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View Full Version : The OFFICIAL "I intend on Quitting, and here is why" Thread



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Alerith
02-03-2012, 07:28 AM
To get my last pay check I had to do a exit survey at my last job. It was to help the company know where they went wrong in keeping you around. It had one box for the reason and then more for ways for the company to improve and retain employees. Thats the line of thinking that if SE knows where the lost the player they can fix it you know other companies pay out the butt to get other compnies to do that.

I had to do a survey like that before getting out of the military. I told them what I really thought and how I really felt. I wish I could see my C.O.'s face when he read through it.

CapriciousOne
02-03-2012, 09:31 AM
I dont log in and play anymore and I havent for some time. I just cruise the boards now and then after an update to see what ppl feel about the new content and if its still worth my holding onto. Honestly I am waiting until the next roadmap before I completely close my account. If they are going to give us another HUGE expansion I will stay to check it out but if its just a few little things I will cancel completely.

And I LOVE how ppl who havent played xiv since just after beta or havent played it at all like to dog on it. "I will NEVER play another SE title EVER!" Sure ya wont. The fact of the matter is they are spending money on xiv, and alot of it, but not on xi. XIV is suffering from lack of content atm due to them fixing what tanaka broke but come feb in one of the major updates we get every 2 months, the content is going to start coming in and continue to do so until v2. It was even said the first xiv expansion is in developement. Seemings our server has about 1k ppl on it at any given time even tho its a 'fail game' should show how its progressing.

XI players are so raging against XIV its almost comical. But I bet you no matter how much u rage or deny, you will end up on xiv at some point of time

Well I havent played FFXIV at all and dont dog on it but I feel the exact same way. For example, back in 2005/2006 when the gaming industry was more wide open with football games I really used to love playing and watching the sport as a whole. After the whole exclusive licensing deal with Electronic Arts and the NFL took places effectively eliminating good alternatives of football games beyond just Madden like NFL Gameday and ESPN 2k5 I have yet to buy another Electronic Arts branded titled and pretty much all but stop watching NFL football altogether. Factor in the attempt at Electronic Arts attempted to buy out its prime competitor at the time with Need for Speed in Midnight Club by trying to purchase Take 2 Interactive and it was all she wrote.

My point being illustrated if you havent cought on to it yet is that despite how good or bad something else is, companies that play to win know that the customer base is key to staying afloat long term. I'm not saying giving us everything we as for per se but we rarely get ANYTHING we ask for EXACTLY how we ask for it is always CONDITIONAL. It is possible for people to like and even love something and stay away or WALK AWAY from just based on how a company conduct itself. We live in an age where companies rather buy the competition than actually be innovative and creative and find new ways to compete. Has nobody been paying attention to real life and the global economic collapse and not noticed it?

SquareEnix or the executives who represent them are clearly displaying this same level of idiocy. I cant remember the post exactly but I'm sure it is on this forum and if not I think it is on Wikipedia but didnt SquareEnix almost go out of business at one point and was inspired to create this game as a result? seems they want to revisit that experience like they are getting homesick or something. The game and the behavior displayed between us and them on the forums clearly displays what their priorities are and it clearly isnt FFXI or Final Fantasy fans from where I sit.

Personally I have already quit this game and cancelled this game and WOULD LOVE to see this GAME and COMPANY restored to its former glory but I have GIVEN UP ON SQUAREENIX LIKE THEY HAVE APPARENTLY GIVEN UP ON US !!!! Assuming they every cared in the first place wasnt a total act.

Reasons for quiting:

1 NO REAL FREEDOM- I thought the idea of creating your armor was great til i realized your selection of enchanted stuff was so limited. I though hey I could be a mage enchant all ingots, cloths, with whatever offensive, defensive spells I had access to then create it into final form for the best equipment to suit my play style. BOY WAS I WRONG. Even when they tried to improve it with Synergy I was still disappointed. All the mob based boosts is bs as I fight so many different mobs and refuse to clutter up my inventory with 50 different weapons for so many different mobs as well as macro spaces which i already have so many of that I basically slip up and pick the wrong set as is let alone add macros for armor too? No thanks

2 SOLOING - while partying is nice at times it is also a pain in the ass. Solo I have a higher tolerance for getting hit even as a mage than even most damage dealers can tolerate and being in parties dont always work. Alot of the content makes you heavily dependent on that dynamic that quite frankly isnt always adequate. For Bastok rank misssion 9-2 with all those slimes in Guatav Tunnel that divided. We did a run with an alliance that obvious had ppl that had no clue on what to do and even when we tried to explain the strategy they didnt even listen. so even with the alliance of like 18 we still failed but when kicked the other 12 ppl that were holding us down we got it done with only 6 ppl and only 2 at level 75. While partying is nice most of this stuff can be done with low man parties with good strategy and patience which most ppl rarely have. If SE stop watering down our jobs, weapons and armor and stuff, I'm sure more jobs could probably get more done alone than some can party. Partying should be an OPTION PERIOD EVEN IN A MMO. If you take a look at Dungeon and Dragons online you can totally do the same exact quest solo and there are harder difficulty levels that you clearly will need a party of people for if you CHOOSE to do them but it is a CHOICE.

3. As mentioned in 2. Weaking jobs instead of making mobs smarter and stronger. Taking away abilities and spells or making them weaker when they are cornerstones of the jobs in question like Enfeebling for Red Mage is bs when they supposed to be the best as a prime example.

4. Some interface enhancements. - I would love to be able to search an area in the past and see how many have allied tags so I could decide on whether or not to warp to that area or not. Same with besieged which also almost rarely happens like ever. I also heard there was a time wear you could improve your skills in Campaign at one point but apparently I missed that in my 2 years of playing or came just after it stopped.

5. Im not an idiot- Why keep giving somebody your money, no how small, when they arent giving you the service you feel you deserve? If you bought a car and it blew up and damn near killed you soon as you drove it off the lot, you would have your lawyer on the phone as soon as you could ready to sue the pants of the dealer and manufacturer in a hear beat. While clearly not as serious obviously and no need for litigation why would tolerate this from them regardless if it is a game? It is still your 9 to 5, taxed to hell, already spent before you even get it and lucky to have whatever is left over after all major bills is paid off MONEY. So why should you just accept anything less than what you otherwise expect no matter how long the company has been around?

Oh and 6. The playerbase themselves but this isnt SE fault directly but some of the way they have developed jobs, and content certainly havent helped it at all. I like to think there is a large player base that get stuff done regardless of what jobs are there even if the jobs arent OPTIMALLY geared or even greatly experienced for that matter but this game doesnt lend to that now does it?

Aldersyde
02-03-2012, 10:08 AM
To get my last pay check I had to do a exit survey at my last job. It was to help the company know where they went wrong in keeping you around. It had one box for the reason and then more for ways for the company to improve and retain employees. Thats the line of thinking that if SE knows where the lost the player they can fix it you know other companies pay out the butt to get other compnies to do that.

That was my thought, this kind of being like an exit interview. Unfortunately, I don't think they will benefit from it because I honestly do not think they want to improve FFXI. I'm pretty convinced their concept of "balance" is to make the game play of FFXI suck as much as the game play of FFXIV, then hope that people will come over to it just because it has shiny new graphics and new stories.

On another note, companies (at least in Canada) cannot pull that "we're keeping your pay check until you do an exit interview" crap. A few years ago, a company that was absolute hell to work for tried that on me and I told them they did not have a right to waste my time without compensation any longer. I walked out of the office, called the provincial labor standards board, stated the problem, gave them the number of the human resource rep, and three days later had a check in my hands via courier.

Fuck giving companies suggestions on how to better their work place environments when they had no interest in doing so while said employee was actually there.

Oanomochi
02-03-2012, 10:14 PM
I had to do a survey like that before getting out of the military. I told them what I really thought and how I really felt. I wish I could see my C.O.'s face when he read through it.

I was in the Army too. Your C.O. prob could care less. Next man up. But when I left my 1st Sgt. met me at my truck, gave me a hug and told me to call him when I get back home to make sure I made it there ok. Brass could care less but the NCOs are family. Brotherhood! Wish I never left actualy.

Rewyen
02-04-2012, 12:57 AM
I was in the Army too. Your C.O. prob could care less. Next man up. But when I left my 1st Sgt. met me at my truck, gave me a hug and told me to call him when I get back home to make sure I made it there ok. Brass could care less but the NCOs are family. Brotherhood! Wish I never left actualy.

I'll back that statement. I saw my first CO not too long ago and he didn't know who the hell I was. My XO was different though, but I think that's because we tied his laces to a cot, sealed the tent and tossed in a MRE bomb. Push ups were totally worth it. NCO's are more real. My NCO's had my back for anything, likewise, when I made E-5, I would always have my squads back. I miss that.

Malamasala
02-04-2012, 10:42 PM
Personally I would have quite years ago. But I have this investment fallacy. I've paid so much, that I'd like to play at least one month of a good FFXI. It is just that it never gets good, so I keep investing more money, and feel even more that I need to stick around until the first good update hits.

Kind of silly really, that I'm only playing FFXI still because it is bad. If it had been good, I'd have quit. I guess SE already know there are plenty like me, and they purposely just do worthless updates.

Runespider
02-04-2012, 10:49 PM
It's quickly getting to the point where the team in charge right now are so stuck on balancing everything they are forgetting this is supposed to be a fun game, the abyssea team got that. Whoever we have now doesn't.

That is what will make people quit.

Raborn
02-04-2012, 11:43 PM
I'm not planning on leaving anytime soon, there are numerous things I'd like to see change in FFXI, there are numerous things I'd wish hadn't changed in FFXI, But I've finally achieved a balance and am playing with a very good, and very nice group of friends whom I wouldn't trade anything in the past I've done or achieved for.
When I finally do quit, it will be because there is absolutely nothing left to accomplish story wise, grinding was good back when MMORPG's first came out but its time to give the grinding a rest, FFXI was a grind game, and is starting to become one again.
We need to cut PS2 off of our market, what type of contract did you guys sign? Cut XBOX, Keep 360 until it becomes a burden, make new expansions, make more monsters, make new story lines, get people involved, give nice stuff for accomplishing goals.
Most of all make new areas to explore, or don't cut PS2 just make it so that they can't get the expansion unless you play on PC or 360 (I'd do away with 360 entirely, I can't stand consoles for online gaming other than FPS, 360 has enough issues already).
I'm probably pissing off half the player base saying screw 360, but I don't care, its the truth, you'd be holding the game back too if SE had cut PS2 a few years ago.

Aldersyde
02-05-2012, 06:33 AM
I'm not planning on leaving anytime soon, there are numerous things I'd like to see change in FFXI, there are numerous things I'd wish hadn't changed in FFXI, But I've finally achieved a balance and am playing with a very good, and very nice group of friends whom I wouldn't trade anything in the past I've done or achieved for.
When I finally do quit, it will be because there is absolutely nothing left to accomplish story wise, grinding was good back when MMORPG's first came out but its time to give the grinding a rest, FFXI was a grind game, and is starting to become one again.
We need to cut PS2 off of our market, what type of contract did you guys sign? Cut XBOX, Keep 360 until it becomes a burden, make new expansions, make more monsters, make new story lines, get people involved, give nice stuff for accomplishing goals.
Most of all make new areas to explore, or don't cut PS2 just make it so that they can't get the expansion unless you play on PC or 360 (I'd do away with 360 entirely, I can't stand consoles for online gaming other than FPS, 360 has enough issues already).
I'm probably pissing off half the player base saying screw 360, but I don't care, its the truth, you'd be holding the game back too if SE had cut PS2 a few years ago.

Except the community reps have already said that the PS2 does not stand in the way of new expansions or new stories. New monster-types have been added to voidwatch (mantis, harpy, and the six-armed skeleton thing), so the PS2 isn't the issue there either. The issue is the willingness on the part of SE to actually want to put some creative effort into this game to make new expansions, stories, monsters for FFXI. That's not going to happen unless/until FFXIV irrevocably fails. I don't expect anything big to be added to this game until version 2.0 comes out and the verdict comes in on whether people will actually come back and if it's a game worth playing.

Karbuncle
02-14-2012, 05:20 PM
Think I'm going to go ahead and Bump this wonderful thread to say I'm pretty much about done with this game now.

0/I lost count after 300 on Toci's/Mekira. I'm tired of the Voidwatch System, I'm tired of getting Chakrams and Mantis Eyes, which I've probably gotten 30+ of. I'm tired of Stupid gimps going 1/2 or 1/1 on the above mentioned bodies, Let alone the ones who can't even use them.

That combined with the direction the new events are taken (Bad drop rates, Random Number Generator, Etc), And the direction the Dev team is starting to take (back to ignoring us, not listening, continuing with their "Vision" regardless of complaints, You know, the entire Reason FFXIV Crashed?)

this game is just getting disappointing. I mean, I know some people love going back to artificial challenge and dumb restrictions on content clearly meant to bottleneck it a bit longer... But I think I'm just getting too old to want to Sodomize myself for the next piece of E-peen armor.

Straw that broke the camels back pretty much...

When my Account runs out of Crysta, I doubt i'll Fill it back up...

Kimble
02-14-2012, 05:29 PM
Yeah, pretty much what I got to. I really just didn't have it in me anymore to go back and play the game how it was in the 75 era. I think about coming back now and then (I still have my mule account) but the only job I want to play is COR and the way the game is designed, being only one job isnt going to be all that fun.

I know there are people who hate how easy abyssea was, but I enjoyed it because I felt I could not play for a few days and not really feel like im falling behind. With bad drop rates and random number Generator, i just felt like if I wasn't grinding every day, I was falling behind.

Plus it got to the point again for me where it was like, "great, I FINALLY got this item, well wait, now what do I use it for? more VW? other events I don't really care to do?" Add to the fact that most people I played with would get butt hurt with me if I wanted to not play for a few days and not really having people to hang out with anymore, figured it was just time to call it quits.

Karbuncle
02-14-2012, 05:32 PM
I also notice i keep referring to FFXI as a game still.

I doesn't even feel like a game anymore. Games are suppose to be fun, FFXI feels more like I'm trapped in a Dark room, Told to open a Door, Except theres 250 Doors, one of Them is the exit, And the others Have Shotguns behind them triggered to go off when I open it.

The reason theres 250 Doors is because theres going to be 250 People put into the room, So for Balance, Theres a large number of doors, so that only a few people out of the 250 escape with their life.

But the extra balance-trick is, They only put us in 1 at a time, and they close the doors and mix them up after each person is sent in, to Achieve maximum Balance to Dead-people ratio.

Kimble
02-14-2012, 05:43 PM
Honestly, one big reason I even kept playing was because I met my current g/f on there and she works overnights so I used to stay up with her and play while she was at work. Now that she likes to do other things at work with her time (cross stitching, playing SNES games, etc and I actually got back into playing Wii and PS3, there was just no reason to bother anymore.

I had forgotten how fun it was to play games that was enjoyable, and not feel like a job.

Tamoa
02-14-2012, 11:37 PM
The days when this game makes me go "bleeeeeh" seem to come along a lot more often than before. A LOT more often. I don't multi-box, I don't fish(bot), I don't have the "right" crafts leveled - and these days all I seem to do is work my ass off (note: work, not play) to raise gil for heavy metal plates. It's left me fed up, disillusioned and disappointed, and if I do ever finish my GA I sure as hell won't be working on upgrading any of my other empyrean weapons past lvl 90. The new nyzul sounds to me like just another voidwatch-like event where shit's totally random and luck-based, not even tempted to try it.

My friends are the main reason I'm still playing. But there's hardly a day now that the thought of quitting doesn't cross my mind. And who knows, maybe I'll do just that instead of torturing myself further.

deces
02-15-2012, 12:27 AM
Two weeks on a login protest now, when the bst nerf comes it will be final.

Runespider
02-15-2012, 12:27 AM
It makes me really mad reading this thread because I feel the same, I really love this game and don't want to leave it but with such incompetent people running it now it's a really hard sell. This game is not fun to login to now (trials we can't do, WoE which is terrible, VW which never drops anything and now Neo-Nyzul looks to be worse than them all, and this after they see the outcries that came before..they still make the same mistakes), they changed the game into something amazing with Abyssea and then took a giant dump on it with these new people running it since then, they just have no idea wtf they are doing and how much the playerbase has changed. They really do think they can just pretend Aby didn't happen and take us back to old FFXI, infact I take that back...this isn't old FFXI it's 10x worse with their blatant and horrible time-sink tactics at a time when very few people want that kind of abusive/unrewarding game again.

Sadly, very much like with XIV they won't see the massive damage they are doing to this wonderful game till it's on it's death bed and has a vastly decreased playerbase (most players won't post here, they will simply stop logging in), they never really listen and they will never accept that maybe their ideas are bad..ever..even if it destroys the things they are working on (see FFXIV). Abyssea revived it but they see it as bad content and shy away from it as fast and far as possible, quite the stupidest thing I've seen in all my years playing.

Square did 2 amazingly stupid things over the last few years, release the laughing stock FFXIV and creating an amazing expansion lifting almost everyones spirits and then knocking away the amazing improvments they made. If by some miracle they manage to salvage FFXIV I hope disgruntled XI players keep in mind just how quickly they turned XI back into crap again, and how easily they could do the same over there.

Last update was bad, last 2 were lame but this one took the biscuit. The fact they were worried about congestion on neo nyzul shows how far out of touch they really are.

Avelonia
02-15-2012, 01:07 AM
Yeah, this update really was the last straw for me and I cancelled both my accounts. It consisted nothing but nerfs for my favorite jobs and an event that showed promise that was ruined by more luck based crap.

Its no coincidence that this change in direction coincided with the announcement that XIV wouldn't be ready for another year. We are being taken for a ride with horrible time sink events/quests and an understaffed dev team incapable of churning out rewarding content, yet still paying full price to play the game. The thrill is gone for me with this game. There is no "see you in a few months" and its become quite obvious that no amount of complaining on these forums no matter how eloquently typed will sink into their heads. The only answer is to stop giving them money.

Trisscar
02-15-2012, 02:57 AM
There are somethings I believe we can place the blame squarely on Square. But for the most part? I think you can blame your fellow players.

Tamoa
02-15-2012, 03:06 AM
There are somethings I believe we can place the blame squarely on Square. But for the most part? I think you can blame your fellow players.

I don't get how my fellow players can be blamed for jobs being nerfed. I don't see how they can be blamed for voidwatch - which could be a great event but has the most stupid and aggravating reward system ever (and the promised "fix" to it is stupid too, whoever thought up that idea can stick it where the sun doesn't shine). I don't see how they can be blamed for idiotic empyrean/mythic/relic trials (some more idiotic than others). I also don't see how they can be blamed for neo-nyzul - another random and luck based event.

Trisscar
02-15-2012, 03:18 AM
I don't get how my fellow players can be blamed for jobs being nerfed.really, you don't see how? Who exploited BST to death to get what they wanted? Your fellow players. Who griped and complained and kvetched about it to the point that Square decided to nerf it? Your fellow players.


I don't see how they can be blamed for voidwatch - which could be a great event but has the most stupid and aggravating reward system ever (and the promised "fix" to it is stupid too, whoever thought up that idea can stick it where the sun doesn't shine).Sure the reward system on LW is entirely Square's fault, but who are the ones who keep on plugging away at it in hopes that they might just might 'get lucky'? Your fellow players.


I don't see how they can be blamed for idiotic empyrean/mythic/relic trials (some more idiotic than others). I also don't see how they can be blamed for neo-nyzul - another random and luck based event.If you can get people interested in going to the events then there's no reason why you can't get it done. But who was it that lost interest in the events and abandoned those events in the first place? Your fellow players.

Tamoa
02-15-2012, 03:31 AM
really, you don't see how? Who exploited BST to death to get what they wanted? Your fellow players. Who griped and complained and kvetched about it to the point that Square decided to nerf it? Your fellow players.

If that is the real reason to the bst nerf - which I really doubt - there has been suggestions made on how to ease the congestion on certain mobs at certain times of the Vana'diel day in dynamis. And bst isn't the only job that's been nerfed.



Sure the reward system on LW is entirely Square's fault, but who are the ones who keep on plugging away at it in hopes that they might just might 'get lucky'? Your fellow players.

Oh, so if people stop doing voidwatch that'll solve the whole issue? I think not. Besides voidwatch isn't a bad event at all, and for a lot of people all SE had to do was to stop the same ra/ex item loading in someone's chest if they already have it.



If you can get people interested in going to the events then there's no reason why you can't get it done. But who was it that lost interest in the events and abandoned those events in the first place? Your fellow players.

You're contradicting yourself as far as empyrean trials go. In your words, people should stop doing voidwatch hoping to get lucky drop wise. But to be able to finish a level 95 and level 99 empyrean weapon, you actually need for people to do that exact event. As for relic trial - before people knew about the level 99 relic trial, he was barely being killed because it's too much of a hassle for pretty shitty drops.

Vaness
02-15-2012, 03:48 AM
Well I left in the start of december.I had my account paid and running since a week ago, but I haven't logged once ._. I don't really wanna blame the game for it.I lost interest, after 5 years, and got hook to WoW wich I am new to.

I think if abyssea was never introduced, I would still be playing hardcore today.I liked the EXP grind with a party of 6.I would haved prefered them to introduce another story line like CoP or zilart with new gears/HNMs/"event" Arena (like limbus) than have a level cap increased.

As some said, our subscription no longuer totally pay FFXI, we pay for their errors they did with FFXIV.

Trisscar
02-15-2012, 04:06 AM
If that is the real reason to the bst nerf - which I really doubt I doubt that's the full reason too, but you can't deny that it isn't at least partially the reason for it.


there has been suggestions made on how to ease the congestion on certain mobs at certain times of the Vana'diel day in dynamis. I happen to agree that they shouldn't be nerfing jobs. There are a dozen things they can do make things more equatable, however I still feel that you are forgetting the player responsibility in all this that cause Square to act.


And bst isn't the only job that's been nerfed.No, it is not. I been around for the DRG, RNG, BLU and 2H nerfs. And those are just the ones I can recall off hand. But the BST, WAR and MNK nerfs are the most recent. Again I happen to agree that 'nerfing' ought be removed from their vocabulary, but you can't go forgetting that it's in response to something the players do.





Oh, so if people stop doing voidwatch that'll solve the whole issue?Won't solve the issue, no. But I knew when I first heard about LW that there would initially be problems so I shied away from it instead of jumping all over it. I currently only go with my shell when I go. Saves me half the headache associated with LW watch and I get to laugh about receiving logs instead of getting frustrated with it.


You're contradicting yourself as far as empyrean trials go. In your words, people should stop doing voidwatch hoping to get lucky drop wise. But to be able to finish a level 95 and level 99 empyrean weapon, you actually need for people to do that exact event.I'm not currently on level 90 Almace, but if I were I would be organizing raids on the ones that drop pouches at a decent rate.


As for relic trial - before people knew about the level 99 relic trial, he was barely being killed because it's too much of a hassle for pretty shitty drops.
I assume you are talking about Arch Dynamis Lord here. Doesn't he spawn in Dynamis Xarcabard (Dynamis being one of those events everyone just up and abandoned for something new)?

Tamoa
02-15-2012, 04:20 AM
Arch Dynamis Lord doesn't "spawn", no. You need to kill other nms in Dyna-Xarc for items they drop which are used for popping ADL. Not an easy fight, and idc how many people yell "zomg he drops Sagasinger" - fact is he was barely being killed before the introduction of the 99 relic trial. I've yet to see or hear of a single player who has that sword. The effort of getting a pop set and killing him wasn't worth it for the drops. Those 2 hours could be better spent farming currency and more recently also +2 relic armour items.

Well it seems we agree on most things really - although to me it's ultimately SE's responsibility, they are the ones calling the shots, not the players.

Personally I quite enjoy voidwatch, but I don't enjoy the reward system. Btw, none of the vwnm fights drop heavy metal pouches "at a decent rate". You can do 12 Qilin fights in a row and get 2 pouches with a total of 24 plates like I once did - which isn't half bad. Then you can do another 12? 16? 20? 24? Qilins and not get a single pouch. Or you get one pouch - with 3 plates. Yay?

Ziyyigo-Tipyigo
02-15-2012, 07:50 AM
There are somethings I believe we can place the blame squarely on Square. But for the most part? I think you can blame your fellow players.

Does it matter?

Trisscar
02-15-2012, 08:51 AM
The initial drop rate for pouches is 4% so if you spend cells and get lights all to maximum that is 12% chance. I've done the math and if you were to fight that monster 8 times a day every day for a month you'll most likely get 27 pouches all told. That isn't bad at all except for one thing.

If you only get the minimum of 3 plates each pouch it'll take you 19 months to get 1500 plates. That's just one weapon. However, I don't know if it's possible to get more than one pouch per kill like it is for single plates, so that can change it a bit.

The big problem here, obviously, is the amount of stones you have. Even a person like me who only occasionally does LW wouldn't have anywhere near enough stones to do LW that many times without running out of stones long before getting the amount of plates I would need to upgrade a weapon to level 95.

Catsby
02-15-2012, 11:51 AM
It's hilarious what passes as "casual" these days.

What's that? You dont want to kill the same boss 100 times for a marginal upgrade? Psh go back to farmville, nub.

Tamoa
02-15-2012, 05:29 PM
The initial drop rate for pouches is 4% so if you spend cells and get lights all to maximum that is 12% chance. I've done the math and if you were to fight that monster 8 times a day every day for a month you'll most likely get 27 pouches all told. That isn't bad at all except for one thing.

I'm sorry, I don't really mean to nitpick, but where are you getting those percentages from?



However, I don't know if it's possible to get more than one pouch per kill like it is for single plates, so that can change it a bit.

Not entirely sure what you are saying here - but if you are saying it's possible to get more than 1 single plate per kill (for one person), that's incorrect. You will never see more than 1 heavy metal plate in your reward chest. Just like you will never see more than one pouch in your reward chest.

Runespider
02-15-2012, 07:10 PM
Not entirely sure what you are saying here - but if you are saying it's possible to get more than 1 single plate per kill (for one person), that's incorrect. You will never see more than 1 heavy metal plate in your reward chest. Just like you will never see more than one pouch in your reward chest.

This. In VW there is one single slot that can HQ and that covers all r/e items, plates and pouches so you get 1 of whatever and all the rest is logs and stones. Most of the time you won't even get a slot to hq at all.

Francisco
02-15-2012, 11:35 PM
I find it kind of funny how once you quit/deactivate - you lose access to these forums. Like SE has no interest in hearing from the customers who wrote them off.

Kind of reminds me of that church that partakes in "disconnection".

Tanaka: I CAST THEE OUT!

Next step... login credentials will be revoked for any player who associates with a person who has quit FFXI.

Trisscar
02-16-2012, 03:03 AM
I'm sorry, I don't really mean to nitpick, but where are you getting those percentages from? From comparing wiki estimates to observed drop rates, the numbers are essentially accurate. It's still amounts to a daunting task if you never buy any plates. I'd be surprised if more then 20% of all Empyrean weapons all across all the servers get complete 100% unless something is done to address the issue at hand.

Vaness
02-17-2012, 04:53 AM
I find it kind of funny how once you quit/deactivate - you lose access to these forums. Like SE has no interest in hearing from the customers who wrote them off.

Kind of reminds me of that church that partakes in "disconnection".

Tanaka: I CAST THEE OUT!

Next step... login credentials will be revoked for any player who associates with a person who has quit FFXI.

Thats weird because I still can post even if my content ID is cancelled.

Ravenmore
02-17-2012, 05:48 AM
Thats weird because I still can post even if my content ID is cancelled.

Clear your browser cache and you won't.

Runespider
02-17-2012, 06:06 AM
As said, as long as you don't clear cookies you can continue to post here. Till your session ends anyway, think it's a few months max?

Frost
02-17-2012, 11:38 PM
As said, as long as you don't clear cookies you can continue to post here. Till your session ends anyway, think it's a few months max?

http://i205.photobucket.com/albums/bb250/Pbucket17/HistoryEraserButton.jpg

http://i205.photobucket.com/albums/bb250/Pbucket17/stimpy.jpg

Sagagemini
02-18-2012, 12:35 PM
Actually i'm coming back to FFXI. I started this game in 2004 and never found a replacement. Tried FF14, Wow, Rift, SWTOR recently, AoC, Tabula Rasa, EQ2, EVE, DCUO... . They just don't match FF11 battle system and story which are the main things in a MMORPG to me.

Last time i quit though i had a very sour feeling of the game. It was right after abyssea and it was pure hell to get those atmas, to get ppl to help proccing to get them. Without those atmas it was impossible to get seals for most of my jobs and that got me extremely frustrated.

We all know how hard for a person without RL friends playing this game to get into a decent shell that still does abyssea and +1/+2seals for everyone. I got into an endgame shell in Phoenix and i felt used like a slave back again to the old times of Dynamis. It was very hard to get motivated without being able to gather ppl for these seal farming and i wonder if now it became even worse.

I even bought a second account for my gf to see if we could duo those atmas to help me kill the NMS that drop +1 seals but it was useless. Now im coming back to FFXI because i miss the areas so much i can afford 15 bucks just to see them again, but for how long i really don't know. Now i'm an adult and like others said the time commitment isn't the same i had in 2003.

Psxpert2011
02-18-2012, 02:30 PM
For all those haters:
There's an ancient saying: "The beliefs of the many(the majority) outweigh the few". In other words, if you're going to quit because of your beliefs and there's no way of changing it, then quit!

Don't come on here making a thread, defaming the game everyone loves(despite its flaws), saying you'll quit but never do.

If I ever quit... (or if I never play FFxi or FFxiv again)... my account will stop being active without a word and i'll cease to exist.

Ravenmore
02-18-2012, 03:18 PM
For all those haters:
There's an ancient saying: "The beliefs of the many(the majority) outweigh the few". In other words, if you're going to quit because of your beliefs and there's no way of changing it, then quit!

Don't come on here making a thread, defaming the game everyone loves(despite its flaws), saying you'll quit but never do.

If I ever quit... (or if I never play FFxi or FFxiv again)... my account will stop being active without a word and i'll cease to exist.

And you do know there a companies that pay out the ass to find out why people are leaving thier brand.

Nynja
02-18-2012, 04:27 PM
If I ever quit... (or if I never play FFxi or FFxiv again)... my account will stop being active without a word and i'll cease to exist.

So if your gf dumps you, you wouldnt like to know what you've done wrong? If your boss fires you, you dont want to know why?

Runespider
02-18-2012, 10:17 PM
Seeing the latest replies from Camate about Neo nyzul and the newest spell just shows how much of a waste of time these forums really are, they aren't going to listen to their players and they won't change their design ideas from anything that isn't garbage..it just keeps getting worse and more unbelievable.

FFXI is on course for a full speed crash into a wall and nothing anyone says will persuade them they are wrong, so posting here is a waste of time. Whatever plans they have to ruin this game they are going to continue with, no matter what.

Ziyyigo-Tipyigo
02-18-2012, 10:33 PM
the game everyone loves

Obviously not.

Camiie
02-19-2012, 05:32 AM
If I ever quit... (or if I never play FFxi or FFxiv again)... my account will stop being active without a word and i'll cease to exist.

If you stop playing you'll cease to exist? Man, I guess I see why you support the game so much. If it goes, so do you!

Unleashhell
02-20-2012, 01:16 AM
Seeing the latest replies from Camate about Neo nyzul and the newest spell just shows how much of a waste of time these forums really are, they aren't going to listen to their players and they won't change their design ideas from anything that isn't garbage..it just keeps getting worse and more unbelievable.

FFXI is on course for a full speed crash into a wall and nothing anyone says will persuade them they are wrong, so posting here is a waste of time. Whatever plans they have to ruin this game they are going to continue with, no matter what.


I would like to know how many JP users are on this forum compared to NA, EU members. Just curious if they have a majority of JP posters compared to the NA and EU members. If the JP member list is much greater and they like the changes that might explain more of why they do the things are are doing. Some things are just ridiculous (ex HMP, ADL) but ALOT of other things people are just /ragequit over cause they can't low man it or get handed something in a day. People have gotten lazy.

Camiie
02-20-2012, 03:42 AM
I would like to know how many JP users are on this forum compared to NA, EU members. Just curious if they have a majority of JP posters compared to the NA and EU members. If the JP member list is much greater and they like the changes that might explain more of why they do the things are are doing. Some things are just ridiculous (ex HMP, ADL) but ALOT of other things people are just /ragequit over cause they can't low man it or get handed something in a day. People have gotten lazy.


I've heard, but sadly can't confirm since I'm monolingual, that they complain about many of the same things we do. If it turned out that SE was essentially ignoring them as well as us, what would you say then?

Unleashhell
02-20-2012, 04:08 AM
I've heard, but sadly can't confirm since I'm monolingual, that they complain about many of the same things we do. If it turned out that SE was essentially ignoring them as well as us, what would you say then?

I would say that SE doesn't care very much about the player base. Especially since these forums were created to give feedback to the dev team. IMO the dev team doesn't give enough feedback as to where they want to take the game. All we get is a timeline of content. Give us more detail... Give us better incite on future content... Give us an answer on, will there be another full expansion?... Thats more of what people want. More communication from the Dev team about the future of FF11. At least thats what I want.

Damane
02-20-2012, 04:40 AM
I would say that SE doesn't care very much about the player base. Especially since these forums were created to give feedback to the dev team. IMO the dev team doesn't give enough feedback as to where they want to take the game. All we get is a timeline of content. Give us more detail... Give us better incite on future content... Give us an answer on, will there be another full expansion?... Thats more of what people want. More communication from the Dev team about the future of FF11. At least thats what I want.

you want to know what the Dev-Team planned for the future? Here ya go:

Assing up FFXI

Meyi
02-22-2012, 12:48 AM
I would like to know how many JP users are on this forum compared to NA, EU members. Just curious if they have a majority of JP posters compared to the NA and EU members. If the JP member list is much greater and they like the changes that might explain more of why they do the things are are doing. Some things are just ridiculous (ex HMP, ADL) but ALOT of other things people are just /ragequit over cause they can't low man it or get handed something in a day. People have gotten lazy.

If you venture over to their forums you'll see a large playerbase compared to the smaller English one. Especially if you look at 'liked' posts: in the English forums, 20+ likes is an amazing amount, where as 60+ in the Japanese forum is pretty common.

All in all there are many more Japanese players than English and the forums make this staggeringly aware. I don't think SE is listening to them either, though.

Runespider
02-22-2012, 01:20 AM
I would say that SE doesn't care very much about the player base. Especially since these forums were created to give feedback to the dev team. IMO the dev team doesn't give enough feedback as to where they want to take the game. All we get is a timeline of content. Give us more detail... Give us better incite on future content... Give us an answer on, will there be another full expansion?... Thats more of what people want. More communication from the Dev team about the future of FF11. At least thats what I want.

Thats what we all want.

I think they do have an expansion/DLC coming out, they hinted at it a while back. As is the usual policy with them though they won't say a word more about it until much closer till they are ready to release it. I just hope they realise that at this point it needs to be something truely impressive.

Psxpert2011
02-22-2012, 05:25 AM
Obviously not.

Then why you still here?


So if your gf dumps you, you wouldnt like to know what you've done wrong? If your boss fires you, you dont want to know why?



Meh, so what if my gf dumps me, you mixing RL with a game or domestic with business shows you know so little. Get off your high horse, your not that special.

If you quit the game, just move on and don't parade around the forums with your drama and hysteria.

Too immature to understand? Then get a job like the rest of us.


If you stop playing you'll cease to exist? Man, I guess I see why you support the game so much. If it goes, so do you!

Well... what words can I post here to demonstrate my position on the matter?

I'll stay to play until the servers (or electricity) shuts down! XD

Runespider
02-22-2012, 05:56 AM
Meh, so what if my gf dumps me, you mixing RL with a game or domestic with business shows you know so little. Get off your high horse, your not that special.

If you quit the game, just move on and don't parade around the forums with your drama and hysteria.

Too immature to understand? Then get a job like the rest of us.

What the heck is wrong with you? What does having a job have to do with anything at all, that's not major accomplishment and amazingly the vast majority of people that play this game have one, hell most of the people you preach to are over the age of 21, so stop acting like the old man of FFXI telling all the whippersnappers how it is. It's one thing to argue with people but stop pulling the RL card like you are talking to 12 year olds when in reality you're dealing with adults (this is an old game and most of it's players grew up with it), many of whome have just as many responsibilities as you.

As for if you don't like it quit in silence, well I dunno about you but I don't want people to quit FFXI at all, that's half the reason people complain so much. You know why? Because the less players this game has the less chance it will carry on and considering there is nothing else out there like FFXI I'd rather the player numbers not sink like a stone to the point they kill it off.

Ziyyigo-Tipyigo
02-22-2012, 09:30 AM
Then why you still here?

Me personally? I misremembered my Crysta balance, turns out I still had enough sitting there to pay through this month. I'll be gone come February 28 when they try to bill my account again.

I haven't logged in since January, and then I only logged in once through the entire month, just long enough to update my linkshell's /lsmes concerning my leaving. Before that, I haven't actually sat down to play since early December.

And it's not like I missed much; my social linkshell, once over two-dozen strong, has dwindled down to at most four participants.

I've never been either a "bleeding edge l33t" or "endgame" player, so it's been a very long time since I've seen new content that appeals to me more than, say, coming to these forums in the half-hearted hope that I'll find something worth reading. And this is a bad sign for S-E, as I can find fora online for free, while it costs $12.95/mo to be bored in Vana'diel.

Oh, sure, I loved the game, but for me the game has been going downhill since the launch of WotG. That was certainly a very high point to come down from, but the experience for me has become steadily and consistently poorer since then. It took hours for the Titanic to sink, and job tweaks that could have been done five years ago accomplishes little more than rearranging the deck chairs.

So... yeah. Barring a miracle, my FFXI character joins my abortive FFXIV character in about a week. I'll remember the game fondly, but memories are all I have left any more regardless.

blowfin
02-22-2012, 07:37 PM
A couple of reasons for me. Some sort of mistake had my account temporarily suspended without reason for around a week around the Christmas break. No emails or notification from SE as to the reasoning, just a "suck it and see" response from support. A wonderful Christmas gift. Then I had a dramatic realisation after signing up for SWTOR and actually having a great deal of fun. I realised that I hadn't had that same level of enjoyment in FFXI for quite some time. So apart from logging on once in January to check if my account was back up, I haven't bothered to log on since. Paying via topping up Crysta has also made it that much easier to stop handing over my cash!

Rewyen
02-23-2012, 10:05 AM
I came back in late November after a two and a half year hiatus. I had so many fond memories of this game. Several of my closest friends I met here. As time went on, I missed my friends and our ridiculous adventures. We did some crazy shit just to have fun. Throw on a Lv. 1 and run from Sandy to Bastok naked in Sprint Shoes only, LS Brenner grudge matches, survival mode (take a low level and no weapon and see how far we could get in a ridiculously infested area like Bostonieux Oubliette), and we always were up for a hunt. That, sadly, is what I expected to come back to... And all I got was a ghost town with a few frumpy old men sitting on a dried up old porch throwing empty beer cans at tourists. Maybe three people I played with are still on and 99% of the time they are AFK. Everyone else acted like anyone lower than 90 was a total n00b. I watched people ask for help and get no response. Then I would help them and notice a week later they cancelled their account because people were just too rude. This game is just not friendly or fun anymore. And the best way to prove this is to watch how many people quote me and explain to me as rudely as possible why I'm a dipshit and should just quit.

Someone tried to suggest a function to allow a mode that reverts the old, pre 75+/Abyssea exp system and people attacked that like those of us who actually had fun playing this game were a bunch of diseased monsters because we dared to challenge to make this game fun to play again. It's not. Even those who say it is, think about it for a minute. What do you log in for? To play with friends and have fun? Or to stand by while you wait for other people to help/fight you for something you need for a fictitious weapon that no one really cares about. R/M/E is like a class ring. They are pretty, but it's a lifesink that holds no meaning other than an accomplishment; its an annoyance and once you get it, then what? Nothing. THAT is why the old way was better. Yes, it was mind numbing at times and took forever, but IT TOOK FOREVER. Once upon a time (unless you were one of those who played 22 hours a day) it would potentially take months to get ONE job to 75. Now people can knock out 99 in like two days and get all the crap they need for it. Money and exp falls from trees now. Four years ago, if you had over 50k, you were rich. Now you can just sell Voiddust and make five times that in five minutes. There is no challenge. No motivation to succeed other than to wake up one day and realize that you are playing a game in which your sole purpose is to flame others who are just being honest. You know I'm right. This game IS NOT fun to play anymore unless you happen to be relatively new, and even then, once you realize that no one really cares anymore, you'll quit.

So SE, fellow players- You have two options. Continue to add crap no one wants/log in and do the same old tired crap day in and day out and get frustrated the whole time you are doing it, OR LISTEN TO THE DAMN COMMUNITY AND MAKE CHANGES BASED ON WHAT PEOPLE WHO PLAY THIS GAME AND DON'T WANT TO SEE IT BECOME A MEMORY SUGGEST. Throwing on a filter is not making the game better. Nerfing a job is not making the game better. And players, think back to when you first started, be it a month ago or eight years ago. Remember how it felt the first time you killed a rabbit, made a friend, traveled to the Dunes, broke your first limit, got your first merit, stepped through your first Maw, waited on the damn boat for 45 minutes to see Whitegate... remember these things. Those are what made you play all this time. And you wouldn't have gotten there without other people by your side. Do you want to be able to do that again, or are you content on living in Vana'Diel, which has since become the front porch of an old age home?

deces
02-23-2012, 10:23 AM
This game truly is becoming a Final Fantasy for so may.

Vaash
02-24-2012, 05:26 AM
Rewyen:
Thank you so much for saying everything I have been feeling ever since Abyssea came out. SE has made this game TOO EASY. The only people that would say otherwise are the people that started playing AFTER Abyssea came out. I miss actually having to work for completion on anything. All you have to do now is have someone go into Abyssea and kill a bunch of mobs for you to get you to level 99. "Oh no I have to solo my job to level 30 because no one parties with random people anymore in the dunes just to get this job to 99, but I am going to complain when I can't get something done because I have no idea how to play my job to its fullest." 90% of the player base just levels up SMN or BST now just to solo NMs inside abbysea so they don't have to deal with other people. SE needs to quit trying to make this game more solo oriented and go back to actually having a full linkshell to do something like Ultima used to take.

Ravenmore
02-24-2012, 05:41 AM
Rewyen:
Thank you so much for saying everything I have been feeling ever since Abyssea came out. SE has made this game TOO EASY. The only people that would say otherwise are the people that started playing AFTER Abyssea came out. I miss actually having to work for completion on anything. All you have to do now is have someone go into Abyssea and kill a bunch of mobs for you to get you to level 99. "Oh no I have to solo my job to level 30 because no one parties with random people anymore in the dunes just to get this job to 99, but I am going to complain when I can't get something done because I have no idea how to play my job to its fullest." 90% of the player base just levels up SMN or BST now just to solo NMs inside abbysea so they don't have to deal with other people. SE needs to quit trying to make this game more solo oriented and go back to actually having a full linkshell to do something like Ultima used to take.

Because killing kirin for the 100th time was so much better or killing the same crabs bettles and little pink birds over and over for 75 levels. Also Ultima never needed a full LS you didn't need 18 people for 90% of the old content. But hey if you think your hardcore love grinds go play EVE and see how hardcore you are.

Aldersyde
02-24-2012, 11:22 AM
Rewyen:
Thank you so much for saying everything I have been feeling ever since Abyssea came out. SE has made this game TOO EASY. The only people that would say otherwise are the people that started playing AFTER Abyssea came out. I miss actually having to work for completion on anything. All you have to do now is have someone go into Abyssea and kill a bunch of mobs for you to get you to level 99. "Oh no I have to solo my job to level 30 because no one parties with random people anymore in the dunes just to get this job to 99, but I am going to complain when I can't get something done because I have no idea how to play my job to its fullest." 90% of the player base just levels up SMN or BST now just to solo NMs inside abbysea so they don't have to deal with other people. SE needs to quit trying to make this game more solo oriented and go back to actually having a full linkshell to do something like Ultima used to take.

It's funny you feel that way. I'm of the opinion that SE has totally turned away from solo and low man content with their focus on large scale events such as voidwatch, legion, and the new magian trials for relics. I don't think you're going to see a lot of progress wandering into neo nyzul solo or duo either. There's a lot of "challenging" content, too bad it's against a random number generator.

The hardest thing about large scale ls events in the past was finding a sufficient number of intelligent people to do them with. Or in the case of old school dynamis, staying awake for 3-4 hours.

Vaash
02-24-2012, 12:54 PM
Ravenmore, I believe you missed the point I was trying to make, but that is alright. I never said it was bad that they have come out with new content (trust me I had my fair share of Kirins an meripo's), or the level increase was bad, and by saying Ultima took a full alliance was what they call an exaggeration. Yes I do miss the level grinds because it gave you the sense that you accomplished something not just having gil to toss around by paying for leech spots or knowing the right people. And since I was posting this in the "Why I intend on quitting" forum, thank you for the idea about EVE, maybe I will look into it.
Aldersyde, I do agree that they are coming out with better content for the masses. I am talking more about Abyssea related stuff. 90% of the NMs in abyssea can be duo'd or solo'd and anyone with enough cruor can just brew the things that they want dead. I miss the intelligence factor that the old content used to take, not the mindless punch fest most of the new stuff takes.

Ravenmore
02-24-2012, 04:00 PM
If yu like grinds and working for large groups you'll love EVE.

deces
02-28-2012, 11:31 AM
GAME OVER
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Haldarn
02-29-2012, 12:57 AM
Didn't renew. Pretty much reached the limits of the content I can solo (I'm not a particularly amazing player) and I couldn't find anyone to help me on the things I did want to do. Half the time I would log on and help LS mates with their stuff or help out random shouts, the other half the time LS busy soloing content or shouts I wasn't able to help out on.

Wish there was an easier way to find/advertise for people to help on specific tasks.

Will be back once a new expansion with new zones and content is released but not before.

Seeya!

Runespider
02-29-2012, 06:35 PM
I think they are gonna push XIV to look and play more like XI thinking all the sheep will flock to that and save face for the company and FF brand, considering they keep saying 14 damaged them they are more worried about turning that around than saving the XI playerbase.

If I was in charge of a new game and it flopped embarassing me and the company I know I would do everything I could to fix the situation, including sabotaging the other title I was working on if I thought it would drive players over.

Certainly not paying my sub anymore till they show they are serious about the money I've been investing in this game anyway.

Dazusu
02-29-2012, 08:07 PM
Wish there was an easier way to find/advertise for people to help on specific tasks.

Search comments.

Dazusu
02-29-2012, 08:10 PM
Because killing kirin for the 100th time was so much better or killing the same crabs bettles and little pink birds over and over for 75 levels. Also Ultima never needed a full LS you didn't need 18 people for 90% of the old content. But hey if you think your hardcore love grinds go play EVE and see how hardcore you are.

Captain Casual is out doing his rounds again, I see.



I dunno about you but I don't want people to quit FFXI at all, that's half the reason people complain so much.

All the negativity floating around on these forums is doing nothing for player morale. Nothing for new players, and ultimately nothing for the game. In fact, these forums are probably the worst idea SE have ever had for their community. The amount of poor changes that have materialised due to posts on this forum is astounding (and that's not to say there haven't been any good ones, because there have).

But right now, the only purpose this forum serves if for people to whine about how they want the game easier modified to fit their play style while completely disregarding everyone else's. A lot of people post ideas for changes which could turn this game into an almost co-operative RPG (Play with 4 friends over a network!) and god forbid the mention that new content requires more than 3 people, or takes more than one attempt to get decent gear out of everyone is up in arms.

At this point the RL card comes out (like we don't all have a real life, a job and a family).

It's all about instant gratification. Not much else.

Camiie
02-29-2012, 09:18 PM
But right now, the only purpose this forum serves if for people to whine about how they want the game easier modified to fit their play style while completely disregarding everyone else's. A lot of people post ideas for changes which could turn this game into an almost co-operative RPG (Play with 4 friends over a network!) and god forbid the mention that new content requires more than 3 people, or takes more than one attempt to get decent gear out of everyone is up in arms.

Meh, I see plenty of ideas for making the game harder that suck as well. I see people whine and complain that the game is too easy and there are too many n00bs and the old days of HNMs and 1k-3k-5k-30k hr parties are just better.

As for me? I'm not much of an idea person, but I'd like to see good, robust, well designed, and well defined content for all. Unfortunately SE isn't too great at supporting multiple play styles at the same time. We either have a game that's 90% Abyssea and 10% VW or 90% VW and 10% farming Neo-Dynamis because WoE and Neo-Nyzul are not seen as worth doing. When they try to shoehorn casual and hardcore into the same event (at least I think that's what they tried to do) we end up with something like Neo-Nyzul.

Unfortunately, FFXI isn't like WoW in that it has defined difficulties and tiers for its dungeons and raids.

Dazusu
02-29-2012, 10:40 PM
Unfortunately, FFXI isn't like WoW in that it has defined difficulties and tiers for its dungeons and raids.

I think you're the only person that gets the point I try to put across in most of these threads. Cater for all. Though you find that a lot of casual players don't want the 'hardcore' catered for. At all. That's simply because "I wont be able to get XYZ drop out of it because I don't want to do it."

Sad state of affairs, and a massive sense of self entitlement.

Psxpert2011
02-29-2012, 11:03 PM
Captain Casual is out doing his rounds again, I see.




All the negativity floating around on these forums is doing nothing for player morale. Nothing for new players, and ultimately nothing for the game. In fact, these forums are probably the worst idea SE have ever had for their community.

...

At this point the RL card comes out (like we don't all have a real life, a job and a family).

It's all about instant gratification. Not much else.


I agree but you can you do about it, IRL you cant please everyone. By the time Role-Playing-Games became mainstream, we RPGers lost everything the meaning of the genre was worth. It used to be something only we could enjoy through passion. There's no way we can make a difference now except with hard, concrete feedback if not complain about what's bad and forget about what is good about the gaming environment.

For the forums being a bad idea, I'd have to disagree. Maybe the way the moderation on the boards and threads that are aloud to go afloat is questionable, this helps the company make decisions whether its good/bad feed-back. If you didn't already know by now, it gives them a census of views from all regions. It's weighed or out-weighed by their concentric views of how the business will push forward until they milk every penny out of this MMO leaving FFxiv and the successor.




Meh, I see plenty of ideas for making the game harder that suck as well. I see people whine and complain that the game is too easy and there are too many n00bs and the old days of HNMs and 1k-3k-5k-30k hr parties are just better.
...

Unfortunately, FFXI isn't like WoW in that it has defined difficulties and tiers for its dungeons and raids.



Maybe someone(if not me) could make a thread about solutions.

Square Enix has a business and is a veteran at selling its Final Fantasy name, where ever that leads them. I don't think all the content is aimed to satisfy the casual because I know holiday events is basicly casual play while battlefields tend to cater to the "ones who play a lot" group or hard-cores. We may all play a lot but not in groups where we keep a schedule of end-game events and organization.


________________________________________________




Many of us may be fan-boy/girls (including me, I admit it) and over time I learned not to take it personal. Wether you have one or not, [real life > game].

FrankReynolds
02-29-2012, 11:38 PM
Most other games that I have played online have some form of rewards that are strictly for epeen. The trick to making hardcore gamers feel special about said gear is to make it so that they don't have to do anything they weren't already doing to get it. This means that it can't be quested, and it can't cost millions of gil like an after glow. It needs to be awarded through a means that requires no extra effort.

IE: get 1 million merit points, Get a glowy head effect
Rack up 200 pandemonium warden kills, get a flame effect on your weapon
Kill kirin 250 times, flies dance around your body when you are KOed.

This way hardcore gamers have their rewards and crap, but they don't have to make content specifically for them. The mistake they have made in the past is that there is always some in game quest that you have to do to get any item. Be it killing an NM, doing a CS or trading 500 of some item. People don't like working for useless crap. But if the useless crap just comes to them for work they are already doing, it becomes a nice bonus instead of a waste of time.

This type of system would also be nice in that if you see a guy standing in town with all sorts of stupid achievement effects / gear on, then you know a little about what he has experience with.

My point is that they can cater to the hard core but they don't need to do it by making the content with the best gear drops impossible for casual gamers to complete on a regular basis.

Karbuncle
03-01-2012, 01:01 AM
I think you're the only person that gets the point I try to put across in most of these threads. Cater for all. Though you find that a lot of casual players don't want the 'hardcore' catered for. At all. That's simply because "I wont be able to get XYZ drop out of it because I don't want to do it."

Sad state of affairs, and a massive sense of self entitlement.

Why is it sad people who pay for a video game expect to be able to experience everything that game has to offer? The sad state of affairs is the type of "hardcores" who have this sick need to be want things to hold over peoples head just to feel superior.

Its impossible to cater to both the hardcore and casual without alienating the other, But those Casuals who want to experience and have shots at all the armor are right to want it. Content should be created with the goal of creating as much accessibility as possible, but maintaining a lure for Hardcores.

Its hard, But those "casuals" who want an equal chance to get the best armor are not sad in any way. Now, those who simply want it handed to them? Yah, Maybe a little sad, But thats not the majority.

wish12oz
03-01-2012, 03:34 AM
Sad state of affairs, and a massive sense of self entitlement.

Said the pot to the kettle.

Dazusu
03-01-2012, 05:10 AM
Said the pot to the kettle.

I'm not the one asking for a cease of development on/removal of casual content, I'm asking for everyone to have what they want. Perhaps you need to look up what hypocrisy actually means before you insinuate people are practising it. I won't flame your inability to comprehend basic English.

FrankReynolds
03-01-2012, 08:05 AM
I'm not the one asking for a cease of development on/removal of casual content, I'm asking for everyone to have what they want. Perhaps you need to look up what hypocrisy actually means before you insinuate people are practising it. I won't flame your inability to comprehend basic English.

Funny, people who claim to have excellent comprehension skills usually do so because they have run out of useful things to say. Using insults while complaining about negativity is funny on so many levels.

Any time a company says "tell us what you think" people are going to tell them what they don't like. Square Enix isn't a charity group working to cure cancer or some other disease. They are a gaming company. The ultimate goal for them is to make money. People paying for the product is all the ego stroking that is required. All other input directed at Square Enix should be geared towards critiquing the product and suggesting improvements.

The way this forum is configured gears it for 3 things: Getting feedback, Conveying Info about the game, and allowing players to discuss game tactics etc. It is not the users responsibility to make people like whatever content SE has created. That is SE's job. Therefore, SE is technically to blame for the negativity that you are experiencing, because they created the subject of that negativity, and then requested people to give them feed back.

Ultimately, the responsibility falls on you though, as you are the one who takes it upon yourself to read that negativity, and more often than not add to it.

What makes you think that the game should have a bunch of stuff that requires 12-36 people to complete (not that I don't like this content)? Do you think that because you like that style of play, they should go ahead and make it even if the thousands of other paying customers will never get to do it? Has it ever occurred to you that an "an almost co-operative RPG (Play with 4 friends over a network!)" type game might actually be what the current population of FFXI wants? Why do you feel that your opinion is important and these "negative" people's opinions shouldn't matter? Do you pay more? Did you develop the game? Does someone owe you something?

Dazusu
03-01-2012, 11:12 AM
Edit: Nevermind.

Zinato
03-01-2012, 12:01 PM
Because it's an MMO? MMOs are known for large scale battles that require many people, that is one of the many commonly accepted definitions of an MMO. Not only that, but this game was exactly that until recently.


I'm curious to know which MMOs you've been playing since both WoW and ToR (the current industry standards) both follow lower man formulas. (ToR's is 4 man teams for most content) To add to that while it is true both do have large scale raids, they are also only a section of the end-game content for each of those games. (Against say Dynamis, Limbus, Einherjar, HNM, Sky, Sea, Zeni back in the days of old, and yes some of that could be low-manned but the final battles were mostly 12+. Also to add to that Raids in other MMOs don't have the horrid drop rates XI does, so "Raiding" only amounts to a small portion of the game.)

Another thing, MMO stands for Massive Multi-Player Online. (Yes, I'm sure you knew that) I bring this up because things such as MAG for the PS3 also qualify in this catagory, In fact any game with large populated servers is an MMO regardless of genre. My point to this is MMO does not mean large groups are needed to do things, it means large amounts of people play together (In the same world) at the same time.

FFXI as a game not only has to maintain the interest of its players but, also needs to maintain itself over other MMOs. FFXI is a game, and as such players need not feel "Loyalty" to the brand. If something better is released there is no good reason not to switch right on the spot. The games industry is not static and while its true nothing is stopping a 10 year old game from flourishing, it can also be said that unless the game keeps up with trends it will lose customers. An FYI, Since 2006 and the release of the Nintendo Wii the games industry shifted from what was "hardcore" to casual games any player can pick up and play. (This applies to MMOs too) If you need evidence, take note how the Xbox 360 and PS3 have both followed suit adding motion controls to the system as well as "functionality" (Facebook, Netflicks, and various other helpful items) and the addition of several party style games be it dancing, singing or just random things like bowling. Oddly enough Abyssea started in 2010, and if I recall that was when Kinect and sonys motion controllers were being developed for "The new gen" seems like an interesting coincidence.


Not only that, but this game was exactly that until recently.


I'll restate just in case someone doesn't read Wall-O-Text. The gaming industry changed Nov 2006 to casual (feel free to blaim Nintendo) 2010, marked the start of the industry wide shift thanks to the Wiis continued success. Going back now is a major mistake as seen by the release of FFXIV (Keep in mind XIV was what XI was prior to abyssea with a few alterations, if that is a winning formula for new/returning players why are they making XIV 2.0 with our DEV team?)

Kimble
03-01-2012, 01:18 PM
Wait, we are blaming Nintendo for XI being more casual friendly?

Vold
03-01-2012, 01:44 PM
I figure the blame goes to WoW because seemingly now unless you replicate it's success you're a failure. So everybody is trying to make their game as friendly to the mainstream gamer as possible. This is when we got ToAU and sealed FFXI's fate as easy mode. People like to talk down Abyssea for doing it but no, FFXI has been in easy mode since ToAU when SE made the serious effort of cutting down on the grinding. It started with basic exp and ended with Nyzul I think. It was event after event geared towards casual play with a side of hardcore content to keep that side of players entertained via more ground kings to hunt.

I held dear the idea of hunting HNMs against other players but frankly the system died the moment someone got the bright idea to bot. So really it's a combo of players and the times that caused FFXI to fall into casual mode. But this game can certainly survive just fine in casual mode if voidwatch is anything to go by. You can't get any more casual than it. And the people have proven without a shred of doubt that they are still willing to join up with others in large groups if the reward system is fair. Which VW is. It still sucks but it's FAIR no matter how you cut it. ADL, for example, is not. And if your LS didn't survive Abyssea you're hard pressed to find another. Most LSs broke apart into smaller ones and people being people, well, let's just say they are stubborn about strangers outside their immediate network of friends. This is why things like ADL today are problematic for us to deal with. Just because some players are good to go for it doesn't make it okay no matter how much you want it to be so.

But don't worry because SE is obviously on your side of having bottlenecks as the last stand against casual gamers to separate hardcore from casual. The "dumb" people i.e. players who don't take things so seriously are never going to be on the same ground as you ever again. Until the next pay for add on comes.

Zinato
03-01-2012, 02:08 PM
Wait, we are blaming Nintendo for XI being more casual friendly?

In a way yes, prior to its release of the Wii game developers had been working to make "hardcore" games. (evidence can be seen with "nintendo hard" games) It was only after Wii's creation that "Shovel ware" (tons of so-so games created to target the casual gamers) and casual game began to appear on the market. Nintendo had found a new market and was making buckets of money for it. Shortly after Sony, Microsoft and many Developers began to aim for the same untapped market. Nintendo Wii was a gateway console for alot of the newer gamers, (Basically anyone who doesn't remember NES, SNES or Genisis) and so these newer gamer expect the same style of game when the purchase new games. Additionally, because of this even those gamers who had played "Hardcore" have been treated to so many casualized games recently that they too are growing accustomed to it.

Of course what Vold said also plays a major role, Since WoW like the Wii was the gateway of casuals into the MMO market it is now the standard for MMO creation. (even though many FFXI fans call it easy mode) The point is the industry has changed toward casual and I would be shocked if someone could argue otherwise. Fighting that trend is fighting new customers, previously untapped customers (non gamers) and alienating those gamers who were brought up on casual.

Additionally take note that WoW was released 2004, and its first expansion was early 2007 (following the start of the casual era, though too close to have seen Wii's success) Point being many of WoWs fans would consider the game as it is now superior to the style of the original and its expansion. Much like how many XI fans consider Abyssea superior to the old ways. The difference is WoW saw the trends and embraced them, rather then doubling back and fighting them.

Now whether you think XI being more casualized is a good thing is up to you.

Psykloned
03-01-2012, 03:02 PM
So I just started back up again myself. Fresh and all. Seems like Shiva is pretty much full of nothing xD
I will continue to grind out what I can I suppose and see what happens.

I'm guessing the numerous issues spoken of in this thread are ongoing by the way things have been going for me..

Kimble
03-01-2012, 04:44 PM
I.... am at a loss for words that Nintendo is the reason FFXI has become "casual friendly".

Damane
03-11-2012, 08:48 PM
Just deactivated my 2 accounts.

In short:
1. Voidwatch sux (even tough I got most of the drops), but alliance content no thx
2. nyzul isle sux
3. New relic trial sux even more
4. Lack of new content that is actually fun
5. Legion will suck even more, because it requires again an alliance or more

Basicly I dont want to deal AGAIN with the "olde" age of FFXI where random number generators decide if you get loot or not. Luck based shit = kiss my ass.
This game is just relying lately tooo much on Alliance-based events. Low-man content (Can I have it?)

cidbahamut
09-16-2012, 12:34 AM
I'm turning off my FFXI account for the foreseeable future.

The long and short of it is that a recently released MMORPG made me realize just how inferior the service we get here is.

The core of this game is designed to be inconvenient and the development team has made little to no progress in terms of keeping up with quality of life updates to keep the game appealing.

This is a game I cannot just pick up and play, and that makes it an inferior product.

I thought I'd have more to say, but the simple truth of the matter is that FFXI is a bad game on pretty much every level and it took a good MMORPG coming along for me to realize that.

Camiie
09-16-2012, 02:10 AM
I'm turning off my FFXI account for the foreseeable future.

The long and short of it is that a recently released MMORPG made me realize just how inferior the service we get here is.

The core of this game is designed to be inconvenient and the development team has made little to no progress in terms of keeping up with quality of life updates to keep the game appealing.

This is a game I cannot just pick up and play, and that makes it an inferior product.

I thought I'd have more to say, but the simple truth of the matter is that FFXI is a bad game on pretty much every level and it took a good MMORPG coming along for me to realize that.

It's generally primitive and adheres to outdated methods of maintaining player interest because of developer philosophy, lack of creativity, lack of resources, and lack of forethought. FFXI has evolved in many ways, but not in all of the ways that matter. I don't blame you a bit for jumping ship. I wish you well!

Sparthos
09-16-2012, 03:32 AM
The main issue is that SE doesn't seem willing or able to maintain this game at least until Seekers of Adoulin launches. Content releases are sparse, uninspired and simple adjustments in SE speak are things at least 1-2 years down the road. Really the only reason I tend to logon anymore is for friends and even that excuse is beginning to narrow.

I've wanted to see what Salvage 2 has to offer but again SE seems to be plotting a release in 2013. It's sad really how halfassed they've been handling XI.

Demon6324236
09-16-2012, 04:06 AM
Really the only reason I tend to logon anymore is for friends and even that excuse is beginning to narrow.This sounds like me, and I completely agree.

Luvbunny
09-16-2012, 04:46 AM
I.... am at a loss for words that Nintendo is the reason FFXI has become "casual friendly".

As others have pointed, it is not a direct cause but pretty much social trend. Both Wii and WoW plus the gazilions facebook games and mobile games pretty much a catalyst of the big changes in gaming landscape. The popular trend is now all about casual gaming, creating games that is easy and fun to play, and yet strangely addictive. Not to say that hardcore is dead since plenty of games are still hardcore to the bone, ex: Demon Souls, Dark Souls, Tactics Ogre, Starcraft, etc... But overall the floodgate to the untapped casual market has been wide opened with the Wii and WoW - hence the shift with FFXI, and the big fat failure of FF14, gotta evolve if they want to survive.

Also if you look at the recent FF games, all of them are embracing the casual aspects. Personally it is great that FFXI is becoming more casual friendly, gaming should be a fun activities and not "achievement" by grinding and wasting tons of hours farming and camping - but to each is their own. I am not saying that FFXI should clone WoW but they certainly can take inspiration from many other Japanese games like Monster Hunter, Pokemon, Final Fantasy Tactics, Persona, Tactics Ogre and Phantasy Star Online which are addictive, fun, and still able to maintain the hardcore aspect of the game without watering it down so much.

oliveira
09-17-2012, 09:38 AM
I'm a person of the era of the coin operated games, where you would go into the arcade toss a coin at the machine, play the game then go on with your life. Back then the games were created in a way you would have to put several coins on the machine to achieve the final goal, the ending. You could either toss all your money at the machine or play it slowly and learn the game until you could finish it with a single coin. Both methods would benefit the arcade operator as either way you would end pouring a lot of coins on the game machine.

A MMORPG of the old era is built around the same concept so that's where FFXI is so grindy. They fixed it so the game is more friendly but it killed several aspects of the game play.

I would quit this game, but then I'd miss my friends (Including you, Camiie) lol. I'm staying. And I think bashing SE about the game being stagnant won't help much at all... -_-;

At least they're trying.

Plasticleg
09-17-2012, 09:45 PM
At least they're trying.

i don't know how anyone playing this game can say that without getting a nose-bleed, laughing hysterically, or puking.

just take a look at the proposed 2-hours and their reasons for defending them.

oliveira
09-17-2012, 10:01 PM
just take a look at the proposed 2-hours and their reasons for defending them.

They could keep things as they were months ago, just taking our money in and having nothing like this forum for us to talk about how they do not care about us. They are trying. Something ... :P

cidbahamut
09-17-2012, 11:24 PM
Trying doesn't mean a darn thing to consumers. Without results people will continue to go elsewhere.

Camiie
09-18-2012, 12:20 AM
I would quit this game, but then I'd miss my friends (Including you, Camiie) lol.

Awww, I'd miss you too Mari! I'm pretty much with you and others in saying that it's friends that keep me playing. While I do still have goals, they're few and far between these days. Design decisions and a seemingly lagging playerbase have served to severely limit what I feel I can accomplish. I won't go into detail here so as not to hijack the thread, but I feel like I'm kinda stuck with nowhere to go. That's not a very fun feeling. It seems that so much more effort is placed on making things we can't do as opposed to making things we can.

Ophannus
09-18-2012, 11:27 AM
The point of raising the level cap past 75 was to balance the jobs but yet if anything, it created further job imbalance. Infact it just made RDM more useless and jobs like WAR and SAM which benefit most from each other as a sub, more powerful.

Arbalest
09-18-2012, 12:49 PM
I can think of one possible reason I'd close my account (but it's so easy to avoid, which is why I'm not quitting):

Voidwatch.
Voidwatch.
Voidwatch.

More remnants of an old FFXI where timers rule the day when it comes to voidstone restock. The content overall is a joke - oh, let's spam procs and ride Fanatics to victory! - while being on my BLU is a waste of time because I'm a proc-bot. It's embarassing the way the drop system works too. Thankfully, I'm never feeling obligated to do content like this so I simply avoid it and move on with other activities.

I hope in the coming months this content is either fixed to hell or thrown out a window and into a pit of fire. It's a joke.