View Full Version : Please Increase Comets Magic attack and accuracy (yes more)
Anewie
01-22-2012, 09:45 AM
This spell should be one of our most powerful spells. ATM it's pretty terrible for being "comet"...
I think I speak for many when I humbly ask you to increase the magic attack/Magic accuracy even at the expense of recast/mp costs.
Make this spell as powerful at it should be please. Why not? It's Comet. Comet/Meteor have/had been arguably ffxis most powerful elemental magic spells.
Concerned4FFxi
01-22-2012, 12:21 PM
Agreed. I'm not big one things put into the game for trademark purposes if it's garbage. Remove the spell or beef it up, it's a joke and it insults all blms, as, it insults SE's image. It causes concerns about how trashy meteor is going to be, also, since comet sucks why won't meteor suck too.
Anewie
01-22-2012, 12:25 PM
agreed and omg break is baSICALLY SLEEP4 or bind2.... why not name it one of those?
wtf?
Ophannus
01-22-2012, 12:36 PM
The point of comet was to give you guys a Tier5-strength Dark damage nuke. Also Break is unique because unlike sleep, it works well on undead and unlike bind, the target cannot hit you when you're near it.
Anewie
01-22-2012, 12:38 PM
The point of comet was to give you guys a Tier5-strength Dark damage nuke. Also Break is unique because unlike sleep, it works well on undead and unlike bind, the target cannot hit you when you're near it.
missing the point. ur right, but they still suck which is my point... so... yeah
Alhanelem
01-22-2012, 01:48 PM
It's still the strongest dark based attack available to players. I wouldn't say no to it becoming stronger of course, but it's rare for dark element to have meaningful damage ( Prior to it there were only a few options, like noctohelix)
Shadotter
01-22-2012, 02:35 PM
In my opinion I also feel that the spell was also primarily designed to be used as a single target version of the -ja spells and that it's primary purpose isn't to be used by a single person but instead to be used by multiple blms in a party similar to the opening movie.
Seriha
01-22-2012, 04:00 PM
Meh, I'm okay with Comet's damage. The MP cost, however, could use some adjusting.
Seiowan
01-22-2012, 07:50 PM
The point of comet was to give you guys a Tier5-strength Dark damage nuke. Also Break is unique because unlike sleep, it works well on undead and unlike bind, the target cannot hit you when you're near it.
Bad time to mention Repose..? Sorry, had to make that comparison. Every 'sleep' spell effectively has a target it won't work well against. Repose can fail versus Light resistant targets, Sleep fails against dark resistant targets. Break, being earth based can fail versus Earth resistant targets. The basic effect still falls into the 'sleep' category rather than a true petrify or Bind.
On topic, however, Comet is a very disappointing spell in terms of damage, but it does at least have application versus opponents which are weak to Dark elements. I think the main reason players are disappointed with it isn't purely the damage, it's the fact that those few occasions where your opponent is weak to Dark element are so few and far between.
Runespider
01-22-2012, 07:58 PM
I always thought this should of been usable only during manafront and does about 4-5x the damage it currently does. Same should apply for meteor when they release that, these should be blm power spells not fodder spells that you can cast whenever for weak damage.
A blm busting out comet should be something awesome, not a waste of mp or something to cast cause the timers are down on the better spells.
Kriegsgott
01-22-2012, 08:13 PM
can anyone put some Screenshots from Comet dmg against few different monsters here?
Malamasala
01-22-2012, 08:15 PM
I'm not sure comet should be that much higher than meteorite though. And meteorite sucks, so if comet sucks, they managed to retain BALANCE.
Kriegsgott
01-22-2012, 08:18 PM
I'm not sure comet should be that much higher than meteorite though. And meteorite sucks, so if comet sucks, they managed to retain BALANCE.
let me know if i'm wrong but isn Meteorite a BP from Carbuncle and lightbased?
and Meteor should be a Neutral Element like the one from some Behemoth NMs ?
Seriha
01-22-2012, 10:15 PM
can anyone put some Screenshots from Comet dmg against few different monsters here?
BLM's one of my tertiary jobs, so its gear is hardly perfect, but with +3 dark staff and cosmos/beyond/minikin, it hovers around 4900 with my gear, a few hundred more with Ascetic's up. On the same targets, with a +3 ice staff, Blizz V would do a little less with the same atma.
I wouldn't really recommend its use outside of Abyssea due the MP cost unless you're fighting things you can also Aspir spam or are constantly being fed temps in VW. Even then, it's got a hefty recast.
Asymptotic
01-23-2012, 05:03 AM
Comet was never more threatening than a T5 Nuke from NMs, why should it be more powerful from players?
Tsukino_Kaji
01-23-2012, 05:51 AM
The point of comet was to give you guys a Tier5-strength Dark damage nuke. Also Break is unique because unlike sleep, it works well on undead and unlike bind, the target cannot hit you when you're near it.Except it doesn't do tier 5 damage.
Alhanelem
01-23-2012, 06:03 AM
BLM's one of my tertiary jobs, so its gear is hardly perfect, but with +3 dark staff and cosmos/beyond/minikin, it hovers around 4900 with my gearOutside dynamis numbers would be a lot more meaningful.
Zarchery
01-23-2012, 06:43 AM
Outside dynamis numbers would be a lot more meaningful.
Seriha was listing atmas, so that was in Abyssea, not Dynamis (wrong alternate dimension).
I don't usually log all the numbers of my damage (though I'll never forget that one time I got a 5020 damage Ascetic's Fury against a pot in Abyssea Grauberg), but with Atma of Beyond, Minikin Monstrosity, and Ultimate, I noticed that Comet usually did about as much damage as Blizzard V.
Ophannus
01-23-2012, 07:43 AM
It's simply another tool, probably meant to be the equivalent of a dark damage AM II or something. Not every new spell you guys get HAS to be the penultimate strongest spell in your list just like how not every WS that every melee learns is stronger than the old ones.
Eurell
01-23-2012, 08:52 AM
Except it doesn't do tier 5 damage.
2 posts above and below you both put it on par or stronger than Bliz 5.
Alhanelem
01-23-2012, 09:22 AM
Seriha was listing atmas, so that was in Abyssea, not Dynamis (wrong alternate dimension).Yeah, that's what I meant to say. Brain fart.
Karbuncle
01-23-2012, 09:51 AM
let me know if i'm wrong but isn Meteorite a BP from Carbuncle and lightbased?
and Meteor should be a Neutral Element like the one from some Behemoth NMs ?
Meteor and Comet are both Dark based (From Mobs, and Players).
But yes, Meteorite, is Carbuncle's level 55 Bloodpact. Either Mala was trolling or pointing out the stupidity of recent "BALANCE" Sprees by the Dev Team.
Alhanelem
01-23-2012, 10:58 AM
MeteorMeteor is not, to my knowledge, only Comet.
The original and prime user of Meteor, KB, is light based and highly vulnerable to dark attacks and effects. I suppose that doesn't automatically make Meteor Light, but with the exception of bombs most monsters aren't weak to the element they are associated with.
Unless the player version has been seen in the dat files with the name meteor and being dark based, in which case forget all that.
Karbuncle
01-23-2012, 12:09 PM
Meteor is not, to my knowledge, only Comet.
The original and prime user of Meteor, KB, is light based and highly vulnerable to dark attacks and effects. I suppose that doesn't automatically make Meteor Light, but with the exception of bombs most monsters aren't weak to the element they are associated with.
Unless the player version has been seen in the dat files with the name meteor and being dark based, in which case forget all that.
Its light or Dark - Honestly, I know there were tests done on AV a long while back where i think Dark resist builds showed eons more resists.
Honestly its been so long I'd have to look it up. But im 99% positive, Its Darkness as well. It could use some retesting i suppose..
Cljader1
01-23-2012, 03:11 PM
Yeah I agree, comet needs to be stronger
Septimus
01-23-2012, 08:50 PM
Its light or Dark - Honestly, I know there were tests done on AV a long while back where i think Dark resist builds showed eons more resists.
Honestly its been so long I'd have to look it up. But im 99% positive, Its Darkness as well. It could use some retesting i suppose..
String Table Entry|218|Meteor|Magic Help Message.|BlackMagic|Special|Enemy|ElementalMagic||1|8s|10s|15|00 (0)
String Table Entry|219|Comet|Deals dark damage to an enemy. Successive use enhances spell potency.|BlackMagic|Dark|Enemy|ElementalMagic|94BLM|367|11s|1m|15|00 (0)
String Table Entry|244|Meteor II|Magic Help Message.|BlackMagic|Light|Enemy|ElementalMagic|75WHM/75BLM/75RDM|150|18s|52s|14|00 (0)
Directly from the spell data files.
I checked my earliest archive of spell data (March 2008), Meteor is unchanged. I think that meteor is the same type of damage as Chi Blast or Spirits Within.
And Meteor II is a new spell. No idea why the jobs on it are on it, it may be a placeholder for the player-castable version.
Kensagaku
01-24-2012, 02:59 AM
@the OP
Comet has always been underwhelming in most games I can think that they've actually put it in instead of just Meteor. FFIV is the first time I can think of it being introduced, where it was a Twin Spell, took forever to cast, and wasn't worth the time. FFV it was a Time Magic spell, and again Comet's damage was lackluster. The only reason I ever kept Time Magic set was for Quick. FFVII was the next use, and while Comet 2 was alright, the original again was sorta lacking. IX it came in again... with a chance to MISS. And the damage was never really impressive compared to other non-elemental spells.
My point with this summary is that Comet has never been overly potent in the past. It's still a nice dark-based nuke that does far more damage than any other dark damage ability we've had in the past (aside from Lunar Bay if you have the right gear/atma). MP Cost? I agree it could be better. But in terms of comparing it to the past, Comet has never been that high on the nuke power list. Meteor? Meteor I can see being the ultimate black magic spell, as in many games it's been shown as either the ultimate magic or been incredibly powerful.
Now, I wouldn't complain if it was boosted, not by a long shot... but where it is? It's about on par with the past.
Alhanelem
01-24-2012, 04:33 AM
String Table Entry|218|Meteor|Magic Help Message.|BlackMagic|Special|Enemy|ElementalMagic||1|8s|10s|15|00 (0)
String Table Entry|219|Comet|Deals dark damage to an enemy. Successive use enhances spell potency.|BlackMagic|Dark|Enemy|ElementalMagic|94BLM|367|11s|1m|15|00 (0)
String Table Entry|244|Meteor II|Magic Help Message.|BlackMagic|Light|Enemy|ElementalMagic|75WHM/75BLM/75RDM|150|18s|52s|14|00 (0)
Directly from the spell data files.
I checked my earliest archive of spell data (March 2008), Meteor is unchanged. I think that meteor is the same type of damage as Chi Blast or Spirits Within.
And Meteor II is a new spell. No idea why the jobs on it are on it, it may be a placeholder for the player-castable version.
Are you sure you're looking in the right place? There are several old string tables in the data files that are unused leftovers from content that was cut from the game. After all, why would Meteor II, were it to be coming, be level 75 when Meteor is to be level 99?
Malamasala
01-24-2012, 04:41 AM
Meteor and Comet are both Dark based (From Mobs, and Players).
But yes, Meteorite, is Carbuncle's level 55 Bloodpact. Either Mala was trolling or pointing out the stupidity of recent "BALANCE" Sprees by the Dev Team.
I was aiming for both. Also, Holy and Meteor were usually around the equal power as well (just single target vs AOE) so SE can still run with their "lore" design and screw us all over without feeling the least bit ashamed.
Cowardlybabooon
01-24-2012, 05:42 AM
Atma of the cosmos doesn't have the MAB that beyond does. You can't merit dark potency. The Magian staff only applies to that spell so people use plutos. That's why it's weaker. However it is too much MP.
Madmax
01-24-2012, 06:19 AM
Comet fails in Damage waste of money and mp
Septimus
01-24-2012, 08:19 AM
@the OP
Comet has always been underwhelming in most games I can think that they've actually put it in instead of just Meteor. FFIV is the first time I can think of it being introduced, where it was a Twin Spell, took forever to cast, and wasn't worth the time. FFV it was a Time Magic spell, and again Comet's damage was lackluster. The only reason I ever kept Time Magic set was for Quick. FFVII was the next use, and while Comet 2 was alright, the original again was sorta lacking. IX it came in again... with a chance to MISS. And the damage was never really impressive compared to other non-elemental spells.
My point with this summary is that Comet has never been overly potent in the past. It's still a nice dark-based nuke that does far more damage than any other dark damage ability we've had in the past (aside from Lunar Bay if you have the right gear/atma). MP Cost? I agree it could be better. But in terms of comparing it to the past, Comet has never been that high on the nuke power list. Meteor? Meteor I can see being the ultimate black magic spell, as in many games it's been shown as either the ultimate magic or been incredibly powerful.
Now, I wouldn't complain if it was boosted, not by a long shot... but where it is? It's about on par with the past.
Honestly, comparing something to other FF games isn't productive. Enfeebling spells in most FF games are a terrible waste of MP that will never land, while that is a valid comparison now, previously enfeebling magic was quite useful in FFXI.
Are you sure you're looking in the right place? There are several old string tables in the data files that are unused leftovers from content that was cut from the game. After all, why would Meteor II, were it to be coming, be level 75 when Meteor is to be level 99?
I am positive, and here is how you can tell. Look at the string for Comet. Were it an old file, it would instead look like this:
String Table Entry|219|Comet|Magic Help Message.|BlackMagic|Dark|Enemy|DarkMagic||1|4s|10s|15|00 (0)
That Comet has a message, is not dark magic, has a level attached to it, and costs more that 1 MP demonstrates that the data is, in fact, current.
As for Meteor II, it is a new listing, I cannot find a reference to it in my old spell tables from before the October update. That string "244" is possibly where they are going to place the player-castable version of the spell and they have put placeholder data there in the interim. Although it is possible that they will give monsters Meteor II when players are able to cast Meteor. I wouldn't bet anything substantial on the details being correct. Before Kaustra was added to the game, the placeholder data said level 95SCH and that it would be light-based elemental magic. (I have a partially-leveled light-based damage staff thanks to that listing, but I am going to finish it eventually for Luminohelix and Banishes even if Meteor doesn't turn out to be light-based. My point is once bitten, twice shy and all that.)
On an unrelated note, can banishes and holy please suck less? I'm not saying make them the most powerful spells in the game, but can they please not be terrible?
OuShiroHeart
01-26-2012, 07:41 AM
Meteor II has been in Japanese files for years, it is not new
Alkimi
01-27-2012, 12:19 AM
Atma of the cosmos doesn't have the MAB that beyond does. You can't merit dark potency. The Magian staff only applies to that spell so people use plutos. That's why it's weaker. However it is too much MP.
A lot of BLMs have done the dark magian staff. The damage increase also applies to drain and aspir.
Comet has it's uses (It's particularly strong in Dynamis if you do it as a group) but yeah overall I hardly cast it. Newer VW mobs half of them resist the hell out of dark damage and be weak to fire/thunder/light instead.
Rubicant82
02-03-2012, 02:04 AM
I vote make comet and meteor non-elemental or "tetra-elemenetal" so mobs have a harder time resisting it :D I mean its supposed to be our signature spell right?
Piss a blm off they drop a giant rock from outer-space on your head :D
ZeroUnlimited
02-04-2012, 06:16 AM
Except it doesn't do tier 5 damage.
Yes it does, just don't nuke it with pluto's staff and expect it to do as much as blizzard V with ice TotM staff +3/4. Don't compare it to blizzard V or blizzaja in abyssea with beyond atma either as that of course is gonna make ice win. Outside abyssea with the proper staff it's pretty close to blizzard and thunder V in damage. It just doesn't get cast often because it's not as mp efficient as the above spells and the majority of blms don't have the TotM dark dmg staff.
Rambus
09-26-2012, 11:52 PM
The mp cost compare to the damage you get is laughable next to thunder V and blizzard V but then again I have potency merits.
With neutral atams you can see that in abyssea too since I do not have any potency atams -.-
Babekeke
09-27-2012, 03:03 PM
Talk about necro bump >.>
Rambus
09-28-2012, 12:40 AM
it was like the 5th blm thread -.- i did not even notice the last post date.
Babekeke
09-28-2012, 02:28 AM
it was like the 5th blm thread -.- i did not even notice the last post date.
yeah, basically there's only activity in the job forums for jobs that need fixing (or at least the people that play them think they need fixing).
eg. SMN PUP BST RDM
Some of the other job forums you could reply to the top post and be necro bumping it lol.
Ophannus
10-04-2012, 02:08 PM
Comet was probably intended to be a Dark Elemental Ancient Magic spell.
Ophannus
10-04-2012, 02:15 PM
Meteor II has been in Japanese files for years, it is not new
Allow me to clarify. Before 2010 there were two spells in the game.
-Comet
-Meteor
"Comet" has been in the game for a while. Absolute Virtue casts it and so do a few other mobs. The mob version of 'Comet' uses the 'Meteorite/Impact' animation however, not the player 'Comet' animation which was only recently added a year ago. The name of the animation file for the mob version of "Comet" is "Meteor".
The mob spell "Meteor", the kind that King Behemoth or Botolus Rex casts uses the animation file "Meteor II" and has been in the game as long as the game has been out. You can think of the different asteroid spells to be Meteor(Impact/Meteorite), Meteor II(Comet) and Meteorga(player BLM Meteor) Meteorga II (Mob Meteor or as called in the .dats as Meteor II).