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View Full Version : Suggestions to the Chat Filters.



Krashport
02-26-2012, 02:47 AM
There is alot of commands that aren't within these filters as well as some filters that step on one another. I would like to Suggest a revisit. This could even help with the Xbox re-log problems also with the congestion and lag on all systems. If anyone see anything that I've missed please post, Thanks for your time Dev's.

Global Options.
Set all Chat Filters to: Party | Alliance | Linkshell | Friends List | World

--- Combat ---

Healing.
Action: "XXX" starts casting Cure on "XXX".
Reaction: "XXX" Recovers 0 HP.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Divine.
Action: "XXX" Casts Flash on "XXX".
Reaction: "XXX" is Blinded.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Enhancing.
Action: "XXX" casts Stoneskin.
Reaction: "XXX" Receives the effect of Stoneskin.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Enfeebling.
Action: "XXX" Casts Paralyze.
Reaction: "XXX" is Paralyzed.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action on/off
Self - Reaction on/off
Foes - Action/Reaction on/off
PC - Action on/off
PC - Reaction on/off
NPC - Action/Reaction on/off

Elemental.
Action: "XXX" Casts Thunder V.
Reaction: "XXX" Takes 0 Damage from Thunder V.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Dark.
Action: "XXX" Casts Bio.
Reaction: "XXX" Takes 0 Damage.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Ninjutsu "Elemental".
Action: "XXX" Casts Katon San.
Reaction: "XXX" Takes 0 Damage.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Ninjutsu "Enfeebling."
Action: "XXX" Casts Hojo.
Reaction: "XXX" is Slowed.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action on/off
Self - Reaction on/off
Foes - Action/Reaction on/off
PC - Action on/off
PC - Reaction on/off
NPC - Action/Reaction on/off

Ninjutsu "Enhancing."
Action: "XXX" Casts Kakka-Ichi.
Reaction: "XXX" Receives the effect of Kakka-Ichi.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action on/off
Self - Reaction on/off
Foes - Action/Reaction on/off
PC - Action on/off
PC - Reaction on/off
NPC - Action/Reaction on/off

Songs, Cards, Rolls.
Action: "XXX" starts casting Mage's Ballad III on "XXX".
Action: "XXX" casts Mages's Ballad III. <.< naw really... ActionX2!
Reaction: "XXX" gains the effect of Ballad.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction: on/off
Foes - Action/Reaction: on/off
PC - Action/Reaction: on/off
NPC - Action/Reaction: on/off

Weapon Skill.
Action: "XXX" Readies Love muffin.
Reaction: "XXX" Receives 0 Damage from Love muffin.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Auto-Attack
Action: "XXX" Hits "XXX" for 0 Damage.
Reaction: "XXX" takes 0 Point of Damage.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Job Abilities.
Action: "XXX" Readies Shield Bash.
Reaction: "XXX" Receives 0 Damage.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

Combat Skill.
Action: "XXX" Parries from "XXX" Attack.
Set: Party | Alliance | Linkshell | Friends List | World
Self - Action on/off
Foes - Action on/off
PC - Action on/off
NPC - Action on/off

Avatar, Automaton, Call Beast, Call Wyvern. "Pets"
Group 1' Action: "XXX" Summons Carbuncle.
Set: Party | Alliance | Linkshell | Friends List | World
Self - on/off
Foes - on/off
PC - on/off
NPC - on/off

Group 2' Action: Carbuncle Readies Healing Ruby II.
Reaction: "XXX" Recovers 0 HP.
Set Group 2 - Party | Alliance | Linkshell | Friends List | World
Self - Action/Reaction on/off
Foes - Action/Reaction on/off
PC - Action/ Reaction on/off
NPC - Action/Reaction on/off

--- System ---

Mog House exiting.
Ask to save home point. - on/off
Call for help option. - on/off
Names set to log-in. - on/off
Say. - hold/on/off
Party. - hold/on/off
Linkshell - hold/on/off
Shouting. - on/off
Yelling. - on/off
Emotes. - on/off
Job-specific Emotes. - on/off
Examine. - on/off
Campaign-Related Data.
Set 1, 2, 3, 4, 5.
1.) Beastmen to Nation owned
2.) Nation to Beastmen owned
3.) Beastmen to Beastmen owned
4.) Nation to Nation owned
5.) World
Randoms.
Set: Party | Alliance | Linkshell | Friends List | World
Action: on/off
Lotting.
Set: Party | Alliance | Linkshell | Friends List | World
Action/Reaction: on/off
Items.
Set: Party | Alliance | Linkshell | Friends List | World
Action/Reaction: on/off
Synthesis and fishing results - on/off

-- Misc. --
Damage display.
Log | Both | Screen
"This Option should work with all the Combat Filters"
Shadows.
Set: Party | Alliance | Linkshell | Friends List | World
High | Normal | Off
Weather Effect.
on/off
Character Models Displayed.
Foes - Min-------Max
PC - Min-------Max
NPC - Min-------Max

Trumpy
02-26-2012, 11:16 AM
This might be a bit much. Filters for each kind of magic and various job abilities might be pushing it. You did miss say party and linkshell though.

However /randoms should be self, party, alliance, "everyone else on vanadiel." that way you could see the randoms that are actually needed to determine who gets stuff that drops, and not casino shouts or that guy who has nothing to do but /random over and over at the auction house area.

Tsukino_Kaji
02-26-2012, 03:13 PM
We need /brd and /cor off.

Krashport
02-26-2012, 04:10 PM
We need /brd and /cor off.

You're right looking at the system now it doesn't have a way to turn off Cor or Brd it seems.

Say
Tell
Party
Linkshell
Emotes
Shout
Yell

Special actions started on/by you
Special action effect on/by you
Attacks by you
Missed attacks by you
Damage you take

Special actions started on/by party
Special action effect on/by party
Attacks by party
Missed attacks by party
Damage taken by party

Special actions started on/by allies
Special action effect on/by allies
Attacks by allies
Missed attacks by allies
Damage taken by allies

Special actions started on/by foes
Special action effect on/by foes
Attacks by foes
Missed attacks by foes
Damage taken by foes

Special actions started on/by others
Special action effect on/by others
Attacks by others
Missed attacks by others
Damage taken by others

Special actions started on/by NPCs
Special action effect on/by NPCs
Attacks by NPCs
Missed attacks by NPCs
Damage taken by NPCs

Others' synthesis and fishing results
Campaign-Related Data
Tell messages deemed spam
Yell/Shout messages deemed spam*
Job-specific emote
System Lv. 1 ("Check" notices)
System Lv. 2 ("Bazaar" notices)
System Lv. 3 (Countdowns)


Below this line is a lie!

Special actions started on/by Your Pet
Special action effect on/by Your Pet
Attacks by Your Pet
Missed attacks by Your Pet
Damage taken by Your Pet

Special actions started on/by PCs Pet
Special action effect on/by PCs Pet
Attacks by PCs Pet
Missed attacks by PCs Pet
Damage taken by PCs Pet

Special actions started on/by foes Pet
Special action effect on/by foes Pet
Attacks by foes Pet
Missed attacks by foes Pet
Damage taken by foes Pet

Special actions started on/by NPCs Pet
Special action effect on/by NPCs Pet
Attacks by NPCs Pet
Missed attacks by NPCs Pet
Damage taken by NPCs Pet

Krashport
02-26-2012, 04:21 PM
Yes Trumpy you're right is quite much, I am trying to find away with the system that is now and with a revisit look into how we all could come up with away to really stop the spam and also help with the chat outside of a party, Alliance, Linkshell we don't really need to know what someone else damage does as other things as to someone calling out a pet. This could even help with lag.

Ladyofdragons
02-26-2012, 08:12 PM
Yes,plz! I really like the Mog House exiting idea, Most of those changes to the chat filters would be nice.