View Full Version : Feedback: Level Break Quest
Evandis
12-16-2011, 01:06 PM
I just want to applaud all the half-wits your company employs in development for making another fight that caters to a small subset of jobs and if you aren't uber geared or are new to this game, you can forget about getting past level 95, even though we all pay you the same monthly subscription rate.
On December 20th, I will most likely be canceling my account and I definitely won't be hanging around for FFXIV to be fixed, because you clearly demonstrate you have no sense and don't care about your customers.
We get it, you want us all to level MNK, SMN or BST just so we can enjoy leveling the jobs of our choice, which apparently isn't the jobs of your choice, so you created this effed up fight for us all to lose to because the particular jobs that excel don't appeal to all of us.
How dare we pick one of the 17 other jobs to enjoy, shame on us all for not picking one of the three above to burn this BCNM so we can get past 95. Or maybe you enjoy allowing the greedy to find a new way to charge us 500k for them to let us leech something?
In case, you haven't figured it out, my hatred for your company, developers and the offspring they have plagued this world with is at an all time high. I wouldn't be lying if I said I loudly declared in linkshell that I wish the people who developed this BCNM choked on their dinners tonight.
Now, excuse me, I have to return to seeking party for 11 hours straight on my 75 MNK in hopes that I get a party so I can go level my other jobs to 99 one day. Of course I won't, because generally speaking people won't invite under a level 80 DD to a party, but usually settled because there was not 1,000 people LFP all day. However, now that the special subset of jobs have gotten others their cap unlocked, they get to enjoy this momentous rush for exp while I stand here until I give up and pay 100K/hour to leech.
Thanks again. Clowns.
Alpheus
12-16-2011, 01:34 PM
2 good BLMs and a RDM; 3 debuff items and you can win the fight mana burn style.
Not trying to be an asshole either you just seem a bit discouraged
Evandis
12-16-2011, 01:37 PM
All of which are jobs I don't have and don't want to level.
saevel
12-16-2011, 02:48 PM
2 good BLMs and a RDM; 3 debuff items and you can win the fight mana burn style.
Not trying to be an asshole either you just seem a bit discouraged
That's kind of his point. That the fight seems to be overtly favor nuking jobs or pet jobs over melee jobs. Little Kid Goku basically just annihilates most melee's, even PLD's with his constant WS spam.
Karbuncle
12-16-2011, 02:50 PM
k
123456789
Edit: honestly, After working at a Customer Support job for a Web Hosting Company, I guess i've grown colder because i realize the stupidity of people has no bounds.
But honestly, I know its rough, but work through it? I mean, What fun would a game be where everything was easily accomplished forever
Evandis
12-16-2011, 03:01 PM
What fun would a game be if you had 20 different options to level based on what appeals to you, but the retard designers made it so only 3 or 4 jobs are desired or even effective on a fight? What game company would ever do that...
Evandis
12-16-2011, 03:03 PM
I went in on my Paladin with 30% pdt- the little queer Taru did 3 Asurans on me with-in 3 seconds...the damn cast time of cure spells is longer than that.
Karbuncle
12-16-2011, 03:15 PM
Theres 20 Jobs.
Not all of them will be useful in every single Event. Its harder than you think to create that kind of job balance in a game.
Kristal
12-16-2011, 09:36 PM
Ragequit because you aren't a PUP? /shocked
saevel
12-16-2011, 09:42 PM
Theres 20 Jobs.
Not all of them will be useful in every single Event. Its harder than you think to create that kind of job balance in a game.
Yes but we're frequently seeing the exact same jobs being the "useful" ones. That is what people are getting at, that SE overtly favors certain jobs over others in designing content.
Kriegsgott
12-16-2011, 09:51 PM
What fun would a game be if you had 20 different options to level based on what appeals to you, but the retard designers made it so only 3 or 4 jobs are desired or even effective on a fight? What game company would ever do that...
suck less and stop blaming FFXI
a lot of people won the battle only few ppl like you fail with it i guess you ar doing something wrong!
go play a bit WoW i heard this is very easy no challenge & stuff
Glacont
12-16-2011, 10:01 PM
It's helpful to level more than one job, because chances are events will call for certain set-ups outside the ones You may favor. Those very jobs You level does not require that they be top notch in gear slot by slot, that's a misconception, but rather keep them in decent shape and up to date on spells; This way You have more options if you are ask to tank, heal, or You just want to solo for w/re reason. I myself with My shell did the LB as (MNKx3 SMN BLU) I was one of the monks. A job ppl don't normally see Me on, but I understand there are times when I have to change job class to achieve the outcome. I do know what You're going through, but if You give it a chance and level more jobs You won't feel the fustration You're going through now.
And for the record I am a Uko WAR /Masa Sam, the BLU is a Mand THF/Alam , The Other Monk is a APoc & Cala DRK, the third Monk is curruntly trying to decide if He wants a relic or mythic polearm. Sometimes You have to bite the bullet, and venture forth on the best jobs possible to obtain that 'win' [The win is all that matters] then return to Your home turf. GL on whichever path You choose.
Evandis
12-17-2011, 04:31 AM
suck less and stop blaming FFXI
a lot of people won the battle only few ppl like you fail with it i guess you ar doing something wrong!
go play a bit WoW i heard this is very easy no challenge & stuff
Been playing since NA release, not only do I suck less than you, but I managed to accomplish things at 75 that people like you struggle with at 95.
Camiie
12-17-2011, 07:16 AM
go play a bit WoW i heard this is very easy no challenge & stuff
Wrong, but thanks for playing! Try not showing your own ignorance when telling someone else to "suck less." See I gave you good advice! Now next time you post try paying it forward!
What jobs do you have leveled? I went as DRG and it wasn't too bad, nowhere near as bad as old un nerfed CoP Airship fight was, by far the most fun expansion the game has had.
Evandis
12-17-2011, 09:34 AM
The jobs I have leveled now is irrelevant. This is purely feedback. I already have the win.
Freebytes
12-17-2011, 03:07 PM
I think the time limit should have been 15 minutes to 20 minutes to allow for more versatility, but you are not required to have a conventional setup in order to win. I was surprised to see my biggest nukes on Black Mage doing less than 100 damage; however, I soon discovered that I can spam Bio II for over 50 points of damage consistently, and that is pretty good damage there even if I went into the fight with the standard PLD, WHM, SMN, WAR, BST setup.
Darkvalkyr
12-17-2011, 07:35 PM
Calling people names isn't going to make your feedback seem like it came from a mature person.
VoiceMemo
12-17-2011, 08:11 PM
30% pdt- should be enough if you have a bard and white mage as support and healer. For the level cap I've run multiple runs with PLD WHM BRD and 3 DD of any. DD can be THF, DNC, NIN, BLM, virtually anyone that can hit and play it smart.
Spell wise WHM casts Auspice, barfira and has stoneskin cures. BRD casts either Sentinel's Scherzo and March till 50% or 2x March, it all depends on the party setup. The key to remember is when it gets to 50% switch up songs to both fire carols and have WHM reapply barfira. With 2x carols and barfira all that receive it should gain around 240 fire resistance. The additional effect of fire dmg seems to be what causes issues below 50%. BRD should keep elegy on and help haste, support cure, and dia2 enfeeble. I do recommend the WHM have at least cure clogs and cure cast time merits if possible. In this battle you want to get cures off as fast as you possibly can.
DD need to be smart too that to let the PLD keep hate, that if the taru even looks your way you should try to run asap to let the PLD get hate back.
I do have Gjallarhorn so with this setup the WHM might need some hi-ethers or other mp recovery as MP might be an issue. I can't say for sure since I've never tried a run not using the instrument.
So in that sense yes a few jobs are better suited at the battle than others but isn't that how it should be? A tank tanks, a healer heals, a support supports, and a dd damages.
It might take a run or 2 to get this setup to work but it does work. If dd don't die it goes better but even if 1-2 dd die it is still possible to win.
saevel
12-17-2011, 08:27 PM
Well it's official. Been trying to get into a group tonight and EVERY single one of them was MNK onry. WAR SAM BLU DRK PLD RDM all geared with WAR BLU RDM being ridiculously geared, but they only wanted MNK.
This is why SE shouldn't of made it this hard of a fight, cause now it's gonna be a huge PITA to get done.
RAIST
12-17-2011, 08:49 PM
I'm a bit confused....the OP was on 12/15, complaining about this fight and having only a 75 MNK...yet , the profile shows 99MNK ??!!
Just did this fight on my gimped 92 MNK....with a ragtag team of misfits. I didn't even really lok at the jobs everyone got on, as I was scrambling to get off DRG and on to MNK and get my CS and tail--think we wound up with PLD, BST, DRK, MNK, MNK, SCH. Most of us had mediocre gear--not even +2 empy armors for most of us. Half off us were 92/93. We took 5 olde rarab tails, walked away with at least two unused. 4 used up a stack of sleep pots for TP via opo neck before we went in. PLD pulled him, we kept tagging him with Chi Blast to nerf TP gain, everone used multi-hit WS as we got TP. PLD held him to about 50%, then he started getting nasty so we started popping the tails in sequence like we used to do for the CoP fights. We'd keep cut him off to beat on him a little till to build TP and the DRK would stun him so we could fire off WS if we had TP. 6:47 was our clear time....kinda took our time and just beat him down. Wasn't any special job combination that got us the win--it was our team working together to get the job done.
We were all surprised (and a bit disappointed) to be honest...all the anxiety over the fight and we just coasted through it. IDK..maybe our group of misfits is more closely knit then we realized......didn't use Vent, and we hardly chatted at all, we just did it.
and what is with waiting 11 hours for a party??!! You could solo/duo a few levels no problem in that time--Campaign alone could net you 15k an hour if you do it right. Granted, there is the issue of skillups...but you can do some of that in besieged (for, again... 15k in an hour). Alternatively, you could hit sky for slower xp and skillups as you go along--I was able to learn Fell Cleave up there on WAR with little effort back when they first introduced skillups on DC's. Once you start soloing in abyssea post 80/85 though, the skills will fly by.
Evandis
12-17-2011, 09:32 PM
I'm a bit confused....the OP was on 12/15, complaining about this fight and having only a 75 MNK...yet , the profile shows 99MNK ??!!
Just did this fight on my gimped 92 MNK....with a ragtag team of misfits. I didn't even really lok at the jobs everyone got on, as I was scrambling to get off DRG and on to MNK and get my CS and tail--think we wound up with PLD, BST, DRK, MNK, MNK, SCH. Most of us had mediocre gear--not even +2 empy armors for most of us. Half off us were 92/93. We took 5 olde rarab tails, walked away with at least two unused. 4 used up a stack of sleep pots for TP via opo neck before we went in. PLD pulled him, we kept tagging him with Chi Blast to nerf TP gain, everone used multi-hit WS as we got TP. PLD held him to about 50%, then he started getting nasty so we started popping the tails in sequence like we used to do for the CoP fights. We'd keep cut him off to beat on him a little till to build TP and the DRK would stun him so we could fire off WS if we had TP. 6:47 was our clear time....kinda took our time and just beat him down. Wasn't any special job combination that got us the win--it was our team working together to get the job done.
We were all surprised (and a bit disappointed) to be honest...all the anxiety over the fight and we just coasted through it. IDK..maybe our group of misfits is more closely knit then we realized......didn't use Vent, and we hardly chatted at all, we just did it.
and what is with waiting 11 hours for a party??!! You could solo/duo a few levels no problem in that time--Campaign alone could net you 15k an hour if you do it right. Granted, there is the issue of skillups...but you can do some of that in besieged (for, again... 15k in an hour). Alternatively, you could hit sky for slower xp and skillups as you go along--I was able to learn Fell Cleave up there on WAR with little effort back when they first introduced skillups on DC's. Once you start soloing in abyssea post 80/85 though, the skills will fly by.
Just like my OP stated...battle best suited for specific jobs. Leveled it. Beat taru. Just like SE wanted.
Doombringer
12-17-2011, 10:22 PM
just for a bit of perspective.. right now, on carbuncle.. 3769 players online. 1829 are lvl 96 or higher. and it's been 2 days?
people are beating this fight.. a LOT of people.
Whippet
12-18-2011, 12:53 AM
How about you stuck Sucking?
I did this fight for me and another time for a friend
PLD MNK WHM WHM THF DNC and PLd had a fucking Koening Shield.
Didn't use any Weakened Item. stop sucking and get to work or change games
RAIST
12-18-2011, 01:35 AM
Just like my OP stated...battle best suited for specific jobs. Leveled it. Beat taru. Just like SE wanted.
Then what exactly is the problem? So you had to wait what.... 1 full day, maybe two before you could do the fight? I mean really now....how long did it REALLY take you to get from 75 to 91 so you could go to the fight on MNK? I just spent less than two stones worth of time farting around in abyssea grauberg SOLO for 35k xp off crabs that only gave an extra 2280 per page.
And....did you REALLY not have a group of friends wiling to help you do the fight with a couple of them on jobs with multi-hit WS like MNK, BST, WAR, DRG.....I mean come on....we didn't have any trouble with the fight with only 2 MNK in the party. It didn't seem like it was a major game changer--you're only getting like 50-100 damage per hit (depending on job, gear, food) until you pop the rarerab tail on him. The only thing MNK really adds as a bonus over other jobs in that department is the Chi Blast to inhibit his TP gain (which, btw can also be done with at least ONE other job). I seriously doubt that a team of MNK's is necessary to win the fight. Sure having 2 makes it easier, but it doesn't seem like having one or none is necessarily going to prevent you getting the win....it's just that that has come out as one of the popular strategies for making it an easy win.
Note the key word there.... STRATEGY.
If what you were trying before wasn't working....try something different. Keep trying something different until you find a STRATEGY that works for you. Or... get some friends with the jobs leveled to support an established strategy to help you . If you aren't willing to put forth that kind of effort, then don't come here to whine and moan about you HAVING to level a job you didn't want to level just to beat the level cap. You didn't HAVE to go do that.
You CHOSE to be the lemming....
Edit:
OMG... I just got corrected in LS.... I was the ONLY MNK in the fight....I thought one member had changed, but she was still on her THF. So... our party that went 1/1 was SCH, BST, THF, DRK, MNK, PLD... and no one used their 2-hours.
Evandis
12-18-2011, 06:18 AM
It's sad that I have been back 3 weeks and already better than 95% of the people who posted in this thread.
Whippet
12-20-2011, 07:35 AM
inc rl card ....
Doombringer
12-20-2011, 10:16 AM
It's sad that I have been back 3 weeks and already better than 95% of the people who posted in this thread.
it really is sad... that you think that..
on topic, repeated this fight tonight for a ls member, went in with 4 people controlling 5 characters (as in, 1 mule) and won. no rarab tails, no 2 hours. granted we did have 3 lvl 99's and 1 lvl 98 but.... 5 characters?
5?
bloodbeat
12-21-2011, 06:30 PM
I'm not entirely happy on the party-dependent nature of this quest, the damage cap, the drop rate on the items for the enfeebling item.
I can envisage a lot of players will go unassisted in getting their level cap restriction lifted. Especially given the XP loss upon failure and the lack of reward.
I think it's a very near-sighted implementation.
RAIST
12-22-2011, 01:38 AM
eh...this game, for the most part, has always been designed around the team-up factor...nothing really new.
This fight is by far better than the maat fight. I failed my first attempt because I didn't set up my macros quite right and my sleep didn't go off. Took me an entire weekend to farm a new testimony. Note that was about 8 hours a day, 3 days in a row. Compare that to roughly 3 hours to farm all the items for one olde rarerab tail, plus one or two items for each of several other members of my group. Had an established plan of action thanks to our time doing CoP back before it got the easy button (and let us not forget the fun it was farming the mats to make those items beforehand), won the fight with minimum effort in just under 7 minutes without blowing everyone's 2 hours. We didn't even use the easy way out with SMN or BLM burn....was basically a conventional party setup we would xp with.
All in all, I'd say it was about on par with Maat in a way. Sure...depending on the job selection it can be a real challenge (ie: BLM or RDM Maat compared to this fight using MNK/SMN burns or a regular Tank/DD's/healer setup) All that it really requires is a group of friends you can depend on to follow a strategy (or a pick up group) just like most any other fight in this game---that's nothing new. If socialising a little or joining random groups (or <gasp> making your own group) is not your cup of tea....than IDK, maybe this style of game just isn't really suited for you?
Zohnax
12-22-2011, 07:50 AM
I, for one, am glad the fight was a bit of a challenge. For the 20 different jobs there are in the game, there's even more strategies between them. Figure them out and stop complaining that it's not being handed to you.
bloodbeat
12-22-2011, 11:19 AM
The challenge is meant to be the content, not the HR exercise in making it happen.
The above statement can be applied to SEVERAL components of Final Fantasy XI ;)
Tsukino_Kaji
12-23-2011, 11:25 AM
I just want to applaud all the half-wits your company employs in development for making another fight that caters to a small subset of jobs and if you aren't uber geared or are new to this game, you can forget about getting past level 95, even though we all pay you the same monthly subscription rate.
On December 20th, I will most likely be canceling my account and I definitely won't be hanging around for FFXIV to be fixed, because you clearly demonstrate you have no sense and don't care about your customers.
We get it, you want us all to level MNK, SMN or BST just so we can enjoy leveling the jobs of our choice, which apparently isn't the jobs of your choice, so you created this effed up fight for us all to lose to because the particular jobs that excel don't appeal to all of us.
How dare we pick one of the 17 other jobs to enjoy, shame on us all for not picking one of the three above to burn this BCNM so we can get past 95. Or maybe you enjoy allowing the greedy to find a new way to charge us 500k for them to let us leech something?
In case, you haven't figured it out, my hatred for your company, developers and the offspring they have plagued this world with is at an all time high. I wouldn't be lying if I said I loudly declared in linkshell that I wish the people who developed this BCNM choked on their dinners tonight.
Now, excuse me, I have to return to seeking party for 11 hours straight on my 75 MNK in hopes that I get a party so I can go level my other jobs to 99 one day. Of course I won't, because generally speaking people won't invite under a level 80 DD to a party, but usually settled because there was not 1,000 people LFP all day. However, now that the special subset of jobs have gotten others their cap unlocked, they get to enjoy this momentous rush for exp while I stand here until I give up and pay 100K/hour to leech.
Thanks again. Clowns.Whatever you did to get to 75 int eh first place still holds true for getting to 99.
Morier
12-24-2011, 06:43 AM
It's sad that I have been back 3 weeks and already better than 95% of the people who posted in this thread.
If your pld couldn't last 3 seconds against limit break taroo, i seriously doubt you are better than anyone.
Tiberius
12-24-2011, 06:49 AM
They'll adjust it eventually...probably a solo fight for the late-comers. Random people are wary of helping out even with the first limit breaks, so anyone can see that attitude will cement itself even further as the game continues to age.
Ravenmore
12-24-2011, 06:59 AM
Thing I see most is no one bothering with stun in most of the fights that fail.
Well it's official. Been trying to get into a group tonight and EVERY single one of them was MNK onry. WAR SAM BLU DRK PLD RDM all geared with WAR BLU RDM being ridiculously geared, but they only wanted MNK.
This is why SE shouldn't of made it this hard of a fight, cause now it's gonna be a huge PITA to get done.
I think the issue is not that the fight can't be done with other jobs - it is that players will demand only certain jobs if those jobs offer the best chance at success.
Greatguardian
12-24-2011, 07:35 AM
I think the issue is not that the fight can't be done with other jobs - it is that players will demand only certain jobs if those jobs offer the best chance at success.
In these cases, making a group oneself is often ideal. Honestly, 2 Mnks with Asuran fists and their 2hr up and an Alex Smn can carry 3 Anybodies in the other slots so most groups shouting for Mnks and Smns are the Anybodies looking to be given an easy win. It's not a bad idea either.
I'm not sure if no one realized the fact that Evandis is pretty much a class-A troll about this genkai either. Just a heads up. They registered solely to trolllolol the other thread that was made about the limit break. When that thread died, he made this one. 2+2=4.
I went in on my Paladin with 30% pdt- the little queer Taru did 3 Asurans on me with-in 3 seconds...the damn cast time of cure spells is longer than that.
Sucks to be you I guess. My sheep ate 3 of those before I had to stuff some reward food on it. :(
Crossarius
12-24-2011, 08:34 AM
So how exactly does this fight exclude any job when all you need is one or two good mages and any melee job with as much haste as possible and just to be sure an enspell for additional damage?
OR a manaburn setup
OR a pet burn setup...
which all in all covers all 20 jobs in SOME way...
I went into the fight on the first try with only two more friends. So we were WHM, PLD and SCH and our embrava'ed PLD took him down to 30% HP on his own with us only enfeebling/healing before we wiped. This fight is certainly not difficult, it's just not the kind of fight you go in unprepared.
On my 2nd run we won with me as SMN using Alex for perfect defense and five melees buffed with only haste and ifrits enfire and that utterly destroyed that taru.
This thread should die considering that the OP is already lv99 PLD a week later.
Zarchery
12-24-2011, 08:38 AM
Just to clarify, the OP is not actually "feedback". Feedback is generally constructive criticism, either negative or positive. The OP is actually closer to "insulting".
svengalis
12-24-2011, 08:59 AM
This fight is kinda like the old school rdm maat fight but without the enfire. Yes, rdm matt fight was this hard.
Kaisha
12-24-2011, 09:01 AM
The people complaining the fight is hard are obviously not farming the weakening items for it. Just beat it for my 2box mule and it was a laugh and a half, and we weren't using an 'instant win' job set up.
Zarchery
12-24-2011, 09:08 AM
They should make an alliance based version of this fight, separate from the level cap BCNM. The alliance based one would have completion of the limit break quest as a prerequisite, be made to be a challenge to an alliance of level 99 players, and of course, have cool and fancy gear drop.
2 good BLMs and a RDM; 3 debuff items and you can win the fight mana burn style.
Not trying to be an asshole either you just seem a bit discouraged
Even 2 BLMs and 2 tails can easily win.
Edit: Look OP, everyone on here was complaining how all the other genkais were too freaking easy. They were begging Square Enix for a challenge. So Square Enix made a fight that was a little bit difficult to figure out at first. It's really not hard now that it's been figured out -- the only reason it'd still be classified as hard is because you aren't taking the time to review before you go in. Your party isn't taking the time to figure out a strategy before charging in like Leroy Jenkins. Well guess what? You can't win this battle by running in like that.
I've helped several parties now who got mad at me when I tried to set up a strategy. "Let's go, I'm anxious and want to win!" And when I told them I was sick of them being impatient, they got even more butthurt. Knowing that we were going to lose with whatever stupid, small plan they had (we go in and use tail at Hundred Fists and win!!!), I went with them anyway, and then I laughed when we all ate dirt three or four times. Even more disgusting were the people who didn't even bring a single reraise with them. You know, you can grab a reraise scroll from the Conquest guy, use it, grab another, and then head out to the BC. That's guaranteed two reraises.
Even more hilarious, though, after the wipe, were the people complaining. "Oh my God this is waaaay tooo haaard!" Of course it's hard; you didn't use your brain. Use your brain and you can win. Ask what jobs people have. Bring Reraise. Bring food. Know the jobs you're going in with and have enough tails to follow through with the best strategy those jobs can give.
And protip, don't tell people who are already level 99 that you know what you're doing when you're still stuck at 95. kthx
Runespider
12-24-2011, 09:47 AM
Most people that complain about this beat it within a few days. I would imagine they will add an easy mode way to beat it with the next update though, for the few straglers that just can't get past it (maybe a clone of maat fight or something)
This fight was actually one of the decent things they added the last year, far better than the stupid level cap quests that came before (80+)
Luvbunny
12-24-2011, 01:55 PM
His complaints hits several issues:
- BCNM favors certain jobs xyz: very very true, but normal set up (tank, healer, dd) can win, people either go with zerg strategy,mana burn strategy, or pet strategy. That is at least 4 different ways to win. If you go with casual corners who level their job via aby express and have not yet spend a good 2-4 weeks soloing to find out about what these jobs can do - may want to revisit strategy since this has high chance of fail. This bcnm is not very easy for casual corners players unless they have 4 other people who will take them to win, 6 casual corners = 90% fail.
- OP is having problem finding party below lvl 80s as melee DD. Note to OP: would you please grab the lvl 65s-70s and do pages in Boyahda Tree or Zeruhm Mines? Each page average 3500 xp, with 4-6 people you will get that much in less than 3 mnts. Not to mention you get to reach lvl 250s skill ups or higher. This is NOT difficult concept - either come in with your high demand jobs and key with your low lvl jobs later when there is opportunity. Or try alternatives! Nowadays FFXI does give you aby alternatives - and there are A LOT of NON ABY way to get to 75-80s.
Alhanelem
12-24-2011, 05:15 PM
All of which are jobs I don't have and don't want to level.
You're a paladin. You shouldn't have had any problem getting this done. And since you're level 99, you clearly did.
Any party formed with roles covered and people planning a strategy and executing it propely can win this fight just fine. Some jobs make it easier than others, but all 20 jobs can be part of a winning strategy.
This fight is not especially hard. Stop trying to say that it is.
Rohelius
12-25-2011, 12:48 PM
On my hume rdm back in the day Maat fight wasn't near as bad as this thing is, now if your elvaan or Galka ouch....
but anyway, I can see how it can be easy to some and hard to complete for others and its not that its a super hard fight its just that the people who go into these things take the easy way out and want a very specific set-up weather its because that what everyone else does or because it became the easier way to do it.
Why would people invite regular DD to divine might back in the day when it was easier to just blm alliance the thing for a sure win? because people are lazy and lack the skills to come up with tactics to play with what they got.
Zinato
12-26-2011, 12:23 AM
Id just like to point out i have conformation from either Linkshell members, myself or friends that every single job can enter and win the BCNM with a proper set up.
Here are some rough examples
-MNK MNK MNK DD (WAR BLU DRG SAM DRK PUP) WHM (RDM or SCH) SMN. Jobs so far 11
This set up has been used over and over, with 3 MNKs a decent SMN any healer or for that matter sub healer (TY /whm, /rdm if you are 99) will suffice. PUP can replace MNKs as needed, and DD are limited to a single slot but more on that later.
-BST x6 (maybe 1-2 SMN) Jobs so far 12
In this yes the job is specific but thats what happens when you bring a solo job to a 6 man fight. (still waiting on those "less isolationist" updates for BST)
-PLD DD x3 (same list as above but now including NIN DNC THF) a good WHM and one of the following (COR BRD SMN) Jobs so far 18
This is likely the hardest of the set-ups but it is possible and does not take a elite paladin, bring a tail or 2 for 2hr so to help if needed.
-BLM RDM SCH RNG of any combination x6 Jobs so far 20/20
This one needs preparation since the players will need 3-4 tails but, assuming you get those its a mage free for all, bring your best nuke/dmg gear and go to town.
A few final notes, while these are not exact set-ups they are the basic pieces, jobs can change and no premade set-up can account for players ability. If Mr. WHM only wants to cast Cure IV maybe you should get the RDM with fastcast. The last thing I want to point out is the enfeeble item was made specifically to make this BCNM easier. Any player choosing to ignore it accepts it will be harder, this is no different then attempting Promy fights without items (post nerf pre uncap). If you are going to complain do it after you have lost with 6/6 tails. Otherwise level sync to 30 and do a dry Promy fight come back with the results.
Tsukino_Kaji
12-26-2011, 05:17 PM
I went in on my Paladin with 30% pdt- the little queer Taru did 3 Asurans on me with-in 3 seconds...the damn cast time of cure spells is longer than that.The animation time of lolsuran is longer.
Amador
12-26-2011, 09:19 PM
These posts on "OMG the fight is so hard" is so dumb.
Simple Answer: You Lack Skill, and Knowledge of the fight.
1: Get 2 Rarab Tails.
2: Get a RDM/BLM.
3: Use TAIL.
4: Chainspell Stun.
5: MURDER IT.
If tail wears off...
6: Use Tail #2!
7: KEEP MURDERING IT WITH PERIODIC STUNS.
STOP CRYING BECAUSE YOU CAN'T WIN. IT'S A COOL LITTLE BC.
Your lack of attention, use of abilities, spells, ja stuns, ws stuns are HORRIBLE. Use what you have available to YOU.
THE ABOVE STRATEGY WORKS WITH ALL JOB COMBINATIONS!
That's right! The more tails, guess what? The easier!
You want the real fight?
Get a WHM with a brain, a BLU with a brain or a RDM/BLM with a brain. Then get a group of DD's of your PICKING. ANY. WILL. DO.
Done.
Go level.
Luvbunny
12-27-2011, 09:35 AM
The only reason why this bcnm is terrible idea is when most everyone is 99, it would be a bit of a challenge for new or returning players to get help. Most of them will have to level at least one of the xyz jobs (summoner, beast, monk, black mage, red mage, scholar - at the minimum 1 or 2 of these jobs), farm the tails, and then shout for help. Without a LS who is willing to help you - you will face with the daunting challenge to get 5 other random people to help which can take between 30 mnts or longer. There is no other options for returning players or new players that want to do this say, 6 months down the road, either find 5 random people, or find a good LS - end of story - and also know your jobs :)
Flionheart
12-27-2011, 09:39 AM
I did it on BRD.
Maybe that was a dream though.
RAIST
12-27-2011, 11:58 AM
The only reason why this bcnm is terrible idea is when most everyone is 99, it would be a bit of a challenge for new or returning players to get help. Most of them will have to level at least one of the xyz jobs (summoner, beast, monk, black mage, red mage, scholar - at the minimum 1 or 2 of these jobs), farm the tails, and then shout for help. Without a LS who is willing to help you - you will face with the daunting challenge to get 5 other random people to help which can take between 30 mnts or longer. There is no other options for returning players or new players that want to do this say, 6 months down the road, either find 5 random people, or find a good LS - end of story - and also know your jobs :)
I think I see where you're coming from....but, by the time they've gotten to 95, they SHOULD have made some friends along the way, most likely gotten into an LS, etc.
Now if they've essentially bought their way to 95 as a leechand have not made any friends of any sort.....that is a completely different problem that has absolutely nothing to do w ith the difficulty of this fight.
bloodbeat
12-29-2011, 12:16 AM
These posts on "OMG the fight is so hard" is so dumb.
Simple Answer: You Lack Skill, and Knowledge of the fight.
1: Get 2 Rarab Tails.
2: Get a RDM/BLM.
3: Use TAIL.
4: Chainspell Stun.
5: MURDER IT.
If tail wears off...
6: Use Tail #2!
7: KEEP MURDERING IT WITH PERIODIC STUNS.
STOP CRYING BECAUSE YOU CAN'T WIN. IT'S A COOL LITTLE BC.
Your lack of attention, use of abilities, spells, ja stuns, ws stuns are HORRIBLE. Use what you have available to YOU.
THE ABOVE STRATEGY WORKS WITH ALL JOB COMBINATIONS!
That's right! The more tails, guess what? The easier!
You want the real fight?
Get a WHM with a brain, a BLU with a brain or a RDM/BLM with a brain. Then get a group of DD's of your PICKING. ANY. WILL. DO.
Done.
Go level.
You forgot 1b: Move to an alternate universe where the rarab tail items drop with a reasonable degree of frequency.
Also, having a busy LS and friends list is also a product of being of a nationality that plays in large numbers, at the same time, for a similar length of time, I.E don't be European.
I totally agree that given the correct level of organisation, this fight is straight-forward, however, having to stage-manage those conditions is annoying.
(1)You forgot 1b: Move to an alternate universe where the rarab tail items drop with a reasonable degree of frequency.
(2)Also, having a busy LS and friends list is also a product of being of a nationality that plays in large numbers, at the same time, for a similar length of time, I.E don't be European.
I totally agree that given the correct level of organisation, this fight is straight-forward, however, having to stage-manage those conditions is annoying.
(1)I went help a friend few days ago farm his item, i asked him come thf,: I spent more time runing to camp than killing mobs to get 2stones and one fosilzed item(already had the other one)
Drop rate are good on 96+monsters with TH.
(2)
i'm european and had no issue farming items (on update day+1) and doing this fight with LS, it's not voidwatch you don't need 17 other people, just 5
bloodbeat
12-29-2011, 09:51 PM
(1)I went help a friend few days ago farm his item, i asked him come thf,: I spent more time runing to camp than killing mobs to get 2stones and one fosilzed item(already had the other one)
Drop rate are good on 96+monsters with TH.
(2)
i'm european and had no issue farming items (on update day+1) and doing this fight with LS, it's not voidwatch you don't need 17 other people, just 5
95 THF and I've never even had a fossilised bone. I'm actually surprised to see such a baffling argument. Some people go 0/double figures on drops and some people go 1/1 on things.
I'm playing now and there's 1 other person on my friends list online. I completed this quest at 4am my time. Maybe you like grey circles under your eyes. I don't
Inches
12-29-2011, 10:29 PM
lol all this talk has me stressed out. I rerolled a character a while ago, and most of my friends have all done the quest... and I know some of them are kind of baffled that I rerolled, so I don't feel too comfortable asking for help (for this in particular, anyway). To boot, I just dinged 95 thf last night. O_O . Hope I don't have to level one of the "good jobs for last genkai quest" in order to get my Thf to 99 >_< .
I have to say, though I enjoy group content a lot, I'm kind of baffled that something as intrinsic as a level cap quest, has to be 6 manned. I mean, out of all the genkais, the only other one that is really not soloable at the cap is the one that takes you to xarcabard to kill the coeurl and hound and w/e else. I went with a 95 friend and even then it was a long fight, if easy for him. Granted, back in the day, you'd have to take a couple of 75s, and if doing it at level cap, probably an alliance. But all other level caps are completely soloable, if long and/or complicated (the crests come to mind. took me all afternoon but soloed it no problem).
But man. Getting a group of 5 people together right now to do this might prove to be daunting. We'll see what happens. I'll report back here when I successfully overcome this stepping stone.:D
RAIST
12-29-2011, 11:46 PM
meh...reran this for some lsmates last night that were having trouble with a pickup group---they had lost a couple times in a row with them. So, BST friend grabbed me on my lolSMN (haven't gotten Alex yet...haven't had a need for that "cheat" yet, somehow manage just fine without it), had a PLD, MNK, SCH....forget what the 6th was. Went in to see what we had to work with, lost at 35% without any real strategy. BST (our resident strategist) noted a few things that needed to be tweaked, went back in and got their win.
A few main things (as has already been stressed) damage mitigation for the tank (phalanx, SS, Shining Ruby, highest Prot/Shell you can get, highest Barfire you can get), lots of curing support for the tank (all mages need to be watching hp and tossing the cures as much as possible, and yes, putting up your highest regen going in helps too), ONLY the TNK in front, every one else behind or to the side and just out of his counter range. Oh, and bring a couple tails for when things go south so you can recover (ie: someone goes down).
Got this win with no special gimmicks, just a strategy that fit the group we had at hand....adjusting it to cover any thing that needed tweaking.