View Full Version : New ammo in patch
xbobx
12-15-2011, 04:36 AM
gargoille, looks like these arrows could be cheap.
Sparthos
12-15-2011, 11:39 PM
Garg arrows look reasonable but Adaman? Really? -_-
Mirabelle
12-19-2011, 04:49 AM
Garg arrows look reasonable but Adaman? Really? -_-
Totally unacceptable SE. 100k a stack so far. Likely to never fall below 50k a stack. I'm thinking of abandoning RNG entirely. COR is pricey enough.
Let alone the absolute dire lack of supply.
Its as if SE is intentionally griefing RNG. There should be something in the ToS saying the Devs aren't allowed to grief/abuse customers.
Concerned4FFxi
12-19-2011, 08:02 PM
lol they want you to level a craft
Mirabelle
12-20-2011, 12:56 AM
lol they want you to level a craft
Yes that might be my next project. Was levelling WW but it looks like bullets are the way to go these days.
xbobx
12-20-2011, 04:41 AM
Well the arrows, there is no reason for the arrows to cost more then 5k a stack, 50-60k for 12 quivers. Right now crafters are just gouging.
Are these synth and synergy? If synth too the horns can be farmed easy enough, and the peapuks wings
Cahlum
12-21-2011, 07:55 PM
Its Synergy so you get 99 arrows/bullets for NQ, 198 for HQ1 and 297 for HQ2. As it is synergy it is very easy to HQ so the price is just being inflated by the crafters.
I am just amazed that SE promised cheap, affordable ammo for RNG and what do they do? add adaman bullets that are going to cost 1.2 mil for a stack of pouches. Adaman ingots are 50 k on my server each which with just NQs + firesand is only 660 k a stack of pouches which is actually quite reasonable but ofc should be lower because you will always get HQs with Synergy.
Mirabelle
12-22-2011, 06:33 AM
I am just amazed that SE promised cheap, affordable ammo for RNG
Did they? I recall them saying they were implementing changes to improve availability of ammo. Don't recall anything said about affordability. Of course their solution to availability was to make synergy make 99 bullets from a single synth (which still didn't make a difference given the small numbers of synergists) and have arrow and bullet mats drop in Aby chests (most of which got ignored or NPC'd).
I would really like to see the Dev's address this issue seriously. It's been a major problem ever since Aby was introduced and continues. Poor availability. Price gouging. High cost and uncommon ingredients. Dependance on Synergy.