View Full Version : Why do Abyssea NMs go unclaimed w/o a full party death?
Bigrob33
01-29-2012, 01:02 PM
Ninja and whm duo, nin dies, whm survives. Nm goes unclaimed and another group swipes, but why did that happen? The whm has cast spells on the nm prior to nin death, i.e dia and stun, and has not cast anything on anything else besides normal buffs and cures on the nin. I'm just looking for an honest and real answer to this question. I've seen it happen more than a couple of times and just wonder why this is? I know from reading the forum that I will get a lot of "you must just suck" answers but any one that lowmans stuff knows that the tank can and will die if the wrong couple of moves happen back to back.
Alpheus
01-29-2012, 01:40 PM
Think in that instance claim is only sustained via last action taken. Basically what should have occurred (to have kept claim anyways) was:
WHM sees NIN go down -> WHM casts Dia/flash/holy w/e on NM -> NM goes after WHM and still claimed.
note: I've never had this come up so I've never really looked into preventing it so I may be wrong
Nynja
01-29-2012, 05:52 PM
You're not wrong. when the person to act on a mob loses claim, via death or charm, the mob goes yellow cause no one has claim on it. The basis of keeping a mob claimed has absolutely nothing to do with accrued enmity, despite popular belief.
Arcon
01-29-2012, 06:12 PM
You're not wrong. when the person to act on a mob loses claim, via death or charm, the mob goes yellow cause no one has claim on it. The basis of keeping a mob claimed has absolutely nothing to do with accrued enmity, despite popular belief.
Many people also had the misconception that keeping a DoT effect on will also keep the mob claimed, which is just as wrong. It's very simple, claim is lost if the last person to act on it (even if it's something minor, like one Dia after a long fight) either disengages in any form, deaggros it by outrunning or performs an action on another mob, claim will be lost after a few seconds. Note that charm and death also count as forms of disengaging. However, only the act of disengaging will cause a mob to go unclaimed, if you're disengaged already you won't lose claim unless you either die or perform an action on another mob. So the correct thing to do after all your melee wipe is to perform an action on the mob (flash, dia, etc.) to keep it on you. Especially in Abyssea WHM is able to hold a majority of NMs until the tanks get back up.
Bigrob33
01-30-2012, 04:04 AM
Ok, thanks for the info. It makes a little more since now, just sucks if something goes a little crazy you have to worry about another group taking your claim. Again thank you for the input.
Ophannus
01-30-2012, 08:35 AM
Even if it goes yellow, it'll be hard for someone else to claim it if your accrued enmity is substantially high, they'd need to overcome that value in a single action to claim it over you.
Arcon
01-30-2012, 05:59 PM
Even if it goes yellow, it'll be hard for someone else to claim it if your accrued enmity is substantially high, they'd need to overcome that value in a single action to claim it over you.
Honestly, I won't pretend to know exactly how much enmity is needed to claim the mob, but I've seen people claim mobs by doing provoke > flash, even when a BLM was nuking it the entire fight and occasionally pulled hate. I've even seen a mob claimed by one party while it was still attacking someone from the previous party, so I can't believe that this is true. If anyone has an explanation for those, though, I'd gladly hear it, because I'm not sure how it works myself.
Kristal
01-30-2012, 09:05 PM
Honestly, I won't pretend to know exactly how much enmity is needed to claim the mob, but I've seen people claim mobs by doing provoke > flash, even when a BLM was nuking it the entire fight and occasionally pulled hate. I've even seen a mob claimed by one party while it was still attacking someone from the previous party, so I can't believe that this is true. If anyone has an explanation for those, though, I'd gladly hear it, because I'm not sure how it works myself.
If the BLM pulled hate, he probably lost a lot of CE by being hit, if not all of it. And some NMs just like to be jerks with enmity resets.
Greatguardian
01-31-2012, 01:47 AM
Even if it goes yellow, it'll be hard for someone else to claim it if your accrued enmity is substantially high, they'd need to overcome that value in a single action to claim it over you.
This is incorrect.
When a monster is attacking a player in a different party (Whether that player has 0 Enmity or capped is unimportant), the new party will simply have to perform 2 actions in a row in order to gain claim. Enmity is not a factor in anything related to claim mechanics.
Arcon
01-31-2012, 03:48 PM
When a monster is attacking a player in a different party (Whether that player has 0 Enmity or capped is unimportant), the new party will simply have to perform 2 actions in a row in order to gain claim. Enmity is not a factor in anything related to claim mechanics.
That explains a lot. Thanks for the info.