View Full Version : Since no one seems to have posted yet: Final LB fight
Alhanelem
12-01-2011, 08:54 AM
The final limit break does consist of a battle. Apparently a party battle, not solo (image in my mind of the release of the Fellow NPC and the line forming to do the fight for it haunts my mind, so this is a good thing).
Since I and many others just used the test moogle to raise our jobs to 99, we couldn't do the quest, but some people thought ahead (thank you) and did the quest.
There is a video, and I take no credit for it. Just posting it here since people seemed to want to know about it in advance really badly last time and because none of the people that collect the most detailed information about stuff (e.g. by reading the dats) ever posts their info here.
edit: video code was disabled in the forum naintenance. THANK YOU SE!
Leonlionheart
12-01-2011, 09:01 AM
Edit: Can only 3 people enter?
Is it really a Taru?
Can I be more disappointed?
Alhanelem
12-01-2011, 09:04 AM
A friend told me it was a 6 man max; I can't verify this for myself, again, because I can't do the quest due to using the GM moogle.
Is it really a Taru?Yes
Can I be more disappointed? Thanks for asking for permission. Yes, you may. :)
Edit: apparently changing the topic in the original post doesn't change the topic title in the thread list.
Daniel_Hatcher
12-01-2011, 09:14 AM
Bleh! I wanted a Maat style fight. Not a party one.
svengalis
12-01-2011, 10:01 AM
Bleh! I wanted a Maat style fight. Not a party one.
If I had to guess I would say it will be maat style if you try to solo it.
Dfoley
12-01-2011, 11:24 AM
If you watch that video, you will see there is no soloing this fight lol
Difficulty could be adjusted depending on how many there is. Also it says 6 man entry in the video. 15 minutes to win. I'm guessing the difficulty on test server is for test purposes. Just remember it's the test server. Test server data doesn't mean it's a sure thing.
Greatguardian
12-01-2011, 11:38 AM
OH GAWD GRANDIA II MUSIC GOT ME FROM THE START. AOFISFDJGFKDLHMDTJ
Best game ever.
Carry on
I don't want it a party style either...what of the poor people who will try to beat the 96+ genkai later when it's no longer the hip thing to do? A lot of people don't like going back and helping others...
Greatguardian
12-01-2011, 11:46 AM
Maybe if they made the Grandia 2 battle theme the BGM for the fight, more people would go back to help just to hear its gloriosity (obviously made up word)
Karbuncle
12-01-2011, 11:50 AM
Seems like Invincible or Sentinel would really help during Hundred Fists.
Other than that, Looked like the fight wasn't too bad, with a Real healer like WHM, or something, Shouldn't be hard to accomplish.
Looks good. Looks very good.
SpankWustler
12-01-2011, 11:58 AM
Difficulty could be adjusted depending on how many there is. Also it says 6 man entry in the video. 15 minutes to win. I'm guessing the difficulty on test server is for test purposes. Just remember it's the test server. Test server data doesn't mean it's a sure thing.
Also, something being on the actual server means people will be more likely to use full equipment swaps and food and whatnot. There are tons of reasons that it is very hard to gauge how difficult something will be based on reports from the test server.
OH GAWD GRANDIA II MUSIC GOT ME FROM THE START. AOFISFDJGFKDLHMDTJ
Best game ever.
I loved Grandia but I haven't played any of the sequels. Particularly, I liked most elements of the battle system and that the protagonists actually acted like kids rather than cardboard cut-outs who were just there to hold up swords and progress a plot. I'm also looking for some single-player RPGs to play while stuck recovering from a surgery.
Based on these things, should I look into Grandia II?
Greatguardian
12-01-2011, 12:12 PM
I loved Grandia but I haven't played any of the sequels. Particularly, I liked most elements of the battle system and that the protagonists actually acted like kids rather than cardboard cut-outs who were just there to hold up swords and progress a plot. I'm also looking for some single-player RPGs to play while stuck recovering from a surgery.
Based on these things, should I look into Grandia II?
You should look into it regardless, but yes if the battle system they used in 2, 3, and X were based off the same system they used in 1, you'd like it. I liked the protagonists, and the story was awesome. The fact that I played it originally when I was like 10 made the game seem harder than it really was, but it's still a great game (just not super hard if you're a JRPG vet and know how to tweak stats/skills/magickz). There's a PC version of it you could snag for cheap/free (iykwim), even though it was originally released on the dreamcast and ported to the PS2. It was really popular.
Grandia 3 was pretty similar, and I enjoyed it as well. The story wasn't as memorable (though still good), but the battle system was just so damn nice. Grandia Xtreme, however, is kinda the opposite - uses the same battle system, but the story is utter shit compared to the others, and the game is ridiculously difficult/grind-heavy. You have been warned, lol.
Neisan_Quetz
12-01-2011, 12:20 PM
Seems like Invincible or Sentinel would really help during Hundred Fists.
Other than that, Looked like the fight wasn't too bad, with a Real healer like WHM, or something, Shouldn't be hard to accomplish.
Looks good. Looks very good.
He used Sentinel and got murdered during it.
Karbuncle
12-01-2011, 12:21 PM
He used Sentinel and got murdered during it.
Then Invincible Solves that issue.
He can be stunned as well, According to reports on BG.. Sudden Lunge from BLU, Or what have you. Also, Their only healer was the RDM (Real healer), With a WHM, I'm sure he'd of lived. Cure IV and Cure VI are worlds apart unfortunately :(
Alhanelem
12-01-2011, 12:27 PM
Then Invincible Solves that issue. Hence, why Paladin is "required" for this fight.
Dfoley
12-01-2011, 12:28 PM
From the video it seems the rdm wasnt curing much at all... prolly trying to let the paladin keep ago with with heals...
Anyways, I still stand by, good luck soloing that ;-p
Greatguardian
12-01-2011, 12:31 PM
I would love to solo that on RDM just to screw with people.
But I probably won't. Fights on the test server are always harder than on the real one if only because you don't have access to your friends and you're (potentially) using gear that's unfamiliar to you. He really doesn't look that bad. A solid duo/trio or a random pickup 6-man with a decent setup shouldn't have much trouble.
Karbuncle
12-01-2011, 12:34 PM
Hence, why Paladin is "required" for this fight.
"Required" might be going too far. Did we test if Shadowbind stuck? If Shadowbind Sticks, Very well could be EVA Tanks.
That, and Perfect Dodge combats Hundred fists as well as Invincible.
We can keep going back and forth but i'll have an excuse for everything. Really was just agreeing with you from the beginning anyway, Expanding on the idea Invincible seems to be the key during HF, and with a WHM it would be pretty handle-able.
Raksha
12-01-2011, 12:43 PM
inb4 port jeuno shouts selling spots in Genkai fight parties.
Alhanelem
12-01-2011, 12:46 PM
"Required" might be going too far. Did we test if Shadowbind stuck? If Shadowbind Sticks, Very well could be EVA Tanks.
That, and Perfect Dodge combats Hundred fists as well as Invincible.
We can keep going back and forth but i'll have an excuse for everything. Really was just agreeing with you from the beginning anyway, Expanding on the idea Invincible seems to be the key during HF, and with a WHM it would be pretty handle-able.
well that's why I put "Required" in quotation marks. I'm sure someone will find another way to do it- but it seems at first glance like the safest route.
Neisan_Quetz
12-01-2011, 12:48 PM
That Rdm was kinda terrible tbh, I didn't see a single merit spell and all the Tier 1's landed, so looks like he's pretty easily enfeeble'd.
Then again I doubt anyone has the patience to redo macros just for the test server.
SpankWustler
12-01-2011, 12:54 PM
I just realized that the references to Mahō Shōjo Madoka Magika just keep going and going in the limit break quests, such as the Tarutaru mentioning fulfillment of a contract as the fight starts. Just how popular was that show in Japan, anyway? I figured it was more of a sleeper hit or cult thing, since the show didn't have many panty-shots and there wasn't anyone to refer to as "oni-chan!"
Or am I way off and it's just a parody of some genre or theme in general?
You should look into it regardless, but yes if the battle system they used in 2, 3, and X were based off the same system they used in 1, you'd like it. I liked the protagonists, and the story was awesome. The fact that I played it originally when I was like 10 made the game seem harder than it really was, but it's still a great game (just not super hard if you're a JRPG vet and know how to tweak stats/skills/magickz). There's a PC version of it you could snag for cheap/free (iykwim), even though it was originally released on the dreamcast and ported to the PS2. It was really popular.
Grandia 3 was pretty similar, and I enjoyed it as well. The story wasn't as memorable (though still good), but the battle system was just so damn nice. Grandia Xtreme, however, is kinda the opposite - uses the same battle system, but the story is utter shit compared to the others, and the game is ridiculously difficult/grind-heavy. You have been warned, lol.
This post has been extremely helpful. Thanks a ton!
I didn't even consider that a PC version would exist, to the point I overlooked the mention of a PC version while reading the wikipedia article. While I suspect it'll have a minor bug or two like most PC ports of console games from that time, it will probably have fewer bugs than what I originally had planned (iykwim).
Alhanelem
12-01-2011, 12:54 PM
Then again I doubt anyone has the patience to redo macros just for the test server. You don't have to redo your macros, you can upload them to playonline in the normal game, and then retrieve them in the test server install.
Tsukino_Kaji
12-01-2011, 12:59 PM
Hence, why Paladin is "required" for this fight.Perfect dodge.
Neisan_Quetz
12-01-2011, 01:08 PM
You don't have to redo your macros, you can upload them to playonline in the normal game, and then retrieve them in the test server install.
I'm sorry, I meant for me personally, since my macros have been 'altered' to gear swap on the test server I would have to completely rewrite and redesign them.
Greatguardian
12-01-2011, 01:14 PM
I just realized that the references to Mahō Shōjo Madoka Magika just keep going and going in the limit break quests, such as the Tarutaru mentioning fulfillment of a contract as the fight starts. Just how popular was that show in Japan, anyway? I figured it was more of a sleeper hit or cult thing, since the show didn't have many panty-shots and there wasn't anyone to refer to as "oni-chan!"
Or am I way off and it's just a parody of some genre or theme in general?
It was a huge hit, both here and overseas as far as I could tell. Man, it was everywhere for a while. I can't complain, I loved the show. The lack of panty shots was more than made up for by the plethora of post-death Mimi fanart.
This post has been extremely helpful. Thanks a ton!
I didn't even consider that a PC version would exist, to the point I overlooked the mention of a PC version while reading the wikipedia article. While I suspect it'll have a minor bug or two like most PC ports of console games from that time, it will probably have fewer bugs than what I originally had planned (iykwim).
No problem! Ha, I originally owned it for the dreamcast (which came with the OST, which I still have <3 I absolutely loved the music for that game), but that thing hasn't worked in years so I just played it on Pcsx2 myself before realizing there was a PC version. The PC version is a ton easier to use than emulation, and they touched it up a bit before releasing it since the PC version came out like a year after the rest. The colors seem a bit more vibrant and such, and it's rendered in a higher resolution than Dreamcast's native res. Have fun with it!
Concerned4FFxi
12-01-2011, 06:50 PM
I'm excited to do this cap quest, they didn't disappoint if the battle remains similar on the real servers. Finally, a worthy sequal to the maat fight. Hopefull the adventuring fellow cap will be equally as enjoyable.
Runespider
12-01-2011, 07:07 PM
inb4 port jeuno shouts selling spots in Genkai fight parties.
I hate how far mercing has come but yeah that is exactly what will happen, a solid group will sell spots and make a killing when the servers come back up after they add this. They should make it so you can only enter once for a month or two at least, then ease the fight up for the ones that can't beat it.
Then Invincible Solves that issue.
Looked like most of his damage was from enfire or something? Assuming they did that due to how laughable a mnk would be against ochain.
Crawlerbasher
12-01-2011, 07:50 PM
Up to 6 ppl can take part in this fight.
I tried to solo it the first time around to gauge the fight.
It killed me and my pet in less than 1min even when I used pet food eta.
Crawlerbasher
12-01-2011, 07:54 PM
Based on these things, should I look into Grandia II?
Oh God yes, that game is fantastic.
Garenos
12-01-2011, 09:31 PM
The Tarutaru on that fight is Crawlerbasher. Ourshell member.
Ourshell ~ Your favorite social shell ^^
By the way, I read someone saying people wont return to help others with that fight. I disagree. Crawlerbasher and our whole Linkshell helps me since I joined Final Fantasy XI. So, I think people can return and do things to help each other.
Edit: Rofl. CB just posted before me.
Dragoy
12-01-2011, 09:32 PM
Since I and many others just used the test moogle to raise our jobs to 99, we couldn't do the quest, but some people thought ahead (thank you) and did the quest.
In case you (or others reading) don't know, you can simply delete the character from the test-server, and re-copy it at the application page.
As for the fight, since I had tried something at over 95 because this quest was not accessible yet, I first created a completely new character and went over but couldn't enter (I think I didn't actually have the Soul Gem, even though the cutscene made it look like I did).
I then copied my real character again and went there as a Ninja and was completely and utterly destroyed. I know I'm not the bestest so it might be no surprise but yeah, I'm not liking this. :V
For what it is worth, Jubaku, Hojo, Kurayami all seemed to work quite well, but didn't help me from getting one-hit-deded (one-hit in this case being Asuran Fists for 1674 points of damage). That was actually from the second round, on the first, I was hit for 176 + additional 165, and a Tornado Kick right after for 1367.
This with no test-server modifications to the character at all, and well, as I said I'm not the bestests but maybe it can be of some comparison that I have soloed Kukulkan (http://ffxi.gamerescape.com/wiki/Kukulkan) (as well as the Voidwatch counterpart, Ushumgal (http://ffxi.gamerescape.com/wiki/Ushumgal), can't remember the Atmacites though), Eccentric Eve (http://ffxi.gamerescape.com/wiki/Eccentric_Eve), and many more as NIN/DNC using the Atma of the Razed Ruins and the Atma of the Gnarled Horn. This? Not likely if it stays like this. Not a fan. xd
Might try as Red Mage later, as Red Mage is what I beat Maat the first time.
That would only make sense, but then again, I think my blood is rusty...
"Required" might be going too far. Did we test if Shadowbind stuck? If Shadowbind Sticks, Very well could be EVA Tanks.
That, and Perfect Dodge combats Hundred fists as well as Invincible.
We can keep going back and forth but i'll have an excuse for everything. Really was just agreeing with you from the beginning anyway, Expanding on the idea Invincible seems to be the key during HF, and with a WHM it would be pretty handle-able.
and Perfect Dodge combats Hundred fists better than Invincible. read somewhere he had a potent enspell
Brolic
12-01-2011, 10:25 PM
and Perfect Dodge combats Hundred fists better than Invincible. read somewhere he had a potent enspell
why would the thf have hate though
Neisan_Quetz
12-01-2011, 10:26 PM
Stole it with collaborator obviously!
Dfoley
12-01-2011, 10:35 PM
I assume it cant be dispelled? Otherwise wtf was the red mage doing ;-p
Crawlerbasher
12-01-2011, 10:38 PM
A whm with barfira would help a lot, specially if its merited. (Like my whm is, I've always find that barspell to be very useful in certain fights)
Theytak
12-01-2011, 11:09 PM
I need to get some sleep, but now I want to see if I can solo this on pup... or how long I'd last...
Dreamin
12-01-2011, 11:36 PM
many other ways to approach this as well if you dont have PLD or THF or other ways that people think.
One way is to go the mage vs dd approach - basically kite+nuke.
Or if you want to go in to fight it with DD, can always just bind+gravity it when it 100 fists and run just out of range and reengage when 100 fist is down.
Or bring in 6x MNK/DNC, drain samba + all 100fists.
Or bring in 6x SMN.
etc. etc.
Probably can be solo if you play it right but it's good to have party fight as an option for those that rather to do this as a party fight.
Garota
12-01-2011, 11:51 PM
Personally, I wish the limit break 99 quest would have involved a battle with an NPC who has more of an established reputation in FFXI. Instead, they have you fight Atori-Tutori, Black Belt Quest NPC & Lv90 to 95 quest. To be honest, would have been neat to beat the living hearts and stars out of a Magian Moogle.
xbobx
12-02-2011, 12:15 AM
Absolutely stupid idea and proof SE knows nothing about their game.
I can see it now, people will find a easy way to do with with certain jobs, and if you don't have that job and a good LS good luck.
Why do they keep doing stupid things.
Absolutely stupid idea and proof SE knows nothing about their game.
I can see it now, people will find a easy way to do with with certain jobs, and if you don't have that job and a good LS good luck.
Why do they keep doing stupid things.That's why there's a test server. If people weren't so quick to skip right to new max level and such and just overall treat everything more like a preview than testing then we might not get so called stupid things more often.
Also, I don't even know why that person(or I guess that person hangs around these parks so I'll just call them Crawler) in the video said "PLD is a must" because it looks like that PLD got bleeping dropped faster than Paper Mike Tyson. So I'm going to presume that NIN(or I guess PLD so long as it doesn't tank HF) + THF is going to be the way to go for PD tanking HF unless that encounter becomes vastly easier in the live version. Or any number of set ups really, like SMN PTs. I can't imagine they would restrict so many jobs on this LB quest though so I expect it to adjust itself somehow. For all we know HF isn't a sure thing and can be avoided entirely.
All I know is if nothing else, congrats RDMs and THFs, your spells and PD is now extremely useful.
I went into this fight solo. Didn't raise my level cap since the test came out, actually because I wanted to test the limit cap fight.
He hits very hard and very fast. Unless you have Ochain you will most likely die from his normal hits, unless you take 3 whms or something. His Asuran Fists do a ton of damage as well. Even if you do have ochain you probably want whm rdm brd, or whm whm brd, and 3 melee.
He does have an enfire effect during hundred fists so barspells and carols probably would be needed.
I don't think you could use something a thf they would die even before you got that far he gets in a few hits on you pretty much dead, not to mention you wouldn't keep hate vs other people in your party and they would die.
I can just imagine all the people spamming the BC on patch day when this comes out. Its going to suck horribly. People will be complaining about how the JPs keep getting the claim on the BC.
Afania
12-02-2011, 02:14 AM
That's why there's a test server. If people weren't so quick to skip right to new max level and such and just overall treat everything more like a preview than testing then we might not get so called stupid things more often.
Also, I don't even know why that person(or I guess that person hangs around these parks so I'll just call them Crawler) in the video said "PLD is a must" because it looks like that PLD got bleeping dropped faster than Paper Mike Tyson. So I'm going to presume that NIN(or I guess PLD so long as it doesn't tank HF) + THF is going to be the way to go for PD tanking HF unless that encounter becomes vastly easier in the live version. Or any number of set ups really, like SMN PTs. I can't imagine they would restrict so many jobs on this LB quest though so I expect it to adjust itself somehow. For all we know HF isn't a sure thing and can be avoided entirely.
All I know is if nothing else, congrats RDMs and THFs, your spells and PD is now extremely useful.
I just saw a JP BST soloed it on Youtube, it's soloable, go to youtube and search for BST solo lv 99 limit break quest. And PLD is not a must.
Dragoy
12-02-2011, 02:18 AM
Yeah, Ninja is not tanking it, well mine isn't anyways.
Maybe with physical damage reduction gear? And tons of crippling the accuracy and movements of it, though, as I mentioned, slow, paralyze, blind from my Ninja didn't hep much, if at all, lol, and then, if there was more than one bouncing hate.
Either way, I also am quite disappointed if this is all there is to it.
It should be like Maat in disguise or something (note the ??? in the name). There is all in all something iffy about this, in my opinion... I sort of little get it, if it's meant to prove you can play with others, and maybe use some tactics? But really, I don't know...
But what I came here to mention now, was not that. I think I did not see anyone mention it yet, but it's 10 Merit Points to get to try the fight again. ^^;
Or the moogle says: "Atori-Tutori made me promise to exact a payment of 10 merit points or 5 ." what ever that means. I didn't look if it did take 10 of them or what, also a typo there with the blank space.
Afania
12-02-2011, 02:20 AM
I hate how far mercing has come but yeah that is exactly what will happen, a solid group will sell spots and make a killing when the servers come back up after they add this. They should make it so you can only enter once for a month or two at least, then ease the fight up for the ones that can't beat it.
Then the ones who can't beat it will never get help, and unable to get help even if they're willing to pay for it.
Nothing wrong with selling spots and offers options for those with no helpful LS/friends, or do you enjoy CoP pre lv cap increase and takes 100 years to get help to clear certain mission?
Then the ones who can't beat it will never get help, and unable to get help even if they're willing to pay for it.
Nothing wrong with selling spots and offers options for those with no helpful LS/friends, or do you enjoy CoP pre lv cap increase and takes 100 years to get help to clear certain mission?
Out leveling it with level 99s would make the fight trivial. If you can get level 99s to come.
Alhanelem
12-02-2011, 02:22 AM
so yay. they took away video posting ...
Runespider
12-02-2011, 02:26 AM
Absolutely stupid idea and proof SE knows nothing about their game.
I can see it now, people will find a easy way to do with with certain jobs, and if you don't have that job and a good LS good luck.
Why do they keep doing stupid things.
They know the gimiks people will use so hopefully they throught ahead and made it so you can't do those things. Perfect defense, CS stun etc (block all 2 hours would be a good start). I really do hope they find a way to stop people mercing the fight too.
I don't see a problem with people being stuck on this fight for a while, thats the whole idea of a limit break. Test of skill at playing your job in a party.
Neisan_Quetz
12-02-2011, 02:36 AM
Heavily doubt you can't use any of those when Para 1 is landing on him.
Pretty sure it was already mentioned stun works on him too.
Alhanelem
12-02-2011, 02:46 AM
if people on the test server could wing it and do it with three then there's room for whatever job to come.
You definitely need to bring a way to deal with 100 fists (or have a dot on it and reraise...) but outside of that it doesn't seem that bad.
Reiterpallasch
12-02-2011, 02:49 AM
With all the talk of invincible and perfect dodge, I'm surprised nobody has mention perfect defense (unless I missed it)
SMN WHM BRD, 3 DD of your choice. What's hard about this fight now?
With all the talk of invincible and perfect dodge, I'm surprised nobody has mention perfect defense (unless I missed it)
SMN WHM BRD, 3 DD of your choice. What's hard about this fight now?
You can't do the fight without a real tank. Asuran does like 1k-1.5k damage to a non paladin, his normal hits are like 300 damage each.
scaevola
12-02-2011, 03:15 AM
Seems like Invincible or Sentinel would really help during Hundred Fists.
Other than that, Looked like the fight wasn't too bad, with a Real healer like WHM, or something, Shouldn't be hard to accomplish.
Looks good. Looks very good.
You know that PLD has an Ochain, right?
Also, I don't even know why that person(or I guess that person hangs around these parks so I'll just call them Crawler) in the video said "PLD is a must" because it looks like that PLD got bleeping dropped faster than Paper Mike Tyson. So I'm going to presume that NIN(or I guess PLD so long as it doesn't tank HF) + THF is going to be the way to go for PD tanking HF unless that encounter becomes vastly easier in the live version.
If Asuran Fists doesn't get you, Hundred Fists probably would.
Raksha
12-02-2011, 03:33 AM
Couldnt you just /thf and flee when he does HF?
scaevola
12-02-2011, 03:45 AM
To be fair, Perfect Dodge would be much, much better for handling Hundred Fists than Invincible, since as several people have mentioned it's the Enfire that murders you so Invincible wouldn't have saved the PLD in that video. However, A-T really seems to favor Asuran Fists so blink-tanking, while perhaps technically possible, is leaving a LOT to chance even if you assume his accuracy is lower than it probably is (can't really fairly evaluate it with a PLD tank video, of course). DNC riding Fan Dance would probably work better than THF or NIN provided you have some way of dealing with Hundred Fists; you would at least not be in danger of getting one-shot by a weaponskill. Probably your best shot, particularly without Ochain, is going to be PLD with WHM + another healer to top off WSes (either RDM for debuffs or DNC for a reliable stun and backup tanking if the PLD bites it), and a SMN for Perfect Defense during Hundred Fists.
I don't necessarily think this fight is too hard considering the implications of its rewards*, but make no mistake that it is REALLY HARD, and in the dumbest ways imaginable. There's no trick to it, as far as anyone can tell; all the damage is basically unavoidable and is stacked on your tank, and the only real question is whether or not he can live through it.
*this is the single most rewarding BC fight in the history of FFXI and is probably more important than the rest of them combined; if you gave me the choice between access to these new weapon skills and access to all the immediate rewards (rings and such) and potential drops from new areas made available via story missions, there's no question I'd take the weapon skills
Couldnt you just /thf and flee when he does HF?
PLD/THF, maybe, but for anyone else it wouldn't be worth losing shadows when they'd die in the 15 seconds after Flee wore off, anyway.
Theoretically possible for THF main with AF shoes, but I'm not really sure Hundred Fists is even the problem. The problem is that an Ochain PLD with Shell, Phalanx II, and basic Barfire had a fairly hard time even beyond a thirty-second ability we've had strategies to counter for years; they wiped once before even making it to HF iirc.
I would submit having an Ochain PLD with Shell, Phalanx II, and basic Barfire only afforded a reasonable shot at survival in a pure blink-unfriendly tank-and-spank is a really, really high bar to set for a fight that everybody needs (and needs WAY more than they ever needed CoP or what have you) but only needs to clear once and then has no other incentive to redo other than empathy. It's a return to CoP logic, which I know a lot of people will celebrate at first blush, but there's a lot more at stake here than a silly little Rajas Ring.
Gokku
12-02-2011, 03:58 AM
You can't do the fight without a real tank. Asuran does like 1k-1.5k damage to a non paladin, his normal hits are like 300 damage each.
if this stands true a extremely well geared monk + whm + brd combo can kill him , you'd have to forgo counterstance but a near capped PDT set and the base hp of 2K would allow you to survive.
also not mentioned it seems he does Self SC's and as a monk mob your going to run into and issue with him counter rocking the piss out of any melee who doesnt have HIGH / capped acc on him.
* solution to hundred fists* shoulder tackle 8 pray for stun and run away* or you put your balls on the table pop counterstance and scream at the screen like a real man ala maat 2.0
( also TY SE FOR GIVING US MAAT 2.0)
scaevola
12-02-2011, 04:00 AM
if this stands true a extremely well geared monk + whm + brd combo can kill him , you'd have to forgo counterstance but a near capped PDT set and the bast hp of 2K would allow you to survive.
SAM might actually be the best tank for this if you have a SMN for Perfect Defense, since Seigan's going to be the only relatively clean way to deal with AF.
Cybernetic_Empire
12-02-2011, 04:12 AM
People Box babies QQing about the potential difficulty of the final LB quest make me sick. All of the LB quests from 76 onward have been completely pathetic and pointless (in difficulty and story wise) up until now. The fact that the final fight is against the guy that promotes people to black belt in game is awesome. Why the hell would anyone want to fight Maat again? We've surpassed him and it's only fitting that we'd end up fighting his master. As an added bonus I'm a MNK to the core so this LB has extra meaning for me.
* solution to hundred fists* shoulder tackle 8 pray for stun and run away* or you put your balls on the table pop counterstance and scream at the screen like a real man ala maat 2.0
:cool:
zanosuz
12-02-2011, 04:14 AM
I attempted the fight solo on mnk, just to see how it was. You definitely wanna a good plan before attempting this. A well balanced party of multiple tank and healing jobs would be the way to go. This has a 15min time limit for the fight and current record is 7min 30sec by 6 people, so low manning might time out...if you live that long. The taru used 100 fists 10seconds into the battle and it was over then. He hits at a faster rate than a normal mnk would and has enfire on his hits. Blink tanking sounds good and all, but he hits faster than you can cast and you'll likely die unless you have a whm spamming cures. A pld, mnk, nin, and thf all rotating hate would be a good plan, with 2 healers. Having a blm would be a waste of a spot, the blm would nuke and die right after when pulling hate from the tank. This is prolly the best LB they have put out, it makes you work as a team like the game use to be before Anoobyea (Abyssea) was brought in.
Gokku
12-02-2011, 04:39 AM
just to see why im happy
http://forum.square-enix.com/ffxi/threads/14277-Maat-2.0
i got my wish granted least partially!
xbobx
12-02-2011, 04:58 AM
People Box babies QQing about the potential difficulty of the final LB quest make me sick. All of the LB quests from 76 onward have been completely pathetic and pointless (in difficulty and story wise) up until now. The fact that the final fight is against the guy that promotes people to black belt in game is awesome. Why the hell would anyone want to fight Maat again? We've surpassed him and it's only fitting that we'd end up fighting his master. As an added bonus I'm a MNK to the core so this LB has extra meaning for me.
:cool:
Limit break fights in general are pathetic and pointless. There is no reason to even have limit break quests, none what so ever.
scaevola
12-02-2011, 05:00 AM
People Box babies QQing about the potential difficulty of the final LB quest make me sick. All of the LB quests from 76 onward have been completely pathetic and pointless (in difficulty and story wise) up until now.
The gap between Ochain PLDs and everyone else in terms of the ability to take physical hits and live is huge. Really, really huge. If the evidence coming out of the fight suggests that Ochain PLDs have a really hard time surviving and blink-tanking is ruled out (which it pretty much is thanks to Asuran Fists), people are not wrong to question whether the basic numbers game means anybody else, even a PLD without an Ochain, would even have a chance to survive. People are not wrong to question this, since all the Ochains out there are going to get it done the first day and everybody else is pretty much screwed.
For my part, I am a little annoyed at it not so much because it's hard but because it's stupid. All the attacks are single-target. There are no big abilities to watch out for; they're all equally lethal. It is 100% a question of whether your tank can survive, there is a very real possibility that there's no way for your tank to survive without an Ochain, and if he/she can't there's nothing anybody else can do about it. Again, I don't necessarily object to the fight being prohibitively difficult for most people but I thought we'd moved past Get Aegis Win Game.
Reiterpallasch
12-02-2011, 05:04 AM
You can't do the fight without a real tank. Asuran does like 1k-1.5k damage to a non paladin, his normal hits are like 300 damage each.
That's where the SMN comes in. SMN hastegas the party, BRD puts up songs, SMN uses Perfect Defense, the 3 haste capped DD tear it to pieces without even getting scratched.
Unless he has some ungodly amount of HP, -dt or a way to hurt you through PD, it shouldn't be an issue at all.
(or the abyssea age version: SMN doesn't have alex, BRD uses atk/acc song combo, and the ~100 weapon skill perle DD don't use food)
The fight is still a joke with a Paladin with ochain and whm, a second whm or rdm, and a brd, then whatever 3 melee. Its not hard to find a pld with ochain, most people who play pld as their main job probably have one or aegis which would work as well. Just need barfire, carol, good healing random stuns by mages not to die to enfire. Make it easier you can do what other people have said, chainspell stun or perfect defense his HF, shouldn't even be required though with just good healing and barspells.
With ochain normal hits do so little damage, and also mitigates asuran damage to the point where its laughable.
He can use asuran fists multiple times in a row so I don't know how or why you would want to tank this on a thf.
Brolic
12-02-2011, 05:10 AM
The gap between Ochain PLDs and everyone else in terms of the ability to take physical hits and live is huge. Really, really huge. If the evidence coming out of the fight suggests that Ochain PLDs have a really hard time surviving and blink-tanking is ruled out (which it pretty much is thanks to Asuran Fists), people are not wrong to question whether the basic numbers game means anybody else, even a PLD without an Ochain, would even have a chance to survive. People are not wrong to question this, since all the Ochains out there are going to get it done the first day and everybody else is pretty much screwed.
For my part, I am a little annoyed at it not so much because it's hard but because it's stupid. All the attacks are single-target. There are no big abilities to watch out for; they're all equally lethal. It is 100% a question of whether your tank can survive, there is a very real possibility that there's no way for your tank to survive without an Ochain, and if he/she can't there's nothing anybody else can do about it. Again, I don't necessarily object to the fight being prohibitively difficult for most people but I thought we'd moved past Get Aegis Win Game.
not to nitpick but aegis was never a game changer. that being said glad i have one,
selling wins on asura
/t brolic
Whats going to be terrible about this fight though is 600-700 people in fei'yen trying to spam the bc to get in when the patch comes out. Unless you can go as soon as its out.
Maybe SE should let you do the fight in other areas too so this problem doesn't happen.
scaevola
12-02-2011, 05:28 AM
not to nitpick but aegis was never a game changer. that being said glad i have one,
selling wins on asura
/t brolic
This actually sums it up pretty well, even if Zumi is right and it's not that hard with Ochain; since the actual DPS requirement is pretty light (100k-ish damage in 15 minutes against a low-to-moderate defense target) and *nobody but the PLD is going to take a single point of damage so long as the PLD is alive and holding aggro*, this is basically just a license for Ochain PLDs to print money.
And that's perfectly cool; no problem with selling wins when the reward is so clearly worth a lot of money, after all. But if you, Dear Reader, were one of the clowns asking for a OH SO AWESOME AND EPIC MAAT 2.0 LIMIT BREAK WOOHOO, this is not what you wanted.
Gokku
12-02-2011, 05:53 AM
idk what your talking about * it might be because i can out tank any none ochain pld and alot of ochain plds on this server* but this fight is everything i could have ever wanted.
can any gimp player just insta clear it...NOPE
does it require some amount of skill as a player ... YUP
can i exploit it to print gil ... YUP
and as mentioned , as a black belt monk this is just cream on the cake not only do we finally get to fight the black belt monk. We get to hear horror storys and rage fests about him wiping the floor with noobs its like Christmas with the blood of gimp players as the red.
Yea if you go in with a bunch of Perle and Aurore melee plus a whm and expect to win, you won't lol
Them people that leech all their jobs to 95 but have no gear and 100-200 levels under the skill cap are in trouble, unless someone carries them through the fight. But there no reason to not have gear besides laziness since its so easy to get.
scaevola
12-02-2011, 06:07 AM
can any gimp player just insta clear it...NOPE
does it require some amount of skill as a player ... YUP
These are both wrong. Any gimp player CAN clear this BC; nobody but the person with aggro takes any damage and you only have to be able to do 100k in 15 minutes to win, which is nothing. They just need an Ochain PLD to tank it for them.
5/5 perle and aurore with a level 90 elemental or WS magian is more than enough to meet this damage requirement, and the idea that people would actually show up to this fight on jobs with primary combat skills 100-200 levels below the cap is complete bullshit.
xbobx
12-02-2011, 06:12 AM
The fight is still a joke with a Paladin with ochain and whm, a second whm or rdm, and a brd, then whatever 3 melee. Its not hard to find a pld with ochain, most people who play pld as their main job probably have one or aegis which would work as well. Just need barfire, carol, good healing random stuns by mages not to die to enfire. Make it easier you can do what other people have said, chainspell stun or perfect defense his HF, shouldn't even be required though with just good healing and barspells.
With ochain normal hits do so little damage, and also mitigates asuran damage to the point where its laughable.
He can use asuran fists multiple times in a row so I don't know how or why you would want to tank this on a thf.
You should not have to find a pld with ochain to win a bc just to level up. This will i guarantee lead to snubbing of certain jobs and casual players that may have only leveled up and well geared one job. that is wrong. Se knows this happens.
I also guarantee we will see shouts for this as smn only, to the point many people will level up smn just to do a LB quest.
scaevola
12-02-2011, 06:15 AM
You should not have to find a pld with ochain to win a bc just to level up. This will i guarantee lead to snubbing of certain jobs and casual players that may have only leveled up and well geared one job. that is wrong. Se knows this happens.
I also guarantee we will see shouts for this as smn only, to the point many people will level up smn just to do a LB quest.
To be fair, I am pretty sure this BC is to unlock the weapon skills; the 99 Limit Break is "turn in 15 merits".
I am not on the test server, however.
xbobx
12-02-2011, 06:16 AM
Whats going to be terrible about this fight though is 600-700 people in fei'yen trying to spam the bc to get in when the patch comes out. Unless you can go as soon as its out.
Maybe SE should let you do the fight in other areas too so this problem doesn't happen.
IF SE keeps it like this where you can only do one BC at a time, it is time for them to just shut down FFXI because they are too damn stupid to continue to support this game properly. Years have gone by where they have made the same mistake not once or twice but probably 30 times.
xbobx
12-02-2011, 06:19 AM
idk what your talking about * it might be because i can out tank any none ochain pld and alot of ochain plds on this server* but this fight is everything i could have ever wanted.
can any gimp player just insta clear it...NOPE
does it require some amount of skill as a player ... YUP
can i exploit it to print gil ... YUP
and as mentioned , as a black belt monk this is just cream on the cake not only do we finally get to fight the black belt monk. We get to hear horror storys and rage fests about him wiping the floor with noobs its like Christmas with the blood of gimp players as the red.
you kind of sound like an elitist a hole. god forbid people play casually to have fun in a game, and those people that pay probably ensure this game hasnt been shut down yet so you can continue to play. So, you are about the, ya screw you casuals, if you can't dedicate to this game you don't deserve to play. is that what you are basically saying?
xbobx
12-02-2011, 06:22 AM
To be fair, I am pretty sure this BC is to unlock the weapon skills; the 99 Limit Break is "turn in 15 merits".
I am not on the test server, however.
Still, this content screams easy 6* smn win. SE should realize this by now. There is nothing wrong with hard content, but there should never be any attacks that one shot DD from full hp, you should have a chance to survive. That is not challenge, that just invites burn type mentality. make it so they do big attacks but the DD has a chance to survive if their healers are on top of healing.
ShadowHeart
12-02-2011, 08:13 AM
well making it a multi player battle screams stupid as the game is almost solo / duoable now and really i dont want to sit there spamming the bcnm areas or listening to elitists shouting selling spots to get level 99 limit break honestly i see this as a fail!!! soloable higher lvl maat fight ok but party situation not even funny.... maybe 12 total ochains on this server... and to say u need an ochain pld to clear that is a real fail by SE knowing how much of a pain it is to get yay to the pld who will have a usefullness again for a month or so besides vw but this is a little ridiculous to me
Crawlerbasher
12-02-2011, 09:40 AM
To be fair, I am pretty sure this BC is to unlock the weapon skills; the 99 Limit Break is "turn in 15 merits".
I am not on the test server, however.
Nope this is the lb quest fight.
I like the idea, but I think the difficulty level needs to be curved.
So that it can not be soloed.
But still requires a good combination's of jobs.
So that everyone can join in the fun, with out having to reply on certain job combination's to win.
BTW seen this on the test server bcnm record as been done by 5 ppl in less than 3mins.
Alhanelem
12-02-2011, 09:54 AM
So that it can not be soloed.It already can not be soloed. At least, I've yet to hear anyone solo it.
Raksha
12-02-2011, 10:04 AM
It already can not be soloed. At least, I've yet to hear anyone solo it.
http://www.youtube.com/watch?v=tUMsfVBRZ2o
Can't watch it all due to shitty internet, but of the parts that I have stuttered through looks like this guy did.
Crawlerbasher
12-02-2011, 10:06 AM
It already can not be soloed. At least, I've yet to hear anyone solo it.
What I'm saying is there should reduce the difficulty a bit, but not to a point where it can be soloed.
But to a point, where it can be done with a wide range of jobs and party setup.
ShadowHeart
12-02-2011, 10:17 AM
shouldnt have to have a party set up after the mad rush in 2 months people going to be screaming for help to do the fight and only a handful of people would even be bothered to help them in that time and all the mercenary people out there be selling wins and that isnt right :(
Luvbunny
12-02-2011, 11:16 AM
One of the most stupidest idea ever to land on this game. Well done, time to cancel the game for good.
Do you guys remember most of the classic limit breaks took groups to do. the 55 one took an alliance even during classic FFXI.
ShadowHeart
12-02-2011, 11:39 AM
you cant make a game easy prey and then expect them users to remain around forcing them into group battles when half dont even know their jobs...
farming the lb1 items from eldiem or fighting way all the way through as a group in garlaige to get bomb coals as level 50's is come and gone.... how many times i see a new person shouting in PJ to get help with lb 1 or lb2 /3 even now and people just ignore them can u imagine what its going to be like at 95 for final break if they make it hard for a group at this level to do??? in 3-6 months time there will be a group 99's.... and 95's ... and the ones who charged people to get others who dont have a good ls or friends in game to get to 99
this would be great battles for elitists and the anal who need all weapon skills me included to do the quest to get new weapon skills but not for new people to hit 99
Natasha
12-02-2011, 12:14 PM
you guys are making too big of a deal out of it... Maybe its too difficult for a lot of people... Im sure they'll make it easier if it is (Remember CoP and the multiple nerfs that got?) but getting a party for something like that is not that difficult~
Nation Mission 2-3 I think, I imagine it will be about as hard to get a party as that was... if not easier with all the people sitting around jeuno with nothing better to do.
Reiterpallasch
12-02-2011, 12:16 PM
One of the most stupidest idea ever to land on this game. Well done, time to cancel the game for good.
Good riddance.
God forbid people have to do a group fight in an MMO.
you cant make a game easy prey and then expect them users to remain around forcing them into group battles when half dont even know their jobs...
Tons of people will be shouting for this when it comes out. Its not like it will be hard to get a group.
Concerned4FFxi
12-02-2011, 02:23 PM
I believe it's actually Maat's master and the same taru involved in the black belt quest so it does make sense that he is worthy of a party fight and not a solo battle.
Concerned4FFxi
12-02-2011, 02:26 PM
you guys are making too big of a deal out of it... Maybe its too difficult for a lot of people... Im sure they'll make it easier if it is (Remember CoP and the multiple nerfs that got?) but getting a party for something like that is not that difficult~
Nation Mission 2-3 I think, I imagine it will be about as hard to get a party as that was... if not easier with all the people sitting around jeuno with nothing better to do.
I loved that fight, pre nerf and often offered to help others with it. Must have done it at least ten times.
Tons of people will be shouting for this when it comes out. Its not like it will be hard to get a group.
Won't be hard in the least to get a PT. To actually do the fight.... goodluck. Several hundred people in that zone no problem on update day. If only everyone could take the advice "don't go yet and wait it out"
I shudder at the thought that the required items to do this BC is VW or something else related. I'll be locked out of 96+ for a long time while I play catch up, if I don't rage first.
http://www.youtube.com/watch?v=tUMsfVBRZ2o
Can't watch it all due to shitty internet, but of the parts that I have stuttered through looks like this guy did.Lol he used like a million dawns on that thing. I'm not sure any of us could legitimately have enough space to spam so many dawns but hey, if things stay as is, BST can solo it.
Also, people are suspecting that this BC fight is for access to the new WSs and the limit break is going to be 15 merits. My eyes got tired of running through BGs spam happy userbase posts so if anyone else can confirm what the known deal is up to now... That BST won that fight and he seems to be saying it is indeed the limit break quest so I have to assume he finished the quest up before posting the video. Needless to say the encounter looks like something pet jobs will shine on extremely well which makes me chuckle in a way.
Cyrusskorrey
12-02-2011, 03:49 PM
I personally am delighted that the final Limit break is a Fight and not some lifeless meaningless go get it and bring it back and heres a broken minigame: quest like the last 4 LBs were...
Kristal
12-02-2011, 05:36 PM
Bring a RDM to Saboteur Paralyze II the taru and Phalanx II the tank? Bring a DRK to Absorb, THF to Aura Steal, etc. Hell, send in the PUPs or BSTs.
I think this fight is more about being creative and using a greater variety of jobs then sending in the overused overgeared knight-in-shining-armor. Can't wait to give it a shot, looks like fun :D
do you enjoy CoP pre lv cap increase ?
yes I enjoyed CoP pre 1st nerf. Static with NIN (only job) SAM (only job) DRG (only job)WHM (only job) BLM-SMN-BRD BLM-SMN.
also it was before hasso/seigan, 2handed patch...
yes we didn't go 1/1 on every fight, wiped a lot... but I enjoyed those way more than when I helped friends after lvl cap removal
scaevola
12-02-2011, 09:10 PM
Do you guys remember most of the classic limit breaks took groups to do. the 55 one took an alliance even during classic FFXI.
I did LB 2 with 15 people at 55. It was a terrible idea then and it's a terrible idea now. Literally 3/4 of my NA launch shell quit over getting ancient papyruses for LB1, and that was back when FFXI wasn't ten year old Steam shovelware. Oh well, if it's really the LB battle I'm confident it will last a week at the higher difficulty, at most.
I'm curious as to whether the BST that soloed it did so at 95 or 99. If he did it at 99, it doesn't mean much.
ShadowHeart
12-02-2011, 10:45 PM
i talked to moogle it only asked me for 15 merits
the fight hoping its for weapon skills could be fun if u need to use your respective job / weapon then at 99 it would make more sense
Dfoley
12-03-2011, 12:30 AM
How do you people even post?
The fight is 6 man, required level 95, and is for the limit break.
The weapon skill quest is required level 96+ and asks for 15 merits.
The reason it wont give you the quest is because you went straight to 99 and it auto completed the quest for you. You should still be able to go and help participate in it.
Alhanelem
12-03-2011, 02:41 AM
One of the most stupidest idea ever to land on this game. Well done, time to cancel the game for good.
Pardon? How is this a stupid idea? It's like... what people have been asking for. The last four limit breaks were the ones that were stupid.
Are you really going to quit the game over a quest you only have to do once?
Camate
12-03-2011, 05:06 AM
Howdy!
I have a bit of information to share with you regarding the final limit break quest.
Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win. This doesn’t mean it will be “easy”, but there will be more victories as a result of the change.
We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.
Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once. Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.
Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest.
Brolic
12-03-2011, 05:12 AM
Howdy!
I have a bit of information to share with you regarding the final limit break quest.
Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win. This doesn’t mean it will be “easy”, but there will be more victories as a result of the change.
We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.
Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once. Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.
Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest.
Rubbish, one of the best things you've done in a long time and you go and reverse it?
Kalilla
12-03-2011, 05:16 AM
It might just be me, but 99 > 75... so I think the 99 limit break quest should be more difficult than the 75.
But that's just me /shrug
Don't mess up a good thing, it was quite fun and a great change from the previous mini game quests given to us.
Phafi
12-03-2011, 05:18 AM
I was excited that it was going to be "hard." YOU'VE CRUSHED MY DREAMS YET AGAIN CAMATE! </3
Arcon
12-03-2011, 05:18 AM
Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area.
As opposed to now, when everyone is forced into the hardest area. No bottlenecks there.
Natasha
12-03-2011, 05:18 AM
It might just be me, but 95 > 75... so I think the 95 limit break quest should be more difficult than the 75.
But that's just me /shrug
Agree~
And it looks like they caved to the teleport - BC suggestion.... disappointing morning (afternoon) for me.
Kalilla
12-03-2011, 05:24 AM
A great idea... after 2 years since announcing the level cap raise lets make the final battle EASIER than Maat. People would love it, after all this game is about reaching the limits as fast as you can, so why not. In fact lets just make it have 1k HP so even people without gear can punch it to death.
*sigh*
SE, please consider keeping it the way it was. If there is something wrong then make a very minor tweak, don't go ahead and make it easy and call it done :\
I was so looking forward to this fight and now... meh
Phafi
12-03-2011, 05:24 AM
well when you were doing LB5 for Maat fight you could trade him the testimony and warp to the BC also, so this isn't really different unless we can warp there for KS/KC fights.
Phafi
12-03-2011, 05:25 AM
A great idea... after 2 years since announcing the level cap raise lets make the final battle EASIER than Maat. People would love it, after all this game is about reaching the limits as fast as you can, so why not. In fact lets just make it have 1k HP so even people without gear can punch it to death.
*sigh*
SE, please consider keeping it the way it was. If there is something wrong then make a very minor tweak, don't go ahead and make it easy and call it done :\
I was so looking forward to this fight and now... meh
#OccupyStayLv95
Selzak
12-03-2011, 05:31 AM
Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest.
That's very cool!
Making the fight easier though...unnecessary and I'm surprised anyone complained about this. The game needs to be careful not to get any simpler.
Cowardlybabooon
12-03-2011, 05:34 AM
PLEASE make it hard. Even if people spend a week trying, they can look at the skilled players with good armor and maybe learn something. At a minimum they can pay the good players to help like everything else nowadays lol.
Kalilla
12-03-2011, 05:38 AM
Agree~
And it looks like they caved to the teleport - BC suggestion.... disappointing morning (afternoon) for me.
I don't care all that much about the warp, after all it isn't really about the walk there anyways... so that's alright by me I guess.
People will eventually win the battle, it's not going to keep anyone from getting 99. The importance is not getting to 99 as fast as you can, this game use to be that when you hit that 75 mark a rush of joy comes over you and all the anticipation and stress just wash away.
Just getting the quest done, fighting some easy battle, and leveling for 30 minutes to get 99 just doesn't cut it for me. There needs to be something to get in our way and 99... really needs that, the previous ones since 80 have been nothing at all but grinding or silly pointless games :\.
Natasha
12-03-2011, 05:38 AM
I think its highly unlikely that they'll reverse the decision. Like they'll change it once~ thats it :eek:
Thoraeon
12-03-2011, 05:42 AM
Why not make it a solo fight? Make people earn 99 rather than just shout for a bunch of better skilled players to do it for them. Don't make it too easy either, if there is no challenge, then it is a pointless waste of time. Might as well do Rock Paper Scissors again if you make it too easy.
Natasha
12-03-2011, 05:45 AM
Why not make it a solo fight? Make people earn 99 rather than just shout for a bunch of better skilled players to do it for them. Don't make it too easy either, if there is no challenge, then it is a pointless waste of time. Might as well do Rock Paper Scissors again if you make it too easy.
Not that i'm against that, but I see solo fights being like the maat fight... extremely easy for some jobs while difficult for others (looking at you Samurai).
Fusionx
12-03-2011, 05:47 AM
There needs to be a solo solution for this.
Every other limit break has been able to be completed by a single player. Make it on par with the initial maat fight, but up the level. That would be fine. I don't want to have to sit around in Jeuno shouting for a group to do this. And a week after the update it's going to be neigh impossible to find anyone that wants to do it.
Arbole
12-03-2011, 06:01 AM
I felt really accomplished after beating SAM Maat on my third try several years ago. I was really hoping for a Maat Round 2 fight =(
Kalilla
12-03-2011, 06:04 AM
Let's be honest anyways, they are stuck on doing a group battle.
With a group, that comes exploits. People are going to perfect defense it and rush it down just like any other battle they can do.
I hate to have to ask to push 99 further back, and I know it will never happen, but a solo fight would be the only way to do this properly. A fight more difficult than maat based on your job.
It will never happen though, they won't bother with the time. They already invested all their time and money into this project and to redo it completely is not an option this late in the process.
I wish they would have asked us for our opinions months ago instead of doing what we thought would be cool without standing back for a moment and ask what the players want. So lame yet so typical of them.
Natasha
12-03-2011, 06:08 AM
Let's be honest anyways, they are stuck on doing a group battle.
With a group, that comes exploits. People are going to perfect defense it and rush it down just like any other battle they can do.
I hate to have to ask to push 99 further back, and I know it will never happen, but a solo fight would be the only way to do this properly. A fight more difficult than maat based on your job.
It will never happen though, they won't bother with the time. They already invested all their time and money into this project and to redo it completely is not an option this late in the process.
I wish they would have asked us for our opinions months ago instead of doing what we thought would be cool without standing back for a moment and ask what the players want. So lame yet so typical of them.
That brings up a good point, its far easier to make a 1 way group fight than it is to make a variable job based solo fight with suitable difficulty for everyone... this way is cheaper and easier ehe.
Unleashhell
12-03-2011, 06:12 AM
I don't think a group battle is a bad thing. But they should not make it easier. I think they should have put the tarutaru and maat in the fight together and then a pt of 6 can go in and fight both of them. Abyssea ruined enough of the game where people just solo everything. Lets get some parties back where people have to actually use their brain and come up with a strategy for something. Your playing an MMO people, if you want to solo buy a console and play a different game.
Natasha
12-03-2011, 06:19 AM
I don't think a group battle is a bad thing. But they should not make it easier. I think they should have put the tarutaru and maat in the fight together and then a pt of 6 can go in and fight both of them. Abyssea ruined enough of the game where people just solo everything. Lets get some parties back where people have to actually use their brain and come up with a strategy for something. Your playing an MMO people, if you want to solo buy a console and play a different game.
Ehh, thats not fair.. even in the days when FFXI was significantly tougher there were people soloing things (rdm Genbu?) but the 'let me solo/low man everything' mentality is no good either.
Zannon
12-03-2011, 06:24 AM
Please please please for the love of god keep the fight tough for a full party of 6 caped at 95, i want to test my "Limit" before becoming lv.99 Think about the fan base for once on this one thank you!
Then after a few months think about nerfing it to be easier.
Soidisant
12-03-2011, 06:24 AM
Why not make it assign you a random BCNM zone to ease congestion. Make it so that if you're in a party with people, you're guaranteed to get the same zone as everyone in the party.
Unleashhell
12-03-2011, 06:26 AM
Ehh, thats not fair.. even in the days when FFXI was significantly tougher there were people soloing things (rdm Genbu?) but the 'let me solo/low man everything' mentality is no good either.
I been playing for like 7 or 8 years now and still run my LS in a way that I get as many involved with any event I do. I would hate to do everything solo, or ever log into a game with thousands of people playing just like me and have 5 people in the LS. I like my large LS that we can all do stuff hang out, chat with each other and do things as a group. I guess I'm more old school. I like strategy, planning, getting opinions from LS members, help from LS members, giving help to LS members, etc. I dont want to sound like I'm bashing everyone that just solos in the game but why play an MMO just to solo? I never really could understand that concept.
Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.I dunno, mun. They're all equally as annoying to run to and I think Qu'Bia may be the worst of the bunch which might be the point of it's choice. Whether we get ported to them or not, and also to add, I don't foresee the problems you guys do with different arenas. Still, having the option to go to any of them isn't a bad idea. If you choose one of them then everyone for certain will go there. I know it's a pain in the butt to do the extra work but we're going to need it I think.
I'm playing for myself so it just does not effect me whether someone else can get lv99 or not. I just don't care. So make it easy or hard, neither is going to stop me in my tracks. But I will say a group setting for the final limit break quest is asking for bottleneck trouble.
Natasha
12-03-2011, 06:31 AM
I been playing for like 7 or 8 years now and still run my LS in a way that I get as many involved with any event I do. I would hate to do everything solo, or ever log into a game with thousands of people playing just like me and have 5 people in the LS. I like my large LS that we can all do stuff hang out, chat with each other and do things as a group. I guess I'm more old school. I like strategy, planning, getting opinions from LS members, help from LS members, giving help to LS members, etc. I dont want to sound like I'm bashing everyone that just solos in the game but why play an MMO just to solo? I never really could understand that concept.
well, for the most part I agree... on occasion I do like to solo things, when im feeling too lazy or w/e ...
Just don't feel like people who solo should be alienated.. I do believe that the majority should be group content (actually I think I miss group exp parties the most, not fully sure why lol)
Unleashhell
12-03-2011, 06:33 AM
well, for the most part I agree... on occasion I do like to solo things, when im feeling too lazy or w/e ...
Just don't feel like people who solo should be alienated.. I do believe that the majority should be group content (actually I think I miss group exp parties the most, not fully sure why lol)
You prolly miss actually having to pay attention to the game instead of "Do a call when you guys get yellow" lol...
not to mention when you used to level up, it seemed more meaningful. Now its just like "cool you leveled"...
Milva
12-03-2011, 06:35 AM
Howdy!
I have a bit of information to share with you regarding the final limit break quest.
Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win. This doesn’t mean it will be “easy”, but there will be more victories as a result of the change.
We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.
Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once. Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.
Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest.
I was looking forward to doing this challenge 'hard mode' with friends. I could look over trading Kindred Crests, random-rock-paper-scissors minigames and laying eggs in front of everyone (wth...) because I expected at the end of the road some epic showdown. Now you're telling me it'll be a cut-scene, swing dagger four times and get back to afk in Port Jeuno? People used to skillup, gather equipment, research battle strategies, perfect their macros to beat Maat @66. And now just a walkover?
I'm dissapoint
Kalilla
12-03-2011, 06:37 AM
It's very simple
This is the last limit break quest we'll ever get
SE did well (for the most part, not perfect but for the most part) on the last limit break quest to get to 75. It was an accomplishment back then.
This is our last one we will ever get, I highly doubt that they will ever go beyond level 99.
This shouldn't be a pushover, this shouldn't be easy. It needs to be challenging. If anything for the first month then nerf it just like SE nerfed CoP to get to sea. There is nothing like this left in the game besides relic and mythic, and relic is slowly moving closer and closer to that line between just crazy dedicated and just slightly dedicated.
Not saying make this as hard as a relic lol... I'm saying make it as hard, if not harder, than the difficulty level 75 maat was when it came out. Can always adjust it later to allow the people struggling through, although since you can use more than one person that shouldn't ever be the case.
If this was a solo fight, I might be more accepting to making it easier since not everyone is skilled and has great gear. But this is a group fight, and you can get anyone to help you. If the fight is fun people would be willing to help anyways, a lot of people just sit around jeuno and do nothing so it would be something to do.
If you don't think people are going to be willing to help players get through after finishing theirs, give some incentive to players who have already completed the quest and fight. Just like those mini expansions give the players a key and trade it to the chest to get a random augmented item. Make it something that players would be interested in doing.
It's a group fight, it needs to be difficult. This is our last one SE don't mess it up~
Tiberius
12-03-2011, 07:44 AM
Guess I'll join the minority and agree to an intermediate difficulty to the fight. I would hate to be the guy who finally starts playing a year from now, gets to 95 and finds himself hitting a roadblock because no one will help him (without incentive). Sees that everyone already broke the level cap and it's old hat...talk about soul-crushing.
Hell, I'd even support a solo fight versus the alternative of the inevitable classism/rigid profiling that would result from such a difficult trial. "You don't have such-and-such equipment? [Hmm.]" "I'm sorry, but we need this class combo for the final slot." "Do you have xxx/xxx? Can you come as that please?" Doesn't inspire faith in the game when the whims of others allow or prevent you from proceeding in the game. But like someone said previously, it's hard to balance a solo challenge between a multitude of classes, and some folks would come out of that deal unhappy. There's really no way to please everyone...so 'greasing the skids' to facilitate an easier path to victory is the realistic decision.
scaevola
12-03-2011, 07:57 AM
Well, even as somebody who thought the fight as is is inappropriate, I will say that a blanket nerf rather than a redesign isn't really what I had in mind. I would have prefered removing Asuran Fists and weakening Enfire (and maybe his normal hits), and then compensating by adding things that put more pressure on the rest of the group, like AoE or (better yet!) moving the timer from 15 minutes to 10 or even 7. That way, more potential tanks could handle it, and the competence of the DDs involved would actually matter.
One thing I'd add is that the entry item is a great idea, but make sure it drops from a whole bunch of mobs. Maybe a KI from Voidwatch or +2 Abyssea NMs?
xbobx
12-03-2011, 08:00 AM
Please please please for the love of god keep the fight tough for a full party of 6 caped at 95, i want to test my "Limit" before becoming lv.99 Think about the fan base for once on this one thank you!
Then after a few months think about nerfing it to be easier.
Many of the fanbase are casuals, making an very hard battle will just cause a lot of people to quit. The way the game is heading, many people are on the fence. And before saying, well see ya, many of these people keep this game from not getting cancelled.
seraphimhunter
12-03-2011, 08:12 AM
I was about to post that making us get an item before going to the arena will do absolutely nothing to reduce congestion, it will just redirect it. I remember back when we had to overcamp for Kazham keys because everyone and their mother wanted it and there were only a scant handful of mobs with a low drop rate of the item.
This is sounding like it's going to be more of the same. The congestion will simply be in whatever arbitrary zone we have to farm for the items *as well as* the BCNM itself, and that waiting room is not large. I remember the long line waiting to do the Fellow NPC fight...
I like that there seems to be damage caps in place so as to(I presume)limit job favoritism. That might actually go a long way in helping all jobs being useful in some form. In such a case I don't see why it couldn't be harder than not.
xbobx
12-03-2011, 08:15 AM
"Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area."
Wrong, so wrong. Fyi, moogle warps you to your choice of bcnm area, size of area is irrelevant, you can kite just as well in that area as any other down the tunnel. ta da, problem solved.
I understand that takes a bit of thinking, but there you go. Implement it, we are done.
Economizer
12-03-2011, 08:37 AM
Can't watch it all due to shitty internet, but of the parts that I have stuttered through looks like this guy did.
Ofcourse a BST solo'd it, using a billion Dawn Mulsums.
Anyways, a question to pierce through all the bickering, although it probably doesn't make very much of a difference:
Is the fight capped at 95?
I'm gonna have to help my friends do this, but if I can do it before hand with a well equipped group to get an edge on helping them, I might.
This final limit break fight should not be made easier because a few people complained. The difficulty is fine as it is. Nerfing content before its out is dumb takes away all the challenge from the game. I wouldn't mind if they nerfed it in a later patch. But when its originally released it should be hard.
Please keep the fight hard. This is the final limit break in the game it should be something special and very difficult to win at first. I don't want some pushover fight where I go in and win really easy. Whats the point of even having a limit brake fight if its just going to be so easy? If that's the case save everyone the trouble and just make it something like turn in 20 merits like the last one.
Also making everyone get some item to do the bc does nothing for congestion. It just moves it to another spot. Remember how awful getting those seed things for ACP was. All these people trying to claim too weak mobs like they were fafnir.
Logandor
12-03-2011, 09:27 AM
Don't make the fight easy guys come on, if its our final one lets go out with a bang and have a real challenge. I think I speak for most when I shout: BRING IT ON! Then again maybe I am over thinking that. XD Maat fight was to challenge us to knowing our job, knowing just what gear to have, what items to take, and to plan out and macro our stuff accordingly.
I noticed some suggested +2 nms having the item. That is still going to create a major congestion because of farming the K.I. for it not including poping them. My opinion (like it matters) is to have this item drop from regular mobs in multiple aby zones that have a short spawn timer. That should cut down on congestion to a certain degree, spread out the congestion that is caused and give people a fighters chance of getting their item for L.B.
I also took note about how to get completed people a reason to do the fight again. To be honest, most of the people I've seen on my server charge to help with darn near anything these days regardless if it helps them out in the end or not. I understand its their time and they have a right to charge but at the same time SE if having observed the servers long enough should take note more and more people don't want to help others just to help even if there is a prize at the end of it or not. Good example is my ls. I have members there that came to it due to just that problem. Granted we now are a tight net group but we will still help because hey at least we get skill ups, merits, and experience from it; not including getting to meet someone new. Main point being made is I just don't think unless S.E. starts shelling out either high selling items as prizes or a but load of gil for redoing it that there will be very many to stand up and help out others.
Now with that all being voiced it was just an opinion and probably one that will not make a lick of difference anyways but I did just want to point out that I am agreeing with most that this fight needs to be kick butt awesome and that the item for it needs to be easier to get.
Shotaro1
12-03-2011, 09:54 AM
I do like a challenge, and I would wanna experience the fight before the nerf, but on the other hand, Im sure there are gonna be some money sharks swimming around PJ looking to sell a spot for a win. Which makes it kinda hard for the people who dont have all +2, relics/empys, and the correct job. I know a few people who swear by certain jobs just because they enjoy it, not because its needed. And I dont think they should have to pay for their decision on what job they play (IE not being able to complete the fight)
Aeonk
12-03-2011, 10:36 AM
OH GAWD GRANDIA II MUSIC GOT ME FROM THE START. AOFISFDJGFKDLHMDTJ
Best game ever.
Carry on
I may be late to this thread but...
So glad I'm not the only one that noticed the music.
Zaknafein
12-03-2011, 10:45 AM
The final limit break should have been a solo fight of a difficult nature. This making everything in the game stupidly easy, and then jumping to nerf it further when crappy/lazy players complain is pathetic. The maat fight was a test of your ability. Alone. Some jobs were easier than others, but at the very least it was one player doing the work. With this last limit break that should have been the model. All this group fight will achieve is for lazy people to pay others to get their clear if they can't muddle through on their own. Disappointing.
ShadowHeart
12-03-2011, 01:51 PM
the pooor pain of the new people 6 months from now when the current rush > 99 is done :( i helped 3 people this week shouting in port to try and get lb 1 and lb2 done as it is free not like the money grubbers that will come around for 99 :(
Cybernetic_Empire
12-03-2011, 02:05 PM
Many of the fanbase are casuals, making an very hard battle will just cause a lot of people to quit. The way the game is heading, many people are on the fence. And before saying, well see ya, many of these people keep this game from not getting cancelled.
What's a casual player going to be able to accomplish at 99 that they won't be able to at 95? If you're casual and you can't win the battle then it really shouldn't bother you. If it does bother you seeing others at level 99, then take an hour to read a wiki, do a shout, and try it again. Don't come here whining about how hard it's going to be because you read somewhere that only Ochain PLD's can help you win it. Also, to whoever suggested that it should be easier than the Maat fight can shove it. Why should fighting Maat's master be easier? This battle sounds like the perfect kind of challenge before we ascend to level 99. So, Devs, reverse your reversal. Seriously.
Now see this is why I say people treat the test server as a PREVIEW SERVER and not a test server.
Anyway I want a challenge myself but I refuse to presume I know what's going on because I'm part of the 99.999% who hasn't tried the BC fight on the test server. Even if it stayed as is the thing is already easy as far as I am concerned. Weak HP pool and you have to deal with hundred fists. Whoa I'm scared I've never dealt with HF mobs before, whatever will I do. That's the impression I get from watching a video of it. PET PT, co tank PT, RNG shadowbind in PT, THF perfect dodge in PT, RDM chainspell stun in PT, BLU stun lock, call it a day. Or if it's going to resist stuff then pet pt or have a THF to accomp the tank and PD it. What's the worst that can happen?
Economizer
12-03-2011, 03:00 PM
Don't come here whining about how hard it's going to be because you read somewhere that only Ochain PLD's can help you win it.
I have no clue how people came to the conclusion you needed an Ochain Paladin. I've watched some videos of this fight, mainly the ones here of the three people who went in with a Paladin, a Beastmaster and a Red Mage and wiped, and one of a Beastmaster solo.
If a Beastmaster can solo the fight - even using a ton of Dawn Mulsum - then a balanced party can take this thing down by paying attention.
Easy strat: WHM, RDM or BRD, two tanks and two DD.
Slightly harder strat: RDM or BRD, any other healer, two tanks and two DD.
Even harder strat: RDM, WHM, PLD, any DD.
lolstrat: SMN + SAMx5.
Whoever said you need a PLD with Ochain is wrong. It only thing Ochain does is make the fight really easy. I am sure most party set ups could beat it without that much trouble assuming they know how to play.
Venat
12-03-2011, 03:21 PM
Howdy!
I have a bit of information to share with you regarding the final limit break quest.
Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win. This doesn’t mean it will be “easy”, but there will be more victories as a result of the change.
We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.
Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once. Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.
Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest.
Is there something in the works for a Maat Cap version2? Completion of all lv75 & lv99 Battles for each Job? I would like to see something creative like a "New" Fight when competing all the fights. A Maat maybe that can use all Abilities and Spells...? I would also like to see it be a 6 group fight.
Kraggy
12-03-2011, 05:54 PM
Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win.
Terrible, terrible idea. >.<
LBs that require groups are a terrible idea, this is a CHARACTER progression event, you shouldn't need others' help. G2 should have been the last time we saw this terrible idea.
Kraggy
12-03-2011, 06:03 PM
One fundamental problem with this: unlike back in the day, when everyone of a particular job could reasonably be expected to have the same gear, now there's a huge disparity in gear some casual 95s will have compared with the hardcore.
Balance the fight for casuals and the hardcore QQ, balance it for the hardcore and the casuals won't stand a chance.
Fail idea to make this a group fight in the context of the itemisation the game has now. If it were a solo fight it could be tuned to the gear the player has.
Also, some 95s like me aren't decked out in Aby phat lewt, so what chance of getting into groups will I have, given the elitism this game is riddled with?
Kraggy
12-03-2011, 06:08 PM
Do you guys remember most of the classic limit breaks took groups to do. the 55 one took an alliance even during classic FFXI.
Yes, it was a damned stupid idea back then, too .. that just makes it a 'classic stupid idea'.
Babekeke
12-03-2011, 06:27 PM
If they're going to make it 'easy' and you want a challenge... solo it.
In fact, they should give it a 1 person limit, but if you fail, you can take 2 people the second time, 3 the 3rd time, 4 the 4th time etc. Shouldn't actually become easy until the 5th or 6th time.
The only problems with making it hard is that the more people fail, the more people are trying to do/redo the fight and the more lag there will be.
Crawlerbasher
12-03-2011, 08:08 PM
I agree with the new changes.
People complain that there want it hard, I'm sorry but LB quest have never been hard.
There have been a changeling, but something that is can be done with a few good set ups.
In Final Fantasy there are gamers of all level skills and time.
Is it relay fare that you people that have so much time on your had and want a game so difficult that it penalise casual players?
I agree with harder fights, but only if the reward is better.
4 level increase is not as good as having say a very powerful weapon skill or gear.
I'm happy with what SE is doing here.
The game should never be about elitist or hardcore players.
It should be for everyone.
And since LB quest is for everyone, as its character progression and not about earning elite skills or gear.
I'm sure that if you ask SE nicely that there could make a special bcnm fight with this npc and make it a lot harder where you are rewarded with something better than just a level increase for all you blood thirsty players.
Siiri
12-04-2011, 01:38 AM
I am much more fearful of congestion than any fight. Really not looking forward to splitting heirs type lines, probably much worse actually. I don't agree with SE's reasoning on this at all, I would go the furthest bcnm gladly to avoid hours of waiting. Already figure I won't even try for the first week or so.
Crawlerbasher
12-04-2011, 02:09 AM
I am much more fearful of congestion than any fight. Really not looking forward to splitting heirs type lines, probably much worse actually. I don't agree with SE's reasoning on this at all, I would go the furthest bcnm gladly to avoid hours of waiting. Already figure I won't even try for the first week or so.
Well I'm going to get the quest start and do everything right up to the fight part, on the off chance that I get draged in to one by ls member or friends.
But will be focusing on my AFv2+2 and by then the congestion should have cool down some what.
Riggs
12-04-2011, 02:37 AM
hey i have an idea, create 2 fights, 1 impossible hard fight for all those players that think their so great and 1 fight that the rest of us do by going in and cast dia on the mob and win.
see everyone will be happy.
and if se think there will be no bottlenect they are bigger morons than i though and i knew they were massive morons already
wish12oz
12-04-2011, 02:40 AM
Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once.
So to relieve congestion at the battlefield, you're going to add congestion elsewhere as people compete for this item? Great Plan! oh wait.... it's not. Just letting the fight occur at any BC would of been better.
ShadowHeart
12-04-2011, 02:50 AM
lol i remember cape terrigan the day of the level 75>80 limit break when people needed kindreds .........
thania
12-04-2011, 03:14 AM
a suggestion i made on FFXIAH forum :
square-enix will make it easy to please all the mass of players
but as mentioned earlier we will loose the pleasure to get a real challenge and a special last instant like the maat fight was
there's something square could do !!!
after this last genkai ( for the mass of people) adding a last challenge @ 99 versus a master of our own job
for example for sam a fight versus noillurie
for drk a fight against zeid etc etc ...
the fight would be hardcore and will give you a special item 99 for your job or a new job ability
and for hardcorehardcore gamers finishing fights against the 20 heroes with the 20 jobs will allow you to gain a mega special item like : maat cap II
what do you think about it ?
Crawlerbasher
12-04-2011, 03:26 AM
a suggestion i made on FFIAH forum :
square-enix will make it easy to please all the mass of players
but as mentioned earlier we will loose the pleasure to get a real challenge and a special last instant like the maat fight was
there's something square could do !!!
after this last genkai ( for the mass of people) adding a last challenge @ 99 versus a master of our own job
for example for sam a fight versus noillurie
for drk a fight against zeid etc etc ...
the fight would be hardcore and will give you a special item 99 for your job or a new job ability
and for hardcorehardcore gamers finishing fights against the 20 heroes with the 20 jobs will allow you to gain a mega special item like : maat cap II
what do you think about it ?
I like this idea.
A Final Showdown at lvl 99 for anyone up for the challenge, and a chance to win an exclusive job abiltiy for that job you fight for, for the successful completion of a very difficult challenge.
But I think getting acsses to this fight should be a challenge as well.
A Quest to prove that you are ready for the fight.
I think this would win the hearts of the ppl that want a greater challenge.
Kalilla
12-04-2011, 03:31 AM
I agree with the new changes.
People complain that there want it hard, I'm sorry but LB quest have never been hard.
There have been a changeling, but something that is can be done with a few good set ups.
When the Maat fight was first introduced, it was hard.
Over time with the introduction of new gear and proven battle strategies it became a pushover.
Some jobs need a strategy, some jobs don't.
Kalilla
12-04-2011, 03:34 AM
a suggestion i made on FFIAH forum :
square-enix will make it easy to please all the mass of players
but as mentioned earlier we will loose the pleasure to get a real challenge and a special last instant like the maat fight was
there's something square could do !!!
after this last genkai ( for the mass of people) adding a last challenge @ 99 versus a master of our own job
for example for sam a fight versus noillurie
for drk a fight against zeid etc etc ...
the fight would be hardcore and will give you a special item 99 for your job or a new job ability
and for hardcorehardcore gamers finishing fights against the 20 heroes with the 20 jobs will allow you to gain a mega special item like : maat cap II
what do you think about it ?I like this idea.
A Final Showdown at lvl 99 for anyone up for the challenge, and a chance to win an exclusive job abiltiy for that job you fight for, for the successful completion of a very difficult challenge.
But I think getting acsses to this fight should be a challenge as well.
A Quest to prove that you are ready for the fight.
I think this would win the hearts of the ppl that want a greater challenge.
I think that is a great suggestion, and the quest to get there is also a nice touch.
I'm not sure if a JA is appropriate, I think a lot of people would complain over you getting a JA over some piece of gear.
Personally would like the JA myself.
Edit: Also, a major problem with the JA idea (same for gear too, but more so for JA) is that if the JA/gear doesn't please the masses that job won't really ever do the challenge. SE is known to not make everything equal in upgrade power among the jobs when releasing updates like this.
Francisco
12-04-2011, 03:44 AM
Ugh... no, no, no, no, NO!
I was really looking forward to this fight as it currently is. With the cap on melee hits and the high damage output of the taru, it seemed like it'd be a throw back to old school FFXI... using a THF to keep hate on the PLD and off the more fragile DRK/MNK/WAR/DRG/etc... using a BRD (Fire Carol!), etc...
What's the new strategy... sleep TP to 300, pop Victory Smite, Impetus/Focus/Berserk and Hundred Fists, then win?
There needs to be a solo solution for this.
Every other limit break has been able to be completed by a single player.
Genkai 1 is not soloable by a level 50.
Genkai 2 is not soloable by a level 55.
Genkai 3 is not feasibly soloable by a 60 (possible, but unlikely)
The rest were soloable, however.
don't want to have to sit around in Jeuno shouting for a group to do this. And a week after the update it's going to be neigh impossible to find anyone that wants to do it.
Am I in the last remaining linkshell across all servers or something? The hell?
Kluaf
12-04-2011, 03:50 AM
WOW yall have got a lot of pissed off players and the super majority of them want a challenge SE has failed the real players imo is this how 14 is gonna be wen they finally get that figured out a walk through ??? SAD
Howdy!
I have a bit of information to share with you regarding the final limit break quest.
Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win. This doesn’t mean it will be “easy”, but there will be more victories as a result of the change.
We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.
Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once. Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.
Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest.
Kluaf
12-04-2011, 04:03 AM
After a few minutes of setting here in disbelief I think this sums it up for me "Yall dun Goofd UP"
Kalilla
12-04-2011, 04:05 AM
We'll just have to wait til mon-wed to see if SE bothers with a response (which I have no doubt that it will be a rejection of our comments and keeping it easier than Maat).
thania
12-04-2011, 04:22 AM
im ok for rejection but i hope they will take into consideration my suggestion on final job fights 99 (it's an opportunity to please the hardcore fanclub of this game + adding cool new quests and a beautiful scenaristic farewell to all the best heroes of this game ( noillurie, zeid, shantotto, pieuje, trion, lion, luzaf, asphmau, whatever heroes they will choose to put into this fights)
Babekeke
12-04-2011, 04:38 AM
Learn to spell, people, please! Every other post in this thread has awful spelling and/or grammar.
And FYI, using the word 'yall' makes you look retarded. Though looking up, those 2 instances were both by Kluaf.
Mifaco
12-04-2011, 04:42 AM
Once again, BSTs are laughing at the peons who have to /shout for a party. Just bring 80+ Dawn Mulsums and spam them on your pet for a solo win!
thania
12-04-2011, 04:46 AM
Learn to spell, people, please! Every other post in this thread has awful spelling and/or grammar.
And FYI, using the word 'yall' makes you look retarded. Though looking up, those 2 instances were both by Kluaf.
sorry, not easy since english isn't my native language !
Kalilla
12-04-2011, 04:49 AM
Learn to spell, people, please! Every other post in this thread has awful spelling and/or grammar.
And FYI, using the word 'yall' makes you look retarded. Though looking up, those 2 instances were both by Kluaf.
It's not "retarded", it depends entirely on where you live.
That's just plain rude and ignorant
Zerich
12-04-2011, 05:11 AM
a suggestion i made on FFXIAH forum :
square-enix will make it easy to please all the mass of players
but as mentioned earlier we will loose the pleasure to get a real challenge and a special last instant like the maat fight was
there's something square could do !!!
after this last genkai ( for the mass of people) adding a last challenge @ 99 versus a master of our own job
for example for sam a fight versus noillurie
for drk a fight against zeid etc etc ...
the fight would be hardcore and will give you a special item 99 for your job or a new job ability
and for hardcorehardcore gamers finishing fights against the 20 heroes with the 20 jobs will allow you to gain a mega special item like : maat cap II
what do you think about it ?
ummm, BLU, DNC, and SCH already have raep'd their sensei's...
Concerned4FFxi
12-04-2011, 05:22 AM
I don't see a problem with people being stuck on this fight for a while, thats the whole idea of a limit break. Test of skill at playing your job in a party.
I was just going to say something similiar to this but what you said I liked better. because, really, how hard is it to get some help? You might not get it when you want it, but if you really want it you will find the help eventually. There's tons of things I did in this game and got it by shouting for people to team up or for help because nobody in ls or friends wanted to help or were available to help. There's times, when I did every nation's rank 10 before they became uncapped for 5-1 and 2-3 that I used the search function and sent /tells to everybody on the server that was rank 2/5 until I got a party together to beat the mission. There's people I've helped catch up in COP, in order to get me further.
YES, some people are gonna be stuck at 96 for awhile, but it's no capped COP, don't even compare it to that. If you can't shout for help because you don't have a ls or friends, and are not willing to wait to get help and have to have it ASAP then go pay a merc. Come on, by the time any noob or veteran hits 96 they should have one or two friends by that point, maybe this will force people without linkshells to get one and start being a little more social, it is an MMO. If your on Bismarck and can't get help and I see you shouting, I will help when I'm not busy and if I'm busy i'll send you a tell and say, "I'll help when I'm done are you gonna be around?", just like I always have been and will continue to help others.
Concerned4FFxi
12-04-2011, 05:27 AM
BOOOOOOOOOOOOOOOOOOO, SE you finally did something right with a challenging 99 cap and you made it gimp that fast because of the whinners, what complete garbage. I'm totally going troll now. Complete waste of my time, thanks for caving to the pansey players, and to ALL of you players that cried about this cap you can go play in traffic.
Unleashhell
12-04-2011, 05:35 AM
The problem I see is that all the people that are new to the game (within the last 1-2 years) are spoiled by lowman Abyssea. Where strategy has long since vanished from FF11. SE made the game so easy the "casual player" can enjoy some kind of accomplishment. That's all fine and I understand that is important to all the casual players. Unfortunately FF11 is NOT Abyssea. It is PART of FF11.
You also need to realize you are playing an online multiplayer game. This wasn't meant to be a solo game. It was meant to do things as a group, where you make friends, come up with strategies, and accomplish certain goals. Having a group fight at the end is perfect for the last limit break.
As I stated before I would have rather it been the Taru AND Maat in the BCNM together verse a pt of 6. So what that the BC is a party fight. Do you think the other 1-3K players on the server are not going to be doing the same fight as you are? They will all be shouting in Jeuno making parties. Will people be mercing spots? Prolly, but is it forcing you to accept their ridiculous prices? no... If people still to this day cannot find a LS that helps its members or friends to accomplish the LAST goal of leveling your jobs, you are playing the wrong game. This fight should be epic in difficulty.
ShadowHeart
12-04-2011, 06:00 AM
yes for the first 1-3 weeks and what about 6 months from now when all the hardcore and elitists have run it?
Unleashhell
12-04-2011, 06:03 AM
Get friends?
thania
12-04-2011, 06:06 AM
ummm, BLU, DNC, and SCH already have raep'd their sensei's...
dnc was laila : what about lilisette or a mayakov special appearance lol ?
blu was Raubahn : a new fight vs raubahn where he will release his final soulflayer form ? or Azima from campaign battle
sch was Gunther (Schultz ) : this one isnt easy but it could be Maruna-Kurina the sch freelancer hero we can see in campaign battles
some ideas for other jobs :
sam : tenzen ? noillurie ? gilgamesh ?
drk : zeid ? Duskraven ? Fonove ?
whm : pieuje ? ferreous coffin ?
rdm : Rainemard
warrior : volker ? Xonia ?
corsair : Luzaf
puppet : asphmau
monk : maat ? degenhard ? prishe ?
black mage : shantoto ? ajido majurido ? Kayeel-Payeel ?
summoner : karuha baruha
ninja : Kupalu-Harupalu ? lion ? Kagetora ?
thief : Putori-Tutori ? Nanaa Mihgo ? aldo ?
paladin : trion ? Kilhwch ? Cerane I Virgaut ?
beastmaster : Choh Moui ? Lhu Mhakaracca ? Rongo-Nango ?
bard : Terounalivet ? Lewenhart ?
ranger : Elivira ? Ghebben ? Perih Vashai ? Semih Lafihna
dragoon : Dzhau Yaam ? our own wyvern ? Achtelle ?
Square-enix could even make it a big event for the community and make us vote for our favorite opponent for each job. and after that prepare quests and last fights according to our votes
Concerned4FFxi
12-04-2011, 06:33 AM
The gimping of 99 cap proves there will be no more challenge to this game EVER. Forget a new dynamis type challenge, if ONE BCNM can't be a challenge then all hope is lost for any add-on bein g released. SE can release all the new content they want, if it doesn't challenge the player base then it's garbage.
This is the last straw for me, I won't go so far as to say goodbye or that I'm canceling tonight, but I will say that as soon as my friends are done playing this game then so am I. I pay $31.98 a month for this game, last time I checked, that's two character's and six mules total. I'm repurchasing Microsoft's online thingie, it's been so long i forget the name of it because I haven't renewed that in a year because I play only this. I have a friend or two on my friendslist that didn't dump me after I stopped playing fps for over a year and this only, I'll have to go play with them a bit more and on here a bit less. This is my first, last, and only MMO.
I knew a few years ago that if my account got hacked I'd be done this game forever. It took me two harddrive wipes for me to never pick up Oblivion again. You want players like me who eat and sleep FFXI to play don't you? I don't play any other games now besides this one, and before this I was a hardcore FPS and I played alot of different games. From FPS to fighting games, I've always been a gamer. NO, no you do not want me to play 11, the beauty is I can let me account go inactive for 4-6months and just pop in to say hi, I won't lose my caharcter. And really, that's all it is, losing my character, losing my friends, because it sure isn't about the game anymore. There's nothing to llok forward to, since the new WS compete with empyreans, half the empyreans I was going to farm are pointless now when I can spend that time doing something else.
You want casual players, but they don't have 2 accounts, or six mules do they? Were did all the relic owners go, you know the ones that had 6 relics in 09? You took forever to come out with a new expansion and when you do release content you make it such a joke by making it easy. WOE, there's a prime example. Auto-rr anyone? Because heaven forbid you have to bring a reraise-earring to an event anymore. I can't even remember the last time I BOUGHT a re-raise earring, I think it was before dynamis became revamped. Because I rarely die anymore, I just carry the one re-raise scroll around. Vw gives temps every HQ proc, theres my rr scroll replacement, abyssea has auto-rr atma if I'm tanking or DD, and I don't play WOE now that its no fun.
Oh, and If I die without re-raise and can't get a raise immediately, I just homepoint, because with VW warping and outpost warping and abyssea warping I can get almost anywhere in no time on any job. Accessiblitly is one thing, but making everything super easy to do is disgusting.
I know where the future of this game is headed and I can't conitunue to act like I'm not worried. I know you don't care what trash is served as long as people play and pay, but from a business standpoint, nobody is going to quit because 99cap is hard, but I promise you continuing in this mindset is killing the game because you are offering NOTHING of value to serious gamers.
You are painfully pointing out that all the negative posts about the games future are right. When all your new player's become veterans like myself, are they not going to have similiar desires of challenging content? They will leave, but you don't care because you think they will go play FFXIV, but there's many MMO out there. i guess you think it doesnt matter at this point because every year you can stretch 11 out till it dies is another year of profit you didn't bank on and by then 14 will be the trump card so who cares if you run this game into the ground and just hand up easy content until it dies.
Your future add-on for eleven will fail, because the people making it are also making VW, WOE, and now gimping the 99 cap fight. I'm not the only person on here screaming for a challenge. The relic owners that left years ago were begging for new challenging content after years in dynamis and their crys fell on deaf ears as well, that's why they left.
scaevola
12-04-2011, 06:41 AM
the cutest thing about that post is the steadily-declining spelling and sentence structure, as the poster inadvertantly examines his or her own life in writing it and gnawing regret eliminates focus
Concerned4FFxi
12-04-2011, 09:06 AM
the cutest thing about that post is the steadily-declining spelling and sentence structure, as the poster inadvertantly examines his or her own life in writing it and gnawing regret eliminates focus
LOL. And what have you to offer besides trolling me?
I'd also like to point out that I dont give a crap what you think, my post here is for the DEV, because i love the game so much I'm hoping an honset examination can change their mind. You obviuosly don't give a rat about 11 and it's people like you that SE seems to be listening to.
I will use your trolling as spring board to further my own agenda though, which is to restate the once challenging aspect to final fantasy XI and how not having any challenges is killing the game, so thank you troll.
As I mentioned, nobody is going to quit because the cap fight was too hard, but I am quitting because of the game being too easy. Like I said, I'm not quiting today, but once my friends are gone I'm out the door. Also, in my previous post I haven't played another game for over a year, that is changing too. I'll check the forums reguarly, but when I have free time and my friends are not on I won't be playing 11 as much. First game I'm going back to is Halo 3 on legendary mode, I need to finish that game. I hope, SE, your not as thick headed as that troll, because something should be going off in your head, the fact that I haven't played anything but 11 in about a year, and now I'm playing other games should worry you. If a hard core 11 person like myself is, after over a year of not playing anything but 11, decides the game is losing everything that interested them in the first place then that's a problem I pray you address.
Until today I was also going to apply to PFA once I got a better headset (mine has feedback and as a postcast host I don't think that would work). You see, the current hosts from Pet Food Alpha don't play XI anymore. They log in occasionally, and keep their accounts because they invested alot of time into the game and their characters. Pet Food Alpha is the longest running podcast for 11 that I know of, and they are looking to replace themselves. Why, I'm not sure. Perhaps because they don't play as much, or not at all really if you listen to the show and this could mean they want people who are into the game to be able to speak about the game like they used to. Or maybe, they've moved on and want to leave PFA in good hands, the next genetion of XI hosts and players, etc. My point is, why play the game, or attempt to host the show when empyreans/relics/mythics, are just as good as some chessy merited ws? Why bother? I play because the game was fun, but what fun is there when there's nothing challenging? I mean, the new WS are almost as good as an empyrean, lol. So really, why grind one out?
So I'll play when my friends are on, I still like the game, I'm just not in love anymore.
P.S> to the troll, did your parents teach you to be mean to others, or did you learn to behave that way on your own? Were you beat up as a kid and picked on as a child, did the cool kids make fun of you? It's ok if you were, but maybe someday you'll change, probably the same day SE decides to return the challenge to XI - never.
Cahlum
12-04-2011, 09:06 AM
Since SE have yet again failed to realise what the player base wants and caved into the abyssea generation. I at least hope that they take Thania's suggestion into account as it would be fun and rewarding.
ShadowHeart
12-04-2011, 09:18 AM
didnt you hear they gonna let you brew the final limit break in 12 months!!!!.... "insert sarcasm here"
Concerned4FFxi
12-04-2011, 09:55 AM
I'd also like to point out that, since 76-95 I have never been in a rush to get the new caps, I have an 85 almace and several other unfinished empyreans, I do every event that SE offers on XI, yet when new caps come out i'm one of the last to bother with it. Simply because I always have other things to do and I don't like rushing or feeling like I'm forced to do something right this minute just becasue everyone on the server is getting the new cap and then go xp all my jobs, and then skill up, etc. My mule had 95 a week before my main did and I played them both regularly.
The only reason I will do this new cap early is if my ls or friends are doing it and there's a spot open, if not I won't even bother at first unless i'm bored, I don't mind waiting, I'm patient.
Konigwolf
12-04-2011, 09:55 AM
Please make the final Genkai battle a difficult and challenging fight (harder than Maat used to be at 66). I may not be able to win it on the 1st, 2nd or the 5th try, but when I do it would be an empowering achievement and actually make a meaningful experience in obtaining the highest level.
Easy and boring tasks that you just walk through without a second thought mean nothing to the player, no matter how much NPCs try to spin it that you've attained a new level of power. Easy tasks are a passive experience, like watching TV, it is not for a game that engages you.
Concerned4FFxi
12-04-2011, 10:23 AM
SE said:
We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.
I say:
Funny, most people are at the 95 cap and beat maat, so really, what was the problem?
Concerned4FFxi
12-04-2011, 11:17 AM
you cant make a game easy prey and then expect them users to remain around forcing them into group battles when half dont even know their jobs...
farming the lb1 items from eldiem or fighting way all the way through as a group in garlaige to get bomb coals as level 50's is come and gone.... how many times i see a new person shouting in PJ to get help with lb 1 or lb2 /3 even now and people just ignore them can u imagine what its going to be like at 95 for final break if they make it hard for a group at this level to do??? in 3-6 months time there will be a group 99's.... and 95's ... and the ones who charged people to get others who dont have a good ls or friends in game to get to 99
this would be great battles for elitists and the anal who need all weapon skills me included to do the quest to get new weapon skills but not for new people to hit 99
1. If you seen them shouting why didn't you offer them help, if not right then at least set up a time to help them, that's what I do.
2. You beat maat right, these people only went in with 3 people and it's one attempt, heaven forbid that you don't win on the first try.
I'm not coming at you personally, I'm just using what you posted in order to better agrue my view point, I don't see anything wrong with this fight, it is supposed to be epic, it is 99, it shouldn't be achieved on the first or second try by everyone. I was such a noob when I hit 70, before abyssea, that I lost to Maat two times on whm before I beat him on the third time. I took me a very long time to get help for G1, but you know what, I'm still here. I leveled sub jobs when I couldn't get help to farm g1 items.
One can not say I was an 'elitist' when I was capped at 50, or losing to Maat at 70 on whm. I've always enjoyed a challenging game. When I first started to play the game it was hard, and it was even hearder to others before I joined, without FOV, with train mobs in certain areas, etc. Nothing about me has changed, AI've just gotten better at the game, does that make me an elistist because I want to do everything in the game, get everything, but enjoy a challenge getting there?
Riggs
12-04-2011, 11:28 AM
o this is so funny, all the elite morons though they would be able to stand around jeuno as level 99 with their what you don't have an emp weapon and your only 95, wow your no where near as good at this game as i am, i'm so cool.
if you want a challange go solo it or do it on the test sever
Concerned4FFxi
12-04-2011, 01:18 PM
I spent weeks at the 50 cap, until i got help. It didnt discourage me, I levelerd my sub jobs. It goes beyind your stupid comment, it's about the future of the game and how everything in it has become pointlessly easy. You don't know what people think, stop assuming. I want a challenge for the final cap, I want the auto-rr removed from WOE, I think you shouldn't be able to beat 99cap on the first try, I don't mind being 95 till Feburary if they released the cap for 99 next week and it takes me two months till I win.
I want 99 to mean something, just because YOU cant wait, YOU have to have it and can't live up to the challenge doesn't make it right. Nothing in the game is/was that hard, it all takes patience, all we are asking for is a feel good feeling that beating Maat gave us. Don't you remeber how you felt when you first beat him? I do and I want to feel that way again. It's not about sitting in Jueno at 99, it's about feeling good that Wow, i did it that was awesome.
Concerned4FFxi
12-04-2011, 01:38 PM
o this is so funny, all the elite morons though they would be able to stand around jeuno as level 99 with their what you don't have an emp weapon and your only 95, wow your no where near as good at this game as i am, i'm so cool.
if you want a challange go solo it or do it on the test sever
I promise that you will have your 99 way before I get mine, I was 90 forever, my mule had 95 before I even considered getting it on my main. Again, standing around jueno, that's what you think. We want a challenge, we want 99 to mean something. It doesn't mean anything now, and it also shows that ANYTHING new is going to be equally disappointing. More auto-rr, more watered down content because people have to win the first time they play something.
Unleashhell
12-04-2011, 02:29 PM
o this is so funny, all the elite morons though they would be able to stand around jeuno as level 99 with their what you don't have an emp weapon and your only 95, wow your no where near as good at this game as i am, i'm so cool.
if you want a challange go solo it or do it on the test sever
Its even more funny when people that can't spell or use correct grammar call others morons...
ShadowHeart
12-04-2011, 02:58 PM
nothing personal taken concerned i actually am one of the few who gives free tele's and helps the new comers do the limit breaks i gave up endgame ls's few months back and actually just spend time in social ls's helping new members and up and comers progress and try new things in the game. if we dont teach and help new players as we go then sooner or later there wont be new blood and nothing left for us to do... personally if brings me back to the day remembering the fun and excitement of when i achieved the goals they are attaining. who knows what the future will entail i just think that the option to do it solo should be available and there will be people like myself at 99 who will drag noobs through with bst smn rdm etc for just sheer enjoyment of reliving the battle. But unfortunately in my current server there are many mercenaries who will merely seek to profit from the people who are not patient enough to fight the battle as there are not enough people at their current level to fight it with them with the appropriate cookie cutter jobs.
Darkvalkyr
12-04-2011, 05:23 PM
For saying 'we considered many different places, but that'll make everyone go to the easiest place and make a bottle neck - so we settle for Qu'bia only' is saying that you'll do exactly what you said you don't want, SE.
I confuse.
Zaknafein
12-05-2011, 03:34 AM
o this is so funny, all the elite morons though they would be able to stand around jeuno as level 99 with their what you don't have an emp weapon and your only 95, wow your no where near as good at this game as i am, i'm so cool.
if you want a challange go solo it or do it on the test sever
Its even more funny when people that can't spell or use correct grammar call others morons...
You employ both correct spelling, and grammar? ELITEST PIG!!oneoneone
Unleashhell
12-05-2011, 05:31 AM
Gotta say, I always laugh at Tacocat... W/e forum I read that has your reply in it lol.
Luvbunny
12-05-2011, 07:58 AM
Awesome, now the bcnm is going to be easier than maat battle and you do not need a full party to win it!! This has to be the best and greatest news ever!! Every single thing in that post from Camate is a major win big time. Thanks again for listening Camate!! Hah, if you make it so that it also drop random plus 2 items, hordes of people will be shouting and "offering" help right and left.
Kylei
12-05-2011, 08:39 AM
The Final Level cap should have you fighting your own shadow...yup...
Kluaf
12-05-2011, 10:11 AM
Babekeke <---Grammar Nazi honestly who really gaf? Also the second use was a quote ...
Learn to spell, people, please! Every other post in this thread has awful spelling and/or grammar.
And FYI, using the word 'yall' makes you look retarded. Though looking up, those 2 instances were both by Kluaf.
And also the only comment you could come up with was a grammatical comment? grow up i got sum mo ignant talkages fo yall babekeke stfuidrgafysfb
Zaknafein
12-05-2011, 12:23 PM
And also the only comment you could come up with was a grammatical comment? grow up i got sum mo ignant talkages fo yall babekeke stfuidrgafysfb
That spiral, and keen ring you full time are about as intelligent as your posts.
Birdkiller
12-05-2011, 01:40 PM
That's disappointing. :< I was hoping for another solo fight. I don't like the easy direction this went in, can't this at least be made into a choice of soloing or completing it with a party? The party fight could just break the level cap, and if you choose to solo you could be rewarded with something else along with breaking the 95 cap, like that BCNM warp that was mentioned.
I can see the 'casual players' whining about not being able to get the extra stuff, but tough nuts. They can learn to play their job with skill if they want the extra reward so bad.
Theytak
12-05-2011, 02:00 PM
dnc was laila : what about lilisette or a mayakov special appearance lol ?
blu was Raubahn : a new fight vs raubahn where he will release his final soulflayer form ? or Azima from campaign battle
sch was Gunther (Schultz ) : this one isnt easy but it could be Maruna-Kurina the sch freelancer hero we can see in campaign battles
some ideas for other jobs :
sam : tenzen ? noillurie ? gilgamesh ?
drk : zeid ? Duskraven ? Fonove ?
whm : pieuje ? ferreous coffin ?
rdm : Rainemard
warrior : volker ? Xonia ?
corsair : Luzaf
puppet : asphmau
monk : maat ? degenhard ? prishe ?
black mage : shantoto ? ajido majurido ? Kayeel-Payeel ?
summoner : karuha baruha
ninja : Kupalu-Harupalu ? lion ? Kagetora ?
thief : Putori-Tutori ? Nanaa Mihgo ? aldo ?
paladin : trion ? Kilhwch ? Cerane I Virgaut ?
beastmaster : Choh Moui ? Lhu Mhakaracca ? Rongo-Nango ?
bard : Terounalivet ? Lewenhart ?
ranger : Elivira ? Ghebben ? Perih Vashai ? Semih Lafihna
dragoon : Dzhau Yaam ? our own wyvern ? Achtelle ?
Square-enix could even make it a big event for the community and make us vote for our favorite opponent for each job. and after that prepare quests and last fights according to our votes
s'rongwitchu
Here's the best way to do that awesome sounding idea:
Upon reaching 99, you can speak with maat, during the conversation you will be contacted by King Kupofried, who enable you to use Atomos to square off against one of vana'diel's legendary heroes, to determine, once and for all, if you are truly suited to go down in history as one of the greats. By using Atomos, and by extension the cavernous maws, you can fight anyone from history, thus greatly increasing the choices' power.
Mnk: Master Monk OGGBI, either in his prime, or as he is in the present. Either way he'll still kick your ass three ways from sunday unless you're a real monk. (Absolutely no other choice is reasonable. At all. Oggbi can kick maat's ass any day of the week.)
Pup: Ghatsaad, the creator of the job, would be the ideal opponent.
Other jobs: I have no idea who would be the best choice to represent each job class, I would vote that someone from those jobs picks.
svengalis
12-05-2011, 04:10 PM
I don't think a group battle is a bad thing. But they should not make it easier. I think they should have put the tarutaru and maat in the fight together and then a pt of 6 can go in and fight both of them. Abyssea ruined enough of the game where people just solo everything. Lets get some parties back where people have to actually use their brain and come up with a strategy for something. Your playing an MMO people, if you want to solo buy a console and play a different game.
The problem with that is 5 years from now are you still going to want to help new players do the fight? Maybe but not everyone will be so friendly.
Scuro
12-05-2011, 08:36 PM
Please stop making content for the panzies in this game that came when the strategy for fighting Maat was as wide spread as how to tie your shoe, and make it for those of us that have been the pioneers of this game -_-
Delvish
12-05-2011, 10:09 PM
well now... I think this is the single most opposed development ever stated by the dev team. I certainly hope they change things or it'll be another BST thread issue.
Dragoy
12-05-2011, 10:59 PM
a suggestion i made on FFXIAH forum :
square-enix will make it easy to please all the mass of players
but as mentioned earlier we will loose the pleasure to get a real challenge and a special last instant like the maat fight was
there's something square could do !!!
after this last genkai ( for the mass of people) adding a last challenge @ 99 versus a master of our own job
for example for sam a fight versus noillurie
for drk a fight against zeid etc etc ...
the fight would be hardcore and will give you a special item 99 for your job or a new job ability
and for hardcorehardcore gamers finishing fights against the 20 heroes with the 20 jobs will allow you to gain a mega special item like : maat cap II
what do you think about it ?
I'd suggest you suggest your suggestion in a dedicated suggestion thread, as it may go much un-seen here! ^^;
As for the lowering of the difficulty level of the topic battle, I did see if coming and I do think it is a good choice. I don't think it should require 6 characters or so. I am up for a challenge but what it was is just too much, me thinks. I still disagree with the quest in itself a bit, though. Having a fight was also a rather obvious decision but I bet many expected Maat to be involved. I still might hope a little that it is Maat in disguise but eh, I don't know...
As for alleviating congestion through time-sinks... I got only a few words of something many might call 'rage', and that is Treasures of Aht Urhgan missions and Mercenary Rank quests... I don't think I need to use any power words to describe the feelings towards 'waiting for the next day (earth- or/and game-time).
thania
12-06-2011, 12:10 AM
I'd suggest you suggest your suggestion in a dedicated suggestion thread, as it may go much un-seen here! ^^; .
ok ! thank for the advice i created a topic here : http://forum.square-enix.com/ffxi/threads/17794-calling-Square-enix-for-a-last-challenge-for-each-job-lvl-99?p=237659#post237659 thats resumes everything
Kalilla
12-06-2011, 12:16 AM
There was a post in japanese as a response to this I believe :x has over 130 likes already
http://forum.square-enix.com/ffxi/threads/17396-最後の限界クエについて(ややネタバレ)?p=237515#post237515
Google isn't making much sense out of it :confused:
Camate we needs you! /o/
Kalilla
12-06-2011, 12:18 AM
ok ! thank for the advice i created a topic here : http://forum.square-enix.com/ffxi/threads/17794-calling-Square-enix-for-a-last-challenge-for-each-job-lvl-99?p=237659#post237659 thats resumes everything
Again, love the suggestion Thania. I hope SE gets to take a look at that and considers it. Something special at 99 would be nice to have.
Dreamin
12-06-2011, 01:41 AM
1 BC for everyone in the whole server.
Serious SE, you can't be that brainless. Let's say that on avg there are 6k players on each server that will want to do the LB. And let's say for now, assumed that everyone already gotten the item (it's just another bottleneck). And let's for agrument that all 6k players all line up (it wont in reality). So 6k/6 members/party = 1k parties of ppl who has to enter and let's say for worst case it's 30min allocation for each party. So that would be 1k parties * 30min ~ 30k mins. That would be 500 hrs or 20.8 days of full non stop entry of groups of 6 players 24 hrs a day around the clock. The reality would be much much worst with small groups of people per party. And what if others want to use the BC for other use such as Missions?
Someone in SE need to seriously buy themselves a calculator or better yet, LEARNED what is realistic and what isn't. At least make the damn BC instanced.
Riggs
12-06-2011, 02:07 AM
There was a post in japanese as a response to this I believe :x has over 130 likes already
http://forum.square-enix.com/ffxi/threads/17396-最後の限界クエについて(ややネタバレ)?p=237515#post237515
Google isn't making much sense out of it :confused:
Camate we needs you! /o/
Looking at google translate this might read that it will be similar to the old first 3 promy fights. You can go straight in and fight the hard mob or take time to farm items to use during the fight to make it easier.
As usual the english speaking community get left in the dark while what actually will happen get agreed on the jp forum.
scaevola
12-06-2011, 04:35 AM
I'm reading it as saying there will actually be two difficulties to the fight (or rather, two different fights), and it will take less grinding to get the item to enter the harder version of the fight. That, or it's like the Shantotto fight where more grinding gets you buffs (or debuffs for him) that make it easier.
Seems reasonable, but Google Translate's still pretty inscrutable so we'll just have to wait and see what Camate says.
Camate
12-06-2011, 05:40 AM
Thanks everyone for the feedback and comments regarding our previous update.
Based on the opinions across all regions, we have decided to make multiple versions of the battlefield. Along with this change, we’ll need a few more days for development and testing, but we’re working diligently to get this in for the version update.
I’d like to outline details for the two items that will be used in conjunction with the battlefield.
• The item required to enter the battlefield
We’ll be preparing a new item that will be necessary to enter the battlefield. It will be possible to obtain this item from high level monsters in each area and the drop rate is quite high.
• The item that can be used to lower battlefield difficulty
Previously we said that we’re making adjustments so that you can win without having a full party of six members, but you can take this to mean that you’ll need the enfeeble item to achieve this.
This enfeebling-type of item exists for two reasons:
The first is the player’s choice to increase their chances of winning.
The second is to set up a countermeasure so as time passes it will be possible to clear the battlefield with fewer people. Note that it will take a bit of leg work in order to obtain the enfeeble item.
In other words, there will be two methods for challenging this battle. In exchange for spending some time preparing for the battle, you’ll have the option to increase your chances of winning. If you deem it unnecessary to obtain this item, you can take on the battle without spending any time preparing ahead of time.
In the case that you fail the battlefield, you will not need to re-obtain the entry item. Instead we might make it so you will need merit points or High Kindred’s Crests, but we are currently making adjustments in the direction of lowering the amount of merit points required to challenge it again.
Luvbunny
12-06-2011, 05:57 AM
Thank you Camate, please please make it so that there is the hard mode and easy mode. For those who love challenge can go for the hard mode, others who actually have real life things to attend, can choose easy mode :) Please cut down the leg works.... no need to punish people who have other things to do, to do more things that take hours and hours...
Neisan_Quetz
12-06-2011, 06:02 AM
You want easy mode? Work for it.
One of the times I love the devs.
scaevola
12-06-2011, 06:15 AM
You want easy mode? Work for it.
One of the times I love the devs.
FFXI's always been pretty good about giving the sense of rewarding preparation as much as execution.
This will also have the effect of staggering congestion even more, so cheers to that.
Airget
12-06-2011, 06:36 AM
I do enjoy the way they are going about it, kinda reminds me of CoP where you would/could take the time to obtain the enfeebles needed to make the BCNM easier whether it would be the empty memories for promyzion, the liquid for the mammets, scales for the wyrm fight, salt for the bomb etc. While for some it may have felt necessary to have for others they may have been able to do it without obtaining said items and that's the fun in it all. if you want the challenge don't obtain the item, if you want to make it easier then take the additional time to obtain it.
Luvbunny
12-06-2011, 07:05 AM
You want easy mode? Work for it.
One of the times I love the devs.
They want you to work for it either way. Hard mode - do it over and over and die over it, Easy mode - work for the items and if you still loose, spend your merit and keep repeating till you succeed. At least they are giving us options so both type of gamers can get some enjoyment out of it. I wonder if more people choose the hard mode or the easy mode.
Siiri
12-06-2011, 07:14 AM
Stupid to waste all that time to develop 2 versions when the big killer will be congestion. Develop a version for 6 burning circles instead.
Riggs
12-06-2011, 07:30 AM
o great more boring running around clicking on 20 ??? spread all over the maps, did you not learn from the 3 xpack's how rubbish this was. damn what am i talking about its se they never learn from anything
Kalilla
12-06-2011, 07:32 AM
Stupid to waste all that time to develop 2 versions when the big killer will be congestion. Develop a version for 6 burning circles instead.
No one is forcing you to get level 99 as fast as you possibly can once the servers open up. You'll have all the benefits of getting level 99 in 2-3 days after than you would get when the servers open up. If you know there is going to be congestion the obvious solution is not to do it right when the servers open.
Waiting a day or two will help and probably make it more enjoyable. If you can't wait a few days and do other new content instead while you wait then there should be no surprises when trying to get into the battlefield. Sure, the congestion will last for more than just a few days but I think people should try to avoid it for the first day or two anyways.
They already explained why they wouldn't split it up between different battlefields, and the reason isn't stupid either. The battlefield area should be important when choosing the scene to fight this battle.
Siiri
12-06-2011, 07:40 AM
Eh, someone put some math up that it will take 20 days for everyone to even get in. LOL Cramming the whole server in 1 room is lame.
Kalilla
12-06-2011, 07:48 AM
Eh, someone put some math up that it will take 20 days for everyone to even get in. LOL Cramming the whole server in 1 room is lame.
If you have to get an item before, then there won't be a whole server in 1 room.
The whole server will be spread around multiple zones fighting the monsters that drop the item. That's going to be the annoying part of the process.
After that then there will probably be 20-30 people in the room.
Plus there will probably be people trying to make the battle easy so they will be spending even more time getting that done.
Also, not sure why it would take 20 days.
In 20 days you can easily have 280,000 battles holding up to 1.7 million players at the most, and at least 140,000 battles with 864,000 players.
Mifaco
12-06-2011, 08:08 AM
You want easy mode? Go on BST, call Gooey Gerard, and spam Dawn Mulsums for an instant win. Good luck, the other 19 jobs!
Koroma
12-06-2011, 08:20 AM
IE use gil toss to win though im tottally fine with this.
Luvbunny
12-06-2011, 08:27 AM
You want easy mode? Go on BST, call Gooey Gerard, and spam Dawn Mulsums for an instant win. Good luck, the other 19 jobs!
Yay, finally!! Easy easy breezy mode for instant win :) Good thing I have been stocking on white honey and apkalu eggs, these will come handy when this stupid limit break comes. Now just need to lvl beast on my other two characters. I wonder if summoner can also do it with dawn muslum strategy?
Luvbunny
12-06-2011, 08:30 AM
Stupid to waste all that time to develop 2 versions when the big killer will be congestion. Develop a version for 6 burning circles instead.
Agreed. They should make a version where you can do the bcnm battle, and another version where you just trade 3 items (and 20 merits) or so with no battles. This way if you want to fight you can do it - if you just rather farm and have 20 merits forfeited, you can do it too with no battles needed. This will cut congestion by a great deal and the bcnm will only be done by those who wants some extra challenge.
Dreamin
12-06-2011, 08:47 AM
No one is forcing you to get level 99 as fast as you possibly can once the servers open up. You'll have all the benefits of getting level 99 in 2-3 days after than you would get when the servers open up. If you know there is going to be congestion the obvious solution is not to do it right when the servers open.
Waiting a day or two will help and probably make it more enjoyable. If you can't wait a few days and do other new content instead while you wait then there should be no surprises when trying to get into the battlefield. Sure, the congestion will last for more than just a few days but I think people should try to avoid it for the first day or two anyways.
They already explained why they wouldn't split it up between different battlefields, and the reason isn't stupid either. The battlefield area should be important when choosing the scene to fight this battle.
You might want to do some real math 1st. Yes, having people running all over to farm the entry item will lessen congestion @ the BC, but it still have the congestion at the farming point. You ever drive in a highway at rush hour where it goes from 3 lanes of not moving to 2 lanes of not moving? Yeah, it's the same extact issue with trying to spread out congestion - you're only pushing matters up/down and not really solving congestion issues.
My post was the one just above Camate's.
assumed that everyone already gotten the item (it's just another bottleneck). And let's for agrument that all 6k players all line up (it wont in reality). So 6k/6 members/party = 1k parties of ppl who has to enter and let's say for worst case it's 30min allocation for each party. So that would be 1k parties * 30min ~ 30k mins. That would be 500 hrs or 20.8 days of full non stop entry of groups of 6 players 24 hrs a day around the clock. The reality would be much much worst with small groups of people per party. And what if others want to use the BC for other use such as Missions?
scaevola
12-06-2011, 08:53 AM
You might want to do some real math 1st. Yes, having people running all over to farm the entry item will lessen congestion @ the BC, but it still have the congestion at the farming point. You ever drive in a highway at rush hour where it goes from 3 lanes of not moving to 2 lanes of not moving? Yeah, it's the same extact issue with trying to spread out congestion - you're only pushing matters up/down and not really solving congestion issues.
The access item will drop from every high-level monster in the world. The farming competition will be less than it was with Kindred Crests at the 80 LB last year.
Dreamin
12-06-2011, 09:08 AM
The access item will drop from every high-level monster in the world. The farming competition will be less than it was with Kindred Crests at the 80 LB last year.
Still doesn't make things any less congested at the BC at some point. Unless SE going to make the entry item stupidly low in drop rate so that people would be spending a ton of time farming for the item. Either way, you're still looking at a potently long time before all players on the server will be able to get through because the fastest the BC can process through assuming a 6k active players per server is about 20.8 days of 24hr of non-stop BC usage. [See my original post above Camate's for my assumptions that arrive at those numbers. If SE is smart, then they would make this BC instanced and multiple instanced can happen concurrently. Otherwise, there's no other way but everyone having to go through the congested point at some point in time.]
scaevola
12-06-2011, 09:32 AM
Still doesn't make things any less congested at the BC at some point. Unless SE going to make the entry item stupidly low in drop rate so that people would be spending a ton of time farming for the item.
Who cares? Unless you want to hand in more merits for the LB, congestion's unavoidable. If they couldn't easily instance Dynamis, I am sure as hell not going to be bent out of shape that the can't instance a quest BC I am going to do one time and then forget about.
At any rate, the BC congestion will be thinned out not by people getting the initial required drop, but by jumping through whatever farming hoops are necessary for the easy mode I assure you 95% of the playerbase will go for without a second thought.
xbobx
12-06-2011, 09:58 AM
Good afternoon fellow players, casuals and elitists alike. I stand humbly before you to offer my words, most will be misspelled, but I ask for forgiveness on that, old brain injury. I have been off for a few days, I made the mistake of criticizing the almighty SE, I must learn to come to terms with the fact that they know all, although ten year olds I coach could have figured out there would be massive backlog if one bc was used, but I digress.
I have been reading comments about the challenge of this fight. It is noble to want to undertake this fight at the highest possible difficulty, but I see very few people here that truly want that. Now I do see many elitists that say they wish that, but is that the real truth?
Focusing on these elite players, I must say this. You hypocrites. Let me explain how this will really play out, and this is not up to debate because this way of doing things have spanned many many years of FFXI on almost every type of content.
These elite players will prepare for battle. Their squires will make sure all their armor is shined and their weapon's edges razor sharp. Time to gather the party. There are many people willing to go to this fight, but the elitist only require specific jobs. No, they cannot just choose any jobs, they must find the set of jobs that will allow them to win this battle as easy as possible, with very little real CHALLENGE. Will the pup and bst get invited, no. How about the dancer that works in the seedy bar living on waistband tips. no. The elitist cannot be seen with such riffraff, because they read in an informative news article that if they go with 4 monks and 2 white mages they will be able to two hour and complete the fight in record time!!
So they ignore all the /tells from all the wrong jobs, and they will gather all the empyrean monks they can find and head up along with some well geared white mages. The fight as expected, posed no challenge to this super setup.
They walk out, heads held high, they have beaten the fight on hard mode. hurrah hurrah the crowd shouts.
That is how it will really play out for all these people shouting for challenge. They will not go up there with a balanced party with a tank, any three damage dealing jobs a healer and support. That would be the real challenge.
Many of you will say, no no no, that is not how it will happen, but history says otherwise.
I bid you goodnight.
Cybernetic_Empire
12-06-2011, 11:09 AM
Old brain injury indeed.
Concerned4FFxi
12-06-2011, 11:43 AM
nothing personal taken concerned i actually am one of the few who gives free tele's and helps the new comers do the limit breaks i gave up endgame ls's few months back and actually just spend time in social ls's helping new members and up and comers progress and try new things in the game. if we dont teach and help new players as we go then sooner or later there wont be new blood and nothing left for us to do... personally if brings me back to the day remembering the fun and excitement of when i achieved the goals they are attaining. who knows what the future will entail i just think that the option to do it solo should be available and there will be people like myself at 99 who will drag noobs through with bst smn rdm etc for just sheer enjoyment of reliving the battle. But unfortunately in my current server there are many mercenaries who will merely seek to profit from the people who are not patient enough to fight the battle as there are not enough people at their current level to fight it with them with the appropriate cookie cutter jobs.
Your right and it's a shame some people are that short sighted, I help others for two reasons, the first is because I know how it feels to /shout for hours and get nobody's five-50minutes of help for something they (the veterans standing in jueno unwilling to assist) can afk thru half of it and auto-follow the other half to whatever event said person needs a quick assist on; and the second main reason I help is I see it as an investment. By assisting new players, I am helping to create an experience that they hopefully will enjoy. This enjoyment for them translates into: a) potential help for me down the line when they are a veteran, and b) another player who will stay playing the game I love, which means one more person paying SE, means the game will last that much longer for me.
I cant understand some veterans short sightedness, I love noobs, I hope SE releases this game on the new portable playstation or whatever so more noobs can join. More noobs means the game will last that much longer for the veterans, who some of them don't want to help the noobs. But 11 needs noobs just like baby boomers need young people to goto work and have social security payments from their paycheck deducted.
Kosneffect
12-06-2011, 11:52 AM
Hard mode or easy mode..... most peeps will take the easy way out. There's alot of players out there that don't understand what they need to do. All these abby burned noobs don't understand the basics of a party. Hell I got some in my linkshell, and they ask the dumbiest things that they should know if they took the time to level their job. As for the hard mode there will be people that do it that way, like the ones that have been playing this game pre-abby.
Concerned4FFxi
12-06-2011, 12:29 PM
Thanks everyone for the feedback and comments regarding our previous update.
Based on the opinions across all regions, we have decided to make multiple versions of the battlefield. Along with this change, we’ll need a few more days for development and testing, but we’re working diligently to get this in for the version update.
I’d like to outline details for the two items that will be used in conjunction with the battlefield.
• The item required to enter the battlefield
We’ll be preparing a new item that will be necessary to enter the battlefield. It will be possible to obtain this item from high level monsters in each area and the drop rate is quite high.
• The item that can be used to lower battlefield difficulty
Previously we said that we’re making adjustments so that you can win without having a full party of six members, but you can take this to mean that you’ll need the enfeeble item to achieve this.
This enfeebling-type of item exists for two reasons:
The first is the player’s choice to increase their chances of winning.
The second is to set up a countermeasure so as time passes it will be possible to clear the battlefield with fewer people. Note that it will take a bit of leg work in order to obtain the enfeeble item.
In other words, there will be two methods for challenging this battle. In exchange for spending some time preparing for the battle, you’ll have the option to increase your chances of winning. If you deem it unnecessary to obtain this item, you can take on the battle without spending any time preparing ahead of time.
In the case that you fail the battlefield, you will not need to re-obtain the entry item. Instead we might make it so you will need merit points or High Kindred’s Crests, but we are currently making adjustments in the direction of lowering the amount of merit points required to challenge it again.
Ok, now that is a better explaination then what was previously posted, and is acceptable. As long as farming the enfeeblement items isn't a walk in the park and there is some penality for losing the fight, even if it's only 3 merits to redo the fight, then yes that'sd a decent comprimise and we are already light years ahead of the U.S. Government's ability to prepare a bi-partisan balanced budget.
Kalilla
12-06-2011, 02:42 PM
You might want to do some real math 1st. Yes, having people running all over to farm the entry item will lessen congestion @ the BC, but it still have the congestion at the farming point. You ever drive in a highway at rush hour where it goes from 3 lanes of not moving to 2 lanes of not moving? Yeah, it's the same extact issue with trying to spread out congestion - you're only pushing matters up/down and not really solving congestion issues.
My post was the one just above Camate's.
Why think so hard into it? It's not going to be 20 days of congestion, that's ridiculous. I don't care what math you do to prove mine wrong, it's not going to happen.
So what if I threw a few numbers together, it's not going to take 20 days for a whole server to finish.
So what if it's all going to be a single area, I swear some people will complain about anything. You know the first few days to the first week will be crappy, just wait a few days before you start or don't complain about what you're putting yourself through.
Babekeke
12-06-2011, 03:31 PM
You might want to do some real math 1st. Yes, having people running all over to farm the entry item will lessen congestion @ the BC, but it still have the congestion at the farming point. You ever drive in a highway at rush hour where it goes from 3 lanes of not moving to 2 lanes of not moving? Yeah, it's the same extact issue with trying to spread out congestion - you're only pushing matters up/down and not really solving congestion issues.
My post was the one just above Camate's.
assumed that everyone already gotten the item (it's just another bottleneck). And let's for agrument that all 6k players all line up (it wont in reality). So 6k/6 members/party = 1k parties of ppl who has to enter and let's say for worst case it's 30min allocation for each party. So that would be 1k parties * 30min ~ 30k mins. That would be 500 hrs or 20.8 days of full non stop entry of groups of 6 players 24 hrs a day around the clock. The reality would be much much worst with small groups of people per party. And what if others want to use the BC for other use such as Missions?
Since everyone won't be taking their level 1 mules along, you can cut that number by 1/3 I should think.
Vagrua
12-06-2011, 04:17 PM
These elite players will prepare for battle. Their squires will make sure all their armor is shined and their weapon's edges razor sharp. Time to gather the party. There are many people willing to go to this fight, but the elitist only require specific jobs. No, they cannot just choose any jobs, they must find the set of jobs that will allow them to win this battle as easy as possible, with very little real CHALLENGE. Will the pup and bst get invited, no. How about the dancer that works in the seedy bar living on waistband tips. no. The elitist cannot be seen with such riffraff, because they read in an informative news article that if they go with 4 monks and 2 white mages they will be able to two hour and complete the fight in record time!!
I'd imagine a BST, PUP, or SMN burn party would work just as easily. The problem I see is with how bad congestion will be. I'm not sure how a DNC burn would go. :confused:
MilesEdgeworth
12-06-2011, 09:33 PM
I'd imagine a BST, PUP, or SMN burn party would work just as easily. The problem I see is with how bad congestion will be. I'm not sure how a DNC burn would go. :confused:
You're missing the point, he's not saying that the PUPs, DNCs, etc... won't win the fight, or even how easy it would be. He's pointing out that a lot of the people that are saying they want a challenge, are going to find out that a specific combination of jobs makes the hard-mode fight a joke, only invite people of those specific jobs that have a Relic/Mythic/Empy, so that they can win the fight in 15 seconds. Thus defeating the purpose of wanting a "hard-mode" in the first place.
Theytak
12-06-2011, 10:04 PM
Good afternoon fellow players, casuals and elitists alike. I stand humbly before you to offer my words, most will be misspelled, but I ask for forgiveness on that, old brain injury. I have been off for a few days, I made the mistake of criticizing the almighty SE, I must learn to come to terms with the fact that they know all, although ten year olds I coach could have figured out there would be massive backlog if one bc was used, but I digress.
I have been reading comments about the challenge of this fight. It is noble to want to undertake this fight at the highest possible difficulty, but I see very few people here that truly want that. Now I do see many elitists that say they wish that, but is that the real truth?
Focusing on these elite players, I must say this. You hypocrites. Let me explain how this will really play out, and this is not up to debate because this way of doing things have spanned many many years of FFXI on almost every type of content.
These elite players will prepare for battle. Their squires will make sure all their armor is shined and their weapon's edges razor sharp. Time to gather the party. There are many people willing to go to this fight, but the elitist only require specific jobs. No, they cannot just choose any jobs, they must find the set of jobs that will allow them to win this battle as easy as possible, with very little real CHALLENGE. Will the pup and bst get invited, no. How about the dancer that works in the seedy bar living on waistband tips. no. The elitist cannot be seen with such riffraff, because they read in an informative news article that if they go with 4 monks and 2 white mages they will be able to two hour and complete the fight in record time!!
So they ignore all the /tells from all the wrong jobs, and they will gather all the empyrean monks they can find and head up along with some well geared white mages. The fight as expected, posed no challenge to this super setup.
They walk out, heads held high, they have beaten the fight on hard mode. hurrah hurrah the crowd shouts.
That is how it will really play out for all these people shouting for challenge. They will not go up there with a balanced party with a tank, any three damage dealing jobs a healer and support. That would be the real challenge.
Many of you will say, no no no, that is not how it will happen, but history says otherwise.
I bid you goodnight.
....bob, you drunk?
Luvbunny
12-06-2011, 10:26 PM
That is how it will really play out for all these people shouting for challenge. They will not go up there with a balanced party with a tank, any three damage dealing jobs a healer and support. That would be the real challenge. Many of you will say, no no no, that is not how it will happen, but history says otherwise.
Ah, you finally stated the truth :) At least the options are there. Personally I rather just hand out 20 merits and be done with it, no battle or mini games or dumb ideas - just give me my level 99 and be done with it.
Kristal
12-06-2011, 10:41 PM
Thanks everyone for the feedback and comments regarding our previous update.
Based on the opinions across all regions, we have decided to make multiple versions of the battlefield. Along with this change, we’ll need a few more days for development and testing, but we’re working diligently to get this in for the version update.
Will there be a Maat's Cap II for players that complete the hard mode fight on all 20 jobs? Probably not right away, since the BC area will be spammed with people unlocking lvl 99, but the update after?
Zaknafein
12-06-2011, 10:46 PM
Maat's cap 2.0 should be 5/5 af3 +2 on all 20 jobs not some silly xp requirement that is rendered meaningless by abyssea xp.
Theytak
12-06-2011, 10:49 PM
I still like the idea of a level 99 one on one fight with a legendary member of your job, for each job.
Komori
12-06-2011, 11:04 PM
I wish people would get over that idea. It's not even like too many people could fit that role unless they added anyway. It would seem confusing to me at least. I kind of like what they've done here and it's something I'm looking forward to doing with my linkshell, honestly.
Zaknafein
12-06-2011, 11:04 PM
I still like the idea of a level 99 one on one fight with a legendary member of your job, for each job.
That would be a good requirement.
xbobx
12-06-2011, 11:06 PM
Not drunk, maybe too much coffee.
but either way, that is how it will play out in the end.
Alderin
12-06-2011, 11:19 PM
So many people Q.Q'ing about this...
Congestion won't be so bad. If I read Camate's post correctly, it's a 1-6 member BCNM. Encourage people to team up if they only have 2-3 members to get it done a little quicker.
Not to mention as everyone said - wait a day or 2 after the update if waiting in a que for LB if there is a small army..
Not meaning to stray too far off topic but when the Roundel earring BCNM opened up with the fairly recent campaign update, everyone doing the fight were in a nice que, not being a**holes about it and lining up.. It will be fine.
xbobx
12-06-2011, 11:30 PM
you shouldn't have to line up for something in a game, it is ridiculous to even think that, especially when there are very simple fixes. SE is just lazy or maybe their staff has tunnel vision and just cannot see what problems will arise from their actions.
Theytak
12-06-2011, 11:46 PM
Not drunk, maybe too much coffee.
but either way, that is how it will play out in the end.
You sure? You kind of changed your entire posting style out of nowhere with that last big'n. Prose like that is more like something I would be writing while trolling =10 on alla, lol
Crawlerbasher
12-07-2011, 12:47 AM
https://lh5.googleusercontent.com/-wvXN876bWgE/Tt44xw8PHyI/AAAAAAAAENY/oUUm1024ZMY/s800/050720-Disney.jpg
Anyone rember when npc friends first came out?
Dhragon
12-07-2011, 01:13 AM
you shouldn't have to line up for something in a game, it is ridiculous to even think that, especially when there are very simple fixes. SE is just lazy or maybe their staff has tunnel vision and just cannot see what problems will arise from their actions.
The problem with that thought is you're not playing this game by yourself. Regardless how much content someone can "solo", it's still a MMO (I'm sure everyone here knows what that means). Everything done in this game requires working with other people, directly or indirectly. As Crawlerbasher pointed out with the introduction of the fellowship NPC. I for one was very impressed by the fact that the community on Phoenix politely lined up so that everyone was getting their turn for the battle (even popping the skelly before this).
As this is a standard BCNM area, I don't see a "huge" congestion issue arising since multiple parties can already be doing multiple BCNM's in the same zone. Ultimately, stop crying about something that hasn't even been released yet. If it's as bad as you believe it will be, then by all means, raise your pitchforks and torches and have at it.