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View Full Version : [To the devs] Remove the weather requirement from Trial of the Magians



hordecore
01-03-2012, 01:52 AM
since your message says"dont forget your family and friends..." your **** quest that requires weather waste alot of our times

Cahlum
01-03-2012, 01:54 AM
Why have you still not been banned?

Komori
01-03-2012, 02:37 AM
Because he dislikes BST and they like that in their players? :o

ShadowHeart
01-03-2012, 02:46 AM
thought u were leaving for swtor.. doors that way >>>

llello
01-03-2012, 03:44 AM
What is wrong with you? Ill ask nicely since people that berate you just seem to get you going more. Please just stop pulling ideas out of your culo.

If your going to ask that, why not just jump on the unused merits bandwagon? Trade a quantity of merits for a complete elemental trial weapon. This would be "balanced" as those unused merits are so hard to earn killing endless ep mobs you know.

hordecore
01-03-2012, 04:11 AM
ooooh thats nice idea i vote for it - trading merits for fully trial complete weapons

Zarchery
01-03-2012, 04:59 AM
They should just sell fully completed characters with everything you want. That way you wouldn't have to put up with the painful process of doing anything.

Seriously, most trials don't have a weather requirement; you can just kill stuff on the associated day. Get in a good 80-100 kills in an hour, log off, come back at some future iteration of that day (each one comes 3 times per real life day).

Xantavia
01-03-2012, 06:42 AM
I agree. Especially when it comes to evasion weapons. Between Grauberg, Riverne, and B. Thickets, I think it took me 6 hours to go from starter weapon up to the geode stage. That was 6 hours I could have stood in P. Jeuno listening to the shouts and playing the game. What a waste to have to leave the city.

Meyi
01-03-2012, 07:09 AM
Weather Chart (http://images2.wikia.nocookie.net/__cb20110425110812/ffxi/images/6/62/Weather_Intensity.png)

This'll become your best friend for weather magians.

Cahlum
01-03-2012, 07:13 AM
Better yet weather forecast site

http://www.ff11info.com/bazaar/en/weather.php

Seriha
01-03-2012, 07:19 AM
They should just sell fully completed characters with everything you want. That way you wouldn't have to put up with the painful process of doing anything.

Seriously, most trials don't have a weather requirement; you can just kill stuff on the associated day. Get in a good 80-100 kills in an hour, log off, come back at some future iteration of that day (each one comes 3 times per real life day).

And for some people, they may only be able to hit that window once every 4-5 days. I don't know about you, but none of the elemental paths are really worth the possible months it'd take to complete from start to finish under those conditions, especially those of Fire and Light, then to a lesser extent Dark.

So, while I know people aren't fond of the OP, there is a kernel of truth in some elemental trial difficulty... no, tedium. At the very least, SCH storms should allow players to accrue 1 point per kill regardless of day. Actual revisions to kill requirements would be another step. Some classes simply aren't going to be killing 80-100 mobs a game day solo and not all mob options have a good sub-70 representation for mass killing, let alone adding weather to the equation. Finding people on the same trials is pretty much dumb luck from there.

Tsukino_Kaji
01-03-2012, 10:18 AM
Better yet weather forecast site

http://www.ff11info.com/bazaar/en/weather.php
Weather Chart (http://images2.wikia.nocookie.net/__cb20110425110812/ffxi/images/6/62/Weather_Intensity.png)

This'll become your best friend for weather magians.Or just get your damn mog specs.

Seriha
01-03-2012, 10:29 AM
None of which help weather show up when you're able to whack things. All the charts and forecasts do are offer estimates, not guarantees.

Detoxy
01-03-2012, 12:24 PM
since your message says"dont forget your family and friends..." your **** quest that requires weather waste alot of our times
I thought u quit

Juilan
01-03-2012, 05:31 PM
Or just get your damn mog specs.

Those require going to the zone, the jp one you know if you should go there or not :p
why waist 30min going to an area that wont have any weather

Meyi
01-03-2012, 08:15 PM
Or just get your damn mog specs.

This is true, but, knowing the months and their general weather patterns can help immensively. If it's December and you need wind, the odds of it appearing in Bhaflau Thickets or Wajaom Woodlands are skim. Not to mention the weather doesn't last long.

Looking at a chart can tell you, oh, wind appears the most common there during summer months and therefore it'd be best to hold onto your weapon until wind is in season. You can go do other things in the game, or logout and attend to real life things, whatever you have planned.

Or you could go to the zone and pull out the specs every few hours for a forecast if you'd rather do that. I don't think the moogle specs are always accurate but I could be wrong.

Komori
01-03-2012, 08:27 PM
Well, my specs said sunshine and cloudy for the Necropolis for three days in a row and every three days I could get earth very far and between.

RAIST
01-03-2012, 08:39 PM
that is because that is not a forecast of earth weather....that is just clear and overcast skies--during those times you MIGHT see a short spurt of the dominant weather for the season. For a more dependable forecast for Earth, you are looking for dust/sand storms to be mentioned:

http://wiki.ffxiclopedia.org/wiki/Weather

Xantavia
01-04-2012, 08:25 AM
And for some people, they may only be able to hit that window once every 4-5 days. I don't know about you, but none of the elemental paths are really worth the possible months it'd take to complete from start to finish under those conditions, especially those of Fire and Light, then to a lesser extent Dark.

There is no rush to get weapons done. I don't know why everybody seems to have the mindset of needing to be finished right away. Do some paths take longer than others? Sure. Working on a str shashmir took me time (flans on firesday), but it wasn't horrible. If the right day wasn't going to be coming up in my playtime, so what. I have plenty of other things I can do. Since days cycle, I knew that if I play 3 hours a day, there would be a time when I could work on the weapon 3 days in a row. Do I need a str sword to make the game playable? Of course not. Did I want one? Yes, I did, but not getting it right away didn't lock me out of content until it was finished.

Seriha
01-04-2012, 09:31 AM
Not just limiting this to weather trials, but many of the early stages of these weapons are outright useless. Like, "even under 75 cap they'd never be used..." kind of useless. Some people realizing this and otherwise not wanting to sit on inventory-1 as a result does not immediately correlate to rushing. Maybe, just maybe, it's someone realizing the grinds are longer than they need to be.

Xantavia
01-04-2012, 10:46 AM
So are you saying that if the early versions are useless, the starting trials should just be eliminated since the weapons aren't even good yet?

Seriha
01-04-2012, 11:10 AM
I wouldn't be against it. Cumulative requirements could also be looked into (2-4x paths have multiple "Kill 700 X" types, as an example), or as I mentioned earlier specific to weather trials, let SCH spells help toward them.

Meyi
01-04-2012, 01:07 PM
I have no qualms with the starting trials being useless. They're relatively easy and the weapon will give inventory -1 when it's completed so might as well plan accordingly from the get go. It's fun turning a weapon from nothing into something powerful.

The only problem I see is that the work versus rewards is backwards. Kill monsters for the first nine trials, get a meh weapon. Turn in buyable items for three trials, get a POWERTHIRST weapon.

Zarchery
01-04-2012, 02:33 PM
And for some people, they may only be able to hit that window once every 4-5 days. I don't know about you, but none of the elemental paths are really worth the possible months it'd take to complete from start to finish under those conditions, especially those of Fire and Light, then to a lesser extent Dark.

So, while I know people aren't fond of the OP, there is a kernel of truth in some elemental trial difficulty... no, tedium. At the very least, SCH storms should allow players to accrue 1 point per kill regardless of day. Actual revisions to kill requirements would be another step. Some classes simply aren't going to be killing 80-100 mobs a game day solo and not all mob options have a good sub-70 representation for mass killing, let alone adding weather to the equation. Finding people on the same trials is pretty much dumb luck from there.

So then don't do it if you don't have time. Magian trials are some of the best weapons in the game aside from relic/mythic/empyreans. The quests are already soloable. The associated day will come 3 times every Earth day. You're telling me that people are so busy that they can't squeeze in a few kills within hour long windows that happen 3 times every single day? How could they possibly have time for ANYTHING in that event? I had to fit in Darksday kills for my Shareeravdi, and even with 8 and 1/2 hours of work every day plus 3 hours commuting, I was able to get something done at least twice a week.

So if you remove the weather/day requirement, why not go to the next logical step and say "It takes too long to grind out all these kills for my magian weapon. I'm too busy. Can we just make it so that you buy upgrades from NPCs?" Then you can finish quickly and go back to berating the devs for not creating enough content to keep you busy.

Komori
01-04-2012, 07:32 PM
that is because that is not a forecast of earth weather....that is just clear and overcast skies--during those times you MIGHT see a short spurt of the dominant weather for the season. For a more dependable forecast for Earth, you are looking for dust/sand storms to be mentioned:

http://wiki.ffxiclopedia.org/wiki/Weather

You do realize I know that? I know I'm looking for dust storms and sandstorms, my point however was that it's possible to get bursts of weather not described by weather forecast.

RAIST
01-05-2012, 02:01 AM
You do realize I know that? I know I'm looking for dust storms and sandstorms, my point however was that it's possible to get bursts of weather not described by weather forecast.

It sounded more like you were expecting earth weather on clear/overcast days. And if you are sitting around for 3 hours for 5 minutes of random weather to pop, then yeah....it's going to feel like it's taking forever and a day to finish.

On the other hand...if you check the weather NPC's in town before heading out (or OP/tele around and use your specs), ask lsmates to check it if they are in the region, use the weather site's log, check the calendar date to see if the weather is even a viable option for the season......you will gain a pretty good feel for whether it is worth it to hold out for the weather or just lookup the times for the day of week on one of the many online timers and plan accodingly---work on trial, or do something else. It really isn't that big of a deal to do many of them on the day of the week if you take advantage of Abyssea on some of them...for others, holding out a few days to a week for weather to be in season isn't all that bad either if there are more constraints on your play time.

Lets face it... compared to completing mythic/relic, Elemental Magians, by FAR, pale in comparison.