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View Full Version : Raise Weapon Bug



Mustakrakish
03-14-2011, 03:21 AM
Platform:
PC

ISP:
Comcast

Type of Internet Connection:
Cable

Internet Connection Speed:
3mb/s?

Date & Time:
different occasions, different times, different days

Frequency:
Has happened multiple times

Character Name:
Mustakrakish

Race:
Elvaan M

World:
Bahamut

Main Job:
different jobs

Support Job:
different jobs

Area and Coordinates:
That I remember, once in Davoi, once in Qufim Island

Party or Solo:
has happened both solo and in party

NPC Name:
none

Monster Name:
none

Steps:
People that I have cast "Raise" on while they are holding a 2 handed weapon will have their weapon remain on the ground under them once returning to life. When they draw their weapon it appears in their hands as it should but once they put it away again it goes back onto the ground in the position it would be in if they were still dead. Unsure if it was my zoning or theirs, or if it simply corrects itself in time, but it does seem to go away. People I cast "Raise" on who are using a 1 handed weapons, a 1 handed weapon and a shield, or two 1 handed weapons seem to be fine. The person Raised does not see the bug either, it is apparently only visible to me.

*EDIT* To clarify, when I said "it goes back onto the ground in the position it would be in if they were still dead" I meant that it goes on the ground where they're currently standing not back to where they died. It sort of comes out of their foot and moves with them.

ifrit_msterg
03-14-2011, 05:51 AM
That sounds like a hardware or internet lag issue. whats your hardware like?

Isilien
03-14-2011, 08:05 AM
Oh yeah, I see this happening a lot, too. Think it's when you cast cure on them before the raise animation is done? Think it makes them spellocked for a bit longer than necessary, as well, so don't cure until after the person runs out of AoE range! That's often what makes one die twice in a row. Very annoying!

Mustakrakish
03-15-2011, 01:42 PM
Certainly isn't from lack of hardware, but I'll post my comp specs at the end of the post. As far as internet, if it were lag it wouldn't just be 2h weapons and wouldn't only be when raising someone, would it? I also don't believe I cured either person before they were "alive". On paladin I barely had enough mp to cast Raise, let alone heal them after it. *Added a note to clarify better on original post, just pointing it out here.*

Disp : ASUS VK266H 25.5" 2ms 1920x1200 LCD
Case : Cooler Master HAF X nVidia Edition NV-942-KKN1
MoBo : MSI NF980-G65 AM3 nForce 980a SLI ATX AMD
PSU : Rosewill Xtreme RX850-S-B 850W ATX12V v2.2 & EPS12V v2.91
CPU : AMD Phenom II X6 1090T Black Edition Thuban 3.2GHz
6x512KB L2 Cache 6MB L3 Cache Socket AM3 125W Hexacore
RAM : G.SKILL Ripjaws 8GB(2x4GB) 240-pin DDR3 1333 (PC3 10666)
Memory Model F3-10666CL9D-8GBRL
GPU : Gigabyte GV-N460OC-1GI GeForce GTX 460 (Fermi)
1GB 256-bit GDDR5
GPU : Gigabyte GV-N460OC-1GI GeForce GTX 460 (Fermi)
1GB 256-bit GDDR5
HDD : WD Caviar Black WD2001FASS 2TB 64MB Cache 7200RPM
Disk : LG BD DVD-RW GGC-H20L
Disk : LG DVD-ROM GH22NS30
OS : Microsoft Windows 7 Ultimate 64-bit

Ashvrei
03-15-2011, 05:17 PM
Hello Mustakrakish!

Thank you for the detailed report about the graphical issue that you have been experiencing.
Similar to your situation, I've seen this occur on a rare occasion but it usually self-resolves over a short period of time. We will have this investigated and keep you updated on our progress but please check www.playonline.com for any fixes as well.

Thanks again!