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View Full Version : [dev 1065] Relic/Mythic/Empyrean 99 step 2 Trails unrealistic



Zumi
01-14-2012, 06:35 AM
Currently on the test server the requirements for getting a Relic, Mythic or Empyrean weapon to 99 with the afterglow effect are as follows:

Empyrean 99 (afterglow) = 3000 Riftdross or Riftcinder (depending on weapon) from Jeuno Tier 6 Voidwatch NM Ig-Alima or Botulus Rex
Relic 99 (afterglow) = 1000 vials of Umbral Marrow from Arch Dynamis Lord
Mythic 99 (afterglow) = 500 chunks of Mulcibar's Scoria from Pandemonium Warden

Going to break these down into the time it requires to complete each one.

Empyrean Weapons
Tier 6 Jeuno VW assuming someone in your alliance of 18 gets one of the these drops and everyone agrees to give it to you. I will assume each fight takes 30 min waiting due to the fact each fight takes little under 30 with waiting on weakness / loot distribution. We are in for 3000 fights.

3000 x 30min = 90,000 minutes
There are 1440 min in a real life day
90,000 min / 1440 min = 62.5 days of playing FFXI
So to finish this trail it would take 62.5 days or 1500 hours of playing FFXI.

Now then I can finish this faster if I buy more Riftdross or Riftcinder from other people who do these and people do VW sometimes for scrolls other weapon drops ect so yea I could buy a lot if I am rich with gil too speed this up.

Relic Weapons
I need to kill Arch Dynamis Lord 1000 times for 1000 Umbral Marrow this is no easy task because he often takes 18 people to kill and also requires the use of 2 hour abilities to beat most notably a Summoner's Perfect Defense. I am limited to 1, 2 hour dynamis run per day

If I have 18 people to help me do my weapon it will take them 1000 real life days of doing Dynamis and about 2000 hours of playing FFXI

2000 hours of playing FFXI spread out over 1000 days. We are talking at least 3 years of playing FFXI doing dynamis every day having 17 other people helping you finish your weapon. (A bit unrealistic I believe) Relic weapon users won't have the luxury of buying any Umbral Marrow because nobody farms Arch Dynamis Lord since his other drops are not very sought after.

Mythic Weapons
This is probably the hardest quest out of the 3 and most unrealistic to do.

I need Zeni for Pandemonium Warden pops and lots of it

At the best prices possible I need 71000 Zeni to pop PW + 1500 for Tier 4 island travel - plus the time needed to kill 30 NMs PW would be the 31st

If I can trade plates for Zeni every hour on the hour 24/7 I can get about 19200 Zeni per real life day. Get about 800 zeni with good plates per day. FFXI only lets you trade plates ever game day keep in mind.

Time for some math:
(72500 * 500) = 36,250,000 Zeni

36,250,000 Zeni / 19200 Zeni = 1888.02 days

About 5.2 years of playing FFXI 24 hours a day / 7 days week doing nothing but ZNM and trading plates to finish. But lets be realistic here you can't play FFXI 24 hours a day 7 days a week. You need to sleep and work whatever. So lets say you can play 12 hours a day, that is about 10.5 years to finish your Mythic weapon to 99 with afterglow. Like relic users, mythic users have no option of buying their items as Pandemonium Warden has outdated and obsolete items so players do not try to kill this NM anymore.

I ask you SE devs did you even think about this when you added this trial? Will your game FFXI even be online in 10 years still? This is not just unrealistic its insulting to your players.

Final Analysis
Empyrean Weapons 99 with afterglow - Someone with a lot of gil could realistic finish in a year. A good linkshell thats dedicated to doing a lot of void watch probably take around a year to finish too since it takes about 62 days of play time for 1 weapon. However this also this could lead to someone who buys massive amounts of gil from RMT sites to finish this quest. Hurting everyone else in the process because they will buy everything at higher prices.

Relic weapons 99 with afterglow- Nobody will probably do this because it takes 3 years of doing dynamis every day with 18 people to finish 1 weapon

Mythic weapons 99 with afterglow - Nobody in their right mind would even attempt this. In a 10 years time you will see 0 finished since it takes slightly over that amount of time to do 1.

Nervosa
01-14-2012, 07:08 AM
Don't forget afterglow effect is pointless.
Clearly the want everyone to quit and move to 14.

Yoky
01-14-2012, 07:43 AM
I say Mythic 99 in 6 months. Cause I knew quite a few people whose LS's have already gotten a jump on Zeni farming and building PW pops. Can't do everything Alone.

Graywind
01-14-2012, 07:45 AM
The Afterglow additions are designed to be more difficult to obtain, be there more for the dedicated player player base. I agree 100% that the trials are unrealistic in the amount of time to do them, especially the mythic paths. I feel if they augment the system where people will be able obtain the sought effect after 40-60 days of added game play total that would make the most sense. It would provided that rarity aspect that is sought after by SE while also providing a meaningful weapon that not everyone can obtain.

Zumi
01-14-2012, 08:10 AM
I say Mythic 99 in 6 months. Cause I knew quite a few people whose LS's have already gotten a jump on Zeni farming and building PW pops. Can't do everything Alone.

No way anyone would finish 6 months. Prove how this is possible with math. How many helpers how many hours are each going to spend per day on this? I can tell you how long it would take.

Because if you have helpers they aren't going to spend every waking moment farming plates / trading / killing znm.

Crysten
01-14-2012, 08:32 AM
To the development team:

Do you guys simply just sit around throwing random numbers at a dartboard when you discuss these trials, or do you actually take the time to play the game, figure out the man hours and resources needed to complete these trials and plan a realistic idea around that? We think you're doing the former.

Stop giving us updates about how we should play the game and how you want the game to be played, and stop being so bloody stupid when we give you this kind of feedback.

Kindest regards

The Playerbase

Zarchery
01-14-2012, 09:08 AM
It is absurd, but it's optional. You folks act like this Tanaka fella kidnapped your family and is holding them ransom in exchange for the items required for these trials. Even if you don't do this, you've still got an awesome weapon and the pride that you worked hard for it.

macross
01-14-2012, 09:36 AM
there's no way you can do 500 pw in 6 months. The more pop you buy the higher the price goes up. It will end up costing more unless you perfectly stagger the purchases every day, and no one else buys any pops as well.

If you got a full ls all dedicated to helping one person then I applaud you.

1000 ADL lol? thats minimum 3 years of dynamis every day, without losing once.

Riftdross? you are lucky to get one per fight. More like 1 every few fights. 3000 of them, gtfo. Unless they start dropping off other stuff, forget that trial. Though out of the 3, the empy path likely the easiest and only feasible one.

Ecoop
01-14-2012, 12:36 PM
1000 items from ADL... hmm... realizing i must farm the ADL tome pops and then fight him every day. It is honestly funny that you think this could be done in 3 years. No way anyone in this game has 17 friends to help out with this every day, nor would you be lucky to get to farm the items and expect your friends to forgo their dynamis experience for such a long time in one zone.
No matter how much you do things over and over in this game you have to look at these quest and realize they are almost hopeless to obtain (or you actually have not social life at all). All three quest are complete waste of time and the biggest proposed time sinks ever. Side note, who the hell wants to only farm zeni and do those stupid NMs that drop crap items non stop for such a long time. Talk about getting the player base less interested in a game. Sure one person will complete the quest, FOR WHAT?

Helel
01-14-2012, 03:12 PM
The afterglow effects are completely pointless; so what the hell is the point of making these trials so difficult in the first place? You might as well make them 1 ADL kill, or 1 PW, or 1 riftdross; it doesn't matter. The afterglow effect adds absolutely nothing of value to the weapon.

saevel
01-14-2012, 04:14 PM
The afterglow effects are completely pointless; so what the hell is the point of making these trials so difficult in the first place? You might as well make them 1 ADL kill, or 1 PW, or 1 riftdross; it doesn't matter. The afterglow effect adds absolutely nothing of value to the weapon.

People need to get off their high horses about this and be happy SE is making it two stages, rather then a single one with the same stage 2 requirements like they had originally planned.

Stage 1 is so that everyone can upgrade their weapon and have it more powerful.

Stage 2 is so that the super elitists who compromise 1% or less of the games population yet demand that they get 90% of the developers consideration can have something to acquire that makes them feel *special*. They already play the game like it's their job so this isn't anything new to them. They can have this then pat each other on the back about how great and awesome they are and how it makes them a better player then all the unwashed mass's who don't have a weapon that glows.

Of course the statistical difference between stage 1 and stage 2 is very small, practically nonexistent. So in actuality these elitist players won't have anything that's more powerful then what the common joe can do. It's actually rather inventive of SE.

Cream_Soda
01-14-2012, 04:31 PM
Of course the statistical difference between stage 1 and stage 2 is very small, practically nonexistent.

Mythic and relic, yes. Emp, not really. Sphere crit+ effect would make for a decent pt increase in damage.

Darkzeru
01-14-2012, 07:37 PM
Kind of unrelated but did they ever state what's the trial for stage 1? I know for a fact I won't do stage 2.

Alhanelem
01-15-2012, 02:33 AM
Relic weapons 99 with afterglow- Nobody will probably do this because it takes 3 years of doing dynamis every day with 18 people to finish 1 weapon I do think these trials are retarded, but just pointing out-

Can't you pop as many Arch Dynamis Lords as you have people per run (assuming you have the pops)?

Nala
01-15-2012, 04:38 AM
Apparently the drop rate for ADL pop set items is terrible, further more even if you bring a full alliance to go kill him in two hours span your not going to kill 18 ADL's.

Insaniac
01-15-2012, 04:40 AM
I just wish everyone would leave it be. No one needs to glow that bad and complaining is just going to get shit "balanced". In other words "We have decided to lower the requirements for stage 2 but for the sake of balance we will be raising the requirements for stage 1." Just let it go. Stage 2 doesn't matter. All this complaining about a trial that does not matter is just poking the hornets nest. At least let the stage 1 trials make it to the real servers first.

Unleashhell
01-15-2012, 05:17 AM
Apparently the drop rate for ADL pop set items is terrible, further more even if you bring a full alliance to go kill him in two hours span your not going to kill 18 ADL's.

Huh? How are 100% drop rate Tomes terrible?

saevel
01-15-2012, 05:45 AM
Apparently the drop rate for ADL pop set items is terrible, further more even if you bring a full alliance to go kill him in two hours span your not going to kill 18 ADL's.

No way in hell will you get 18 ADL's done in 2hrs, even assuming you can kill him without a 2hr style PD zerg.

Problem with ADL is that you have a flat 33% chance of winning.

SirDayne
01-15-2012, 07:44 AM
The afterglow effect adds absolutely nothing of value to the weapon.

On the contrary, these glows do affect some stats for surrounding party members (Sphere effect)...

Relic Weapons: Increased accuracy and ranged accuracy
Mythic weapons: Increased attack and ranged attack
Empyrean weapons: Increased critical hit rate
Aegis: Reduced magic damage taken
Ochain: Reduced physical damage taken


...but forget these {Impossible to gauge} quest requirements. They should be more reasonable considering how small the Afterglow effect actually looks on PCs... the glow effect needs be be amplified in size by at least a magnitude of 2.

This is the "make our characters glow/have an aura at 99" feature that some have requested. It's not really a glow per se.. just more of a sparkle. The glow effect should be much more impressive for the gigantic amount of work that is being demanded, if the requirements stay where they are now.

Zumi
01-15-2012, 09:07 AM
I do think these trials are retarded, but just pointing out-

Can't you pop as many Arch Dynamis Lords as you have people per run (assuming you have the pops)?

ADL makes copies of itself so and also has many very high aoe damage abilities that will kill anyone fast without Perfect Defense up. Basically you pick one zerg it hope your killing the real one before Perfect Defense is out. Killing a fake will result in another clone. Which is why people don't always win.

Doing more then 1 per run would be very hard due to the fact you will have used your Perfect Defense for all 3 parties in your 1 attempt.

Alhanelem
01-15-2012, 09:21 AM
No one needs to glow that badI agree. That's why these trials should not exist, especially when they're so absurd as this.

Insaniac
01-15-2012, 04:38 PM
The existence of these trials allowed them to make stage 1 doable by a "majority of PCs". I promise you the discussion was:

"We need a long ridiculous trial to keep the hardcores playing but many of them say they will quit if they can't get their 99 weapons with relative ease. How about we make 2 trials. 1 of which is easy and gives them most of the stats so they don't quit and 1 more that is crazy hard and keeps them busy but isn't imperative to the strength of their weapon."

While the Stage 2 trials are insane and should be dialed back to more reasonable numbers this is the smartest, and best way, from the players perspective, to give us what we want but still keep the people who need a hamster wheel interested. I personally wont even touch the stage 2 trial but some people who absolutely need to be working towards something will. They probably won't ever finish but that's not the point. In this era of FFXI development this is the best outcome we could have hoped for.

In 6 months when PW has been killed 8 times per server the devs will probably look at eachother and say "wtf were we thinking". Until then let's just let things play out unless the stage 1 trials are unreasonable.

Atoreis
01-15-2012, 06:37 PM
If the stage 1 path for empyrean is not just lower amount of riftdross then I want my gils back SE. Telling that we should go and collect Riftdross for our empy and then changing it.. would be pretty bad (I want to use other words but I dont want to be banned)

Zyla420
01-15-2012, 11:45 PM
i can see it now, stage 1 will be 1/2 the requirements of the stage 2 99 weapon. but the kicker will be in order to start the stage 2 version, you first have to complete stage 1 lolol. hi2u 4500/1500/750 weapon upgrade items XD

Afin
01-16-2012, 02:23 AM
I'm sorry but, that seems to me like another "sign your life away to us on the dotted line....." type thing. Assuming these trials are put into flow, not everyone has the time to do that sort of thing, so say for e.g. 62hrs+ could be tripled., I myself dont have a VW ls, i'd love one, or would love to setup one, but the issue is as its always been, finding 18+ commited people to do VW when majority are free, and have the right jobs for it. otherwise its a waste of time and i feel SE havent taken into account theirs people out there that just cant commit to that sort of requirement, i mean, yes relic used to be bad, still are for some for getting them. But that was just how it was. At least now you can access dynamis more easily. And even when dynamis used to be as it was, you could get stuff done, get currency and carry on to the next run. Here its 18 people for a massive VW NM that has "a chance" of dropping the needed items to upgrade, as it was pointed out unrealistic, i thought their was a message before we logged in to say they have no desire to make an impact to drive you away from your friends family etc to play a game.... If thats the case then why are we getting trials that could take if everything went spot on (which almost never happens) that may take 3 years+ for 1 upgrade? Feels like a little bit of de ja vu to me, when we look at past reports of AV and PW taking 18hrs+ to kill. They stopped that due to it being ridiculous when they say its a gmae, dont let it take over your life. To me this is the sort of thing that if you spend majority of days online non stop, its a life sucker. I like to play ff myself, but theirs a point and with these trials that only VW ls's have access to, seem really farfetched

Zadimortis
01-16-2012, 03:30 AM
I think the main issue presented here is that these Afterglow-tier weapons are challenging the current paradigm of hardcore players/'elitists' being able to get and use the very best in the game. It has been made very clear from more recent interviews ("Abyssea was a mistake" epithets, etc.) that the development team wants to pull FFXI back to the Gaussian bell curve hierarchical system that reigned pre-level cap increase.

The reasoning behind this, however, is completely lost on me.

The player base, of my limited observations, has made it quite clear that FFXI flourished while under the Abyssea paradigm - that is, skill-rewarded endeavours that any layperson could undertake and be greatly rewarded for, and top-tier gear that anyone with a short time investment and dedication could acquire. (This actually addresses the issue of Voidwatch more than the issue at hand, but it still applies.)

That's not to say you can't have both paradigms active at once. Which then leads into the second issue:
Nobody is going to complete these trials. This doesn't even need explanation. Find me seventeen people who are going to repeat the exact same activity for months to years on end with no reward in it for themselves.

I see what the development team is trying to pull off, but they're going about it the entirely wrong way, and it doesn't take a game designer to see that.

Unleashhell
01-16-2012, 04:24 AM
I think the main issue presented here is that these Afterglow-tier weapons are challenging the current paradigm of hardcore players/'elitists' being able to get and use the very best in the game. It has been made very clear from more recent interviews ("Abyssea was a mistake" epithets, etc.) that the development team wants to pull FFXI back to the Gaussian bell curve hierarchical system that reigned pre-level cap increase.

The reasoning behind this, however, is completely lost on me.

The player base, of my limited observations, has made it quite clear that FFXI flourished while under the Abyssea paradigm - that is, skill-rewarded endeavours that any layperson could undertake and be greatly rewarded for, and top-tier gear that anyone with a short time investment and dedication could acquire. (This actually addresses the issue of Voidwatch more than the issue at hand, but it still applies.)

That's not to say you can't have both paradigms active at once. Which then leads into the second issue:
Nobody is going to complete these trials. This doesn't even need explanation. Find me seventeen people who are going to repeat the exact same activity for months to years on end with no reward in it for themselves.

I see what the development team is trying to pull off, but they're going about it the entirely wrong way, and it doesn't take a game designer to see that.

This sorry to say is wrong. There is still no proof that the "Abyssea Age" of FF11 was anymore more successful then before it. All Abyssea did was make bad players do good damage with Atmas that made you godly. Abyssea was SE way of saying STFU all you crybabies that cant get good stuff. Its all a gimmick to keep people playing, getting this ridiculous gear with great stats. Then they released VW which goes back to a more pre level 75 environment with alliance based teamwork. Your playing an MMO, the major concept of an MMO is to do things with others. Why do some people even bother playing a game that was clearly designed to play with a massive amount of people just to solo. I'll still never understand that.

svengalis
01-16-2012, 09:53 AM
This is awesome guys the developers have actually listened. They gave us the hard content you all have been asking for. I am loving these new trials right now. Shouldn't see anymore "game is to easy" topics.

Nynja
01-16-2012, 10:02 AM
You have a pretty messed up version of what easy is.

The old relic trials were "easy", I mean how hard can it be to do a relic WS killshot...if you can do it once, you can do it 2000 times.

Easy means more than just the 1-10 difficulty scale. Can you do one situp? I hope so, its easy. Do 2000 now...shouldnt be that hard?

Kitkat
01-16-2012, 11:47 AM
Currently, even if I was "hardcore" I wouldn't waste my time on this over doing other content that already takes a great deal of time just to get the drop from and would be far more beneficial to me over an afterglow. The afterglow lasts for 30 seconds no matter what, if another person has an emp/relic/mythic and use the ws for aftermath it becomes obsolete since aftermath effects take priority and don't stack with afterglow, and it causes lag just like conflux do. I wouldn't be surprised if it causes xbox or ps2/ps3 players to crash too (but we won't know that until someone actually has it since only PC users can participate on test server).

So for how useless it is compared to the time required to get it and the overall impact on playability it can end up having on FPS, I honestly don't see the issue. I'll work to get it to the 99 base version, but as far as I'm concerned this glow effect can be shoved where the sun don't shine since it isn't any better than what comes out of there either.

Nicholiathan
01-16-2012, 11:36 PM
I have been working on my Excalibur for around five years now. I have not bought but a few of my coins. It's been an up hill slog all the way but I've always had hope of accomplishing this task. I am not a hard core player. I have a family and a job that require some of my time. Nor do I have the patience to spend more than a few hours at a time. Square Enix is now saying "The corresponding Magian trials will be exceedingly difficult to complete, such that only a select number of PCs will be able to upgrade weapons to this stage." I'll translate that into English "Fuck you! You don't deserve a shot at this item because you are not elite. You have no right to finish what you started because you're not good enough. Just because you pay the same amount of money to us as everyone else does not entitle you to a fair chance of accomplishing your goals." I really don't care about the warning or ban I get from this post. Square Enix's hatred of their player's fills me with such rage that where I to properly express it I would serve serious jail time for the acts of heinous violence that it would drive me to. And with that I'm going to go start my anger management excercises.

Daniel
01-17-2012, 12:44 AM
If everyone had the very best, what would be the point in getting the very best. Personally I have to thank SE for giving us access to the level 99 weapon without the afterglow effect. And to the last guy, if not being able to get the very best for minimal work pisses you off this much, why are you still playing this game...?

saarek
01-17-2012, 07:01 AM
If everyone had the very best, what would be the point in getting the very best. Personally I have to thank SE for giving us access to the level 99 weapon without the afterglow effect. And to the last guy, if not being able to get the very best for minimal work pisses you off this much, why are you still playing this game...?

Maybe because i'm in it :p

drwaffles
01-17-2012, 07:10 AM
I think part of the reason that people get annoyed about these ridiculous trial requirements is because it indicates that the dev team aren't doing their jobs properly. If you look at the numbers (especially for the Mythic 99 trials) it's fairly clear that these aren't just trials that cater to hardcore players - the absolutely mind-boggling amount of time they take and their monotony just goes to show how little thought went into their conception.

For God's sake, even amidst the no-life culture of the ground kings years people would sometimes make jokes about hypothetical pieces of gear that went something like: "yeah, I bet SE adds a STR+40 earring one day, but I bet you need to kill AV 100 times for it or something". Killing PW 500 times reads like something someone said as a joke. I doubt it was intended as a joke; I'd wager it was merely a suggestion that was offered as a result of the devs not even bothering to research how long the trials would theoretically take. 12 hours a day for ten years? If you live to 60, that's almost 17% of your entire life spent on a blue glow for a weapon in an MMO that no one has really taken seriously since 2008.

These trials might not affect you, but the dev team's attitude towards FFXI certainly does. And if these preposterous trials are anything to go by, they're not taking FFXI's development very seriously at all.

Nicholiathan
01-17-2012, 07:30 AM
If everyone had the very best, what would be the point in getting the very best. Personally I have to thank SE for giving us access to the level 99 weapon without the afterglow effect. And to the last guy, if not being able to get the very best for minimal work pisses you off this much, why are you still playing this game...?

Minimal work? I've worked hard for the progress I've made. Almost every one of the coins I've acquired for my upgrades I've earned. I've not bought but 3 or 4 100's throughout this ordeal. In order go be fair to my friends my partner and I spend countless hours farming in order pay our friends for their help in farming runs. Twice a week I come home sleep 4 hours wake up to run Dyanamis-Valkrum and then squeeze in another 4 hours sleep. That takes a toll on your body. People like you make me sick. The French and the Bolsheviks had the right right response to Elitists. I spend $18 per month on this game. I don't care if the task is hard. I don't care that it takes years. But I really want a pay off for all the hard work I've put in. And as Saarek said there is that other reason I continue to play <3.

Daniel
01-17-2012, 12:28 PM
I am not an elitest at all, I am far from elite. I do however realize that some people live on this game, and want something to prove it. But then people like you show up, and say boohoo I can't have the shiny afterglow effect. WHO CARES... its a stupid afterglow effect, can't you just let it go? We all know the people going for these things have nothing else to feel good about, why can't you just let them have it.

not really gonna comment much on the time you spent getting a relic, because these days you could find yourself a partner and both show off your shinny new relics 4 months later (240 hours of farming). I think I spent 4X that many hours just trying to get my Duelist chap -.-

But hey, thanks for reminding me why I stay away from these forums, its like arguing with a hippy.

Meril
01-18-2012, 09:36 PM
You guys really arent putting much thought into anything, just rage ranting... first of all they clearly show a picture of PW in "Nyzule Isle: the Uncharted Reigon" 2nd "Leigon" is a battlefield where you will fight these same NM's and they will have a shared pool for lots. The difficulty is the shear # of how many you will need to upgrade, not the drop rate or how rare the items are... Some ppl are really gonna be pissed and ranting when the realized they've been waisting all this time farming zeni when you encounter PW on a nyzul run ROFL

Kitkat
01-20-2012, 02:16 AM
You guys really arent putting much thought into anything, just rage ranting... first of all they clearly show a picture of PW in "Nyzule Isle: the Uncharted Reigon" 2nd "Leigon" is a battlefield where you will fight these same NM's and they will have a shared pool for lots. The difficulty is the shear # of how many you will need to upgrade, not the drop rate or how rare the items are... Some ppl are really gonna be pissed and ranting when the realized they've been waisting all this time farming zeni when you encounter PW on a nyzul run ROFL

Um, you have done Nyzul Isle before right? You do know they have Khimera, Hydra, and Cerb in there too, yeah? Then you must also know that absolutely none of these mobs drop anything the HNM version drops also. This goes without saying that any of these versions in Nyzul will react in the same way. They will have drops, but they will not be similar to their HNM/ZNM counterparts as they are a totally different mob in a confined instance battle.

Alhanelem
01-25-2012, 05:07 AM
I just wish everyone would leave it be. No one needs to glow that bad and complaining is just going to get shit "balanced"If nobody needs the glow, and nobody who wants the glow can get it, then why does it exist in the first place? That's part of the problem.

Unctgtg
01-31-2012, 11:10 AM
Really SE, the more your development team opens their mouth, the more they sound like the US government. Complete morons. This is completely and utter disrespectful to your player base. We have tried to level with you, but of course your team is lost. We propose simple easy changes and you are doing exactly what you did during beta in 14. NOTHING and implementing your own ideas. Your changes should be one of the following.

1 item needed
10000 Kills of any mob.
10 ADL Team Kills.

Tell your development team to stop working on changes to the game that are worthless and dead. If not I will be taking my 60 dollars a month to another game, and I am sure I am not the only one. Remember the customer is always right. We are trying to make your company better but when you continue to ignore your own supporters, it is really not a good business practice.

Unctgtg
01-31-2012, 11:15 AM
"Stage 1
Possible upgrades will include damage, delay, and weapon skill damage along with other attributes.
The planned difficulty level for the corresponding Magian upgrade trials will be such that a majority of players with the appropriate level 95 equipment will likely be able to complete them.
*This content is not yet available on the test server."

Majority you say in there. Majority = 85% or higher, not .0000000000000001% that stage 2 will get. Follow your own words SE. Change it, or lose your player base.