, and we have our way down here. We both get a path that we can potentially enjoy. Not to mention those that will gladly (or grudgingly) do both. Heck SE can adjust some of the potential Sky augments upwards a bit if that will help keep you guys happy. Even if I never upgrade a Sky piece I'd be fine with that, as long as I have a path to upgrade that works for me.
Dazusu
03-06-2012, 12:24 AM
But I agree with what was said before, SE shouldn't try to make static augments worse than random augments.
I'm going to say what I always say when it comes to this type of thing, and also kind of echo what Camiie has said. Both types of taste should be catered for; and not separately on Salvage and Sky - there should be two types of Augments for both types of gear. Both should have strengths, and both should have weaknesses.
It remains to be seen if the development team is intelligent enough to make such a thing work, though.
hideka
03-06-2012, 02:58 AM
Devs, were you not paying attention to how much people hated Zilart gear synergy augments? Have you forgotten the riot that ensued when you announced that the Relic gear upgrades would use the same system?
PEOPLE HATE RANDOM AUGMENTS ON EVENT GEAR. PEOPLE ALSO HATE SYNERGY. AND THEY ESPECIALLY HATE IT WHEN YOU COMBINE THE TWO.
Stop trying to do this, people don't like it. Just stop. You're starting to look like Hideo Kojima trying to make people like Raiden. Just give us +1 versions upgraded by drops from that event by the event's corresponding NPC (e.g Wilhelm for Limbus gear)
umm this sounds like the bitching of someone who hasnt leveled synergy. its a freaking JOKE to level, find an alchemist friend, pay him to HQ the crap out of fewell for you, and you can level it to 80 for way less then a million gil. and alhanelem is right, people didnt like it because the augments for the most part were terrible with a few exceptions. the gear didnt live up to peoples expectations, so they automaticaly blamed random synergy augments to be at fault lol.
Karbuncle
03-06-2012, 07:03 AM
Have you taken a look at the new Nyzul gear? There's no reason those had to be new drops, they're visually identical to the originals and could just have easily been upgrades. And most of them do stomp all over everything in that slot at the highest tier.
I meant for Salvage Gear specifically :X
Raksha
03-06-2012, 08:12 AM
umm this sounds like the bitching of someone who hasnt leveled synergy. its a freaking JOKE to level, find an alchemist friend, pay him to HQ the crap out of fewell for you, and you can level it to 80 for way less then a million gil.
I have capped synergy, and I hate random augments.
FrankReynolds
03-06-2012, 09:23 AM
I think they should make the augments so random that if you get a perfect one, it gives you full time brew effect, but if you get NQ, one of your characters is deleted.
Atomic_Skull
03-06-2012, 09:29 AM
I meant for Salvage Gear specifically :X
You are trying to dodge the issue now.
You said:
So requesting Miracle upgrades that will completely stomp other in-piece slots its nothing short of a pipe dream.
If the Nyzul update was so great, and the gear does in fact stomp all over everything else with fixed base stats then why couldn't Salvage do the same or even better?
Karbuncle
03-06-2012, 11:00 AM
You are trying to dodge the issue now.
You said:
Context my friend. My entire post you quoted that little excerpt from is my opinion on the Idea of Level 75 Salvage gear being upgraded to "Best of" Status through trials regarding more level 75 content.
Does this specifically relate to your opinion or what your OP consists of? No, It was not intended as a direct response to you. Just because you're the OP Doesn't mean my entire post was focused on your opinion. theres other people in this thread.
I'm not Dancing and/or Dodging around anything, Chiefy!
If the Nyzul update was so great, and the gear does in fact stomp all over everything else with fixed base stats then why couldn't Salvage do the same or even better?
Because Neo-Nyzul armor is from a "new" event designed for the level 99 Cap, With armor that is completely new and not just an Upgrade through Trials.
They didn't take Denali Armor and upgrade it, They added a brand new set of armor. Is it that hard to understand why this comparison you are trying to make is illogical? Neo-Nyzul Armor isn't just upgraded Denali. It shares the same Armor sprites, But its not the same sets.
Now, If they added a Neo-Salvage designed for 99 cap and you upgraded Usukane/etc through that event? it could be possible, because it would be giving you level 99 Armor from a level 99 Event that would be as 'challenging' as FFXI has to offer.
But to hand you a Level 99 Usukane Body+1 that would beat most/all other Bodies avaiable right now, from a Static Trial regarding doing more stuff in the level 75 event(salvage) would be in my opinion silly. who's going to spend weeks, nay months, even years in neo-nyzul or Voidwatch, a 90~99 Cap event, when they could just breeze through Old-school salvage duo/trio and get better armor?
Just pointing out its not logical to think You could just +1 something from level 75 cap through more 75 cap events and expect it to be the best stuff this side of Vana'diel.
Also, for the record, I realize full well Relic+2/Abjuration Armor is "Level 75 junk upgraded to be good through more 75 junk", But a lot of it still remains useless/Crap and just simple macro armor, same as salvage would likely end up being up, and is now.
FrankReynolds
03-06-2012, 03:21 PM
Are they not planning on redoing salvage? Is it gonna just be abjuration type thingies like sky?
ManaKing
03-06-2012, 03:48 PM
I like getting better random augments then being stuck to lack luster +2 pieces. If I can have acceptable augments and make it a progression i guess that is acceptable, but honestly SEs track record on RDM says that Blood Scale Mail and Zenith gear augmented is a lot more interesting than Relic +2. A little more Refresh, MAB, FC, and Enhancing magic pails in comparison to a TON of potential MAB, more FC, and a decent Haste Piece.
I'm really hoping I can get a Morrigan's set with Augs as good as what I've already gotten for Sky Gear. If they want to make Artifact +2 work like Relic +2 then W/E. I want the random augments for Salvage like they did for Sky. I'm much happier with the results from random augments and synergy since my job didn't get ridiculously good +2s. At least with augments it's possible that SE has to balance them off of more than 1 job, instead of just taking a shit on RDM like they always do.
Karbuncle
03-06-2012, 06:12 PM
Are they not planning on redoing salvage? Is it gonna just be abjuration type thingies like sky?
Think they are planning Salvage updates in the future. So it could have potential.
FrankReynolds
03-06-2012, 11:30 PM
WHy does everyone think that they are the one special guy who is gonna get the augment item on the first run and then go 1/1 on the .000001% chance perfect augment?
Think they are planning Salvage updates in the future. So it could have potential.
Yeah, I hope so. Being as salvage is in direct competition with nyzul isle, they really need to either make it new and / or make the gear epic. They probably should look at adjusting the means of entry too.
What they should do is take a page out of their new nyzul and just use the same models but upgrade the stats, call it wtfever, throw on new sections for the event for lv99s and call it a day. I would rather see that long before more augments. Neo salvage. Neo einherjar. Neo assaults. Neo limbus. Neo fricking everything.
I don't care what they do. I just want to MOVE ON ALREADY. I did not want to level to 99 only to face the same exact content I did at 75.
Fondle
03-07-2012, 01:38 AM
I think the part that is confusing you good sir is they dont have the means to do what you are suggesting, ffxi is getting as little "neo" content as possible to keep people playing and paying
don't be delusional
Camiie
03-07-2012, 05:32 AM
I think the part that is confusing you good sir is they dont have the means to do what you are suggesting, ffxi is getting as little "neo" content as possible to keep people playing and paying
don't be delusional
I'm pretty sure SE has the means to do it. They have just diverted those means to other projects. I think it's more apt to say they don't have the desire. You and I do agree that they're just coasting along counting on us not to quit in mass, but it's by choice not because they're that hard up for cash.
Tinuviel
03-07-2012, 05:34 AM
augmented salvage gear? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Atomic_Skull
03-07-2012, 07:12 AM
Context my friend. My entire post you quoted that little excerpt from is my opinion on the Idea of Level 75 Salvage gear being upgraded to "Best of" Status through trials regarding more level 75 content.
Does this specifically relate to your opinion or what your OP consists of? No, It was not intended as a direct response to you. Just because you're the OP Doesn't mean my entire post was focused on your opinion. theres other people in this thread.
I'm not Dancing and/or Dodging around anything, Chiefy!
Yeah actually you are seeing as you just completely avoided answering the question.
I like getting better random augments then being stuck to lack luster +2 pieces. If I can have acceptable augments and make it a progression i guess that is acceptable, but honestly SEs track record on RDM says that Blood Scale Mail and Zenith gear augmented is a lot more interesting than Relic +2. A little more Refresh, MAB, FC, and Enhancing magic pails in comparison to a TON of potential MAB, more FC, and a decent Haste Piece.
There are no +1 Salvage pieces so where are you getting this "+2" from?
If the new Nyzul gear can be amazing (and it is) there is no reason why +1 Salvage upgrades couldn't also be amazing. I don't care if it's hard I just want to be certain of what I'm working toward.
Karbuncle
03-07-2012, 07:15 AM
Yeah actually you are seeing as you just completely avoided answering the question.
Did you even read the second part? I full addressed my reasons, thoughts, feelings regarding making Level 75 Armor top dog would be unreasonable, comparing it to other events, as well as comparing it to other systems in place.
Also addressing how i feel its as idiotic as it was when it first was discussed when every cried about Salvage gear becoming outdated. Let me give you a brief synopsis:
Atomic_Skull
03-07-2012, 07:19 AM
Did you even read the second part? I full addressed my reasons, thoughts, feelings regarding making Level 75 Armor top dog would be unreasonable, comparing it to other events, as well as comparing it to other systems in place.
It wouldn't be 75 gear anymore though. The old 75 pieces would just be base pieces in new lvl 99 sets that would be just as hard as the upper tier Nyzul gear to obtain. They could reskin it and rename it if necessary.
Sh*t Happens. Its an MMO. Stuff gets outdated. New Gear replaces the old.
This was not the case in FFXI for years and is imo part of the reason it lasted as long as it did. I've found myself gradually drifting away from the game since they've started making it like other MMOs in this regard. Why work hard for something when you know it'll eventually be replaced?
What they should do is take a page out of their new nyzul and just use the same models but upgrade the stats, call it wtfever, throw on new sections for the event for lv99s and call it a day. I would rather see that long before more augments. Neo salvage. Neo einherjar. Neo assaults. Neo limbus. Neo fricking everything.
Or use the existing Salvage sets as base pieces in new sets. Then you have new lvl 99 sets but it doesn't feel as if you wasted your time on the old lvl 75 sets (and those were made easier to obtain a while ago so people new to salvage won't have too much trouble getting the 75 sets, not to mention it will keep the old salvage areas in use as well)
Karbuncle
03-07-2012, 07:37 AM
It wouldn't be 75 gear anymore though. The old 75 pieces would just be base pieces in new lvl 99 sets that would be just as hard as the upper tier Nyzul gear to obtain. They could reskin it and rename it if necessary.
I also addressed this.
This was not the case in FFXI for years and is imo part of the reason it lasted as long as it did.
Yes it was. Salvage came along and outdated a lot of previous gear, If the cap had stayed 75, Salvage gear would have eventually been outdated as well, Otherwise there would be no logical point to conitnue playing once you've obtained salvage gear. I also addressed this.
I've found myself gradually drifting away from the game since they've started making it like other MMOs in this regard. Why work hard for something when you know it'll eventually be replaced?
Its a living game, Why work hard for something when you know once you obtain it, there's going to be absolutely nothing else to ever obtain or work for again? Same logic applies. Its about the journey. You do it because its better than what you have now, and when the next thing comes along, you do it then.
By your logic, They should have stopped at sky gear. Salvage gear wasn't the first thing to be replaced, it won't be the last.
Speed Belt was recently fully replaced, I didn't hear anyone crying about that. Same for Trotter boots. People spent a long time getting those too. Sky gear got outdated. etc et
Or use the existing Salvage sets as base pieces in new sets.
Addressed this in my last post...
Then you have new lvl 99 sets but it doesn't feel as if you wasted your time on the old lvl 75 sets (and those were made easier to obtain a while ago so people new to salvage won't have too much trouble getting the 75 sets, not to mention it will keep the old salvage areas in use as well)
Addressed that in my last post too too. I addressed pretty much all of your posts and ideas in my last post.
My only complain would be taking level 75 armor, upgrading it to be the best level 99 armor via doing more level 75 content. If it was upgraded to 99 through level 99 Content, Its all peachy to me.
You argue that why bother getting new gear if its going to be outdated? You shouldn't play MMO' plain and simple with that train of thought. Nothing personal, But that train of thought doesn't mesh with a MMO. If you want a game where you can see the best armor, obtain it, and it never gets old, Play a single player Game.
Its an MMO, You may not like or agree with it, But that means it will constantly be updated and constantly change, with that, Armor is outdated.
Scrynth
03-07-2012, 09:49 AM
I havent read the entire thread for fear of wanting to kill myself for playing the same game as the whiners.
But I agree with wanting synergized gear, so I may actually have a use for it/want to repeat the event more than once to get my pimped stuff!
I very much enjoyed, as frustrating as it was, to get my sky gear tricked out they way I like it, and I want more!
Atomic_Skull
03-07-2012, 12:40 PM
My only complain would be taking level 75 armor, upgrading it to be the best level 99 armor via doing more level 75 content. If it was upgraded to 99 through level 99 Content, Its all peachy to me.
Maybe I didn't make myself clear but that's exactly what I'm talking about. New drops from the updated Salvage that SE has been talking about used to upgrade the existing Salvage gear to +1 versions (or renamed/reskinned versions). The lvl 75 sets would become base pieces in new lvl 99 setc.
Karbuncle
03-07-2012, 12:58 PM
Maybe I didn't make myself clear but that's exactly what I'm talking about. New drops from the updated Salvage that SE has been talking about used to upgrade the existing Salvage gear to +1 versions (or renamed/reskinned versions). The lvl 75 sets would become base pieces in new lvl 99 setc.
Which i think would be fun. I always liked how Skadi Body looked.
Dazusu
03-07-2012, 09:38 PM
Are they not planning on redoing salvage? Is it gonna just be abjuration type thingies like sky?
I hope they re-do it, its one of the main reasons I'm playing right now.
want to repeat the event more than once to get my pimped stuff!
That's part of the problem. People don't like the idea of someone else having something better than them. Sends them into all kinds of frenzy. People may just call you out as an elitist for wanting to get your pimped stuff.
FrankReynolds
03-07-2012, 11:16 PM
But I agree with wanting synergized gear, so I may actually have a use for it/want to repeat the event more than once to get my pimped stuff!
I don't recall anyone I know ever getting limbus / salvage gear in just a few runs. I doubt this will be a problem either way.
Tagus
03-08-2012, 09:55 AM
I hope they re-do salvage too, but with some user-friendly improvements. I know there's a limited number of ways to keep people interested without rewarding them too quickly, but the way they have it designed now with it's 3 player minimum and AP being needed for salvage entry is just terrible design. It's not a challenge, it's a series of varying limitations. I'd love nothing more than to dual box myself some salvage, but if they don't do a decent job on this one I think I'm through with this game. I know people tend to frown on such statements as whining, but it's the truth for me. I've been playing this game for 5+ years. I'm married with a baby and a career now. I don't have time to stand in WG shouting for a third person to enter salvage with me and my mule so I can go after something that isn't going to benefit them. I need to be able to log in, go do what I want to do, and log off in a relatively efficient time frame. Long gone are the days of 4-7 hour blocks of available time. I seriously hope they make that possible, but I guess we'll see.
Trisscar
03-08-2012, 01:36 PM
I'd settle for them making AF2+2 storable without having to take it to stage 2 if you don't mind.
Starry
03-08-2012, 03:25 PM
Herp derp, one person speaks for the masses now? Why can't these people be perma banned..
I don't recall anyone I know ever getting limbus / salvage gear in just a few runs. I doubt this will be a problem either way.
I got skadi feet my first week with my shell. I also got homam legs/feet in the second week(when we finished our pop set). It's really not all that difficult as long as your doing stuff with people who know what they are doing and you have a mutual agreement.
Trisscar
03-08-2012, 03:36 PM
Herp derp, one person speaks for the masses now? Why can't these people be perma banned..
Because they are the 1%?
I got skadi feet my first week with my shell. I also got homam legs/feet in the second week(when we finished our pop set). It's really not all that difficult as long as your doing stuff with people who know what they are doing and you have a mutual agreement.
I finally got Homam Hands/Feet for my BLU (I have since fallen in love with them), after years of disappointment as one Limbus group after another fell apart before I could get a single drop from Proto Omega. After proving that BLU can solo Kaiser Behemoth my current group didn't see fit to argue that I should get them (well, it was my pop set to begin with so that might have had something to do with it hahah).
FrankReynolds
03-08-2012, 11:33 PM
Herp derp, one person speaks for the masses now? Why can't these people be perma banned..
I got skadi feet my first week with my shell. I also got homam legs/feet in the second week(when we finished our pop set). It's really not all that difficult as long as your doing stuff with people who know what they are doing and you have a mutual agreement.
I won the lottery, therefore poor people don't exist.
Dazusu
03-09-2012, 12:52 AM
I won the lottery, therefore poor people don't exist.
How is that even remotely comparable?
FrankReynolds
03-09-2012, 03:16 AM
How is that even remotely comparable?
It's about on par waith saying:
Herp derp, one person speaks for the masses now? Why can't these people be perma banned..
and then claiming that we need synergy to be the method of upgrade because:
I got skadi feet my first week with my shell.
He's basically saying "I got one item in one week, therefore everyone will get all the drops in one week"
which is about as stupid as thinking that everyone wins the lottery just because you did. Think about it. At level 75, what were the odds of getting all the salvage drops (for even 1 piece of gear), and all the items to upgrade them in one week?
Trisscar
03-09-2012, 03:33 AM
He's basically saying "I got one item in one week, therefore everyone will get all the drops in one week"
No, they are saying that getting the drops they needed to produce a pair of any one piece of Salvage armor in a week isn't outside the realm of possibility (assuming that the items actually drop, not a safe assumption to make with Salvage) if you have a group to go into Salvage on a regular basis that know what they are doing and have an agreement worked out with them. Admittedly, working out an agreement to get Skadi drops isn't very hard since people are usually after Ares set, Usukane set or Morigan's Robe (but that's neither here nor there).
Think about it. At level 75, what were the odds of getting all the salvage drops (for even 1 piece of gear), and all the items to upgrade them in one week?
The Skadi feet, at the very least, aren't particularly hard to get and the items to pay for their manufacture are dirt cheap. If you can't get a pair in a reasonable amount of time than you probably aren't even trying.
FrankReynolds
03-09-2012, 06:10 AM
No, they are saying that getting the drops they needed to produce a pair of any one piece of Salvage armor in a week isn't outside the realm of possibility (assuming that the items actually drop, not a safe assumption to make with Salvage) if you have a group to go into Salvage on a regular basis that know what they are doing and have an agreement worked out with them. Admittedly, working out an agreement to get Skadi drops isn't very hard since people are usually after Ares set, Usukane set or Morigan's Robe (but that's neither here nor there).
The Skadi feet, at the very least, aren't particularly hard to get and the items to pay for their manufacture are dirt cheap. If you can't get a pair in a reasonable amount of time than you probably aren't even trying.
Is skadi the only piece being upgraded? I thought we were talking about upgrades to all salvage items.
What is a reasonable amount of time? because that guy seems to think he can complete a set in a week, and I call bull. having an agreement doesn't make the items drop.
And static stats, or synergy crap, either way, I doubt they will make it possible to get the upgrades in a week either.
detlef
03-09-2012, 06:21 AM
Whatever puts as much alexandrite into the system as possible is A-OK with me. Tattering old salvage drops, or creating new zones, it's all good. But for the love of Jebus please make alexandrite abundant and NOT PART OF ANY UPGRADE PROCESS.
Trisscar
03-09-2012, 07:40 AM
Is skadi the only piece being upgraded? I thought we were talking about upgrades to all salvage items.
Don't be daft. No one is saying, suggesting, implying or hinting that Skadi feet are the only Salvage piece getting upgraded.
What is a reasonable amount of time? because that guy seems to think he can complete a set in a week, and I call bull.
Two points point here:
1.) A week for certain pieces of Salvage gear (like Skadi feet) is perfectly reasonable, where as a month for Usukane would be unreasonable (although desirable) because how certain parts of it are obtained.
2.) Get some comprehension while you? They are claiming that they got Skadi feet in a week in a week, not Skadi set. Learn the difference.
having an agreement doesn't make the items drop.
No, you don't say! What an agreement is for is for what to do when the items actually drop!
And static stats, or synergy crap, either way, I doubt they will make it possible to get the upgrades in a week either.Unless it's a two stage upgrade (ala Relics) and we are talking the first upgrade than I'd still have to disagree with you. It's entirely possible to upgrade an entire Sky set in a week.
Whatever puts as much alexandrite into the system as possible is A-OK with me. Tattering old salvage drops, or creating new zones, it's all good. But for the love of Jebus please make alexandrite abundant and NOT PART OF ANY UPGRADE PROCESS.
Agreed 100%
FrankReynolds
03-09-2012, 01:26 PM
Don't be daft. No one is saying, suggesting, implying or hinting that Skadi feet are the only Salvage piece getting upgraded.
Great, then I guess that we agree its gonna take that guy way longer than the one run he claimed it would take to get all his gear upgraded huh?
1.) A week for certain pieces of Salvage gear (like Skadi feet) is perfectly reasonable, where as a month for Usukane would be unreasonable (although desirable) because how certain parts of it are obtained.
^ see above
2.) Get some comprehension while you? They are claiming that they got Skadi feet in a week in a week, not Skadi set. Learn the difference.
You need to get some comprehension. Dude said:
But I agree with wanting synergized gear, so I may actually have a use for it/want to repeat the event more than once to get my pimped stuff!
Implying that he is going to get it really fast (he was clearly exaggerating with the one day thing, but obviously horribly misled about how long the drops can take).
No, you don't say! What an agreement is for is for what to do when the items actually drop!
Again, the agreement can't make the item appear. I don't recall agreements ever being the issue.
Unless it's a two stage upgrade (ala Relics) and we are talking the first upgrade than I'd still have to disagree with you. It's entirely possible to upgrade an entire Sky set in a week.
Sure, if you buy all the synthesis items, and drop a mint on it, or settle for shitty bonuses.
wish12oz
03-11-2012, 08:09 PM
I don't really care what happens, as long as it doesn't turn into my armadaberk situation. I had to use 930~ tatters before I even saw double attack3 with store tp. If this is going to be anything like that I simply won't do it and will just rage on the forums about it.
BlackWhirlwind
03-19-2012, 08:52 PM
Can we just come to an agreement so that SE will make salvage upgrade like they did relic +2 upgrade?
Atomic_Skull
03-20-2012, 05:32 AM
Can we just come to an agreement so that SE will make salvage upgrade like they did relic +2 upgrade?
That's what I was suggesting in the first place. A new lvl 99 Salvage where you can upgrade your old Salvage gear to +1 versions. Just use the old lvl 75 as base pieces in new sets e.g. trade Ares Harness + two other drops from lvl 99 Salvage to Ghanraam and he gives you an Ares Harness +1 back. Hell they could even reskin and rename the new sets.
Concerned4FFxi
03-28-2012, 07:11 AM
I like sky synergy augments, but i really don't want to see anymore. After seeing af2+2, and it's storable, I feel the randomness of synergy should R.I.P. Even if the static are slightly less wow I'd prefer them on salvage gear 1,000,000 to 1. There's simply too much gear to worry about random augments on.