View Full Version : I know I'm greedy...
Ezikiel
03-15-2011, 02:47 AM
Give us a 4th lunar abyssite LOL blast away trolls
Runespider
03-15-2011, 03:05 AM
4? I would accept nothing less than 5. I need my power to be over 9000!
Ezikiel
03-15-2011, 03:08 AM
LOL i really do want a 4th or 5th lunar so i can be uberawesomeimmortal
JagerForrester
03-15-2011, 03:25 AM
Does being too powerful make us power hungry? I'm gonna ask Joachim for my next lunar abyssite with crazy eyes and a mad dog mouth.
Lushipur
03-15-2011, 03:50 AM
atma of apocalypse and savior should be always active and not counting towards the 3 lunar count XD
Dazusu
03-15-2011, 05:13 AM
Give us a 4th lunar abyssite LOL blast away trolls
This is just asking for a flaming <_<
Easy game is easy!
Give us a 4th lunar abyssite LOL blast away trolls
not unless they add some easier navigation of that menu, 6 atma picks is bad enough with two toons.
Hoshi
03-15-2011, 05:51 AM
4th lunar abyssite!!! That would be awesome. Make it insanely hard to obtain... ^_^
Rambus
03-15-2011, 06:22 AM
4th lunar abyssite!!! That would be awesome. Make it insanely hard to obtain... ^_^
I would not get it then, whats the point? make easy mode easier?
Ezikiel
03-15-2011, 07:35 AM
I would not get it then, whats the point? make easy mode easier?
LOL love his one he wouldn't get it.
If you could would you give back the other 3, or just stop using ATMA? no? well you may as well get the 4th.
Malamasala
03-15-2011, 07:37 AM
This is my dream. Three just isn't enough with all the fun combinations that is around.
Rosalie
03-15-2011, 08:37 AM
screw that, turn them Atma ALL on at once!!!! MUAHAHHAHAHAHA!!!!!!!!!!
Ezikiel
03-15-2011, 08:58 AM
screw that, turn them Atma ALL on at once!!!! MUAHAHHAHAHAHA!!!!!!!!!!
like they do for the moogle power thing for like a week have all atmas active
Zarchery
03-15-2011, 09:03 AM
Why stop at 4? There are like 100 atmas out there.
Hoshi
03-15-2011, 10:35 AM
lol my idea was make a 4th lunar abyssite available but make it so hard to obtain that no one gets it :x but i'm probably odd in that i find the game more fun when there's things i can work towards but can't obtain immediately (if ever).
Ezikiel
03-15-2011, 10:38 AM
Why stop at 4? There are like 100 atmas out there.
be nice if like brew u can spend 200k curor and select activate every atma i own :D
TullemoreAsuraFFXI
03-15-2011, 01:24 PM
screw that, turn them Atma ALL on at once!!!! MUAHAHHAHAHAHA!!!!!!!!!!
I love this idea, but additionally SE would have to DRASTICALLY increase the difficulty presented by the hoards of abyssean foes.
Dazusu
03-15-2011, 08:12 PM
SE would have to DRASTICALLY increase the difficulty presented by the hoards of abyssean foes.
They need to do that now with only 3 Atmas. By about 5 fold.
Frost
03-15-2011, 08:27 PM
If anyone needed proof Charlie Sheen Plays FFXI here it is.
Laotzu
03-16-2011, 11:47 PM
not unless they add some easier navigation of that menu, 6 atma picks is bad enough with two toons.
Loir... your sig has scarred me mentally, I can no longer masturbate because I keep imagining the fuzzy haired dude watching me...
On topic, we need atma that gives Primeval brew status for the whole time we're in Abyssea!
Ezikiel
03-17-2011, 12:10 AM
Ok if you had 4 lunars whats atmas would you tack on? what job would you put them on?
BST
Razed Ruins for DMG
Sea Daughter for REGEN 30 and regain 5/tick
Omipotent for more DEX and the haste will negate slow on Sea daughter
Apoc because i full time it anyway
Alistaire
03-17-2011, 12:17 AM
If anyone needed proof Charlie Sheen Plays FFXI here it is.
This post made reading the rest of this worthwhile.
Boniant
03-18-2011, 11:09 AM
you could have like 5 or 6 atma slots and have atma that takes up more than 1 slot depending on its buffs? that would be neat
Rambus
03-18-2011, 09:00 PM
4th lunar abyssite!!! That would be awesome. Make it insanely hard to obtain... ^_^
I would not get it then, whats the point? make easy mode easier?
LOL love his one he wouldn't get it.
If you could would you give back the other 3, or just stop using ATMA? no? well you may as well get the 4th.
I was pokin fun at the bold
I would not mind a 4th due to the preer preasure of fulltiming Apoc, but I do draw lines of obainabiliy and outcome.
if it is something i pay 500 000 cour for why not? if it something like getting a relic or something then no.
Orenwald
03-18-2011, 09:46 PM
how about instead of a 4th lunar, they just turn Atma of the Apocalypse into Abyssite of the Apocalypse :D
LeaderofAtlantis
03-18-2011, 09:49 PM
I wouldn't be opposed to the idea of a 4th Lunar Abyssite, but only because Abyssea is basically "What if you could use a Game Shark on FFXI?" except that we have to earn "the codes" (meaning Atma and Abyssite) that change us into Gods. It's fun and all for those zones, but I hope from here on out, they return to the creativity and challenges of what Absolute Virtue and Pandemonium Warden used to be. I don't necessarily want 18+ hour marathon battles (actually, I know I don't), but having monsters that take teamwork and skill (not zerging) to beat would be great.
I remember how much fun it was to figure out how to beat Ouryu in the mission battle during the era of level caps with me tanking as THF/WAR. Yes, I know I can make the game that challenging for myself, but it cheapens me getting the reward that way when anyone else can get the same reward by say, just brewing the monster down. I mean, with a Brew, you could probably solo Vrtra and everything in his room without breaking a sweat on most jobs.
Easy mode is fun, but I hope it stays contained to Abyssea.
Ezikiel
03-18-2011, 10:01 PM
I wouldn't be opposed to the idea of a 4th Lunar Abyssite, but only because Abyssea is basically "What if you could use a Game Shark on FFXI?" except that we have to earn "the codes" (meaning Atma and Abyssite) that change us into Gods. It's fun and all for those zones, but I hope from here on out, they return to the creativity and challenges of what Absolute Virtue and Pandemonium Warden used to be. I don't necessarily want 18+ hour marathon battles (actually, I know I don't), but having monsters that take teamwork and skill (not zerging) to beat would be great.
I remember how much fun it was to figure out how to beat Ouryu in the mission battle during the era of level caps with me tanking as THF/WAR. Yes, I know I can make the game that challenging for myself, but it cheapens me getting the reward that way when anyone else can get the same reward by say, just brewing the monster down. I mean, with a Brew, you could probably solo Vrtra and everything in his room without breaking a sweat on most jobs.
Easy mode is fun, but I hope it stays contained to Abyssea.
This makes sense love the GameShark reference
Rambus
03-19-2011, 03:09 AM
I wouldn't be opposed to the idea of a 4th Lunar Abyssite, but only because Abyssea is basically "What if you could use a Game Shark on FFXI?" except that we have to earn "the codes" (meaning Atma and Abyssite) that change us into Gods. It's fun and all for those zones, but I hope from here on out, they return to the creativity and challenges of what Absolute Virtue and Pandemonium Warden used to be. I don't necessarily want 18+ hour marathon battles (actually, I know I don't), but having monsters that take teamwork and skill (not zerging) to beat would be great.
I remember how much fun it was to figure out how to beat Ouryu in the mission battle during the era of level caps with me tanking as THF/WAR. Yes, I know I can make the game that challenging for myself, but it cheapens me getting the reward that way when anyone else can get the same reward by say, just brewing the monster down. I mean, with a Brew, you could probably solo Vrtra and everything in his room without breaking a sweat on most jobs.
Easy mode is fun, but I hope it stays contained to Abyssea.
Like this:
http://www.youtube.com/watch?v=MWtmr2Lz2_0
how about instead of a 4th lunar, they just turn Atma of the Apocalypse into Abyssite of the Apocalypse :D
I can agree on that
Malamasala
03-19-2011, 03:32 AM
Easy mode is fun, but I hope it stays contained to Abyssea.
Luckily it isn't easy mode for me. I could probably take another 2 atmas for a total of 5 before it starts to become possible to relax during a NM solo.
JagerForrester
03-19-2011, 03:39 AM
Like this:
http://www.youtube.com/watch?v=MWtmr2Lz2_0
Now that's funny
Rambus
03-21-2011, 12:09 AM
Now that's funny
Too bad we do not use ES sleep rotations anymore, might of changed my ES sleep to honor that BLM.
Luckily it isn't easy mode for me. I could probably take another 2 atmas for a total of 5 before it starts to become possible to relax during a NM solo.
good point, I want 8 so NMs can not hit me on any job.
why is NM soloing only for nin thf or dnc? ;;
chrism
03-21-2011, 02:56 AM
Don't make the game easier than what they've already made easier for us all... They already let players go from 30 to 90 now because of abyssea and give us atmas and abyssites to make us even more powerful.. leave it as is.. the only thing that needs changing is the ??? POP time on certain NM inside Abyssea.
DrDelicious
03-21-2011, 05:29 AM
ive said this many times, just griping mostly, that i want/need a 4th lunar. but honestly, its not needed. were already way too powerful inside abyssea as is. and this is just my thing, but i never use apoc. its a wasted slot for me, since i duobox and usually have my 2nd on whm or rdm, so RR isnt really an issue for me.
and the other stats on it, quickcast and TA(?), quickcast i actually dislike, if it was more of a conscious decision to quickcast is 1 thing, but the randomness of it annoys me. i mean, its good, but not needed to fulltime/make an abyssite. oh god, i would be pissed if it was made into an abyssite and fulltimed. and im not crapping on the idea, if you like that atma rock on, but not everyone does.
Rambus
03-21-2011, 05:51 AM
ive said this many times, just griping mostly, that i want/need a 4th lunar. but honestly, its not needed. were already way too powerful inside abyssea as is. and this is just my thing, but i never use apoc. its a wasted slot for me, since i duobox and usually have my 2nd on whm or rdm, so RR isnt really an issue for me.
and the other stats on it, quickcast and TA(?), quickcast i actually dislike, if it was more of a conscious decision to quickcast is 1 thing, but the randomness of it annoys me. i mean, its good, but not needed to fulltime/make an abyssite. oh god, i would be pissed if it was made into an abyssite and fulltimed. and im not crapping on the idea, if you like that atma rock on, but not everyone does.
just the RR effect..
so much preasure to use it
DrDelicious
03-21-2011, 05:54 AM
just the RR effect..
so much preasure to use it
yeah, well, i dont bow to peer pressure lol. but i know thats why 90% of people use it. but if RR is the main concern, why not just make a crouer buff that gives us RR then? or something like that? wouldnt be too hard, and it would free up an atma slot for most of you :D slightly off topic, but that would alleviate the NEED to equip apoc and give you a RR if you wanted. win freakin win
Judge
03-22-2011, 04:16 PM
would be nice to have a 4th questable lunar that only works OUTSIDE of abyssea.. letting you take some strength back into normal mob fights. After slaughtering IT mobs with autofight/afk .. its a bit of a joykill when an EM mob can rock my neck backwards outside of abyssea.
Septimus
03-22-2011, 05:30 PM
I wouldn't be opposed to the idea of a 4th Lunar Abyssite, but only because Abyssea is basically "What if you could use a Game Shark on FFXI?" except that we have to earn "the codes" (meaning Atma and Abyssite) that change us into Gods. It's fun and all for those zones, but I hope from here on out, they return to the creativity and challenges of what Absolute Virtue and Pandemonium Warden used to be. I don't necessarily want 18+ hour marathon battles (actually, I know I don't), but having monsters that take teamwork and skill (not zerging) to beat would be great.
I remember how much fun it was to figure out how to beat Ouryu in the mission battle during the era of level caps with me tanking as THF/WAR. Yes, I know I can make the game that challenging for myself, but it cheapens me getting the reward that way when anyone else can get the same reward by say, just brewing the monster down. I mean, with a Brew, you could probably solo Vrtra and everything in his room without breaking a sweat on most jobs.
Easy mode is fun, but I hope it stays contained to Abyssea.
People have such rose-colored glasses when it comes to CoP. Remember when you had to buy over-priced gear for level capped missions? Remember when the portals in the Promy zones were only active for 30 seconds and Strays kept popping to interrupt you from entering? Remember when they completely nerfed Ranger and a good quarter of the player base just quit the game? Remember when the drop rate for the pops to get Jailer of Prudence, Justice, Hope, and Love was only 25%? Remember when Jailer of Love was completely unbeatable because it would regen 10% of its HP back every 3 seconds? Remember when Absolute Virtue wouldn't even spawn half of the time after you beat Jailer of Love? I certainly remember all of that and there is a whole lot more that I have worked very hard to repress from that time. Level cap was one of the worst ideas that S-E ever came up with, "Congratulations on all of the grinding that you put into your job, now for no apparent reason you are stuck at a noob level in a zone filled with true sight monsters meaning that they will be completely empty when no one is doing missions." Trying to Metal Gear your way though a zone is really thrilling the first few times you do it, but it gets very tiresome after a dozen or so missions. It has nothing to do with skill, it is merely an inconvenience.
As someone who has beat nearly every HNM in this game, I can tell you that AV and PW are not examples of good game design, they are examples of sadism. That 18+ hour fight it an essential part of those monsters because someone in the dev team decided that is how you are supposed to fight them; the only reason that they were changed is because of the storm of bad publicity that the game received. Did you actually fight either of them at 75 before they were nerfed? They were nightmares of XP loss and futility.
Given this history of this game, I say long live Abyssea and long live easy mode. I guarantee that anyone who picks up FFXI after playing pretty much any MMO out there will scratch their heads at the purported "ease" of this game.
DrDelicious
03-23-2011, 02:51 AM
Given this history of this game, I say long live Abyssea and long live easy mode. I guarantee that anyone who picks up FFXI after playing pretty much any MMO out there will scratch their heads at the purported "ease" of this game.
well since now all someone has to do is solo to 30 and leech til 90, id say thats pretty easy. and anyone who would just join fxi would probably scratch their heads at the fact the devs cut 1/2 of the game out with that loophole.
Septimus
03-23-2011, 06:59 AM
well since now all someone has to do is solo to 30 and leech til 90, id say thats pretty easy. and anyone who would just join fxi would probably scratch their heads at the fact the devs cut 1/2 of the game out with that loophole.
Because as a new player you would have the gil to buy the gear to solo to 30 and the connections to leach to 90? Especially considering the games that you can just solo to the level cap in a way that isn't as heinous as soloing in this game.
Malamasala
03-23-2011, 08:35 AM
well since now all someone has to do is solo to 30 and leech til 90, id say thats pretty easy. and anyone who would just join fxi would probably scratch their heads at the fact the devs cut 1/2 of the game out with that loophole.
Try playing Diablo 2? That game has cut out everything except Baal fight, and you are supposed to repeat that until you got all uniques you want and are level 90 to do PvP. FFXI is still filled with tons of things to do that people haven't butchered yet with their fast ways.