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View Full Version : Please Remove the Possiblity to Over-shoot floor 100 in Neo-Nyzul



Karbuncle
02-29-2012, 12:42 AM
Title Says it all.

The Event is riddled with enough artificial blocks and challenges, The least you could do is cap it at floor 100 so those groups who actually worked hard enough and got lucky enough don't go from floor 93 to 1 or something.

Really, this Event would be almost playable if not for this horrendous insult to injury. Not only do we have to fight the random number generator, we gotta play Russian Roulette on the ??? Jump if we're on floor 92 or higher.

So, Please, For all the people out there still trying this, remove "overshooting 100" From the equation. If we go through your insane bottleneck R.N.G trials, We shouldn't have the chance, on top of everything else, to completely erase our work with the flick of a switch. Its just ridiculous at that point.

Please and Thank you!

Transmit
02-29-2012, 02:47 AM
Horrible google translate (and I know the community reps hate this but its on topic). This is from dev chat on nyzul isle today.


Introduction of the stopper function
After the invasion, and change it to where you set whether the aim of 20/40/60/80/100 block.
Although you do not need to go any further than a block of purpose, you will not advance to the next block, even if you reach the desired floor, and subdue the Notorious Monsters.

Sounds like they're fixing it.

Karbuncle
02-29-2012, 04:26 AM
• Implementation of a “stopper” feature
After entering, we will be changing the system so that you will be able to set which floor you would like to aim for: 20/40/60/80/100.
While we will be removing the feature where you can go past your destination floor, once you reach the destination floor and fight the notorious monster you will no longer be able to progress to the next floor.

They just posted this.

Hurray :D