View Full Version : Anyone still play this game in the more old-fashion sense (w/o the aby leeching)?
Seillan
12-16-2011, 06:49 PM
I know this title will probably tick off people that love how things work in the game now, but as a returning player who's always played "legit", my biggest deterrent to getting back into this game has been the prospect of the leeching mechanic that seems to be the norm these days. I'm one of those players that enjoys the journey as much as the destination, so I could never see myself getting into the Abyssea scene until after I'm high enough level to be of use there. It doesn't feel right, and definitely doesn't seem like it would be fun, to just stand around and level up insanely fast without actually contributing in combat.
All that said, are there any linkshells on any of the more active servers (like Bismark, Asura, etc) that try to stay true to the old ways of doing things? For instance, like taking time leveling in the older zones, fighting like-level mobs, challenging themselves without a lot of outside (high level) assistance, and so on? I'd just like to experience the game the way I used to when I played and I was hoping to find some other like-minded people that felt the same way. For the record, I don't mind using the FoV stuff (I think it was a nice addition), I just don't like progressing without actually doing anything myself.
Please don't take this as an attack on Abyssea and the changes it offers; I understand completely that many of you have already done the grind more times than you care to admit, and that some people don't have time for the more old-fashioned ways of doing things, so in that sense, it's probably a godsend. I'm just speaking as someone who never really got to experience the old experience fully. I'd like to have that chance again, and hopefully, with some others that want it as well.
If any of you know of any linkshells or groups that fall in line with this mindset, please let me know - I'd really appreciate it :)
Runespider
12-16-2011, 06:57 PM
It's very hard to find groups leveling the old way, Grounds of valor is as close as you will get. It's fast and you actually have to contribute to the fights (usually).
Alerith
12-16-2011, 07:01 PM
I keep trying to make Valkurm, Qufim, Kazham and Crawler's Nest parties, but people really don't take the shouts seriously. I still think they are a fun way to learn your jobs and it's really nice to be in some of the old areas again.
Abyssea isn't legit, guys.
But seriously, no. I did that for 7 years, I'm much happier with Abyssea.
Alerith
12-16-2011, 07:14 PM
Abyssea isn't legit, guys.
But seriously, no. I did that for 7 years, I'm much happier with Abyssea.
I'm happy with Abyssea players....in Abyssea. What concerns me is when you get those same players into non-abyssea content like is more like FFXI prior to the abyssea launch.
Just the complaints about how this limit break fight is "absurdly hard" really says a lot about the kind of players we are working with. The fight, while difficult in it's own right, wasn't anything gameshattering difficult.
I'll be you RDM players would argue their Maat fight, and I would even put forth the CoP Airship fight. Would these same players be raging over those fights?
In all honesty, completing CoP at the least should have been a requirement for abyssea access considering the connection of the plots.
Seillan
12-16-2011, 07:32 PM
Abyssea isn't legit, guys.
But seriously, no. I did that for 7 years, I'm much happier with Abyssea.
I didn't imply that Abyssea itself isn't legit, I just meant that leeching without doing anything to help doesn't seem legit in my eyes, even if it's considered acceptable. Why even have levels at all? By that logic, they might as well just make everyone max level in at least a few of the abyssea-favored jobs, right from the start.
Thanks for the responses so far guys. It might not be what I was hoping to hear, but I'd rather get the cold hard truth versus something sugarcoated.
SpankWustler
12-16-2011, 07:52 PM
http://cdn.epicski.com/4/4d/4d73d27b_not-this-again.jpeg
Now that that's out of the way...To answer your question, yes, a few servers do have linkshells dedicated to killing 70016 pink birds the old-fashioned way. I don't think every server has such a construct, but there are a few.
I don't know anything beyond that, but I assume it is much like looking for that perfect S&M club to visit on a Thursday night. You just need to find a like-minded fellow and ask the right questions.
Mirage
12-16-2011, 08:04 PM
Just use grounds of valor in kuftal, bostanieux, crawler's nest, and maybe even boyahda until you're level 70+ (maybe even earlier if you can heal, maybe later if you're a low-end DD). At that point, if you have decent gear and combat skills, you might be able to start contributing in exp alliances in the easiest abyssea areas. What you should still do however, is to see if any of your LS mates are going to kill certain NMs that drop atmas, so that you have a few of these to put on for the first time you go to abyssea.
Seillan
12-16-2011, 08:06 PM
http://cdn.epicski.com/4/4d/4d73d27b_not-this-again.jpeg
Now that that's out of the way...To answer your question, yes, a few servers do have linkshells dedicated to killing 70016 pink birds the old-fashioned way. I don't think every server has such a construct, but there are a few.
I don't know anything beyond that, but I assume it is much like looking for that perfect S&M club to visit on a Thursday night. You just need to find a like-minded fellow and ask the right questions.
Jeez, some of you are sure sensitive about this subject, aren't you? As I already said twice, I don't mind some of the newer leveling additions such as FoV (heck, I prefer quest based mmos, for the most part). My only objection comes from people not doing anything themselves while they level. Again, why even have levels at all if you're not going to do it yourself?
I appreciate any helpful info, but really, there's no need for the cynicism.
Seillan
12-16-2011, 08:20 PM
Just use grounds of valor in kuftal, bostanieux, crawler's nest, and maybe even boyahda until you're level 70+ (maybe even earlier if you can heal, maybe later if you're a low-end DD). At that point, if you have decent gear and combat skills, you might be able to start contributing in exp alliances in the easiest abyssea areas. What you should still do however, is to see if any of your LS mates are going to kill certain NMs that drop atmas, so that you have a few of these to put on for the first time you go to abyssea.
Thanks for the suggestions - I'll make a note of those :)
SpankWustler
12-16-2011, 08:52 PM
I'm just bothered that this exact topic rises up from the bog every single week, even though it's not a dynamic issue at all.
This is one of the more constructive reincarnations of "Ye Olde Abbyseaa Threade", so sorry if that post seemed personal. Good luck working out a way to level up in today's FFXI that you enjoy.
I don't mind some of the newer leveling additions such as FoV (heck, I prefer quest based mmos, for the most part). My only objection comes from people not doing anything themselves while they level. Again, why even have levels at all if you're not going to do it yourself?
People leech even with FoV/GoV. Levels exist because we're supposed to grow stronger with effort -- just because some people stand around and collect EXP while they go afk doesn't mean that's how the game designers intended for things to be done. Levels are fun, they're how you gauge your strength over the course of your character's development. However, the real game starts once a person reaches the highest level they can obtain (or at least 90+).
Not everyone in Abyssea is mooching, obviously, because someone has to kill for moochers to mooch off of. :)
It's a touchy subject because some people feel they are superior to others simply by how they got their levels. Nobody learned anything special outside of Abyssea -- the only reason people learned their jobs was because they took the time to play with said jobs and equipments. Or they took the time to look things up online. The same can still be done even if you Abyssea burn from 30~99. As long as you level up the old fashioned way purely for entertainment and not to get an attitude then you're fine.
Seillan
12-16-2011, 09:14 PM
I'm just bothered that this exact topic rises up from the bog every single week, even though it's not a dynamic issue at all.
This is one of the more constructive reincarnations of "Ye Olde Abbyseaa Threade", so sorry if that post seemed personal. Good luck working out a way to level up in today's FFXI that you enjoy.
Well, in fairness, I was a little quick to fly off the handle there. After looking through the forums for awhile, I can understand why it's frustrating to see this kind of thread pop up frequently. I guess maybe I just need to take off the rose-tinted glasses and get with the times. I'm cool with giving the GoV stuff a try, just as long as I'm fighting/contributing while I do it. Mixed with the occasional solo/duoing and stuff like that, I think I'd enjoy it.
Ultimately, I'm just really not in a rush to get to the end game. I'd like to do all the missions, quests, and whatever else I can find on the way. The problem is, doing a lot of that stuff solo is probably a real pita, if possible at all. That's the main reason I was hoping to find some like-minded, "smell the roses" types around here.
In any case, thanks again for the responses everyone.
Dreamin
12-16-2011, 10:10 PM
Bad player = bad player. How they get their level doesn't mean a player will be any good or not. I know some players who experienced through the old pre-nerf'ed CoP and all the good 'ole glory days and they still suck in their primary job(s). I also know players who level'ed their 3rd/4th/5th/etc/etc jobs through abyssea with some of them leeching from 30->70's and they can do things on those jobs now that should be illegal. At the end of the day, it's the player behind the screen that will make that character/job that they play good or bad. Bad player will always be bad player. Good player will always find a way and figure out how to best max the job that they need to be on.
[Same agruement on relic/mythic/emp, just because someone has that weapon doesn't automatically make them a good player. How many of you have seem pink NIN, white SAM, WAR, etc with an emp and couldn't hit a fly on the wall?]
Ravenmore
12-16-2011, 10:19 PM
It really is no worse then it was before abyssea. Great thing about abyssea is I haven't ran into a merit party brd or rdm in a long time. The people I run into now on those jobs enjoy being on those jobs and not just merit whoring for their melee.
I'm Lvling bst once i a while charm soloing. Its 74 Now Good Times!
tyrantsyn
12-17-2011, 03:46 AM
Solo 95~99 last night on WAR in abyssea grauberg. That would have taken me a 2 to 3 days pre~abyssea due to time constraints, rotten party set up, rotten player's, or just slow as hell xp gain even with a great party set up "this is from personal experience in leveling, once again time constraints, afking party members, and party stopping death's that take 5 to 10 minutes to recover from."
I do miss the old days of that finally stretch in Caedarva Mire in the imp party's. But thank god I never have to go back to that nuisance.
Afterthought: When was the last time you had to put a xp party on hold because some guy's pizza just got to the door and you had to wait for him to get back?
Greatguardian
12-17-2011, 03:50 AM
Afterthought: When was the last time you had to put a xp party on hold because some guy's pizza just got to the door and you had to wait for him to get back?
Forget Nostalgia bomb, this is like a nostalgia Nuke right up in here
Doombringer
12-17-2011, 04:07 AM
ah memories.. i do sometimes miss the old ways.. you felt like you were not only contributing, but so was everyone else. there was often a little coordination even. but then i remember how you could spend an entire night in sky or buburimu peninsula and not get 1 full level. and i think to myself.. yah.... no.....
plus, a decent key whore isn't really leeching. when i xp with my linkshell that's probably our biggest problem, most of us have emps so any one of us is an xp pt by himself, but then all those boxes go unopened. the problem is in an alliance of 18 you really only need 1.. 2 maybe so they can stagger bathroom breaks..
remember when someone would ding a lvl and you would congratulate them, and actually mean it?
Legomike
12-17-2011, 05:15 AM
i play the old way with F/GoV and skillchains :)
Mirabelle
12-17-2011, 06:23 AM
Haven't leeched a job since GoV came out. Just level using CN, Bostenieux. You can keep contributing and get almost as good xp as an Aby leech party.
6 party system was only real interesting for a handful of jobs (SC and MB'ers). As an original RDM, its was a never ending rotation of haste and refresh with a few debuffs and rare nukes. Got quite dreary after level 51. For WHM's it was eye strainingly dull monitoring HP bars and MP levels. Biggest skill for WHM's was knowing when to /heal.
I don't miss those days much and have a lot of fun killing things for real progress in GoV. Aby for higher levels is fun due to having good atma and WS now.
Sadly the 99 limit fight didn't even follow the pattern of being best for a 6 person party of tank, healer, support and DD. Clearly goes best with 5 MNKs and SMN with PD.
They should have made the final limit break NM invulnerable to anything but SC damage and ancient magic MB.
Logandor
12-17-2011, 07:20 AM
Been duoing and trioing in Crawler's Nest with my Pup, a whm friend, and another friend who comes out whatever job he feels like doing that day. (Most of his are 45-50. ) We tend to stay there doing pages til we can go to the tree and do go old crabs, bunnies, and mandys. In fact we are high enough now to head to the tree this week though do to every one and their dog gang banged up there I don't know if we can get any pages done for the next two weeks at least. Now before we hit 45 we tend to be at the maze out side the T. Canyon and move to the other end next to the exit to Bub.Pen. from 35-45. Those books are not too bad on exp but compared to the old qufim parties they are easier with less people. Remember qufim parties at 19-24; those were the days. (sorry if I did misspell any of the locations. I will admit I suck at spelling.)
Alhanelem
12-17-2011, 10:42 AM
If "old fashioned" means tank 2 DDs bard whitemage and ???, then no. Absolutely nobody does that anymore. Why? because it sucks. You can do it for nostalgia if you want, but this late in the game's life, no one wants to spend hours upon hours grinding.
There are ways to get good EXP outside of abyssea, but it's more difficult for the average person and usually involves traveling to the far reaches of vana'diel. Why go to all that trouble when you can seek in jeuno, get an invite, and teleport and be at your camp within 5 minutes? Mashing monsters in abyssea isn't any less fun than mashing monsters anywhere else.
OP acts like "everybody" is leeching. That's extremely far from the truth. That's not to say there aren't any, but in many cases, a group wants one "leech" (read: chest opener) because that person is actually still helping out the group and getting something they want at the same time.
I've said it once, I've said it a thousand times: If you don't like the people you party with, kick them out if you're the leader, or leave the party if you're not. You have the power to choose who you do and don't play with.
I just don't like progressing without actually doing anything myself.So what's the problem with joining an abyssea party, and actually doing something yourself? If you join a party and fight and contribute, what's the difference if it's in abyssea or "old fashioned"? If you want to be challenged, that's what NMs, BC's and other endgame content are for. Most people don't care for grinding all day long and would rather level up as fast as possible.
saevel
12-17-2011, 11:23 AM
I never saw the chest opener as a leach. Do people realize how much crour their spending in keys? Burning through a few hundred keys isn't cheap, but if it gets you your XP then so be in. "Leach's" are those sitting afk collecting XP while others do all the work. RMT even started selling XP party slots.
For "old style" parties, absolutely not. They are not as golden and shiny as the OP is making them out to be, they sucked and sucked hard core. Fighting crabs for hours when 5K/hr was considered "good XP"? F*ck that mess. Going to kill goblins and having to rest constantly because their bomb toss is wiping out the healers MP, hell no. Dhamels that would cure themselves and drag the fight out and break "Chain 5", nope to that. Then sky with Deco weapons using spam-o-rage, or kuftal tunnel fighting tigers / dragons and cockatrices. Or are we talking TP spam parties since ToAU, which consisted almost entirely of killing pink birds. You know during the ToAU times people complained about not doing "old school" parties too because TP Spam made them feel cheap.
At least in Abyssea we get the chance to fight things we normally would of never wanted to fight before. The status ailments aren't so bad when you have Atma and 18 people to muscle through them.
So my answer to the OP is no. I'll keep my mad fast XP rate that makes all jobs equal. Where party (alliance) leaders aren't going to scrutinize your gear and weapon to determine if your "good enough" to be in their XP party. Where people leveling BRD hold your entire party hostage because they think the DRK or THF will hold your XP back and refuse to be in the same party as them.
Seillan
12-17-2011, 02:26 PM
I never saw the chest opener as a leach. Do people realize how much crour their spending in keys? Burning through a few hundred keys isn't cheap, but if it gets you your XP then so be in. "Leach's" are those sitting afk collecting XP while others do all the work. RMT even started selling XP party slots.
For "old style" parties, absolutely not. They are not as golden and shiny as the OP is making them out to be, they sucked and sucked hard core. Fighting crabs for hours when 5K/hr was considered "good XP"? F*ck that mess. Going to kill goblins and having to rest constantly because their bomb toss is wiping out the healers MP, hell no. Dhamels that would cure themselves and drag the fight out and break "Chain 5", nope to that. Then sky with Deco weapons using spam-o-rage, or kuftal tunnel fighting tigers / dragons and cockatrices. Or are we talking TP spam parties since ToAU, which consisted almost entirely of killing pink birds. You know during the ToAU times people complained about not doing "old school" parties too because TP Spam made them feel cheap.
At least in Abyssea we get the chance to fight things we normally would of never wanted to fight before. The status ailments aren't so bad when you have Atma and 18 people to muscle through them.
So my answer to the OP is no. I'll keep my mad fast XP rate that makes all jobs equal. Where party (alliance) leaders aren't going to scrutinize your gear and weapon to determine if your "good enough" to be in their XP party. Where people leveling BRD hold your entire party hostage because they think the DRK or THF will hold your XP back and refuse to be in the same party as them.
You, and the guy above you, misunderstood my initial post. It's my fault for using the phrase "old fashioned" I guess. I don't want the old, party-required grind of the old days, not at all. Personally, I like soloing and duoing more than anything, and I also prefer quest-based progression over monotonous grinding. When I said "old fashioned" I meant actually doing stuff for yourself in order to progress, versus the leeching that I see mentioned so often in regards to this game. To be fair, I don't know exactly how bad the leeching is since I've never been a part of the current endgame. All I have to go by are the frequent posts I see, not only on this forum, but quite a few others. That's the main reason I was looking to see if there were people who didn't use Abyssea in the early levels (before they can really contribute much), so that we could level up together doing FoV and GoV in the older areas.
I've also heard that some jobs are simply not needed or wanted in most of the Abyssea content, so that's another reason I was hoping to find a sub-community of people that did the older content. I had planned to play a Samurai when I came back, and it was a little disheartening to see that they seemed to be one of the Abyssea-excluded classes, according to the posts I've read.
All of that said, I'm all for making the game easier and making it more accessible to small groups of just about any party configuration - in fact, it was the strictness of the old system that coerced me to quit years ago. I just don't agree that making the leveling insanely fast by what would seem to me an "exploitable mechanic", and making it to where the game doesn't "start" until your max level, was the right way to go about it. Obviously I'm in the minority though, so complaining about it really doesn't help anything. That being the case, I think I'll just keep looking around until I find an mmo that fits my style.
Thanks for the responses everyone.
wait a min, "old fashioned" mean for me to have 2,000 inventory space, something that SE did not give me yet, so for now, i play war, pld, thf, dnc, nin, mnk, drk.
Just job i listed is packing my inventory enough. Gearing any of my mage job mean playing puzzle with gear on my mule, no thanks.
My VW ls hated me enough the day i say: I can come RNG but i need mule gear... Trust me they would never allow me to do this again, since it took me almost 1h to get ready.
Elphy
12-17-2011, 02:55 PM
This is a fight that I had before on this forum. Ppl are SUPER sensitive to the fact they are asked to pt the old way and called out by having 0 skill due to burning up their jobs. Really this is how ppl play these days. I quit the game after yrs and yrs of play due to the new content (only here to read forums to see what ppls think about the new stuff) and completely am in the mind set that they are trying to break the game so they can close it down. Why else would you make everything so easy (well easy for those of us who know what hard actually was in this game) and allow ppl to rush thru it all.
And ppl still grind, they just grind weapons instead of jobs. And its MUCH more boring. I frankly miss MMM and blm burns the most. That was always a good time, chatting and making friends while you grind out mob after mob. Or bond over dying 10 times in dyna and delvling while you found a strategy that works. Now its greed and selfishness mixed in with self rightousness and laziness, as previous posters have so skillfully proven.
Oh well I have moved on. It may be time you do too. This game has gone to pot and if they actually fix it they will loose so many ppl that are so spoiled by fast exp and nerfed content they cant even handle a challange that it will die anyway.
P.S. the vets all moved to XIV where there is still strategy and skill involved. The ppl here will say the game is crap but thats cause they are too busy getting coddled to really get into the game and dont remember the days where content was limited cause we didnt have 4 major expansions and a bunch of mini. The game is almost fixed as it stands now and will continue to be improved til v2 in a yr, so dont be shy.
I am sorry to say that Elphy but.. This is like telling us:
"XI is a fail game made by SE, come play XIV made by SE, is much more better!!!"
Same will happen to XIV, and no doubt every serious player will think about it, but if working on 1 piece of gear 5yr then get erased by something 10x better that obtainable in 1 week make you feel good, then have fun play XIV and XV i guess.
There reason people like to rush everything now:
Tanaka promises. "If we set the difficulty low right from the start, everyone focuses on that content and quickly grows bored with it. Our style is to give the new content some bite at first, and then start to loosen up, little by little.
Whats is the point hard work on something, if you know later on it will be piece of crap? After all is what abyssea did for all HNM, Dynamis, Sky, Einherjar, ZNM gear. So what will make XVI different?? I need to go play XIV for 7yr to find out?
I start to think Tanaka should resign... Because no one like the idea from the past nor the future.
Elphy
12-17-2011, 05:43 PM
FFXI isnt not a fail game. It has become one.
An old ls buddy of mine said after aby came out "this is the beginning of the end" and I think he was right. I dont think it was a coincidence that aby and xiv came out close together. I feel that the idea behind aby and the nerfing of everything (COP with no lvl cap...come on) was to rush everyone to the end and allow ppl to breeze thru all the content so they can feel satisfied with their gaming experience then move on to xiv. As you would go from part 1 to part 2 to part 3 in a non-mmo game. Then when XIV crashed and burned as hard as it did they kept it up by throwing in more time wastes like longer and more rediculous magians trials and high lvls and lolcontent like VW while they went in, fired the xiv crew, brought in a new one and fix the game so they could then relaunch it and hopefully phase out xi. If you look at it from a business point of view it is quite plausable.
And they did set difficulty low from the start with aby. The rest was difficult but they didnt slowly loosen up on it. They just completely nerfed it. There was no slow loosening there.
But I know this is also a pointless debate that I have had before because so few ppl wanna believe the game is actually broken. They would rather believe they are all powerful cause they were able to obtain lvl 99 in 1 day and have an empy weapon a week later when it used to take us months to years in some cases to get to the good stuff.
The fading of xi is really sad for me. I made some great friends and had some fantastic time in that game. But if you step outside and really take a look, its on its way out the door.
saevel
12-17-2011, 05:59 PM
You, and the guy above you, misunderstood my initial post. It's my fault for using the phrase "old fashioned" I guess. I don't want the old, party-required grind of the old days, not at all. Personally, I like soloing and duoing more than anything, and I also prefer quest-based progression over monotonous grinding. When I said "old fashioned" I meant actually doing stuff for yourself in order to progress, versus the leeching that I see mentioned so often in regards to this game. To be fair, I don't know exactly how bad the leeching is since I've never been a part of the current endgame. All I have to go by are the frequent posts I see, not only on this forum, but quite a few others. That's the main reason I was looking to see if there were people who didn't use Abyssea in the early levels (before they can really contribute much), so that we could level up together doing FoV and GoV in the older areas.
I've also heard that some jobs are simply not needed or wanted in most of the Abyssea content, so that's another reason I was hoping to find a sub-community of people that did the older content. I had planned to play a Samurai when I came back, and it was a little disheartening to see that they seemed to be one of the Abyssea-excluded classes, according to the posts I've read.
All of that said, I'm all for making the game easier and making it more accessible to small groups of just about any party configuration - in fact, it was the strictness of the old system that coerced me to quit years ago. I just don't agree that making the leveling insanely fast by what would seem to me an "exploitable mechanic", and making it to where the game doesn't "start" until your max level, was the right way to go about it. Obviously I'm in the minority though, so complaining about it really doesn't help anything. That being the case, I think I'll just keep looking around until I find an mmo that fits my style.
Thanks for the responses everyone.
"Old Style" leveling was 6 people fighting IT monsters for chain 5. It was kicking the DRG mid party cause a RNG was suddenly LFP. I've played since march 2003, I've seen pretty much every type of content and party setup, and today is 1000% better then back then. Your just looking at the past with rose tinted glass's, having forgotten the frustration and all the negativity and remembering the good things. FFXI was ~never~ based on quests nor achievements for progression. What little there existed were merely gateways (G1/G2,ect..) and once passed never required you to revisit it unless you were helping someone else out. You went out with five other people of a certain job pool and killed the same crab, dhamel, goblin or weapon for hours on end while achieving 5~7K/hr XP and getting a level a day maybe. It was only exciting early on and quickly became boring once you had killed your 500th crab. Slaughtering little pink birds quickened the pace but ultimately also led to more boredom. We had "leach's" then too. The definition was different as anyone ~not~ optimal was considered a leach. You didn't "learn" your job any faster then now, I've played with enough brain dead players to know this.
What your seeing now is the b1tching and moaning by people who are seeing others level up faster then they did and their pissed at it. They want other players to be forced to share in their misery and pain. Absolutely nothing is stopping someone from finding another five like minded players and going out to kill crabs and dhamels, or even birds in an "old style" party. The sheer lack of people doing that is testimony to how much it was despised. So then we're really at a point where you have an incredibly small minority, less then 1%, wanting to force the 99% majority into more pain and suffering against their will. This is the very definition of selfishness and qualifies as borderline evil. What else would you like to take away from the majority, against their will?
If your interested in a Quest based game, then I suggest you look up Dungeons and Dragons Online. The community is significantly better then what you'll find here or WoW, but they do tend to be more geeky and the terminology will appear alien at first (BAB / TWF / AC / Crit Range / Feat / Enhancement / ect..). The class / level system is completely unique and you can really build complex multipurpose characters (Rog1/Brd19 for example) or focus straight on a single purpose (Fav20, Fgt20, Bar20) character. XP is gained only through questing, and most quests give significant bonus's for doing stuff like solving riddles, disarming traps and picking locks. It's the game I play on the side when I start to get burnt out of FFXI.
Ravenmore
12-17-2011, 06:26 PM
It may be the end for FF11. What I hope comes out the crap is a) SE looks back at what made all their old games good online and off and b) they fire Tanka all together. While I wouldn't say FF11 failed from the start it never got as big as it could have. This was my first MMO but since I have seen others and seen what this game could had been. Franky I think FFXI started the down ward turn with WoTG. How many do you all know that resub for one month did the few missions quest then turn it off till the next batch of missions quest for 3 years.
Doombringer
12-17-2011, 08:47 PM
to be fair, it doesn't sound like he's trying to force this on anybody.
but yah op.. it's unlikely.. you could keep asking around but i'm sure your responses anywhere else will mirror here. somewhere between no and fuck no..
in my experience though a good keywhore (i mean no disrespect by calling it a keywhore, i just dunno what else to call it) is legitimately helpfull. oftentimes more-so than tacking on an 11th DD job. it's one of those roles that you forget about until it's being done horribly. but nowadays i would consider it a legit contribution to make sure all the important chests got popped, let people know before temp items get restored, call out ISL's in case anybody needs them, make sure gold box loot is distributed, and manage the red box lights intelligently. the issue is that a lot of people try to jam themselves in as like the 4th or 5th keywhore. i mean, back in the day.. you wouldn't bring 5 tanks to a party right?
Evandis
12-17-2011, 09:09 PM
Proclaiming the greatness of FFXIV over FFXI? Yeah, sorry, that's a joke. FFXIV is such a joke that they have to re-release the entire game. Sorry, not ever going to move to that game, which is basically following the same cues as FFXI at a quicker pace. 2.0 will be FFXIVs Abyssea. The game does stink, it's horrid, and yeah they may have fixed a few things, but it isn't a good game yet (and probably never will be) by far. Giving PC players over a year jump on those who want to play on PS3? Forget it.
Abyssea the beginning of the end? I could call all expansions that. Abyssea is a step in the right direction..especially if you are going to cite other MMOs, all which are faster paced and more rewarding. Sorry you like working 6 years for an item, I already have a job.
Ordoric
12-17-2011, 10:37 PM
Wait wait wait Hold up here your sitting here calling ffxi failed game from the start now why do i think those players that say this have 10+ 95 full AFV3 +2 with no less than 3 eymperums. and you have been playing for over 7 years and you just like to complain. that your not as good as YOU think it should be. if this is the case pleas go to school get your degree in programing/game design and go build something better would it be better if ffxi or ffxIV wer another WoW.
Ravenmore
12-18-2011, 02:00 AM
Wait wait wait Hold up here your sitting here calling ffxi failed game from the start now why do i think those players that say this have 10+ 95 full AFV3 +2 with no less than 3 eymperums. and you have been playing for over 7 years and you just like to complain. that your not as good as YOU think it should be. if this is the case pleas go to school get your degree in programing/game design and go build something better would it be better if ffxi or ffxIV wer another WoW.
I never said it failed from the start, it was mismanaged. Its a fact that since 2009 the game has been bleeding players that was down ward turn that was started by the crap that WoTG was. WoW peaked at 11 mil players FF11 peak at 500k. But whats really sad is even with the amount of players that FF11 has lost it still better then the 300 people per server at peak time that FF14 has and its still free. So we we get stuck with the guy that ran another MMO into the ground before admitting he was wrong.
An old ls buddy of mine said after aby came out "this is the beginning of the end" and I think he was right.
I agree on that, but not sharing the same view, was not the end of XI but truly the end of Square Enix Final Fantasy MMO.
Niklz
12-18-2011, 02:29 AM
i doubt one game would end a corporation.
anywho, i level the "old fashioned" way still, until i'm useful in abyssea. looking back on the 7 years of party grindng i'm enjoying the time i spend alone these days.
That right, sorry, i fixed my sentence.
Ravenmore
12-18-2011, 03:13 AM
i doubt one game would end a corporation.
anywho, i level the "old fashioned" way still, until i'm useful in abyssea. looking back on the 7 years of party grindng i'm enjoying the time i spend alone these days.
You haven't seen FF14 have you. If it fails relauch SE will not come out well. What I have seen they put off search because people could see how bad the game is doing and it still free. 300 at peak is LOL on a epic scale. Guess what Tanaka tried with that game.
Mirage
12-18-2011, 03:28 AM
This is a fight that I had before on this forum. Ppl are SUPER sensitive to the fact they are asked to pt the old way and called out by having 0 skill due to burning up their jobs.
You level too fast the normal way too now to let your combat skills catch up before you get a new level. 50k is actually possible at many camps now. Another problem is of course that you constantly out-level the area you are in, and have to relocate all the time.
Ravenmore
12-18-2011, 04:51 AM
This is a fight that I had before on this forum. Ppl are SUPER sensitive to the fact they are asked to pt the old way and called out by having 0 skill due to burning up their jobs. Really this is how ppl play these days. I quit the game after yrs and yrs of play due to the new content (only here to read forums to see what ppls think about the new stuff) and completely am in the mind set that they are trying to break the game so they can close it down. Why else would you make everything so easy (well easy for those of us who know what hard actually was in this game) and allow ppl to rush thru it all.
And ppl still grind, they just grind weapons instead of jobs. And its MUCH more boring. I frankly miss MMM and blm burns the most. That was always a good time, chatting and making friends while you grind out mob after mob. Or bond over dying 10 times in dyna and delvling while you found a strategy that works. Now its greed and selfishness mixed in with self rightousness and laziness, as previous posters have so skillfully proven.
Oh well I have moved on. It may be time you do too. This game has gone to pot and if they actually fix it they will loose so many ppl that are so spoiled by fast exp and nerfed content they cant even handle a challange that it will die anyway.
P.S. the vets all moved to XIV where there is still strategy and skill involved. The ppl here will say the game is crap but thats cause they are too busy getting coddled to really get into the game and dont remember the days where content was limited cause we didnt have 4 major expansions and a bunch of mini. The game is almost fixed as it stands now and will continue to be improved til v2 in a yr, so dont be shy.
So 30k vets went to play 14 thats just wow.....really wow you told us >.>. A game you can't even get 300 people to play at prime on a friday night while its still free is just a dumpster with a pic of Tom Hanks on it.
Also Ilax sky was lol to the hardcore endgamers for a long time so was limbus and dyna and anything but HQ ground for a long time. Also they been doing what you keep quoting since 2007-2008 nothing new.
Greatguardian
12-18-2011, 04:52 AM
The vets moved to XIV which had practically no endgame content on release aside from grinding every class to 50?
Right.
MAXWINTER
12-18-2011, 07:40 PM
Im very used to old way of leveling but when log on soon going try find an abysea party cause doubt i will get a traditional one now.
do people still level off imps and stuff like they used to or is that gone from game now?
Mifaco
12-19-2011, 04:00 AM
Please return to the old 5k xp/hour days ;_; I miss being a primadonna BRD or RDM.
(see: http://mifaco.livejournal.com/18325.html
http://img86.imageshack.us/img86/500/img00517kl.jpg
Concerned4FFxi
12-19-2011, 07:26 PM
In all honesty, completing CoP at the least should have been a requirement for abyssea access considering the connection of the plots.
This is perhaps the most amazing concept i've heard all week. I dont even have to explain why this would have been the best way to mantain game balance, all you would need is to level one job to cap or to 95, go get a friend or two and finish cop, then you have abyssea access and can leech the rest of your jobs to 99.
This, had it been implemeneted, would have saved everything about the old way of xping and would have forced players in to the old zones to do so. So, the zones wouldnt have been as packed, but thats fine, and with the addition of GOV and the double xp in regualr non-abyssea zones, I think this would have been a beautiful thing.
It's not too late for SE to swallow their pride on this one, the game needs a total overhaul because its extremly unbalanced from abyssea, the 99cap, and all the new gear. Theres entire zones with nobody in them, not just a few either.
Dimitrius
12-19-2011, 10:59 PM
This got me to thinking... someone should create a shell called "Preabysseansunite"... for oldschool players. I would shure love to join it ^^. I havn't played ffxi in a while, and when i did all i did was fish and craft, cause of abbysea :(
scaevola
12-19-2011, 11:26 PM
I've been in a few (like one or two) traditional level sync VT-IT-fighting parties since GoV went live (these were not GoV parties; East Ronf S, usually), and they were great but the biggest problem we ran into was that the doubled mob XP meant we leveled out of our camp so fast we agreed it ultimately wasn't worth the time we'd put in to make the group.
It's over, basically.
Jerynh
12-21-2011, 02:12 AM
Yeah, its just sad that 99% of the game is useless now. So much unused gear due to...gear being unnecessary pre-endgame. So many unused zones. So many unused quests. So many useless missions. Its just sad.
I still think Abyssea should have been 75+. Original zones should have kept the same leveling style, maybe ading in GoV and FoV for a LITTLE extra speed, but not that much. Trial of the Magians should have been for the elemental paths and the physical paths only. Relic, Mythic, Empyrean, and maybe even WoE weapons had no business in there. Limit Breaks should have continued to be Maat related. Add additional tiers to to AF, AF2, AF3, obtainable through the same process as they originally were, not through some moogle.
Seriously, the moogle storyline? Its poor, sped out design. Its laughable. Here's my G.horn that took me over a year to get. I'll trade you this one for one of the thousands of better ones you have in your pockets.
bloodbeat
12-21-2011, 07:25 PM
Abyssea is great if you have a busy Linkshell or the patience to shout out in Jeuno for long periods at a time. I have neither ;)
Tsukino_Kaji
12-21-2011, 08:20 PM
Abyssea is great if you have a busy Linkshell or the patience to shout out in Jeuno for long periods at a time. I have neither ;)I said it before. Bait and switch. Seek something superfluous that doesn't matter if it's not there, then go to "dump merits."
Zarchery
12-22-2011, 11:06 PM
It's fun to do once in a while for nostalgia's sake, but going back to the slower XP rates of yesteryear really kinda sucks long term.
That said, I never leech. I pay 13 bucks a month for this game, I'm not gonna sit around and let other people play it for me.