PDA

View Full Version : We Finally Did It!



Zeroe
12-08-2011, 06:21 AM
• Scythe Weapon Skill “Entropy”
We will be making adjustments so that the amount of MP recovered will be within a range.
There will be cases where the MP recovered will be higher or possibly lower than now, but we are planning to adjust this so that the average will not change by much.

Congrats Guys! After all our petitions, complaints, and sorrows, we finally got our answer for Entropy!

Thank you SE, I officially quit trying to fix our Job. This is Absolute BS, just saying. :mad:

Luvbunny
12-08-2011, 07:09 AM
Ah and you are surprised with this? Arrogance and refusing to listen to what the consumer is asking will be their downfall. If more people would voice their opinion with their wallet, they will start to listen. But SE does not even care about their consumer at all - they make no effort to keep them, nor they make any effort at all to get new ones. This is classic case of arrogance - maybe it is japanese thing? Pride? As usual money will destroy any pride or arrogance they have - just ask Nintendo - with their latest fiasco of 3DS :)

Tagrineth
12-08-2011, 07:44 AM
just ask Nintendo - with their latest fiasco of 3DS

i'm sorry what? consoles that sell well and have great games cause a fiasco?

Luvbunny
12-08-2011, 08:05 AM
i'm sorry what? consoles that sell well and have great games cause a fiasco?

http://ds.ign.com/articles/121/1213998p1.html

That article summed it up - 3DS had a rocky launch - Nintendo felt invincible after printing money in the last 5 years. Consumers reminded them that no, just because your brand is strong, does not give them excuse to launch shoddy product priced outrageously. If you read news everywhere, Nintendo did not have a stellar year unlike the previous years where they were laughing all the way to the bank.

Tagrineth
12-08-2011, 08:11 AM
http://ds.ign.com/articles/121/1213998p1.html

That article summed it up - 3DS had a rocky launch - Nintendo felt invincible after printing money in the last 5 years. Consumers reminded them that no, just because your brand is strong, does not give them excuse to launch shoddy product priced outrageously. If you read news everywhere, Nintendo did not have a stellar year unlike the previous years where they were laughing all the way to the bank.

And Nintendo obviously wasn't counting on selling truckloads of 3DS at that price. I dunno, I saw the holiday season price drop coming a million miles away.

Luvbunny
12-08-2011, 08:12 AM
Also these two articles, written months before that one:

http://ds.ign.com/articles/118/1186432p1.html
http://ds.ign.com/articles/118/1186037p1.html

Makes good reading - a good business study - SE has FF brand name which is quite well known but they need to stop relying on that and put their effort in creating quality games. They have the team, the resources, and great stable of branded games - it's time to focus on quality games. For FFXI, they should at least try to revamp and upgrade it for HD remake and advertise it properly. Tons of "classic" PS2 games are being "remade" in HD - most are minor tweaks but other like Xbox Halo got a royal treatment. Sales not exactly stellar for SE - it is time for them to revisit their blockbusters even if that means milking FF6-FF9 and give them "HD remake". FF6 and 7 are enough reasons for them to print money and laugh all the way to the bank :)

Luvbunny
12-08-2011, 08:14 AM
And Nintendo obviously wasn't counting on selling truckloads of 3DS at that price. I dunno, I saw the holiday season price drop coming a million miles away.

Oh they were counting on it - until the numbers telling them otherwise. Price cut is a last ditch effort to stimulate sales. No way they are doing this that fast when you look at the history of their previous consoles. Anyway back to the original post - Dark Knight getting royally screwed again :) and again... I dunno when they are going to finally revisit the Dark Knight job and make some minor adjustment.

Entrophy should at least recover TP and HP - not MP.... No one cares about MP in abyssea or outside abyssea when temp items easily recover all the mps used for events. If they are not giving this job critical hits WS or more damage, at least something useful in return? Dark wants more damage - at this point, SE does not seems to know what to make of this job. So they give it useless abilities and put many limitations - I guess they are so afraid to see many youtube videos of how awesome this job can be - just ask those RDMs... All those youtube videos of awesome RDMs in the yesteryears gave fright to the developers. They froze in terror...

Chriscoffey
12-08-2011, 08:19 AM
Oh they were counting on it - until the numbers telling them otherwise. Price cut is a last ditch effort to stimulate sales. No way they are doing this that fast when you look at the history of their previous consoles. Anyway back to the original post - Dark Knight getting royally screwed again :) and again... I dunno when they are going to finally revisit the Dark Knight job and make some minor adjustment.

When another dev crew comes in that doesn't ride the Sam bandwagon. This is just payback for the first team being in love with dark knight. Paybacks are a bitch as they say.

Luvbunny
12-08-2011, 08:33 AM
When another dev crew comes in that doesn't ride the Sam bandwagon. This is just payback for the first team being in love with dark knight. Paybacks are a bitch as they say.

I smell office politics in play here hah hah hah. There are so many jobs that still need some adjustment though so that they too have their moments back in the spotlight. Rdms, Scholar, Dragoon, Ranger, Corsair, Bard, etc... At least they did work on adjusting PUP after a long 5 years. Maybe in 2015 when there are still people levelling dark, they will adjust it. There are so many great jobs that could use minor tweaking - it's silly that their excuse is always "balance" or "not have enough manpower to change spaghetti code". I guess they worry about Dark zerg strategy of the old days - or RDMs soloing just about everything pre abyssea.

Zarchery
12-08-2011, 08:43 AM
Everything SE does displeases someone. If you want arrogant, it's the players who think that their latest gripe represents a significant enough block of the player base to cut into the company's bottom line.

Sparthos
12-08-2011, 08:53 AM
Everything SE does displeases someone. If you want arrogant, it's the players who think that their latest gripe represents a significant enough block of the player base to cut into the company's bottom line.

It's not the one cut that matters moreso the multiple cuts that slowly erode the base.

Atomic_Skull
12-08-2011, 09:04 AM
When another dev crew comes in that doesn't ride the Sam bandwagon. This is just payback for the first team being in love with dark knight. Paybacks are a bitch as they say.

DRK hasn't had it as bad as some other jobs.

Vold
12-08-2011, 11:05 AM
I understand the SE stand on DRK. They want the job to cast magic. I suppose kind of like being just behind a warrior in melee DPS but magic being the equalizing factor for balance. It sounds great and would work great just as soon as the job gets magic worth the effort of casting. You can't sit there at your SE HQ, drinking your coffee and eating your morning whatever is the JP version of a breakfast hotpocket, telling yourself and everyone else you want DRK to use magic and then not give DRK anything worthwhile to cast. Absorb stuff is great. It just needs a massive boost. If what we have is what we're supposed to use to even the playing field then by God boost the spells. Mainly stuff like Absorb STR. What about absorbing 300 STR. Extreme example but you get the point. If DRK is to use spells regularly then give us a good reason to do it, and not just tell us to because that's the role of the job and don't ask any questions. Just cast alot so entropy is useful. It doesn't matter that in the time it takes to cast Thunder III and do the damage of Thunder III that you could have swung again and dealt more damage. Just use magic because DRK has it. It's like a warrior but with magic. How cool is that?

If they don't want to give DRK what it needs to be a damage dealer then just turn it into it's EQ equivalent the shadow knight. Give it top notch sword and shield skill and feign death. Feign death would be so eff'n cool in FFXI. If only it worked in RL, though. Be useful for woman aggro. Particularly when you're trying to get your game on and they conveniently decide they need attention. Although I'm not sure how I'd feel if I FD in real life and the girl walks away okay with me being "dead" and all. Be like, hmmm I wonder if she's making a B line for my will, dammit.

Anywho, I mean why not do it, it doesn't seem like DRK is ever going to catch a break ever since they went around KC'ing AV down. It's like people hurt their feelings when they abuse the KC with BW+SE so now we just get the middle finger on everything. So just turn it into a tank job. PLD could use back up and we need to move away from ninja shadow tanking anyway. It's made the game too damn easy.

I'm being serious right now. It makes no difference whatsoever whether they keep DRK as it is or flat out turn it into another tank job or any job for that matter. Because both = the same thing: Not giving DRK the tools to keep up with other damage dealers. Let's be real here. Outside of Kraken clubs the DRK job has been weak for a very long time now. It can do great damage but JA timers are it's grim reaper. Maybe with a new role for it to play people can find a different love for DRK because it sure as hell is never going to be treated properly as a damage dealer if entropy isn't an attempt at trolling. Like my suggestion or not but at this point I done gave up on the DRK job. I'll level it to keep it up to date for the KC for whenever I can snake my way to a KC zerg where it's still useful but that's about it. I'm a fan of KC zergs. I'll use it long before yet more empy spamming because it's so rare to use these days. So sue me. Or QQ to Miss Cleo. Or whatever you need to do to sleep at night. I support you -110% which is about in line with VW drop rates.

Tsukino_Kaji
12-08-2011, 12:45 PM
Congrats Guys! After all our petitions, complaints, and sorrows, we finally got our answer for Entropy!

Thank you SE, I officially quit trying to fix our Job. This is Absolute BS, just saying. :mad:It was probably brought up in the JP forums is why.

Alhanelem
12-08-2011, 01:13 PM
http://ds.ign.com/articles/121/1213998p1.html

That article summed it up - 3DS had a rocky launch - Nintendo felt invincible after printing money in the last 5 years. Consumers reminded them that no, just because your brand is strong, does not give them excuse to launch shoddy product priced outrageously. If you read news everywhere, Nintendo did not have a stellar year unlike the previous years where they were laughing all the way to the bank.

The 3DS is not a "shoddy product." However, they did fail to meet many of their original claims initially, mostly about the library of games avialable within the launch window (month after release). But the main problem was simply the price. As soon as they dropped the price, the system sold. The games weren't bad, the system isn't bad, but people were put off by a few things:

1) price
2) System naming gave consumers impression that it was just another remodel of the DS with some tweaks, not nintendo's next generation portable with upgraded hardware and dedicated games not compatible with the previous system.
3) Launch library of games was missing several key titles due to delays including the earthquake in Japan.

Saiken253
12-08-2011, 01:23 PM
Why are you talking about a Nintendo product on a Square Enix forum? just saying :D

To the real topic: OMGWAI!? If this doesn't affirm SE's pure unadulterated hatred of DRK I don't know what will...

CrAZYVIC
12-08-2011, 01:25 PM
Congrats Guys! After all our petitions, complaints, and sorrows, we finally got our answer for Entropy!

Thank you SE, I officially quit trying to fix our Job. This is Absolute BS, just saying. :mad:

LMFAO This Topic Maked my day. Guys this is a Joking the devs. Dont worry the real fix will come 24 december Santa Claous will take off the attack Penatly of GS WS and will change the INT mods For STR mods on Entropy. j/k ^_^

Baccanale
12-08-2011, 02:40 PM
Greetings, everyone!
Thank you for voicing your opinions about the Entropy ability. I have made sure to move the thread from "General Discussion" to the more specific "Dark Knight" forum, so that this discussion may continue. That being said, please try to remain on the topic of Entropy. You may continue to voice your comments in this thread, but only if the posts remain constructive. Otherwise, this thread will have to be closed. Thanks again for your participation!

Hextitan
12-08-2011, 03:21 PM
Everything SE does displeases someone. If you want arrogant, it's the players who think that their latest gripe represents a significant enough block of the player base to cut into the company's bottom line.

With any other product and company you might be right but this is a 8+ year old MMORPG that is hemorrhaging it's player base, and has been for the last 4-5 years. Couple that with the fact that FFXI is one of the few reliable sources of income for SE and yes, people who complain and quit will definitely "cut into the company's bottom line".

Saiken253
12-08-2011, 03:49 PM
Greetings, everyone!
Thank you for voicing your opinions about the Entropy ability. I have made sure to move the thread from "General Discussion" to the more specific "Dark Knight" forum, so that this discussion may continue. That being said, please try to remain on the topic of Entropy. You may continue to voice your comments in this thread, but only if the posts remain constructive. Otherwise, this thread will have to be closed. Thanks again for your participation!

o_o they're reading? QUICK GUYS! SAY CONSTRUCTIVE THINGS TO IMPROVE ENTROPY! OKGO!

I say may the mods both INT and STR as well as make the fTP>1 for all hits(1.25 each hit at 100tp? 1 would be good in my book, but for the 99cap game no less than 1.25 each hit is necessary). Also, if the SE team find it in their hearts to finally add the dark icing to the devil's food cake, make it crit ^_^

Here's hoping that they actually read. BE POSITIVE EVERYONE! just kinda proved they are reading.

Juilan
12-08-2011, 04:10 PM
Ever since blood weapon zergs became meaningless my drk has just been drk/rdm for stun(can load a fair amount of fast cast gear and haste) but now that a lot of stuff is resistant to stun... the job seems to become a sub job in most of my groupes, if the job can't do real damage, why does it wear heavy armor and have some of the highest damage weapons available... its because if a warrior/nin has roughly the same gear as drk, a fair bit of the ive seen rampage out doing guillotine. In all truth I think the best damaging ws for dark still might be SA spinning slash... The only think I've found outside of that was a 300tp spiral hell or ground strike... but thats 300tp

Atomic_Skull
12-08-2011, 04:21 PM
Get haste + double march ride last resort and spam Torcleaver and you will do ridiculous damage. And once Resolution becomes available you won't even need Torcleaver.

The problem isn't that DRK sucks the problem is that nobody cares and it gets shoved into the leftovers party because "ZOMG move that DRK we need all our Ukon WARs and Vera MNKs in the BRD party"


I say may the mods both INT and STR as well as make the fTP>1 for all hits(1.25 each hit at 100tp? 1 would be good in my book, but for the 99cap game no less than 1.25 each hit is necessary). Also, if the SE team find it in their hearts to finally add the dark icing to the devil's food cake, make it crit

So basically you want Ukko's Fury +2 on a scythe for free. Yeah I don't see that happening.

CrAZYVIC
12-08-2011, 04:53 PM
Ok lets talk serious.

If you guys want make a Competitive Weapon Skill on Scythe and return the balance for Drk job.

Change the INT mod for STR mod

This will give us the oportunity of build Weapon skill set with +100 STR . Remember the STR adds attack, for Two hands jobs If my STR build have + 100 that is equal 75 attack, 75 attack will affect all the Four hits and will help me improve my damage on "All mobs, high lv enemies and weak enemies.

Explaining all in order and asumming the devs will take this as constructive critish.

Mods 100% STR with 5/5 merits
Tp multipliquer 1.3 As minimiun.
No attack penalty. Taking as base Apocalipse lv 95

With a Nice STR build and using the base damage Apocalipse

Entropy will average 2399 - 3599.
Resolution, if you guys removed the attack penatly will average 2454 - 3680.

As you guys can see Fixing entropy in this way. Will make the WS competitive with resolution.

As important notes. When we use DRK we "Focus 100% in do damage". We dont care about dark magic spells, or if our WS can add negative effects, all we want is a Strong WS for compete vs Warriors, Samurais, Dragoons.

If you guys want "remove the effect cure our MP with entropy". But please make this WS competitive a lot of Relics drk and empyreal drks, need with desesperation a good Scythe WS. Take in consideration our suggestion, if the devs not are sure in something, you guys can ask the comunity of drk for a votation for fix entropy.

I know Camate have over 10 jobs lv 95. Ask Camate if im lying with this and ask him a opinion of how use DRK, he share lots of time with FFXI comunity, he probably will know very well the way we think

Quetzacoatl
12-08-2011, 06:43 PM
I have no more words trying to help DRK go in the direction it needs to go to as far as weapon skills for Scythe go. I am beyond annoyed at this point. I have gone full-out rage.

Here are my last words about adjusting Entropy. (http://forum.square-enix.com/ffxi/threads/17245-dev1049-New-weapon-skills?p=240014&viewfull=1#post240014)

Urteil
12-08-2011, 09:42 PM
Me too:

I title this day "The day that SE proved they are Mentally Challenged":

http://forum.square-enix.com/ffxi/threads/17245-dev1049-New-weapon-skills/page25

Saiken253
12-09-2011, 03:48 PM
So basically you want Ukko's Fury +2 on a scythe for free. Yeah I don't see that happening.

You're forgetting a few factors though!

DRK has a hidden JT that inhibits our WS damage! lol~

Now for seriousness. Multihit WSs suffer immensely from high-def mobs in any situation; this shouldn't need to be explained.
Next, I simply wish for at least 1fTP at 100%tp(if this were the lvl75 game), but since we're preparing for the lvl99 game, 1.25 minimum is necessary to help make scythes become competitive again(which they haven't been, outside apocalypse, since the cap increase).

Dart
12-13-2011, 04:40 AM
just to further fuel the fire of our rage, guillotine or insurgency: crit based plz! :)

Saiken253
12-13-2011, 12:42 PM
I have thought ever since it was found out that only a few WS crit that every ws should crit and the ones that already crit have a higher chance to crit/have crit attack bonus added to them. Just sayin

Lexin
12-13-2011, 12:48 PM
Ok lets talk serious.

If you guys want make a Competitive Weapon Skill on Scythe and return the balance for Drk job.

Change the INT mod for STR mod

This pretty much... Problem with DRK WS's is they are MND and INT mod mixed in with STR but that is for our good ones. We really don't need a crit ws we need ws's with the proper mod and that means NO mnd or int just pure str or str and dex.

Saiken253
12-13-2011, 03:36 PM
Agreed. I don't really care for a crit WS, but I just think that all melee hits should crit, WS or not heh.