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View Full Version : All dragoons sign up for quest to upgrade our wyvern



Hordecora
01-22-2012, 11:28 PM
Azure-wyvern : mage-type
http://i42.tinypic.com/2igkw9x.png


Earthen wyvern: Melee-type
http://i43.tinypic.com/2psfzly.jpg

Saiken253
01-24-2012, 04:42 PM
while very cool(i love dragons, and am a dragon myself) everyone who is not the drg would hate it :<

Ophannus
01-25-2012, 08:05 AM
Never gonna happen. If they upgrade them I just want the wyvern to be longer, bigger and slightly less infantile looking but still flying. Our 'Wyvern' is actually not a Wyvern, it's a Wyrm or baby Wyrm rather because it has 6 limbs, not 4 and its wings aren't ancillary, they're functional.

Silkavenger
01-25-2012, 09:54 AM
Only if we can ride 'em! lol >.<

Furlow
01-27-2012, 02:29 AM
Ophannus is quite corect about the naming, which is why I have no clue where people got calling them wyverns in first place. But still, they should add something for customizing the looks so it's not just a cookie cutter apearance. Even if it's a short quest series that lets you change them. Turning them into the wyverns would be lil annoying for even Drg players. Wyverns are just to big, bst jugs that are big are bad enough as it is! Look at that antlion, that sucker is a monster on size and makes a pain to maneuver at times.

Ophannus
01-27-2012, 03:12 AM
The game calls them "Wyverns" hence Call Wyvern. But technically they're Wyrms, not sure why but whatever. Wyrms usually take centuries to reach adulthood and our is barely a Wyrmling, it's a damned Hatchling. Kinda wouldn't mind seeing a reverse Spirit Surge where we add out powers to the Wyvern and it becomes a Wyrm for 3 minutes and fucks shit up.

Daniel_Hatcher
01-27-2012, 03:18 AM
How about you learn about the job first, 'kay!

Rewyen
01-27-2012, 05:33 AM
http://alltheragefaces.com/img/faces/png/misc-got-a-badass-over-here.png

Meldity
01-27-2012, 02:12 PM
I'd rather sign a petition with my fist in your face.

Anucris
04-21-2012, 04:14 PM
small quest like when deciding the adventuring fellow appearance seems ok.. talk to this guy choose abcde option.....next one...next one......wyvern ends up either red, yellow, blue, black, green, small, med-small, med, med-large, large,
and last one is for a small bonus appearance, head horns, diff wing shape, spot pattern... etc.

Tsukino_Kaji
04-30-2012, 01:03 PM
No, it becoming a wyvern would be a downgrade, since it's already a dragon.

Saiken253
04-30-2012, 04:49 PM
Dragon - a mythical monster usually represented as breathing fire and having a scaly reptilian body, wings, claws, and a long tail. In some cases it can use magic and they are traditionally highly intelligent.
Wyvern - Similar to dragons, but smaller, not as intelligent(more animalistic) and never can use magic.
Wyrm - Similar to Wyverns, but have no forearms, are more aggressive and much more serpentine in features.

hope this clears things up :3

Tsukino_Kaji
05-01-2012, 03:30 AM
A dragon has wings separate from arms, giving it 6 apendages. Wyverns are like bats, their arms and wings are one and the same. A wyrm is an old dragon.

All of that aside, the entities depicted are a completely different animal from what tha JA calls out.

Sotek
05-01-2012, 05:48 AM
I always figured a wyvern develops in a similar way as a frog, except you know, baby wyverns actually have some similarities with adult wyverns compared to tadpoles and frogs; the wyverns ears being the obvious example, their wing/neck structure being another. The only real similarity to a wyrm is in the number of limbs; two of them drop off during development, problem solved.

Ralos
05-03-2012, 03:26 AM
I just mess with .dats when I get bored of the wyvern

DaBackpack
05-06-2012, 03:04 PM
Would rather see more survivability options for the wyvern, frankly. My wyvern does not last long at all in Voidwatch, even with Steady Wing/Protect/Shell, and the Temp. items for restoring pet HP. I think the wyvern mechanics are good the way they are aside from that.

Tsukino_Kaji
05-06-2012, 04:44 PM
Would rather see more survivability options for the wyvern, frankly. My wyvern does not last long at all in Voidwatch, even with Steady Wing/Protect/Shell, and the Temp. items for restoring pet HP. I think the wyvern mechanics are good the way they are aside from that.That's why I never take her out in VW unless I have to. Then the brds never listen and she dies. ; ;

Anucris
05-07-2012, 04:48 PM
mine lives 1/4 of the time. just gotta hope its HP drops pretty low without dying before you use steady wing and cure it. after that I guess its just luck of aoe spam. Either way I have found that blm is the fun job for VW.

ANMskyrender
05-09-2012, 11:48 PM
Azure-wyvern : mage-type
http://i42.tinypic.com/2igkw9x.png


Earthen wyvern: Melee-type
http://i43.tinypic.com/2psfzly.jpg

i would like some kind of customization, after all that is what makes an rpg. all dragoons have blue wyverns(would be nice at a minimum to be able to change its color to be a lil more unique, another idea with it whatever color the wyvern is the empy gear should chameleon to it *wink*)

Malphius
05-10-2012, 09:15 PM
The only upgrade I need to our wyverns is a "stay" command. Even with the new Steady Wing command my wyvern still goes down way too fast on the higher tier VwNM's. A stay command to keep our wyverns off the front line if battle would be great.

Another idea would be to give them some sort of aura for strategic placement. Possibly some new breaths to restore MP or to reduce enmity. These would only be usable after the wyvern has been placed in "stay" mode. This would still maintain the wyverns usefulness in battle and should also help maintain balance.

Tanama
07-02-2012, 08:03 AM
Hello there,

Someone wrote this four years ago, though I think it applies well to this thread. Have a look:

Wyvern fulfilling the unspoken promise

"Grow strong little one, your life is not only your own you hold the dreams of those who were denied life within you"
*With that the Last Dragoon faded*

Now then onto business, I have been thinking alot as of late on that fact that.. well we fight these now
http://i9.photobucket.com/albums/a82/Dark-wolf/Rux080622135411a.jpg

As a Dragoon recently getting into the past I started searching through things and came upon this
http://images.wikia.com/ffxi/images/c/cb/Achtellebravo.jpg

is this simple teasing Square or a sign of things to come?

I know the issue is "Huge wyverns shake the ground when they walk. And they get in the way during battle" Raptors however do not
therefor, what about Wyverns the size of Raptors as an addition to Vana'diel sometime in the future? Surely everyone notices it..
The fact that dispite the Last Dragoon wishing nothing more than for our wyverns to grow strong they have stayed as hatchlings

My thought is: With the addition of Achtelle could there not be an optional quest given by her to Dragon Knights that will allow Wyverns
to grow to the size of raptors? (a teen stage like the chocobo chick-teen-adult process in chocobo raising)
Such a thing would need no wyvern stat increase, it would cause no in party issues for a Dragoon, It would however
fulfill a humble request of a hero in Vana'diel and give knights that wish to see their partners become more than just hatchlings what they wish for,
While allowing those who do not wish for change to avoid it. We Adventurers are getting into wars, our hatchlings look frail in compairison to
the enemies we are now facing, and the partners of allies aswell. Dragoon at level 60 gain AF armor (which could be a requirement to unlock the quest)
and those at 75 have gotten their Relic armor most of the time. Our partners however.. *sighs* anyway here it goes..

Achtelle - You are.. a Dragoon correct? Truely? I had heard that our kind had faded from these lands.. I see, this is your Wyvern is it?
It seems to me that it is about to enter its next stage of life. Though its strange it has not done so already from the look of you.. Have you not
sought out that which allows this change in your partner?
*You shake your head explaining that you've never heard of such a thing.*
Achtelle - So that is why.. hmm *looks lost in thought* I may have the answer. upon entering these lands I came across a cave where many wyvern
seemed to be gathering. Not only adults either, younger wyverns were there... and even hatchlings such as yours. It is my guess that the energy you must seek
is in that cave. It is in *area name* good luck.. *she salutes*

You dash to a cave in the area and soon find a "???" on the ground, Your wyvern feels something coming from this spot and begins to search. Suddenly two recently grown wyverns bearing an unholy crest return attacking viciously. Side by side the Dragoon and his partner fight the creatures eventually defeating them. Your wyvern then finds a place where light begins to shine and in a flash it becomes a more fearsome being. Its scales seem to become its armor, its teeth sharper and from its head small horns appear to be growing, its arms have fused into its wings giving them small claws at their arch, and the once small wyvern now stands tall a few moments before once again taking to the air..

Achtelle - It is done.. I congratulate you my friend on this, Your wyvern appears strong as its soul is. *she smiles and takes a bow* I look forward to seeing you on the battle field, until then I trust the two of you will look after one another well.

*the screen fades to black*
http://i9.photobucket.com/albums/a82/Dark-wolf/wyvernconcept2.jpg
Concept Art I drew

And for Battle related ideas not connected to my thoughts on a quest

My Idea for offense:
When you are in battle there are many (many) times (depending on if you are soloing or not) when you reach low HP
your wyvern.. does nothing, it doesn't seem to care and keeps attacking the way it always does lol.. Now my idea for this is
At say 50% HP
(or perhaps something like 35% although that would make it pretty useless to add unless you don't have Dragoon AF or are soloing as /melee)
Your Wyvern will gain the effect of Warcry (<Wyvern Name> has recieved the effect of warcry out of its desire to save <Player Name> basically)
And then at 25% HP (or maybe 30-35%?) Your Wyvern could gain the effect of Haste (again, in its desire to protect you) That would make your wyvern seem more intelligent its not like it can't tell that you are in danger after all. And since Dragoon is the only (?) non-magical damage dealer without an attack raising status effect it would make sense that your Wyvern atleast would have one.

Now the idea for defense:
There are times (rarely if you are doing your job right but there are still times) when your Wyvern will gain so much hate that it will draw the attention of the mob you are fighting. Now my idea for this is should your Wyvern lose a certain amount of HP (say it gets to 50-75%) it will use a counter attack that will be similar to jump in that it sheds some hate and at the same time it does damage and the lower its hp gets the more hate the counter attacks will shed untill it gets to a very critical point where it will do a high jump worthy hate shed to try and save its self (as if it gets to a point where my "partner" was letting me die I would get out of the way honestly)

This would give a Wyvern a more practical and frankly smarter way of fighting without taking away from the fact that its Dragoon isn't giving commands.

Author: Ruxath

http://forums.ffxiclopedia.org/viewtopic.php?f=105&t=13718&hilit=Achtelle
_________________________________

What do you think of this idea?

Badieh
07-02-2012, 11:27 PM
http://alltheragefaces.com/img/faces/png/misc-got-a-badass-over-here.png





LOL! At this pictured following Daniel_Hatcher saying "How about you learn about the job first, 'kay!"

Volarione
07-15-2012, 11:08 AM
I would love a raptor sized wyvern, I would also love ANY option to customize my wyvern, Ive put over 8 years into drg on multiple accounts, they just need SOME customization. as for the whole losing the front legs thing, put legs on the front then :P or give seperate options on what it could grow into wyvern like in one dragon like in the other depending on which area you go to when raising it to the next level, same stats diff asthetics :)

Tsukino_Kaji
07-15-2012, 12:55 PM
I would love SE to change the JA as what you call is not a wyvern.

Volarione
07-15-2012, 10:24 PM
I would love SE to change the JA as what you call is not a wyvern.

oh I agree all and the larger form should be a dragon but if Ive got to choose a bigger wyvern or nothing Im going to choose the bigger wyvern.

Zangrel
08-31-2012, 09:44 AM
I like Anucris's idea........put it round the lv 80 mark an give us a trial for changing our wyvern's stats an looks. we get trials for everything else.......even get the quest for tatic's pearl for our companion. I've just returned to the game after being gone 2 years........but loving some of the changes even tho there is no more dunes parties :(

Czeph
08-31-2012, 10:30 AM
I would love to see more customisation for my wyvern, Dragoon is a job I thoroughly enjoy.

I'm refering to being able to adjust looks more than anything else. I wouldn't mind being able to pick a particular hue for my wyvern via a short repeatable quest perhaps.

Ophannus
09-01-2012, 08:12 AM
If BSTs can get an Adamantoise then there's no reason why DRG can't get a larger wyvern.

Babekeke
09-02-2012, 05:28 PM
If BSTs can get an Adamantoise then there's no reason why DRG can't get a larger wyvern.

Have you ever been in a party with a BST using the adamantoise pet? It's annoying as heck and I was almost on the verge of leaving that party, even though it was a static. If you want to make your wyvern super-sized, you'd better only play DRG solo.

Leonardus
09-03-2012, 01:06 AM
Supposedly, there are draketamers in Adoulin. That would be a better time than ever to spur an evolution in our monotone dragoon wyvern companion, but we'll have to wait and see.

In the meantime, if thou desires forbidden knowledge, I can tell you that the notoriety of all life on vana'diel is composed of four numbers, and every life breathed into existence upon your screen has grown in accordance with such numbers uniquely gifted to them. If thou wishes to get to the bottom of this hexed tale, their wyvern can become anything they wish it to be.

Ophannus
09-03-2012, 02:25 AM
I wouldn't mind if the wyvern was slightly longer and less infantile looking. The little raspy roar it makes when it's called or when it dies should be more mature and it's little headbutt attack animations are more cute and adorable than fearsome. The only reason I could see SE colelctivelly dragging their feet at the notion of having to make a new wyvern NPC for Dragoons is making new battle animations, resizing them so they fit in places and don't clip through areas, making sure they path correctly and then making a slew of new /emotes to match them. They probably already feel like "It took us 2 months and a lot of money to pay programmers to code those wyvern emotes which nobody asked for, we don't intend to make new emotes so that players can not even see or utilize the emotes we made for the young wyvern by upgrading to the adult wyvern."

Bulrogg
09-03-2012, 05:58 AM
With the addition of the baby(mini) Fafnir type mobs in Abyssea I was hoping that maybe DRG's would soon see an update(quested). Even when taking flight they wouldn't seem that much larger than some of the Avatar's a SMN sports.

Mirage
09-03-2012, 10:26 AM
Wyrms usually take centuries to reach adulthood and our is barely a Wyrmling, it's a damned Hatchling.

Well, going by vanadiel-time, my character is a few hundred years old by now, so why not? :)

Leonardus
09-06-2012, 12:59 AM
All solid points Ophannus. SE brought this situation upon themselves though. You can't tease the playerbase with drg NPCs calling adult wyverns while the AF story fades out with Erpalacion telling your wyvern to "grow strong."

I honestly feel DRG could of become BSTlike, with a strong pet that begins weak but later covers what the master falls short in (Like the lack of heavy armor they had going). I guess that happens now, but it's not very impressive. "Cute" like you said.

If they took their .dat and redesigned it the way raised chocobos were implemented, I could see players being happy with some mish-mash combination that looks at least slightly older (Chocobo armor also seems to be pieced on). Combine that with a choice of scale (There are 4). It would be perfect, in an old ffxi-sort of way.

kholdahra
12-20-2012, 12:49 AM
such spirited discussion. honestly i had hoped by now that we could at least change the color of our pets.

sadly, i have never seen a game where a pet class that can never change their pets ever see a makeover on their pets......oh...actually WoW warlocks can upgrade all their base pets...just saying.

Tanama
12-23-2012, 11:02 AM
I don't think anyone would be opposed to this. :p
http://fc01.deviantart.net/fs70/f/2009/359/8/6/SS_Urikorose_and_Firewing_by_RedRikuXV.jpg
Art made by Naerko (http://naerko.deviantart.com/)

Tsukino_Kaji
12-23-2012, 02:54 PM
I'm opposed to anything that retains calling a dragon a wyvern.

Metaking
12-23-2012, 07:36 PM
hmmm you know at that size the tip of its tail should probably be smaller and show the formation of its later spikes, also being that big would probably walk instead of fly most places but being the about the size of a raptor in that picture that wouldn't be to bad. hmm would probably attack by biting instead of ramming hmmm could give it a job ability coded similar to kick attacks tho instead of a kick they get an elemental shot(based on color) similar to what full grown greatwyrms use while flying (probably would wanna make it different from there normal breaths, and maybe not even count it as a breath as se has issues with breath attacks) tho only single target....... and here i go babbling again >.>

Tsukino_Kaji
12-24-2012, 05:50 AM
True, it is a baby and is growing, but we don't know the life span of dragons in this setting. It could still be a baby long after you're dead.

Toadie-Odie
12-24-2012, 09:50 AM
small quest like when deciding the adventuring fellow appearance seems ok.. talk to this guy choose abcde option.....next one...next one......wyvern ends up either red, yellow, blue, black, green, small, med-small, med, med-large, large,
and last one is for a small bonus appearance, head horns, diff wing shape, spot pattern... etc.

I really like this idea! I would be willing to do a series of quests like this to get my cute little friend to look even more adorable hanging out with my taru. Granted it's all vanity stuff but something like this should be completely non-game breaking. I also think the quest line should be repeatable so if your wyvern doesn't come on the way you had hoped or if you no longer like it, you could change it.

Edit: To clarify, just because I like my pets to be cute doesn't mean everyone else should be stuck with a cute pet if they don't want one. The quest should include fearsome skin options as well.

Toadie-Odie
12-24-2012, 10:13 AM
Hello there,

Someone wrote this four years ago, though I think it applies well to this thread. Have a look:

Wyvern fulfilling the unspoken promise

"Grow strong little one, your life is not only your own you hold the dreams of those who were denied life within you"
*With that the Last Dragoon faded*

[ ... ]

The fact that dispite the Last Dragoon wishing nothing more than for our wyverns to grow strong they have stayed as hatchlings



That's a very good point. :3


My thought is: With the addition of Achtelle could there not be an optional quest given by her to Dragon Knights that will allow Wyverns
to grow to the size of raptors? (a teen stage like the chocobo chick-teen-adult process in chocobo raising)
Such a thing would need no wyvern stat increase, it would cause no in party issues for a Dragoon, It would however
fulfill a humble request of a hero in Vana'diel and give knights that wish to see their partners become more than just hatchlings what they wish for,
While allowing those who do not wish for change to avoid it.


I like this idea too. As a taru I don't want my wyvern to get bigger (even as BST I tend to use the tiny pets - a big pet for a small guy just looks wrong to me lol), but I do feel that players who want to see their companions grow in size should be able to.


Achtelle - You are.. a Dragoon correct? Truely? I had heard that our kind had faded from these lands.. I see, this is your Wyvern is it?
It seems to me that it is about to enter its next stage of life. Though its strange it has not done so already from the look of you.. Have you not
sought out that which allows this change in your partner?
*You shake your head explaining that you've never heard of such a thing.*
Achtelle - So that is why.. hmm *looks lost in thought* I may have the answer. upon entering these lands I came across a cave where many wyvern
seemed to be gathering. Not only adults either, younger wyverns were there... and even hatchlings such as yours. It is my guess that the energy you must seek
is in that cave. It is in *area name* good luck.. *she salutes*

You dash to a cave in the area and soon find a "???" on the ground, Your wyvern feels something coming from this spot and begins to search. Suddenly two recently grown wyverns bearing an unholy crest return attacking viciously. Side by side the Dragoon and his partner fight the creatures eventually defeating them. Your wyvern then finds a place where light begins to shine and in a flash it becomes a more fearsome being. Its scales seem to become its armor, its teeth sharper and from its head small horns appear to be growing, its arms have fused into its wings giving them small claws at their arch, and the once small wyvern now stands tall a few moments before once again taking to the air..

Achtelle - It is done.. I congratulate you my friend on this, Your wyvern appears strong as its soul is. *she smiles and takes a bow* I look forward to seeing you on the battle field, until then I trust the two of you will look after one another well.

*the screen fades to black*


This quest idea rocks! If they launched this I could see myself leveling my hume or mithra mule just to do this quest.


My Idea for offense:
When you are in battle there are many (many) times (depending on if you are soloing or not) when you reach low HP
your wyvern.. does nothing, it doesn't seem to care and keeps attacking the way it always does lol.. Now my idea for this is
At say 50% HP
(or perhaps something like 35% although that would make it pretty useless to add unless you don't have Dragoon AF or are soloing as /melee)
Your Wyvern will gain the effect of Warcry (<Wyvern Name> has recieved the effect of warcry out of its desire to save <Player Name> basically)
And then at 25% HP (or maybe 30-35%?) Your Wyvern could gain the effect of Haste (again, in its desire to protect you) That would make your wyvern seem more intelligent its not like it can't tell that you are in danger after all. And since Dragoon is the only (?) non-magical damage dealer without an attack raising status effect it would make sense that your Wyvern atleast would have one.

Now the idea for defense:
There are times (rarely if you are doing your job right but there are still times) when your Wyvern will gain so much hate that it will draw the attention of the mob you are fighting. Now my idea for this is should your Wyvern lose a certain amount of HP (say it gets to 50-75%) it will use a counter attack that will be similar to jump in that it sheds some hate and at the same time it does damage and the lower its hp gets the more hate the counter attacks will shed untill it gets to a very critical point where it will do a high jump worthy hate shed to try and save its self (as if it gets to a point where my "partner" was letting me die I would get out of the way honestly)

This would give a Wyvern a more practical and frankly smarter way of fighting without taking away from the fact that its Dragoon isn't giving commands.

Author: Ruxath

http://forums.ffxiclopedia.org/viewtopic.php?f=105&t=13718&hilit=Achtelle
_________________________________

What do you think of this idea?

I think it's cool and I would like to see SE consider this and implement as much of it as they can. Changing the skins of the pet shouldn't alter game balance and I don't understand why we haven't been given the option yet. Changing stats and behavior of the pet may be trickier than my understanding. I admit I know very little about coding but I have run D&D games back in the day and sometimes the smallest changes can have a huge impact on the game elsewhere. So it's my hope that SE can find a way to make this work without swinging everything else completely out of wack.

Leonardus
12-24-2012, 10:43 AM
I don't think anyone would be opposed to this. :p
http://fc01.deviantart.net/fs70/f/2009/359/8/6/SS_Urikorose_and_Firewing_by_RedRikuXV.jpg
Art made by Naerko (http://naerko.deviantart.com/)

Wow, awesome. That's a pretty good example! I think around that size for a Lv99 Wyvern would of been perfect (As an option. I would never force any changes on a player that likes things as they are).

If that really is Urikorose, I remember teaming up with her back in the 75 days. Unfortunately, she disappeared. :( I owe her a complete Askar set.

Teraniku
12-24-2012, 03:36 PM
True, it is a baby and is growing, but we don't know the life span of dragons in this setting. It could still be a baby long after you're dead.

Of course if you are truly spirit linked to your Dragon, then it's life span may become yours, and if you've unlocked BLU, you are basically immortal anyway.

Yrusama
12-24-2012, 08:34 PM
Would this decision be reversible?

"You're a DRG? Which wyvern do you use?"
*denies party invite upon learning the DRG made the wrong choice*

For all its other faults, at least PUP has the right idea when versatility is concerned. I don't see how a wyvern could switch back and forth unless some other factor besides its natural evolution were involved. Maybe giving it an accessory?

Yinnyth
02-27-2013, 02:05 PM
Forum activity must be at an all-time low. The last post in this thread was 2 months ago and it's listed as the second hottest topic...

Kaiichi
07-27-2013, 10:46 AM
As I've stated before, the size of a wyvern (Wyrmling) has nothing to due with level, only age. This being said, I do know that there is in fact a time progression within the walls of FFXI, but if you wanna argue that, then I'm gonna argue that you all should have had to make a dozen new characters by now as the fact remains that most of them would of died of old age. So in theory, FFXI is a world where time itself has come to a hold, all the while allowing us all to be immortal in age but allowing the days to come and go. Finally take into consideration that your wyvern companion has just hatched from an egg... It's a hatchling, not Bahamut.

Babekeke
07-27-2013, 05:28 PM
Necro bump much?

Umichi
07-27-2013, 09:27 PM
I liked this idea back in the day.... however i don't want a walking beast. perhaps the thing to do is just make it more in line with monstrosity update coming soon where we can equip our wyvern just like a pup can equip their automaton with certain gears to make it useful and attuned to more of the players playstyle. without permanently altering the wyvern.

another simple suggestion I'd like is just a quest to customize the color of Qiqiru. perhaps a primary and a secondary.

Infidi
07-30-2013, 03:53 AM
Would this decision be reversible?

"You're a DRG? Which wyvern do you use?"
*denies party invite upon learning the DRG made the wrong choice*

For all its other faults, at least PUP has the right idea when versatility is concerned. I don't see how a wyvern could switch back and forth unless some other factor besides its natural evolution were involved. Maybe giving it an accessory?

I know this is an old post, but maybe something like Breathe of Fire 3's Dragon Gene system. Where you could collect genes ,or whatever SE wants to call them, and the dragon would turn into the type you have equipped? Might be kinda neat.

FaeQueenCory
08-08-2013, 10:35 AM
Actually.... IF they make a whole chain of AF4s... (modeled after GEO and RUN's... AF.... 1.... DX )
I think it would be really cool to have, in place of the "AF weapon 2"... to have DRG gain an upgrade to their baby wyverns!
I know I'd like to see that. (I don't play drg BTdubbs)