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Divinechild
01-23-2012, 11:05 PM
So i was watching one of the last ToAU cut scenes, and this is where I got the Idea from. If SE insist on keeping these avatars 2hr only, Then could we have Attack similar to a Skill Chain effect. I'll try to explain it clearly, i hope everyone understands.

Sooo we all know Alex and Odin hate each other. In that cut scene they both launched an attack at each other as soon as they saw each other.

So here the Idea, If 2 smn are in the same pty(not alliance) 1 summons Odin, the other Alexander. Timing has to be critical. The set up has to an almost SATA ( where the Tank is infront and the thf behind) set up.
Where Odin is on 1 side and Alex on the other placing the mob in the middle.
When this occurs, Odin and Alexander try to kill each other.
Odin using Zantetsuken.
Alex using Divine Judgment**, instead of perfect defense.
But because the mob is in the middle it suffers a Devastating Damage from intercepting the attacks, easily breaking 9999. I would ask for damage to range from 9999 base(greatly resisted) ~ 25000 based on both summoners, smn skill and MP Pool. I know know some people will say 25000 is too much, but Odin can already do 9999 and more on some NMs. This attack uses Astral flow x2.

This idea was taken from ToAU cutscene. Blm are getting meteor from the 1st cut scene.

Any positive thoughts?

Power to the Summoner.

Clou777
01-24-2012, 04:13 AM
sounds fun but if someone actually wanted perfect defence to happen it wouldnt work

Divinechild
01-24-2012, 07:14 AM
sounds fun but if someone actually wanted perfect defence to happen it wouldnt work

Alex would only use Divine Judgment if Odin is summoned as well. Otherwise they would do what they normally do.

Divinechild
01-24-2012, 09:36 AM
Could even place weakness on both smn for using this kinda power. Just as a draw back.

davidwbean
01-24-2012, 10:52 AM
in concept and theory i love the idea and would love to watch the devastation but in reality it would probably be considered a balance breaker for SE :/
weakness as a drawback is a good start but to balance it out an attack like that would have to have a massive hate spike if the mob survived O.o
idk just my 2 cents on things

Saiken253
01-24-2012, 12:00 PM
The hate spike wouldn't work, cause the hate is on the pets and not the master :< I really like this idea. It will give us SMNs more reason to use Odin and Alexander(of which I have summoned both only a handful together).

2 2-hours being used, 2 players becoming weakened and having all their MP used up, That's pretty steep.
If you want to take it further, though, make it so that the SMNs involved in this attack have all their stats reduced to 1 for 5min and cannot be removed by any means(even being KO'd). They MUST sit through being 1-shotted by anything for those 5min. This is only if you really want a severe "balancing" effect for this attack combo.

I would seriously love to use my odin/alex macro more haha

Divinechild
01-24-2012, 06:34 PM
in concept and theory i love the idea and would love to watch the devastation but in reality it would probably be considered a balance breaker for SE :/
weakness as a drawback is a good start but to balance it out an attack like that would have to have a massive hate spike if the mob survived O.o
idk just my 2 cents on things


The hate spike wouldn't work, cause the hate is on the pets and not the master :< I really like this idea. It will give us SMNs more reason to use Odin and Alexander(of which I have summoned both only a handful together).

2 2-hours being used, 2 players becoming weakened and having all their MP used up, That's pretty steep.
If you want to take it further, though, make it so that the SMNs involved in this attack have all their stats reduced to 1 for 5min and cannot be removed by any means(even being KO'd). They MUST sit through being 1-shotted by anything for those 5min. This is only if you really want a severe "balancing" effect for this attack combo.

I would seriously love to use my odin/alex macro more haha

Having our stats reduced to 1, that's a cool idea.

Babekeke
01-24-2012, 06:37 PM
25k damage /2 SMN = 12.5k damage per SMN every 2 hours. This is so broken, that's like a well executed self-light SC from a Ukon WAR that they can do every 3 minutes!

Divinechild
01-24-2012, 10:27 PM
Another problem is if it would be light or dark damage... non-elemental perhaps?

On a side note I would make it unavoidable by any means 'Perfect Dodge' I'm looking at you...
And the base minimum possible damage of 9999 can not be reduced by any spell or ability 'Invincible' I'm looking at you here.

Concerned4FFxi
01-25-2012, 07:44 AM
The damage would be light and dark, since the mob is traped in the middle.

Saiken253
01-27-2012, 11:43 AM
25k damage /2 SMN = 12.5k damage per SMN every 2 hours. This is so broken, that's like a well executed self-light SC from a Ukon WAR that they can do every 3 minutes!

Unless you're a mage(excluding SMN) or are SAMWARMNK everything is handed to you on a gilded diamond-encrusted platter, while all the other jobs must include severe sacrifices to anything that's remotely decent for them. Favoritism at it's finest.

Divinechild
01-27-2012, 04:08 PM
Unless you're a mage(excluding SMN) or are SAMWARMNK everything is handed to you on a gilded diamond-encrusted platter, while all the other jobs must include severe sacrifices to anything that's remotely decent for them. Favoritism at it's finest.

Preach the word.

Divinechild
01-27-2012, 04:14 PM
So all the cool names are taken by weapons or weapon skills like Cataclysm, Ragnarok, Catastrophe etc but i did find one.
Maybe the chat log could read:
Pandemonium Warden takes 20000 damage from Annihilation.

Bulrogg
01-28-2012, 12:14 AM
Pandemonium Warden takes 20000 damage from Astral* Annihilation.

^I like it. :D

Divinechild
01-28-2012, 12:22 AM
LoL that's awesome too.

Saiken253
01-28-2012, 11:13 AM
Pandemonium Warden takes 20000 damage from Annihilation.

That's very similar to the Relic Gun Annihilator :< How about the attack that's readied be called, "Sublimation of Reality"?

Divinechild
01-28-2012, 12:18 PM
That's very similar to the Relic Gun Annihilator :< How about the attack that's readied be called, "Sublimation of Reality"?

That's Cool, but maybe more suited for Atomos? I was looking for a word that means Ultimate Destruction, or End of the World that wasnt taken.

Fyreus
01-28-2012, 06:32 PM
call it disastrophe

Babekeke
01-28-2012, 07:36 PM
Make it MB on any skillchain of any element, any tier.

Xaven
02-04-2012, 07:30 PM
i would love to do this!

Divinechild
02-04-2012, 09:28 PM
i would love to do this!

Yeah, i thought it was an interesting idea. Not a lot of feed back from people tho.

Saiken253
02-05-2012, 04:10 AM
Why does it seem that people don't give a lot of feedback/discussion on good ideas? xD I think it's because they're too used to critiquing and can't give supportive/creative ideas(usually/sometimes only the OPs have the creativity haha)

Dohati
02-14-2012, 08:36 PM
sounds fun but if someone actually wanted perfect defence to happen it wouldnt work

if you wanted perfect defense, you could just not stand across behind the mob compared to odin.

Divinechild
02-14-2012, 09:40 PM
if you wanted perfect defense, you could just not stand across behind the mob compared to odin.

You got the idea :P

Zinato
02-19-2012, 04:05 AM
This should be made, Odin and Alexander are rarely used as is, Odin especially. (I think I've used him once) The fact they are 2hrs to begin with and they are so limited in use, I think they should get a combo attack. (Personally, even though I know Alexander can't move the pair still should have been normal pact summons at a higher perp cost +6 or more then the others. Odin being a melee champion and Alexander having super provokes and tanking like a boss.) Then again, I also think Cait Sith and Atomos are only being created to make up for Odin and Alexanders failure. So, who knows either way, this is a great idea and I hope it makes it to the devs. Also, it doesn't need a name since the attack is created by two individual components, one smn uses Odin the other Alexander it wouldn't be a separate command. Therefore, I say just go with the Lore name and call it Ragnarok.

Divinechild
02-19-2012, 05:43 PM
I like using Odin in Abyssea exp ptys with ISL, its the only time you feel like u can actually have him around.

Divinechild
02-19-2012, 07:12 PM
So building on the same idea about 2 smn using astral flow together.
They could make it so that if both summoners summon the same avatar, IE odin we could keep him out for an extended period of time. say 45 mins. During that 45 mins both smns must select the same BPs in order for odin to execute an action. And a special "Stay" command like BST, so that smn can /rest their mp without having to end the effect. At any point the 2 hour ability is used he dismisses himself. Might be a little to complicated but ..meh, its an idea.

Saiken253
02-20-2012, 06:15 AM
if it would allow us to have odin out for more than 5seconds i'd be happy haha...