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View Full Version : Useful BLU spell sets and sub job combos



hideka
01-06-2012, 03:02 PM
The Farmer
BLU/NIN (for soloing limbus or other big things)
Heavy Strike
Sudden Lunge
Amorphic spikes
barbed crescent
Fantod
animating wail
Aruoral Drape
Wind breath
cimicine discharge
Mind Blast
Charged Whisker
Acrid Stream
Magic Fruit
Ancitic burst
battery charge
Winds of Promy
Dream Flower
Everyones Grudge
Points: 60/60

Traits:
Fast Cast
Dual wield* (not needed, obtained through utility spells)
Treasure Hunter
Double attack
Store TP.

* the dual wield trait is gained through setting these spells, however it is only T1 and the NIN sub job traits will take priority since their of a higher tier

with this build, you play like an old school ninja; the paralyze slow, accuracy down and blind effects make you pretty much make you invincible when paired with the OP'ness of Sudden lunge and Utsusemi spells. minimal evasion bonus gear can be used in this build, as the delay between monsters attacks is so large that you rarely have to opperate outside of utsusemi: Ni and with the added bonus of treasure Hunter

Death Wish
BLU/WAR
1-Demoralizing Roar
2-Acrid stream
3-Mortal Ray
4-Whirl of Rage
5-Fantod
6-Blazing Bound
7-Frentic Rip
8-Goblin Rush
9-Vanity Dive
10-Amorphic Spikes
11-Occultation
12-Animating Wail
13-Sudden Lunge
14-Heavy Strike
15-Quadradic Continuim
16-Empty Thrash
17-Benthic Typhoon
18-Delta thrust
19-Barbed Crescent
20-Final Sting
Points 59/60

Traits Gained:
Dualwield III
Tripple Attack
Zanshin
Accuracy Bonus
Store TP
Skillchain Bonus
Prevalent stat totals: +6 STR +15 Dex

this build is only intended for those who have a trusty sidekick who can keep them alive and refreshed. the sheer ammount of TP gain and DOT this combination puts out is astounding. you have access to both Double attack and tripple attack, not to mention dualwield, haste capped gear, accuracy bonus for those who cant hit :P, and not to mention zanshin for those who still miss after accuracy bonus lol. your only line of defense is occultation. you cant even refresh yourself with this build. an alternative is to drop your Goblin rush spell, or Whirl of rage/final for Battery charge


The Healer
BLU/SCH
1- Winds of Promy
2-Penilune Embrace
3-Magic Fruit
4-Battery Charge
5-White Wind
traits: none mentionable

the remaining 15 slots are for the user to decide, i personaly aim for nothing but mind, at 150 Mind and 27% CPT, my fruits do 673HP which translates into 9.35/HP-MP, making magic fruit the most MP efficient Single target heal in the game (not counting drg or dnc healing) and white wind can heal for crazy ammounts if you gear for it properly (obi/cape, and Windstorm)

LOLBST (aka Dynamis Farmer)
BLU/DNC
1- everyones grudge
2-dream flower
3-MP drainkiss
4-Magic fruit
5-Battery charge
6-Winds of Promy
7-Ancitic burst
8-acrid stream
9-charged whisker
10-occultation
11-auroral drape
12-animating wail
13-amorphic spikes
14-heavy strike
15-barbed crescent
16-sudden lunge
17-awful eye
18-poison breath
traits gained:
Clear mind
Double attack
Treasure Hunter
auto-refresh

this is the setup i find that works best for soloing in dynamis. i can solo 200-250 coins np in dreamworld dynamis zones. i nicknamed it lolbst, because they always get so angry at anyone who even considers farming dynamis. i swear they think they own the zones lol >_>.

anyone else got some nifty combos they use? id love to see them :D

Tashan
01-06-2012, 03:28 PM
This is a cool idea, :D I do wish I could think of something to contribute.

Prothscar
01-06-2012, 03:55 PM
Few revisions to your sets, and a couple of my own.

Solo
BLU/NIN

Delta Thrust
Heavy Strike
Sudden Lunge
Amorphic Spikes
Barbed Crescent

Animating Wail
Battery Charge
Cocoon
Occultation
Magic Fruit
Winds of Promyvion

Auroral Drape
Filamented Hold
Actinic Burst

Fantod
Empty Thrash
Charged Whisker
Everyone's Grudge
Screwdriver


Traits:
Store TP
Double Attack
Auto Refresh
Evasion Bonus
Treasure Hunter

Provides all necessary traits for efficient kill speed and defense, all necessary buffs, four debuffs, a heal, and an abundant number of physical spells. No paralyze spell is not a big loss, and the switch to a more effective slow spell is more efficient. Exchanging Fast Cast for Evasion Bonus is an acceptable tradeoff as well. Removing Double Attack or Store TP in exchange for MP Drainkiss or Magic Hammer is also an option if you expect MP problems.




Defensive DD
BLU/NIN

Benthic Typhoon
Delta Thrust
Heavy Strike
Sudden Lunge
Quadrastrike
Amorphic Spikes

Animating Wail
Battery Charge
Cocoon
Occultation
Magic Fruit
Winds of Promyvion

Uppercut
Battle Dance
Empty Thrash
Fantod
Actinic Burst

Traits:
Store TP
Double Attack
Auto Refresh
Attack Bonus
Skillchain Bonus

Allows for a somewhat defensive playstyle while still retaining the ability to DD. Leaves 5 open set points for an Abyssea proc spell or any optional utility spell you may wish to set.




All-out DD
BLU/WAR

Quad. Continuum
Delta Thrust
Heavy Strike
Sudden Lunge
Amorphic Spikes
Barbed Crescent

Animating Wail
Battery Charge
Cocoon
Occultation
Magic Fruit
Winds of Promyvion

Empty Thrash
Acrid Stream
Demoralizing Roar
Fantod
Blazing Bound
Mortal Ray
Actinic Burst

Traits:
Store TP
Triple Attack
Auto Refresh
Dual Wield III

Provides the platform for BLU's most capable overall damage dealing setup. Contains all of the relevant job traits to go along with /WAR's already robust set of traits and abilities. Zanshin and Accuracy Bonus are absent as Zanshin does not work while dual wielding, and accuracy is almost never enough of an issue to be worth set points. This build also provides limited defensive value and an acceptable number of powerful physical spells.




Voidwatch Tank
BLU/PLD

Benthic Typhoon
Delta Thrust
Heavy Strike
Sudden Lunge
Quadrastrike
Amorphic Spikes

Animating Wail
Battery Charge
Cocoon
Occultation
Orcish Counterstance
Magic Barrier
Magic Fruit
Actinic Burst

Magnetite Cloud
Ice Break
Asuran Claws
Fantod
Empty Thrash

Traits:
Store TP
Double Attack
Skillchain Bonus
Magic Defense Bonus
Counter

Provides maximum defensive ability while retaining some offensive ability. Most of your enmity will be generated through your sword rather than spells, however you have Flash, Actinic Burst, and Fantod to rely on if you cannot use your sword or your sword is insufficient for whatever reason. Since most Voidwatch NMs do not favor blink tanking, your best bet really is /PLD using a shield. While you lose significant offensive ability, you gain defensive ability and, less importantly though still nice, access to Shield Bash. This role and build should only be used if you're experienced and have acceptable defensive gearsets.




Voidwatch Melee
BLU/WAR

Heavy Strike
Empty Thrash
Acrid Stream
Demoralizing Roar
Quad. Continuum
Delta Thrust
Barbed Crescent
Blazing Bound
Mortal Ray
Animating Wail
Sudden Lunge
Fantod

Traits:
Store TP
Triple Attack
Dual Wield III

Provides all necessary traits and leaves enough spell slots open to allow for somewhat flexible procs. This is your most effective build for 90% of all Voidwatch NMs.




Voidwatch Magic
BLU/RDM

Regurgitation
Dark Orb
Everyone's Grudge
Firespit
Thermal Pulse
Charged Whisker

Chaotic Eye
Zephyr Mantle

Choose one to three magic spells based on your target and its resistances, and this is all you need. The rest of your slots may be filled with proc spells and utility spells such as Magic Fruit.

Defiledsickness
01-07-2012, 01:58 AM
how come for VW tank you dont set phalanx?

Prothscar
01-07-2012, 04:20 AM
Because Barrier Tusk is absolute shit.

Babekeke
01-08-2012, 10:58 PM
Voidwatch Magic
BLU/RDM

Regurgitation
Dark Orb
Everyone's Grudge
Firespit
Thermal Pulse
Charged Whisker

Chaotic Eye
Zephyr Mantle

Choose one to three magic spells based on your target and its resistances, and this is all you need. The rest of your slots may be filled with proc spells and utility spells such as Magic Fruit.

Is this the way to go for Charged whiskerga in abyssea too? And is there any gear that's specifically useful as well? I'm only 63 so far and I'm levelling it up pretty much solo while farming the spells, but I have the chance to get gear every now and again, so anything I should aim for would be good to know.

Annahya
01-09-2012, 10:49 PM
Is this the way to go for Charged whiskerga in abyssea too? And is there any gear that's specifically useful as well? I'm only 63 so far and I'm levelling it up pretty much solo while farming the spells, but I have the chance to get gear every now and again, so anything I should aim for would be good to know.

For a Charged Whisker burn, I would definately sub RDM for the Magic Attack Bonus that it provides, as well as some of the spells that it affords you for your buff cycle (Stoneskin - allowing you to skip it in spell selection, Aquaveil, Protect/Shell, etc.)

Also, with the right atma (Ultimate, Beyond, Lion, Blinding Horn, Minikin Monstrosity, depending on what you can put together), and the speed of your pulling, you really only need a handful of spells as you will be dispatching your foes quite handily. This gives you the ability, for instance, to set a good number of spells to maximize your Dexterity bonus for Charged Whisker.

This is the set I use for CW burning. (http://www.ffxiah.com/item-sets/239027) Keep in mind, had I the gil I would tweak some of the pieces to maximize the damage; such as replacing the Mavi Kavuk with Ocelomeh (NQ or +1). Unfortunately my in-game wealth keeps me in cheaper, yet functional, attire.

With this set, I am able to take care of most prey in one Charged Whisker, or a Charged Whisker followed by a Thunderbolt (or Thermal Pulse if Unbridled Learning is down, with the only swap being to a Vulcan Staff).

I am sure that some of the more hardcore BLU around here, such as Proth, Tashan or Night, may have some additional advice for both of us - but there is my advice for someone who is just getting into (or is preparing ahead of time for) a Charged Whisker set-up.

~Anna

Defiledsickness
01-10-2012, 01:38 AM
how does our phalanx work? it's -15% DT that goes over the normal caps, but it doesnt simply add with gear? so if we have -50% pdt in gear it wont add up to -65%? it will take -50% dmg then -15% after that?

i dont want to buy darksteel+2 and without doing math i figured -15% damage sounded good (mostly for magic dmg). and it's easy to cast if you're not tanking. i should probably just spend more money on my pdt gear.

Prothscar
01-10-2012, 01:49 AM
You aren't accounting for the 6 second casting time and 60 second duration which kills its utility.

As for Whisker Burning:

Complete Guide (http://www.ffxiah.com/forum/topic/20806/azure-lore-a-guide-to-aoe-burning-on-blue-mage/)

Defiledsickness
01-10-2012, 02:00 AM
i never noticed the casting time was so long i'll have to check it out again (i think i have a fast cast set for it, not sure what the lowest time would be). i do agree that it (and cocoon) are annoying to keep up 100% but i like the option w/ magic barrier. just to make sure i dont get one shotted if i dont switch to a mdb set in time.

for CW i can just use my eva set, nice. Eva+20 sword is VERY easy to get, can pretty much do everything in Wajaom Woodlands fyi (and wind weather does exist unlike fire).