Tezz
03-14-2011, 05:55 PM
When can we expect a real challenge that doesn't involve standing in 1 spot and mindlessly curing & casting shadows.
When will the Monster AI actually be good? Not just move in front, behind or the side to prevent some ability (Aura's are just another annoying gimmick, and don't really stop any of this anyway).
When/if can we expect terrain & obstacles around us for NM/HNM fights. Diabolos fight was kinda along the lines of this.
Throughout most of FF11 fights have mostly been little gimmicks that are easily figured out and then players adapt.
Not asking for every fight to not contain patterns, but for a way to randomize those patterns better and add depth/strategy to the overall fight.
At the current rate, i can easily see future MMO players demanding top-notch AI/Strategy. It's only a matter of time.
To you new players, enjoy it while it lasts.
When will the Monster AI actually be good? Not just move in front, behind or the side to prevent some ability (Aura's are just another annoying gimmick, and don't really stop any of this anyway).
When/if can we expect terrain & obstacles around us for NM/HNM fights. Diabolos fight was kinda along the lines of this.
Throughout most of FF11 fights have mostly been little gimmicks that are easily figured out and then players adapt.
Not asking for every fight to not contain patterns, but for a way to randomize those patterns better and add depth/strategy to the overall fight.
At the current rate, i can easily see future MMO players demanding top-notch AI/Strategy. It's only a matter of time.
To you new players, enjoy it while it lasts.