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View Full Version : [dev1001] Items stackable: Which u want to stack?



Samunai
03-15-2011, 03:30 AM
First of all; if this thread exists, my apologies.


So to come down to business, what items do you which to be stacked in the near future update? :confused:

To make mine public right away: I wished Emp. Weapons EX items should become stackable. I don't care by pairs of 2, stacks of 12 or 99, but please.... I can wallpaper my Mog House with these things.

To further explain the wallpaper effect; I'm on trial 1 of 50x EX items, and i got my hands on already at 10 trial 2 50x EX items (and in the end of the first week online after shutdown it will be 20+ T_T). I'm bound to keep on doing trial 1, which is obviously boring and mind breaking, until I'm done and can use the 2nd trial 50x EX items. My linkshell kills the 2nd and 3rd trial (=75x EX items) every now and then, but must I let those items go to waste or throw away hard earned items/gear, just so I can get a hold of a (better) Emp. weapon sooner?
I don't think we should have to choose to what I've said above. I think we should just get what we can get all the time whenever the item occurs to drop.

It will be for me having a lot less pressure on my Mog House cleaning etc.

And... what do you all think about this (not only what I just mentioned but items stackable in general)? I hope to see reactions soon so we can discuss this matter and hopefully get it into an update :D .



**I've been spamming these posts on Tweaker but I don't know it will be read, please please be read now ;_;**

Garota
03-15-2011, 03:32 AM
Warp Scrolls.
Prism Powders & Silent Oils to 99

Samunai
03-15-2011, 03:33 AM
Lol warps scrolls are Rare/EX, so you cant have 2 of em :o

and the other two items; good idea ;)

Odintius
03-15-2011, 03:34 AM
Yagudo drinks and other drinks thinking of other items atm :P

Garota
03-15-2011, 03:43 AM
Yagudo drinks, good call. And ethers/potions. Echo drops to 99 as well. And yes, that's my point... Remove Rare tag on warp scrolls, make them Ex only. Same goes for retrace scrolls.

Kjara
03-15-2011, 03:45 AM
make all shurikens stack at 99 not just manji...
but I think I'm the only nin using them nowadays <.<; >.>;

Samunai
03-15-2011, 03:47 AM
I think you are _(._.)_

but nice going on the yag drinks :D and yea, why not kick the Rare on retrace and warp scrolls :o just carry around as much as you want ^.^

Invasion
03-15-2011, 04:01 AM
Tier 1 Emp weapon items >.>

Dubberrucky
03-15-2011, 04:10 AM
How about crystals to 99 clusters stackable at all
jugpets to 99 petfood to 99
any food should be stackable except for things that effect a whole party.
prism powders and silent oils to 99 yes please
and just for laughs knock pebbles up to 99 as well maybe i would actually throw them for skill ups at low levels rather than dropping them.

Pretty much make anything that goes into basic crafting that is not logically bigger than a breadbox, or is consumable to 99. but that is just my 2 cents and a dream to make more space.

Samunai
03-15-2011, 04:22 AM
Tier 1 Emp weapon items >.>

yeah :D I totally agree with you ^.^/

Registeel
03-15-2011, 04:23 AM
Yeah, would love for more medicine items to be stackable. I like carrying around elixirs and stuff for emergencies when I'm out on adventures with friends, but since many of them aren't stackable, they take up a nice chunk of inventory space...

Zaknafein
03-15-2011, 04:34 AM
Empy upgrade items preeze

Samunai
03-15-2011, 06:43 AM
aah com;n SE, more ppl want emp items be stackable, plssss DOOO EEET :D

Jalonis
03-15-2011, 06:49 AM
Hides (Sheep, Dhalmel, etc), horn like items (ram horns, scorpion stingers), shells (beetle etc) to 12 in addition to previously mentioned ideas of:
Medicinesx12
Drinksx12

Ica
03-15-2011, 06:49 AM
Seconding/thirding/etc meds stacking to 99 like oils, powders, echos. Especially echos, I carry several stacks on me at once, or in my satchel, it would be nice to have them take up one space instead of three or four.

Jalonis
03-15-2011, 07:08 AM
The problem with taking items that stack to 12 already and making them stack to 99 is really crafting. Do we increase the recipes to produce 33 instead of say, 3, or do we shaft the crafters?

DerianX
03-15-2011, 07:15 AM
I would like to see everything that is/becomes stack-able have multiple stack sizes available.

ie:
On the Auction House under medicine you would find:
...
Echo Drops
Echo Drops (12)
Echo Drops (50)
Echo Drops (99)
...

GlobalVariable
03-15-2011, 07:22 AM
Synth materials!! (like ore hides and logs), juices, drinks/meds, ALL magian trail related items for being made stackable that aren't. Jug pets and pet food for stack size increase.

Rather than kill more crafting with stackable warp scroll I'd like to see warp cudgel made more useful with a MUCH lower recast. Or do both. You can say I'd need to carry fewer cudgels, but they'd get used up at the same speed while using less inventory so same sales rate. Waystones should be AH'able to.



Echo Drops
Echo Drops (12)
Echo Drops (50)
Echo Drops (99)Seconded but the system AH needs an overhaul to allow listing like that.

Gaspee
03-15-2011, 07:25 AM
To make mine public right away: I wished Emp. Weapons EX items should become stackable. I don't care by pairs of 2, stacks of 12 or 99, but please.... I can wallpaper my Mog House with these things.

Absolutely +1.

Rambus
03-15-2011, 07:25 AM
what item i want to be stacked?

SOBEK SKINS!!!!!!!!!! i am buring 30 inv spaces cuz of helm problems, most likey they are just changing all 12 to 99 , FFXIV rpioff idea

Ezikiel
03-15-2011, 07:58 AM
How about crystals to 99 clusters stackable at all
jugpets to 99 petfood to 99
any food should be stackable except for things that effect a whole party.
prism powders and silent oils to 99 yes please
and just for laughs knock pebbles up to 99 as well maybe i would actually throw them for skill ups at low levels rather than dropping them.

Pretty much make anything that goes into basic crafting that is not logically bigger than a breadbox, or is consumable to 99. but that is just my 2 cents and a dream to make more space.

LIKES i been flaming about those for awhile

VxdragonxV
03-15-2011, 08:07 AM
I hope jug pets and pet food also get stacked to 99 as well. It takes up so much space to play BST the right way. Emp weapon items also needs stacks having to collect 50 items kills alot of space :)

Dubberrucky
03-15-2011, 08:17 AM
I would like to see everything that is/becomes stack-able have multiple stack sizes available.

ie:
On the Auction House under medicine you would find:
...
Echo Drops
Echo Drops (12)
Echo Drops (50)
Echo Drops (99)
...

This. A very nice solution to the debate between room and AH sell ability for consumables and craft supplies.

Eiyoko
03-15-2011, 08:31 AM
What about those ever-so-helpful CoP items? Like the shu'meyo salts and yellow liquids and whatnot? It would be pretty awesome if those stacked. You'd never have to worry about running short on them in case things get sticky in-battle or in case you lose and have to try again. We've all had that second one happen, right? Especially during the level cap days...

Linkzell
03-15-2011, 10:30 AM
OK! Lets talk about H.E.L.M. More so, lets talk Mining! Mining has always been the backbone of Smithing and Goldsmithing. So when talking about making Items stackable, how about ore! Now, ores themselves, should not be stackable, but I propose this:

Create an Item for each ore; "Copper Ore Sack" "Zinc Ore Sack" and "Iron Ore Sack" just to name a few. For example, it takes 12 zinc ore, 36 copper ore, and 12 fire crystals to make 1 stack of Bronze Ingots. That is 49 slots on your inventory just to make one stack of ingots. And that is saying you toss everything that does not make Bronze.

The items could resemble the "Water Tank" - an item that has "X" charges to dispense "X" items. But on top of that, make it where you can "Trade" items into it (Using the menu that the crystals use during a synthesis, for example). As you mine ore, you place it into the sack. And when the sack is full, its full. But you don't use your entire innovatory to do so! This item may be sold on the AH. That way when you go to buy ore, your not just buying singles. Not to mention, if you can make Bronze Ingots, but not high enough to make Iron, but you have a full "Iron Ore Sack" from mining in Zeruhn Mines, you could sell that for gil to make money to further your crafting or just sell to make gil, period.

This item could be bought from an NPC, crafted, or received from the Guilds somehow.

Jalonis
03-15-2011, 11:13 AM
OK! Lets talk about H.E.L.M. More so, lets talk Mining! Mining has always been the backbone of Smithing and Goldsmithing. So when talking about making Items stackable, how about ore! Now, ores themselves, should not be stackable, but I propose this:

Create an Item for each ore; "Copper Ore Sack" "Zinc Ore Sack" and "Iron Ore Sack" just to name a few. For example, it takes 12 zinc ore, 36 copper ore, and 12 fire crystals to make 1 stack of Bronze Ingots. That is 49 slots on your inventory just to make one stack of ingots. And that is saying you toss everything that does not make Bronze.

The items could resemble the "Water Tank" - an item that has "X" charges to dispense "X" items. But on top of that, make it where you can "Trade" items into it (Using the menu that the crystals use during a synthesis, for example). As you mine ore, you place it into the sack. And when the sack is full, its full. But you don't use your entire innovatory to do so! This item may be sold on the AH. That way when you go to buy ore, your not just buying singles. Not to mention, if you can make Bronze Ingots, but not high enough to make Iron, but you have a full "Iron Ore Sack" from mining in Zeruhn Mines, you could sell that for gil to make money to further your crafting or just sell to make gil, period.

This item could be bought from an NPC, crafted, or received from the Guilds somehow.

Look, I get that you wanted to be different.. but just make ore and logs stack.

Flunklesnarkin
03-15-2011, 11:16 AM
Empyrean upgrade items for sure

hides would be nice also.. leathercrafting takes so much space >_<

Linkzell
03-15-2011, 11:19 AM
Look, I get that you wanted to be different.. but just make ore and logs stack.

lmao. No. at lease logs get twine

Alhanelem
03-15-2011, 12:46 PM
Most of the commonly used consumables that stack 12 will probably go to 99. Perhaps some commonly used unstackables will stack to 12.

what would be awesome is if either
1) quivers stacked 99 or
2) ammo stacked 999

Kohana
03-15-2011, 12:58 PM
Ok maybe not stackable but something I've always hoped would be implemented: An Ammo Pouch. This would have Active and Inactive sections. Active would have slots like for NIN Tools when actively using NIN. Inactive would hold other ammo pieces the current job cannot use/equip. the 'Ammo Pouch' would be equipped in the 'Ammo' equipment slot. I would really love to see something like this.

Chaitea
03-15-2011, 06:37 PM
Oh yes please, ores and logs to stack. My inventory space would love you SE.

Effilil
03-15-2011, 06:50 PM
crafting items - yes, please
drinks of all types - yes please
meds (echos, powders, oils) to 99 - yes, please

other items...I don't know...I agree with pet foods/jugs though

they won't have to increase crafting yeilds....arrowheads and fletchings only make 6 per synth, and they stack to 99...crafter will just have to do more synths to make a stack

Seriha
03-15-2011, 07:27 PM
As an alchemist, potentially having to do 45+ synths of something like Echo Drops to make myself a stack to sell is not my idea of fun. That's at least a half hour of straight synthing for presumably meager profit as the need to buy 99 will be far less frequent than a few stacks of 12 if you know you'll be fighting some silence-happy critters. Yield increases should also accompany such an update.

Otherwise, stacking ore, lumber, all fish, empyrean items, clusters (with an option to cluster crystals from 12), and some medicines is all good. I'd levy changing the Warp Cudgel cooldown timer to 15s instead of tweaking scrolls, though. Cudgels for retrace wouldn't be bad, either. Oh, and tweak the various synergy warp earrings to lower timers, too.

Zarabi
03-15-2011, 10:09 PM
Linkshells! :) lol. (i know its not possible, honestly, they should be made Key Items.)

Kirana
03-15-2011, 10:26 PM
As an alchemist, potentially having to do 45+ synths of something like Echo Drops to make myself a stack to sell is not my idea of fun. That's at least a half hour of straight synthing for presumably meager profit as the need to buy 99 will be far less frequent than a few stacks of 12 if you know you'll be fighting some silence-happy critters. Yield increases should also accompany such an update.

I actually think the demand for a full 99 stack of meds would be quite high. You would also be forcing players to buy your merchandise in bulk. Not to mention, you could fit way more profit onto the 7 AH slots this way. The argument of having to craft more doesn't make much sense to me. Even if you don't want to craft all 99 in one sitting, you could save up to 99 from multiple crafting sessions before selling, and in the end you make the same profits.

Edit: I also agree that synthesis materials in general should be made stackable. Crystals should stack to 99, materials that do not stack currently should stack to 12 at least (ex: flour for cooking).

Kitheren
03-15-2011, 10:51 PM
Those darn pixies for the Staff Trial (the name is eluding me... cure potency 22% one). That took H O U R S to finish. My husband killed the Yagudo, I took the pixies. Recall - Pash, run to Grauberg, trade pixie... Recall - Meriph, repeat. So annoying. I lost a lot of sleep over that. I'd settle for an increase in the amount if they could just stack. But I already have my completed staff so I guess I personally wouldn't be affected by any changes to it. But my friends would be.

And I wanna get rid of these stupid Kindred Crests and the High ones or whatever. I am sure they will have some use or more of one soon but they are taking up a lot of space. Why can't Shami just store them?

Ezikiel
03-16-2011, 12:00 AM
all stackable items if stackable should be to 99 i mean come on why stop at 12 what was the purpose of that? other than to piss us off and take up space why do i have 3 stax of 12 echo drops

Jibian
03-16-2011, 12:10 AM
All types of synth mats should be stacked to 99. ores and logs

Samunai
03-16-2011, 12:17 AM
Absolutely +1.

YUSSS :D yea im totally for the empy shit ;)

Kagato
03-16-2011, 12:43 AM
Rare items only.




What?

Ezikiel
03-16-2011, 12:52 AM
ZOMG if i have 99 jugs on nazana i would never leave abyssea i would take 20 stax of 99 pet eta biscuits and just go insane

annewandering
03-16-2011, 12:59 AM
I wish that the mog sack, locker etc would have the possibility of auto sort. For crafting it would be wonderful if we could have bigger stacks. I dont know why logs couldnt be stacked. Making something like shihei takes a lot of room just to get started. Its a royal pain. I have a mule just to hold shihei materials. Just to make a few toolbags is daunting for space especially since the new abyssea gear and items takes so much room.
Making linkshells key items would be lovely. :D It would have to be done a bit differently or you would have all your pearls showing in the linkshell list every time you went to the selection menu. It would also have to have a delete feature both for you and for the sackholders to bust. MIght just be too much work.

Kavik
03-16-2011, 01:34 AM
Since i have been crafting recently... (7 yr player just now crafting, i suck i kno ><) i wholeheartedly agree with crystals stacking to 99 and perhaps clusters to 12? i HATE having to carry around 7 or 8 inventory spaces while i'm trying to get none-stackable mats (currently goblin/moblin/bugbear masks) i end up throwing something away because i accidently fill up my inventory. Consequently, it would be nice if the afore mentioned masks could be stackable, you can stack hats in real life if you fold them properly so why not the masks?

Kohana
03-16-2011, 02:20 AM
Since i have been crafting recently... (7 yr player just now crafting, i suck i kno ><) i wholeheartedly agree with crystals stacking to 99 and perhaps clusters to 12? i HATE having to carry around 7 or 8 inventory spaces while i'm trying to get none-stackable mats (currently goblin/moblin/bugbear masks) i end up throwing something away because i accidently fill up my inventory. Consequently, it would be nice if the afore mentioned masks could be stackable, you can stack hats in real life if you fold them properly so why not the masks?

lol no you don't suck. I been playing for about 10 years...and just started to level mine as well >.>
But omg yes! stacking those masks, and beetle shells, hides, etc would be soooo nice! with all the equipment needed for jobs, there seems no room for synth mats. ( I actively use 3 mage jobs, 2-3 dd jobs, and am attempting to low equip level another mage job... so umm ya ><) Between gear, trial weaps,...seals...crests... etc, having mats stack that currently do not stack would be great! (would love to finally get at least ONE craft to 60...lol)

Alistaire
03-16-2011, 02:22 AM
Would it really be that hard or horrible to just make every non-rare or augmentable item stack?

kaht
03-16-2011, 02:27 AM
As much as I'd love to be able to stack grimmonites (and would actually consider selling them at the AH instead of npc'ing them all), I understand why large fish can't stack. It would be impossible to maintain a large fish's size and weight if it was stackable. Still, it sure would save me a lot of inventory issues when I'm fishing in SSG if they did stack.

GERM
03-16-2011, 02:43 AM
in just the opposite I think stacks of geodes should be decreased to 12.. its a lot easier to get 12 geodes and sell them on the AH then getting 15 and have to single sell each.. and buying 2 stacks for weapon upgrade is more feasable then buying 99 and selling 70+

Seriha
03-16-2011, 09:50 AM
I actually think the demand for a full 99 stack of meds would be quite high. You would also be forcing players to buy your merchandise in bulk. Not to mention, you could fit way more profit onto the 7 AH slots this way. The argument of having to craft more doesn't make much sense to me. Even if you don't want to craft all 99 in one sitting, you could save up to 99 from multiple crafting sessions before selling, and in the end you make the same profits.

The market will be good initially, but you'll be looking at needing at least 45 Honey, Sage, and Distilled Water, and crystals. I don't believe people farming Honey or crystals will match up, and from the server I'm on that's about 416g per Honey while the NPC cost of Sage is around 166g. Throw in the water and the crystal at 150g and you're looking at 732g per synth. Building a stack of 99 will run you 32,940g at 45 synths. More realistically, I'm going to say you'll need 60 synths to do it, so that becomes 43,920g. Keep in mind there are NPCs that effectively ceiling the value of Echo Drops (~832g). The AH cost may exceed them from time to time, but when that number goes too far past, people will either divert to the NPCs or you'll get people buying from the NPC and relisting to make their own money for nothing.

In general, the medicine market is terribly volatile when it comes to Echo Drops, Silent Oil, and Prism Powder. It only takes one person to start a spree of undercuts. We're past the days of ToAU where imps are one of the EXP mobs of choice. People will not be chugging Echo Drops in the extreme that once you get past the initial post-patch sales, you'll be seeing more than a couple stacks a day selling. When things start selling slow, people start getting more willing to unload at a cheaper price just to recover their investment. At 10k for a stack of 12, a drop is a whopping 13g profit. Do you see people willing to pay 85k or more for a stack of drops if you want at least 100g profit per? I don't. The moment that drops to under 73k, you're losing money. You'd be better off NPCing Holy Waters at like 350g per where every HQ is a guaranteed, instant profit.

Basically you'd need to triple synth yields and third NPC resale costs for the affected to put things back into reasonable time investments. Even then, profits will be paper thin.

Ezikiel
03-16-2011, 11:35 AM
if they change the stack amount on items they will also change the yield to match they have done it before

Seriha
03-16-2011, 03:52 PM
Not exactly. Bolt heads were changed from 12 to 99, for example, but the synths are still 6/8/10/12. Since a lot of these are multi-skill synths, HQs are also more difficult to come by.

Tsukino_Kaji
03-16-2011, 03:54 PM
Everything.

Sagian
03-16-2011, 04:19 PM
All types of synth mats should be stacked to 99. ores and logs

^ This. Raw materials should be stackable to at least 12, though 99 might be pushing it.

Flunklesnarkin
03-16-2011, 04:26 PM
I think 12 is fine.. 99 would be too much for some items.. and make it more difficult to sell on the AH

One example is its hard to sell geodes on the AH as is because you either sell them one at a time or wait forever to make a stack of 99

My AH slots are valuable.. i can't afford to sell one thing at a time >_<

an option to sell 12 or 99 would be nice but i'm not sure if that is even possible.

Ezikiel
03-16-2011, 10:03 PM
Not exactly. Bolt heads were changed from 12 to 99, for example, but the synths are still 6/8/10/12. Since a lot of these are multi-skill synths, HQs are also more difficult to come by.

TY for the info i did not know that

Samunai
03-17-2011, 02:47 AM
i hope ppl from SQEX actually read this and take stuff in consideration _(._.)_ ....

ffxkenshin
03-17-2011, 03:43 AM
I would hope to see Abyssea's temp item to be stack-able >.> all too often we get good temp item from gold chest and we already got it, and we reluctant to use the good temp item (like revitalizer, megaelixir, etc) b/c we afraid there may be a more "needed" situation for them

(of course i know the temp item are tmp/rare/ex, i'm saying don't make them rare so we can hold more and stackable!)

ffxkenshin
03-17-2011, 03:51 AM
I didn't read everything in this thread, so if someone already suggested it, great

w/ all the concern about AH sales, how about if we just keep the old 12-stackable sell-able at 12 a stack, but also allow for 99-stackable sells. AND keep the craft recipe the same quantity of yield. So for example:

in AH
Echo Drop
Echo Drop(12)
Echo Drop(99)

hiko
03-17-2011, 04:07 AM
==>3h food!

Dallas
03-17-2011, 04:19 AM
One more vote for Emp items. I have over 40 clogging up my safe right now. Each of those represents a vendored low-level piece of equipment.

Sylvane
03-17-2011, 04:34 PM
i hope ppl from SQEX actually read this and take stuff in consideration _(._.)_ ....

I hope they read this stuff and disregard 95% of it too. Some ideas are good, but seriously, I hope they use common sense when they listen to the vocal minorities.

Samunai
03-19-2011, 09:05 PM
I hope they read this stuff and disregard 95% of it too. Some ideas are good, but seriously, I hope they use common sense when they listen to the vocal minorities.

ofc most of just will take too much but i do think making hides etc stackable is very nice for crafters. I am a cloth crafter (not too high yet) and i like the idea to be able to stack all my threads and cloths stack :D would be even nicer for some synth to make them stack up to 99 :o

i like to see alot of peoples ideas. medicines are quite nice too bc i hate to bring more than one stack of echo drops to an event. and to know if i do take ONE stack, sometimes i run out of it in 1 fight @.@ thats annoying =(

and good to hear some emp. weapon people think the same about the 2nd / 3rd stage items to be annoyingly NOT stackable and wallpapering ur MH >.<'
i think the need is highest in emp weapons and craft items imo. Even tho people dont make those emp weapons, if they are stackable ppl can get some 'lost and tossing anyways' ...uh sobek hides etc to be kept and they can consider themselves if they want to actually start making an emp weapon after having so x many drops... It should not be a 100% decision up front of the trial like; will I be able to/ shall i get so many items? even knowing they wont stack? ; i hope SE makes them stackable so people can think with a few hides in their possession or helms or w/e u need if they want to start the trial or not. Makes a lot things easier ^.~ i think for any of us :D

Auriga
03-20-2011, 05:07 AM
Lets just be done with it an make all the non-stackable items go to x12 an the
ones at x12 that'd benefit from x99 be set as such.

This is meant for "items" not weapons, gear, an such. So lets not blow this out of proportion.

Flunklesnarkin
03-20-2011, 05:08 AM
I wish taru were stackable.. they are always getting in the way and i'm tripping over them :\

Bigtop
03-20-2011, 05:54 AM
I think all items that are projectiles i.e. arrows should be stackable for some reason SE won't allow elemental arrows to be bundled like all others and whats up with cannon shells only being up to 12 only and not bundle capable either.

I for one would like to see all the items that are not stackable currently made stackable, I am confident this isn't to hard for Se to accomplish, since it would be just a matter of cutting and pasting the actual preexisting written program and chaining the names. This fact has annoyed me for years, because I do allot of farming and have to strip down to near nothing just to fill my inventory with none stackable items for crafting. Not that many still craft, I do just to break up my time from going Abyssea blind.

I also forgot to mention I do have the current maximum storage slots available for farming.

Flunklesnarkin
03-20-2011, 05:59 AM
I wonder if they would rework the leathercraft / woodworking / smithing guilds to sell stacks of hides / logs / ores....

Bigtop
03-20-2011, 06:24 AM
I wonder if they would rework the leathercraft / woodworking / smithing guilds to sell stacks of hides / logs / ores....
I would love to see this added.

Tsukino_Kaji
03-20-2011, 06:58 AM
Everything.

TimeMage
03-20-2011, 08:34 AM
Automaton Oils from 12 to 99 would be awesome.

Tsukino_Kaji
03-20-2011, 08:42 AM
Automaton Oils from 12 to 99 would be awesome.PUPs realy use that many?

TimeMage
03-20-2011, 08:50 AM
It's a matter of convenience, more than necessity. Just a commodity, but would give me 2-3 inv spaces used now with extra stacks of oils.

Cupofnoodles
03-20-2011, 12:19 PM
Tier 1 Emp weapon items >.>

if they dont have a trial attached to them

Dmer
03-20-2011, 12:44 PM
I wish taru were stackable.. they are always getting in the way and i'm tripping over them :\

If you stack them they turn into Elvaans.
Tarus are simply Elvaan bobble-heads.

Alderin
03-20-2011, 02:26 PM
Logs for WW should be 12x
Flour (and every other damn cooking mat that isn't stackable) should be 12x
Crystals to 99
Clusters to 12

Yeah of course Empy upgrades.

Samunai
03-20-2011, 09:03 PM
PUPs realy use that many?

I dont bc i dont have the space, i wish i could tho, saves a lot of trouble on some enemies (AoE shit stuff =( )

Samunai
03-20-2011, 09:08 PM
Tier 1 Emp weapon items >.>


if they dont have a trial attached to them

the problem is the 2nd and 3rd tier items. U get them along doing shit in abyssea, by getting +2's or doing zones bosses for ur ls etc. etc. And u just get running over by THEM, tier 1 ain't the problem bc its 'easy' to get there (the first trial where u need 50x items) and give them to the crate in jeuno. that is just a matter of running around. But u cant already give so many items for the trial AFTER it, the 2nd and 3rd tier. I had to let some tier 3 items 'drop' to other people who don't care about the items bc i just simply didn't had room for it (and i really have max on all spaces).

To generalize the idea to stack up empy weapons it maybe easier for SE to implement a good system for it, so they don't 'forget' or 'miss' out an item being tier 2 or 3.

Samunai
03-20-2011, 09:14 PM
or maybe a better idea:

People who have started an empy weapon and are on trial 1 of the 50x items, just CAN'T do anything else after it's completed to do trial 2 x50items and then trial 3 x75 items, right? Well if the moogle can just be nice enough, bc it knows we don't go on an other path after one is done, to make us 'give' our tier 1 to tier 3 items to the crate already, regardless on which of the 3 we are, then we can already 'work' on the trials ahead without loosing time or space,.... maybe an idea? then we don't have to make them stackable if that is too much work =)

staley
03-20-2011, 09:34 PM
Please all Empyrean weapon items, thankyou ^^

Samunai
03-20-2011, 10:19 PM
hehe thats right :D ^.^'