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View Full Version : [dev1003] Suggestion For Unwanted AF3 Seals



Damage
03-14-2011, 02:36 AM
(re-posted this with correct title)

Okay, I'm a hoarder. I'll admit it. I'm sure I'm not alone in saying this. I've obtained around 100 seals that I don't need from +1'ing AF3 for 3 jobs and I just cannot bring myself to /toss them in case they can be used for something else at a later date.

So I've been thinking of ways to use my 6 Orison Head seals that don't involve me getting more, upgrading the head piece and storing with the Moogle, only for me to never-ever level WHM beyond 49.

I'm sure we can all agree that taking the EX factor away from them would spoil the whole process. People would just trade, buy and sell them, never step foot in Abyssea and essentially skip the whole 'playing' part of the game.

Making them NPC'able wouldn't really be that adventurous as they'd probably just sell for 1k or something. Sure, it'd be an alternative to /tossing them all, but not much of one.

So, here's my proposal for a future update.

"Hoardmaster Magpix" - A Goblin NPC that you can visit once per RL day (24 hours, triggers at JP midnight) that spends his time wandering around Abyssea to observe the war, aid survivors and hunting for interesting looking nik-naks. If you trade him an unwanted AF3 seal, he will reluctantly give you a random seal in return (after stating he has a bunch of those anyway) for that area of equipment and then vanish.

For Example:

-You wait till JP midnight so the goblin can "return from his travels"
-You trade him 1x "Mavi Seal: Hands"
-He gives you a random 'Hand Seal' of any job (except BLU) in return
-The goblin tells you he's going out again and to come visit him tomorrow
-You wait till JP midnight to repeat the process (if needed)

Owning a seal to trade to the NPC shows that the player has made some effort to obtain the AF3 upgrades and although this method would reduce time/number or quests to complete an AF3+1 piece, it would not alter it to the point or making it Easy Prey as the seals traded to you would be random. You may have to trade that seal in the following day until you get one you'd like to keep.

Obviously it's the mechanics of trading your seals in I'm mainly trying to get across, the Goblin aspect could be altered for another NPC type or something. I just thought I'd add a little colour to my idea.

Anyway, that's something I've been thinking about since I got my first unwanted seal, nearly /tossed it and decided to save it for later only to realise my storage was completely full of them now. :mad:

Writing this gave me something to do for the first hour of "Power Saving FFXI Mode", it hopefully gave you something interesting to read.

Take care,

DMG

[dev1003]

Cylock
03-14-2011, 03:31 AM
Great idea, love it. How would he be situated in the zones? A wandering NPC would be a pain to track down all the time unless he had regular checkpoints in his UI pattern. Maybe it would be easier if he was just placed at the entrance along side the other cruor NPCs and such, but awesome idea non the less.

Damage
03-14-2011, 04:52 AM
Sorry, I didn't mean for the NPC to be wandering around a zone. I simply gave the NPC an excuse why you can just stand at his ??? and trade-spam seals all day long. Just give him a ??? / Goblin Footprint-esque target somewhere next to a maw.

I understand people's frustration with not getting the right seals for finishing some stupidly painful run-about quest for the 9999th time, but would also like to see some kind of challenge for upgrading a job's AF3 gear. Like I said, I got about 100 I don't want to /toss. :P

Lukielucas
03-14-2011, 05:04 AM
Funny enough, I thought about this with a friend of mine

My idea was a little different thou, the idea i had was that you could trade 2x seals that you don't want for 1x of seal that you do want or another way of keeping the random factor of acquiring seals

Vangoh
03-14-2011, 05:11 AM
This is actually a great idea and people couldn't exploit it because it would have a 24 hr waiting, very much SE like. BUT now let me give it a little player point of view here. We already now how vague these kind of methods are and it would only increase a very small percentage of you getting your seal SO here's what I would add to your new little quest.

Yes there is a goblin that would give you a random seal from a random job BUT as I said that would only help so much so what I would do is give every individual abyssea zone a different goblin with a shared time of all the other gobs in the other zones. Say you're looking for the RDM feet seal, and you know you can find it in abyssea Attohwa so you go to abyssea Attohwa and look for the gob and trade him a seal, since you can find WAR, MNK, WHM, RDM, THF, and BLM seals there he will randomly give you one of those because those are the seals that belong to that abyssea zones not just any seals from any other jobs from any other zones.

Now that little twist would actually make that goblin quest worthwhile.

Damage
03-16-2011, 05:54 AM
Yeah, I like that. I didn't want to make it too simple to get the seals you need.

Offering seals for all possible shared quest/job seals would still be pretty harsh for wanted drops and getting random seals for the job you currently are (while trading to the NPC) would be too easy, even if it was ANY seal for that job.

I remember when the seal quests first came out and I got a seal once I changed to the job I was looking for. I was adamant for some time that it was a contributing factor in which seals drop from quests. XD

Ezikiel
03-16-2011, 07:14 AM
cool idea i likes it i'm a hoarder too lol

Kartman
03-17-2011, 12:30 AM
What about instead of a 24 hour time limit, he charges you a Traverser Stone? That would allow you to semi-easily get what you needed, still slowly but not super quickly. Not cruor so you wouldn't cause more people to go farm for cruor, and it would cause people to balance between using stones for Abyssea and getting their seals.

Corres
03-17-2011, 12:49 AM
What about instead of a 24 hour time limit, he charges you a Traverser Stone? That would allow you to semi-easily get what you needed, still slowly but not super quickly. Not cruor so you wouldn't cause more people to go farm for cruor, and it would cause people to balance between using stones for Abyssea and getting their seals.
this added to the initial idea i would really love that. (not 24 hours reuse possible but traverser stones needed)
managing stones and goblins greedy for traverser stones makes it really SE-like.

+1 for that idea.

Damage
03-17-2011, 02:21 AM
Yeah, I guess it sounds good. But you're stripping the challenge aspect from it IMO.

Okay, so time and random chance drops isn't exactly a challenge in as many words, but it's still effort towards working on something. Turning up somewhere, practically selecting your rewards for little effort is not however. Being able to stand next to the NPC and get everything I want in 1 trading session would not be very satisfying for me. Maybe for some people, but not me.

I'm happy playing this game on a variety of levels. I accept that I shouldn't be able to get anything and everything just by hoping real hard and clicking my fingers enough times. Giving away everything with ease isn't generally very SE-like tbh.

More like that other company.

Kasune
03-17-2011, 02:46 AM
This is actually a great idea and people couldn't exploit it because it would have a 24 hr waiting, very much SE like. BUT now let me give it a little player point of view here. We already now how vague these kind of methods are and it would only increase a very small percentage of you getting your seal SO here's what I would add to your new little quest.

Yes there is a goblin that would give you a random seal from a random job BUT as I said that would only help so much so what I would do is give every individual abyssea zone a different goblin with a shared time of all the other gobs in the other zones. Say you're looking for the RDM feet seal, and you know you can find it in abyssea Attohwa so you go to abyssea Attohwa and look for the gob and trade him a seal, since you can find WAR, MNK, WHM, RDM, THF, and BLM seals there he will randomly give you one of those because those are the seals that belong to that abyssea zones not just any seals from any other jobs from any other zones.

Now that little twist would actually make that goblin quest worthwhile.

I really like this idea =)

Sargeb33
03-17-2011, 03:54 AM
It is a good idea. The thing with the traverse stone though would make it where people who have none because they spent all of them looking for gear and seals out of repeating it often like everyone else. The 24hr thing is a better way to go imo but what do I know I have been wrong before.

GERM
03-17-2011, 05:18 AM
I like that idea or with a little more twist (I know if too many of these are thrown in there it gets out of hand but hey its a thought) Number of seals traded per day can be based off the current number of traverser stones on hand so if you have 4 stones on hand you can trade up to 4 seals for 4 random seals ect.. that way your not just sitting trading 1 seal per 1 day so you have a greater chance of obtaining a seal you want

Gropitou
03-17-2011, 07:07 AM
How about just being able to trade them, 1 for 1, must be same type, to other players. That way they could be put to good use with those needing them now and allow you to stock up on the ones you want either for now or future use.

Damage
03-19-2011, 05:02 AM
How about just being able to trade them, 1 for 1, must be same type, to other players. That way they could be put to good use with those needing them now and allow you to stock up on the ones you want either for now or future use.

I had put thought into this at some point actually, but thought some kind of new trading mechanism would have to be implemented into the game or something and that would be asking SE to do too much for my unwanted seals! :P

Alkimi
03-24-2011, 12:48 AM
Does have a problem though. You're going to get people, partcularly in pick-up groups, just lotting seals they don't need over people that do so they can try and trade them in. If there's a time restriction on it there may not be that much of an issue but it will still happen.

Kavik
03-24-2011, 01:20 AM
Does have a problem though. You're going to get people, partcularly in pick-up groups, just lotting seals they don't need over people that do so they can try and trade them in. If there's a time restriction on it there may not be that much of an issue but it will still happen.

I've run into this anyway, when a seal is 'free lot' because i have already claimed one, and i set up the run. For example, because i am not a greedy SoB, i want to finish my thf hands (my husband and i can duo the NM but we don't want sam seals so we do a shout) the mob drops rdm thf sam and pld hand seals. My pld is 90 but i want thf more so i go for thf in my shout, we get a blm whm and sam reply, ok the sam claims the sam seals, i claim thf, my husband goes for rdm, pld free lot. 3 pld one rdm drops first kill, husband gets the rdm and everyone lots the pld, i ask, before i pass, does anyone else have pld that can actually use them? Everyone > Nope --- me> then why lot them? Basic party response > in case i ever decide to lvl it or they become tradeable, and just because they're free lot. me > -.- *lots the pld* party > hey you went for thf why are you lotting pld too? me > because i HAVE 90 pld and they're as u said, free lot. I ended up not getting any of them when i was the only one that could actually USE them. So after an untold # of kills like this, i shout for rdm and sam seals FL we go into the zone with our group and lot thf and pld, pt gets pissed off that i dared to claim 2 job's seals when i'm the one that set up the run and i told them, i'm not going to spend 120mins+ of time trying to outlot people for the last 2 thf seals i need because i claimed pld. Anyway i got a bit off topic really. Anyway, my solution is to be able to trade with someone in party, whom is on your friends list and you must both be on the job you want the seal for and it must be lvl 90 AND you cannot trade gil at the same time as the seal, and they are not AHable or Bazaar'able, SE can do this because their are already items that are similar, or you make an NPC like shami or the porter moogle that will store you're unused seals while you wait to use them up. I kno i have 32 inventory spaces devoted to seals and i also have 3 AFv3+1 pieces on the porter mog for jobs that are lvl 49~.

Laotzu
03-24-2011, 02:11 AM
This is actually a great idea and people couldn't exploit it because it would have a 24 hr waiting, very much SE like. BUT now let me give it a little player point of view here. We already now how vague these kind of methods are and it would only increase a very small percentage of you getting your seal SO here's what I would add to your new little quest.

Yes there is a goblin that would give you a random seal from a random job BUT as I said that would only help so much so what I would do is give every individual abyssea zone a different goblin with a shared time of all the other gobs in the other zones. Say you're looking for the RDM feet seal, and you know you can find it in abyssea Attohwa so you go to abyssea Attohwa and look for the gob and trade him a seal, since you can find WAR, MNK, WHM, RDM, THF, and BLM seals there he will randomly give you one of those because those are the seals that belong to that abyssea zones not just any seals from any other jobs from any other zones.

Now that little twist would actually make that goblin quest worthwhile.

The OP's original idea and this^ combined would be great. I'd like to see once per game day though, but I'm just greedy and impatient. :P

annewandering
03-24-2011, 02:59 AM
I would be more inclined to leave the job usage of them alone but maybe make a quest using them to gain some other objective. Get them all/large number and get a reward. Kinda like the moat carp for fishing rod quest. I would make it HARD too. Something like 10k seals for whatever it is the reward is.

Leatherman
03-24-2011, 03:32 AM
just make it able to sell it on Bazaars! easy fix!

Arkitan
10-21-2013, 09:35 AM
The first idea would be awesome except for the 24 hour real time thing. I would say once per game day would be better! Step 2 is to get SE to view this objective! Good luck in getting them to see it as I doubt they even look at these forums! O.o