View Full Version : [dev1049] New weapon skills SCY and GSD info ^^
Rezeak
12-01-2011, 12:20 AM
Tested this outside abyssea
W/ Scythe
It is Guillotine Version 3
The bad
The DMG i found wasn't that much higher than Guillotine
Doesn't really compete vs Torclever
The Good
It restores ALOT of Mp i was getting 200-300 mp back a WS (100% tp 1.5-2k DMG)
imo just as a way to regain Mp it's good it's just sad that it's not that much better than guillotine DMG wise
Great sword WS
The bad
Weaker than torcleaver
The Good
Stronger than Spinning slash
w/ Souleater it puts out a huge amount of DMG (more than Torclever ^^)
Overall this fills a gap that was missing so imo is pretty win.
Summary The WS DMG wise doesn't beat empyrean but are useful and we can finally say good bye to guillotine lol.
As a side note when capped the mods are 85% INT Scythe and 85% STR Great sword (going on the merit info)
Taint2
12-01-2011, 12:42 AM
GS 5/5 Should have massive potential with STR mod.
Scythe WS seems pretty aweful, MP is rarely an issue and if you cast a lot then 1/5 merits should do just fine.
Rezeak
12-01-2011, 01:23 AM
I kinda don't like the way Great sword trumps scythe in almost every way now except relic
single hit = Torclever
multi hit = Resolution
While i agree mp isn't a issue most of the time at least now if it ever is we can easily refill our mp
btw /SCH w/ impact was pretty fun to Entropy > impact(115%tp) > Entropy (useing aclarity)
(i know this is still useless but just saying for fun)
Yuber
12-01-2011, 02:01 AM
Was that testing done with 5/5 merits in each of the ws?
Taint2
12-01-2011, 02:04 AM
Was that testing done with 5/5 merits in each of the ws?
If its really just an INT mod WS, then even 5/5 isn't going to help it too much.
Yuber
12-01-2011, 02:13 AM
Sadly that's true, just trying to get a gauge on whether or not I want to waste my merits on the scythe ws, though if it's putting out 3k+ like I read on ah.com then it's stronger than Quietus... Not that that's hard...
Brolic
12-01-2011, 02:15 AM
If its really just an INT mod WS, then even 5/5 isn't going to help it too much.
is the int mod confirmed?
Taint2
12-01-2011, 02:38 AM
is the int mod confirmed?
I'm not counting anything as confirmed until the math gurus on BG pick the WSs apart, but JP forums have it as INT.
Brolic
12-01-2011, 02:58 AM
wow that's unfortunate
Nervosa
12-01-2011, 03:52 AM
I'm not counting anything as confirmed until the math gurus on BG pick the WSs apart, but JP forums have it as INT.
Well, when you merit any of them it says "Adjust X bonus by 17%.", giving you a total bonus of 85% at cap.
Example:
Entropy
Lv.96 WAR/DRK/BST
Scythe skill 357 or greater.
Adjust INT bonus by 17%.
Going from that I'm gona guess yes, its an INT mod.
Taint2
12-01-2011, 04:35 AM
Well, when you merit any of them it says "Adjust X bonus by 17%.", giving you a total bonus of 85% at cap.
Example:
Entropy
Lv.96 WAR/DRK/BST
Scythe skill 357 or greater.
Adjust INT bonus by 17%.
Going from that I'm gona guess yes, its an INT mod.
Yeah, testing is showing on Bow and Dagger that 5/5 merits = 100% WSmod.
Khadin
12-01-2011, 04:48 AM
I accually like the scythe WS.. finnaly have a way to get mp back when soloing mobs that you cant aspir, also helps us out when fighting undead and decent damage to boot lol... my one question is what if any SC Proporties... can we finnaly solo a drk SC without a relic/emp...
the Gsword Ws seem decent enough more damage potential than scythe but its kool i keep them both levled... has anyone tested the Gaxe Ws on drk would love find out about that one too
Brolic
12-01-2011, 04:51 AM
well so much for bitching about having to pick, grats to whatever weapon got str mods
Taint2
12-01-2011, 05:15 AM
I accually like the scythe WS.. finnaly have a way to get mp back when soloing mobs that you cant aspir, also helps us out when fighting undead and decent damage to boot lol... my one question is what if any SC Proporties... can we finnaly solo a drk SC without a relic/emp...
the Gsword Ws seem decent enough more damage potential than scythe but its kool i keep them both levled... has anyone tested the Gaxe Ws on drk would love find out about that one too
Not many mobs a DRK can solo that take long enough to run out of MP. I was going to put 1/5 in Scythe, but upon further review if you are a DRK main 5/5 GS is the way to roll.
Armangetto
12-01-2011, 05:39 AM
I just came off the test server and the new weapon skills are not working, but you can merit the new ws catagory 15 times, so that means 3 full 5/5 ws or you can split it amongst the other new ws. They just wont be as powerful. If drk is your main, theres no reason not to 5/5 scythe and gs. To each their own as they say.
Urteil
12-01-2011, 07:24 AM
Someone go into ballista and see if it "aspirs" mp and doesn't just recover.
Because if it recovers MP thanks for a scythe WS that acts like a WHM WS and 5/5 greatsword onry.
Khadin
12-01-2011, 09:58 AM
Not many mobs a DRK can solo that take long enough to run out of MP. I was going to put 1/5 in Scythe, but upon further review if you are a DRK main 5/5 GS is the way to roll.
I like to solo /sch so this will help with keeping dreadspikes up... cant wait to try it out. but yeah prolly will only put 1 or 2 merits in this depending on how much mp i can get back with it.
also might be able to solo something other than buffalo and crabs in abyssea for skillups :)
Urteil
12-01-2011, 10:47 AM
I like to solo /sch so this will help with keeping dreadspikes up... cant wait to try it out. but yeah prolly will only put 1 or 2 merits in this depending on how much mp i can get back with it.
also might be able to solo something other than buffalo and crabs in abyssea for skillups :)
If you're soloing /sch why do you need help keeping your MP up if you are using sublimation, and have refresh 4/tic and aren't geared like shit?
Raelia
12-01-2011, 10:52 AM
If you're soloing /sch why do you need help keeping your MP up if you are using sublimation, and have refresh 4/tic and aren't geared like shit?
And what could he possibly solo /SCH that would use his full MP pool that he couldn't make plenty dead /SAM before it even gets through Third Eye and Dread Spikes?
/DNC walks all over /SCH for solo.
Rezeak
12-01-2011, 12:46 PM
Just a small thing when you are soloing stuff it's not how fast you can kill 1 mob it's how fast you can kill 100
As for soloing on DRK and sub i change to BST main lol
Ruebyy
12-01-2011, 09:24 PM
People, people. Don't settle so soon. We need to be upset about this and in a major way so hopefully they'll elect to buff it before. Its terrible how DRK with every update has very little reason to use its signature weapon with each update. Or maybe i'm the only person who thinks so.
Brolic
12-01-2011, 09:30 PM
People, people. Don't settle so soon. We need to be upset about this and in a major way so hopefully they'll elect to buff it before. Its terrible how DRK with every update has very little reason to use its signature weapon with each update. Or maybe i'm the only person who thinks so.
oh, you are
Rezeak
12-02-2011, 01:50 AM
Entropy allows SE to add a whole new line of updates for DRK
If we are given Dark nukes (that deal decent dmg and don't take long to cast) the mp cost can be very high 100-300 mp now we have a way to recover the mp.
If we get an ability or job trait to boost T3 to T4/5 lvl (w/ a macc boost as well) the ws allows it not to be an useless addition.
On a side note you get 25ish tp for every 100mp you use nuking now.
I hope SE go the way of giving use fast casting dark based nukes but who know what they have planed for us.
I did see a video on Youtube showing a new stun so i bet we have that too look forward too at least.
Brolic
12-02-2011, 02:22 AM
Entropy allows SE to add a whole new line of updates for DRK
If we are given Dark nukes (that deal decent dmg and don't take long to cast) the mp cost can be very high 100-300 mp now we have a way to recover the mp.
If we get an ability or job trait to boost T3 to T4/5 lvl (w/ a macc boost as well) the ws allows it not to be an useless addition.
On a side note you get 25ish tp for every 100mp you use nuking now.
I hope SE go the way of giving use fast casting dark based nukes but who know what they have planed for us.
I did see a video on Youtube showing a new stun so i bet we have that too look forward too at least.
If only's and justs were candy and nuts. Until then if you're not punching nor swinging a great axe you're doing it wrong, more of the same.
Hextitan
12-02-2011, 03:41 AM
Entropy allows SE to add a whole new line of updates for DRK
If we are given Dark nukes (that deal decent dmg and don't take long to cast) the mp cost can be very high 100-300 mp now we have a way to recover the mp.
If we get an ability or job trait to boost T3 to T4/5 lvl (w/ a macc boost as well) the ws allows it not to be an useless addition.
On a side note you get 25ish tp for every 100mp you use nuking now.
I hope SE go the way of giving use fast casting dark based nukes but who know what they have planed for us.
I did see a video on Youtube showing a new stun so i bet we have that too look forward too at least.
Updates, be it spells, JAs or in this case WSs, should stand on their own. We shouldn't have to hope that a future update will make a WS more useful. Especially considering that update may never happen.
I don't know what's wrong with SE. I'm seriously starting to think they're retarded. DRKs ask for a crit based WS, they give us one that drains MP with INT as a mod. Even if they didn't give us a crit based WS, at least make it better than Guillotine and Quietus. What the hell is the point of pooling 1 million limit points into an inferior WS?
Raelia
12-02-2011, 07:03 AM
Here we are at level 99 and our biggest nuke is... Impact... which half the DRKs in the game don't actually have enough mp to cast!
If you wanna talk about Occult Acumen, any spell you cast must give you at least 20tp if it eats up more than one or two swings of casting time or Occult Acumen is pointless, otherwise it won't have given you enough TP to have negated the loss of one of those swings! It's almost as bad and useless as Conserve TP, meanwhile you'd have to dump your entire MP pool just to get ... 75 TP, so the idea of 'cast for TP then run in to WS' fall totally flat too.
DRK doesn't need its level 99 WS dedicated to bolstering the weakest part of the job.
Cljader1
12-02-2011, 07:14 AM
Well I'm going to withhold judgement on this ws, I actually low key kind of like it maybe because its the direct alternative to catastrophe. I much rather it restores mp over drains mp, simply because there alot of mobs with no mp. But I have no access to the test servers, so I'm just going to rely on the opinions of others until it goes live.
Raelia
12-02-2011, 07:27 AM
I actually low key kind of like it maybe because its the direct alternative to catastrophe.
It's actually too strong of an MP restore (about 15% of damage dealt, or 280-300mp) but too weak in damage (Guillotine sidegrade). I'd rather deal with MP issues in other ways than sacrifice Scythe finally getting a WS hands-down better than Guillotine just so we can have bottomless MP for our generally situational spells (which you should have anyway unless you're solo, from a RDM or /RDM).
Rezeak
12-02-2011, 08:49 AM
How is it too strong of an mp recovery ?? maybe if it was on a BLM or SCH or WHM but it's on DRK which isn't overpowered even if it gave 9000 mp back lol
Raelia
12-02-2011, 08:56 AM
How is it too strong of an mp recovery ?? maybe if it was on a BLM or SCH or WHM but it's on DRK which isn't overpowered even if it gave 9000 mp back lol
If you manage to cast 300mp worth of spells between WSes you are doing DRK so wrong.
Sappho
12-02-2011, 09:23 AM
For 8 years I have heard a tempest of unending whining about Dark Knight and the fact that they have an MP bar.
You knew when you signed up for the job that it had an MP bar.
If you cannot figure out why & how your MP bar is useful then reroll WAR, SAM or DRG.
Raelia
12-02-2011, 09:35 AM
For 8 years I have heard a tempest of unending whining about Dark Knight and the fact that they have an MP bar.
You knew when you signed up for the job that it had an MP bar.
And I expected spells like Absorb-Haste and Terror to make use of it, but instead we get Thunder III. Just because it's there doesn't mean it isn't useless.
Cljader1
12-02-2011, 10:52 AM
For 8 years I have heard a tempest of unending whining about Dark Knight and the fact that they have an MP bar.
You knew when you signed up for the job that it had an MP bar.
If you cannot figure out why & how your MP bar is useful then reroll WAR, SAM or DRG.
This is a BS post...A 5 year old can write this, add something constructive.
Urteil
12-02-2011, 07:46 PM
And I expected spells like Absorb-Haste and Terror to make use of it, but instead we get Thunder III. Just because it's there doesn't mean it isn't useless.
^This, so hard.
I'll be picking you up at seven, and we are going to the movies.
Brolic
12-02-2011, 09:57 PM
For 8 years I have heard a tempest of unending whining about Dark Knight and the fact that they have an MP bar.
You knew when you signed up for the job that it had an MP bar.
If you cannot figure out why & how your MP bar is useful then reroll WAR, SAM or DRG.
you're right our benefit is being able to magic burst our own skillchains.
Sappho
12-03-2011, 02:18 AM
This is a BS post...A 5 year old can write this, add something constructive.
Really?
A five-year-old?
Your use of hyperbole also adds nothing useful or constructive to the discussion.
Your ad hominem attack, however, speaks volumes about the quality of your character.
Sappho
12-03-2011, 02:25 AM
And I expected spells like Absorb-Haste and Terror to make use of it, but instead we get Thunder III. Just because it's there doesn't mean it isn't useless.
Certainly the NA player community is quite opinionated about what might have been better uses for DRK MP. Still, there *are* uses for DRK MP. Perhaps many of those uses are situational, but lots of things about FFXI are situational.
The Dark Knight job has been in development for 9+ years. Maybe the player community is smarter than the FFXI development team, but if the FFXI development team thought that the Dark Knight was "bad" or "wrong" or "broken" then they have had many years to "fix" it. Since the dev team has stayed the course with Dark Knight, then maybe the player community doesn't fully recognize how Dark Knight should be played. Which, I guess, could place blame at the feet of the dev team. After all they should make something that is easy for the players to figure out, use and min/max. Night Elf Rogue, for example.
Anyway, Raelia, I am not criticizing you, personally. I'm sure you are quite skilled at your role. I have not played in Abyssea, so it is entirely possible that Dark Knight is now the worst DD in the game. If that is true, then I humbly apologize.
Sappho
12-03-2011, 02:26 AM
you're right our benefit is being able to magic burst our own skillchains.
STFU Brolic and go back to trolling the WAR & PLD forums.
Don't you have third party hacks and cheats you should be working on?
Brolic
12-03-2011, 03:00 AM
STFU Brolic and go back to trolling the WAR & PLD forums.
Don't you have third party hacks and cheats you should be working on?
I learned morality from Eddie Guerrero
Urteil
12-03-2011, 07:13 PM
Certainly the NA player community is quite opinionated about what might have been better uses for DRK MP. Still, there *are* uses for DRK MP. Perhaps many of those uses are situational, but lots of things about FFXI are situational.
The Dark Knight job has been in development for 9+ years. Maybe the player community is smarter than the FFXI development team, but if the FFXI development team thought that the Dark Knight was "bad" or "wrong" or "broken" then they have had many years to "fix" it. Since the dev team has stayed the course with Dark Knight, then maybe the player community doesn't fully recognize how Dark Knight should be played. Which, I guess, could place blame at the feet of the dev team. After all they should make something that is easy for the players to figure out, use and min/max. Night Elf Rogue, for example.
Anyway, Raelia, I am not criticizing you, personally. I'm sure you are quite skilled at your role. I have not played in Abyssea, so it is entirely possible that Dark Knight is now the worst DD in the game. If that is true, then I humbly apologize.
There's very little use to use magic outside of Absorb-TP and even with only full haste gear + haste + LR (without march) there's little incentive to cast it. With marches casting just is pointless. As far as stunning goes there's a job that does that 10x better BLU.
Nukes are lol, drain gives back nothing worth mention/gets resisted and absorb attributes spells are just laughable in their futility/decay nature.
Ninja nerfs to absorb TP, no utility in spells and no damage capability from them either, which completely mitigates any reason for the MP bar in roughly 90% of any situation. The only place DRK casts quite it a bit is PvP and I know we aren't talking about that (and this is partly why I enjoy it as the job is played more to what I feel a Magic-Casting-Knight would be.)
However we are all forgetting that SE has yet to take the first baby step and that is giving DRK Magic Attack Bonus I, since they have such a hard-on for "magic" use, the fact we don't have this for all our super cool Ice-elemental WS's, and overpowered Tier III nukes.
Baffles the mind.
Cljader1
12-03-2011, 07:39 PM
There's very little use to use magic outside of Absorb-TP and even with only full haste gear + haste + LR (without march) there's little incentive to cast it. With marches casting just is pointless. As far as stunning goes there's a job that does that 10x better BLU.
Nukes are lol, drain gives back nothing worth mention/gets resisted and absorb attributes spells are just laughable in their futility/decay nature.
Ninja nerfs to absorb TP, no utility in spells and no damage capability from them either, which completely mitigates any reason for the MP bar in roughly 90% of any situation. The only place DRK casts quite it a bit is PvP and I know we aren't talking about that (and this is partly why I enjoy it as the job is played more to what I feel a Magic-Casting-Knight would be.)
However we are all forgetting that SE has yet to take the first baby step and that is giving DRK Magic Attack Bonus I, since they have such a hard-on for "magic" use, the fact we don't have this for all our super cool Ice-elemental WS's, and overpowered Tier III nukes.
Baffles the mind.
Rate Up, I couldn't have said it better myself!
Selzak
12-03-2011, 11:32 PM
For 8 years I have heard a tempest of unending whining about Dark Knight and the fact that they have an MP bar.
You knew when you signed up for the job that it had an MP bar.
If you cannot figure out why & how your MP bar is useful then reroll WAR, SAM or DRG.
We're not whining because we have an MP bar, we're disappointed in what it's capable of. Also, it's 2011...we know how to play this game better than SE does, and that's not even an exaggeration.
The "Just switch jobs" mentality is really dense. I, along with many others, like the idea of DRK and are going to play the job because we enjoy it- whether or not SE let's it be what we think it should be. To say that we should just shut up and enjoy Tactical Parry or switch to WAR is ridiculous.
Selzak
12-03-2011, 11:37 PM
The only place DRK casts quite it a bit is PvP and I know we aren't talking about that (and this is partly why I enjoy it as the job is played more to what I feel a Magic-Casting-Knight would be.)
I really wish the devs didn't have such a hard time understanding what to do with the job. The problem is pretty much this exactly; they don't know how to do that.
For 8 years I have heard a tempest of unending whining about Dark Knight and the fact that they have an MP bar.
You knew when you signed up for the job that it had an MP bar.
If you cannot figure out why & how your MP bar is useful then reroll WAR, SAM or DRG.
actually before the nerfs to enmity generated from casting our mp bar was one of our strengths for drk tanking. Granted not many drk's did this but it was very strong and a very important part to what we could do.
Wait drk's tanked? Yes we did!
Brolic
12-07-2011, 11:38 PM
actually before the nerfs to enmity generated from casting our mp bar was one of our strengths for drk tanking. Granted not many drk's did this but it was very strong and a very important part to what we could do.
Wait drk's tanked? Yes we did!
i could personally knock 8-12ish off a timmy with my apoc, while holding hate off the blms 10x better than a pld ever could
Taint2
12-08-2011, 01:50 AM
i could personally knock 8-12ish off a timmy with my apoc, while holding hate off the blms 10x better than a pld ever could
^ this
DRK at 75 was balanced and a very nice job to have handy. In the right hands it was the best tank for the major HNMs. The growth to 95 and soon 99 has been lack luster for DRK and it went from a great job to a novelty.
our leader was kinda emo about tping on tiamat so I was stuck dualing mac+1's and just spamming my spells. of course our blm's could force land him within roughly 60 seconds, then ES sleep and wait for him to wake up and fly again.
ssdd just a different way of doing things but the same results and yea at what taint said
Zemarin
12-16-2011, 03:51 PM
Ignorant ppl that don't know how to play Dark Knight...
Drk/Sam Absorb TP + Meditate + Sekkanoki >> Cross Reaper (Or Spiral Hell) + Entropy = Darkness + MP Returned.
You need Relic GS to make Light by itself... Shuttup now plz.
Inb4 *but you can only do that once per 3 minute and lose out on sub wars Double attack and Berserk*... bye lol
Tor Cleaver can one shot trash XP mobs, so can Twilight Scythe... and less time consuming to get one.
Brolic
12-16-2011, 10:06 PM
Ignorant ppl that don't know how to play Dark Knight...
Drk/Sam Absorb TP + Meditate + Sekkanoki >> Cross Reaper (Or Spiral Hell) + Entropy = Darkness + MP Returned.
You need Relic GS to make Light by itself... Shuttup now plz.
Inb4 *but you can only do that once per 3 minute and lose out on sub wars Double attack and Berserk*... bye lol
Tor Cleaver can one shot trash XP mobs, so can Twilight Scythe... and less time consuming to get one.
i hope you're trolling, no one can be this stupid. i sincerely hope you're trolling
Urteil
12-18-2011, 01:14 AM
Ignorant ppl that don't know how to play Dark Knight...
Drk/Sam Absorb TP + Meditate + Sekkanoki >> Cross Reaper (Or Spiral Hell) + Entropy = Darkness + MP Returned.
You need Relic GS to make Light by itself... Shuttup now plz.
Inb4 *but you can only do that once per 3 minute and lose out on sub wars Double attack and Berserk*... bye lol
Tor Cleaver can one shot trash XP mobs, so can Twilight Scythe... and less time consuming to get one.
Uh let's see. . .oh boy.
He mentioned Twilight scythe and I see no mention of PLD, Ballista, Sentinel, Invincible or PvP. All I see is PvE stuff.
Mentioned Spiral Hell and Cross Reaper seriously. . I also notice no mention of why he's using the MP, I can only assume he stands around in a Ice-Path Magian scythe spamming Blizzard and Thunder III in exp or end-game -> Entropy to quickly resume his nukes that take 2x as long to cast and do 1/5th the damage.
Empyrean Greatsword can make light with Torcleaver - > Torcleaver.
I can also trash mobs with rampage, vorpal blade, and droping 5.2k impacts without a Pluto Staff on DRK, you know, pretty much fucking everything.
Yea, he went full retard. I don't even know what to do with this.
I suggest this deluded Tarutaru to merit INT because they seem to be glitched and found wanting.
Zemarin
12-18-2011, 07:39 AM
Um.... don't you think I would have posted that comment Under the assumption of knowing that Tor Cleaver >> Tor Clever = Light... Are you stupid?
Guillotine > Guilltine = Nothing
Spinning Slash >> Spinning Slash = Nothing
Ground Strike Ground Strike = Nothing
Resultion + GS WS = What?
Entropy the only WS that can Make Darkness with Scythe without a Relic WS and its sad that had to ever be elaborated on like a buncha tards picking straws just for the sake of being "right".
That being Said If your going to reply to my post dont be captain Obvious to Assume I meant the Merit WS is > EMp WS (which is dumb tarded on ur part.)
Just a Hint Quietus >> Quietus also Darkness So is Catastrophe >> Catastrophe btw not to Mention Apoc makes a way better weapon than Calabolg.
The point of it all is that this WS is way better then failotine and needs to stop being compared to it. Pretty sad 2 other ppl cant understand that from a short post.. srsly u 2 need to eat more brain foods.
Inb4 ppl start correlating using a WS to Nuking, and junk.. just cause u want MP back doesn't mean u nuke.. ps my DRK is a hume btw~ Check Prof's before you start talking. 1 dread spike at 600 Mp = 12%? ur mana~ tht's assuming u only use it then i read rambling trash up into about how you do 6k dmg in abyssea. plz go outside and solo a lvl 99 Crawler with Rampage/ur leet DPs without using any mp at all and Get back at me bro, Delusional ppl are the one who think Abyssea = all of FFXI.
Drk + Infinite Mp = No down Time to recover Mp = can Solo more + Can reliably off Tank more Tore Cleaver Outside Abyssea is barely stronger than Anything Else (Its really the ODD/SC that help it) Outside Abyssea Catastrophe > TorCleaver Tank + Haste + Blood Wep > 2~3k dmg WS on shit mobs and Tor Cleaver cant crit. Ukko's Fury still out parses loldrk's GS ws so whats the point of the argument again? oh ya nothing. Oh ya top it all off DRK has no SC bonus.. sadface.. lets add more nonsense shall we?
I love ppl who view drk so unrealistically really shows u never fought an hnm/vnm before. Also love how most use the word useless.. trying to Out parse Warrior on Drk is like Me trying to out Heal Whm on Sch or Out nuke blm on Rdm. And tank better than pld on Drg (cuz wyverns can cure).
I love How Tor Cleaver Drks think they soo bad and can one shot stuff then u see them dead, yet that Apoc Drk now not only never runs out of Hp, but never runs out of mp either. With his gimped Int Mod WS's.. Calaboldg's can solo Rarabs and Apoc's can solo NMs (without lol Dnc Sub) let it be.
Akutenshi
12-18-2011, 04:50 PM
While you do make some valid points and I'm trying to be constructive, most of the stuff you are talking about is basically solo stuff. I never really thought about Apoc combo with Entropy. That's different and I could see the uses for it, but when would that really be practical if you aren't soloing or doing campaign? I could see this shinning in low man stuff in abyssea and be a different swing on things.
Most activities or NM's that aren't easily destroyed by empy or relic weapons you really wouldn't need to get your hp or mp back as you would probably have other means for that so that combo would kinda be moot. Yes, you could make your own darkness with Entropy which I feel is the best thing about it, but while you are doing that, other classes can do the same thing with /sam and do it better with more damage. DRK shouldn't have to get an Apoc and then using Entropy for a very good combo that's only situational. At the same token, your pretty much a subpar PLD if you don't have an Ochain or Aegis.
I think you make valid points about Entropy, but it's damage and mechanics are really poor. It's not like a low level DRK can use it. It's a 96 lvl WS why not make it stronger? I don't see why they could not see this reasoning. Yes, other jobs can use it (like my bst lol) but I don't see the harm in upping the damage and changing the mod for it as the other jobs that can utilize it have other options so I don't know why they couldn't just use STR mod.
Why can't they make it stronger and then keep the MP recovery effect or lower it? DRKs get shafted anyway so at least this way they can be a bit more competitive with other jobs and not be a novelty kind of job while using a scythe. When I think of DRK or play on it, I am expected to stun when I can and do damage here or there. It's just a shame that you are x10 times more efficient doing that with a GS then scythe with these new weapon skills. To me using a scythe on DRK is like using a sword on DNC, yes you can use it and make it somewhat efficient, but why would you when a dagger can be so much better?
For a weapon that supposed to be suited for a class, it's benefits are pretty piss poor. Even if they upped the damage I don't think it would be game breaking. A WAR could possibly use it in a different way with good results with JA's, but why bother with scythe when you have something like Ukko's? Even bst could possibly benefit if it got stronger while subbing say SCH if they kept the MP recovery effect. So you would have a more melee orientated bst that could solo things in a different way with a pet as opposed to soloing focusing more on your pet. Not game breaking and no different then what it can do now so I don't not see why they can't up the damage for Entropy.
Concerned4FFxi
12-19-2011, 02:56 PM
People, people. Don't settle so soon. We need to be upset about this and in a major way so hopefully they'll elect to buff it before. Its terrible how DRK with every update has very little reason to use its signature weapon with each update. Or maybe i'm the only person who thinks so.
BOLD UNDERLINE 1,000,000,000,000,000,000 FONT
Um.... don't you think I would have posted that comment Under the assumption of knowing that Tor Cleaver >> Tor Clever = Light... Are you stupid?
Guillotine > Guilltine = Nothing
Spinning Slash >> Spinning Slash = Nothing
Ground Strike Ground Strike = Nothing
Resultion + GS WS = What?
Entropy the only WS that can Make Darkness with Scythe without a Relic WS and its sad that had to ever be elaborated on like a buncha tards picking straws just for the sake of being "right".
That being Said If your going to reply to my post dont be captain Obvious to Assume I meant the Merit WS is > EMp WS (which is dumb tarded on ur part.)
Just a Hint Quietus >> Quietus also Darkness So is Catastrophe >> Catastrophe btw not to Mention Apoc makes a way better weapon than Calabolg.
The point of it all is that this WS is way better then failotine and needs to stop being compared to it. Pretty sad 2 other ppl cant understand that from a short post.. srsly u 2 need to eat more brain foods.
Inb4 ppl start correlating using a WS to Nuking, and junk.. just cause u want MP back doesn't mean u nuke.. ps my DRK is a hume btw~ Check Prof's before you start talking. 1 dread spike at 600 Mp = 12%? ur mana~ tht's assuming u only use it then i read rambling trash up into about how you do 6k dmg in abyssea. plz go outside and solo a lvl 99 Crawler with Rampage/ur leet DPs without using any mp at all and Get back at me bro, Delusional ppl are the one who think Abyssea = all of FFXI.
Drk + Infinite Mp = No down Time to recover Mp = can Solo more + Can reliably off Tank more Tore Cleaver Outside Abyssea is barely stronger than Anything Else (Its really the ODD/SC that help it) Outside Abyssea Catastrophe > TorCleaver Tank + Haste + Blood Wep > 2~3k dmg WS on shit mobs and Tor Cleaver cant crit. Ukko's Fury still out parses loldrk's GS ws so whats the point of the argument again? oh ya nothing. Oh ya top it all off DRK has no SC bonus.. sadface.. lets add more nonsense shall we?
I love ppl who view drk so unrealistically really shows u never fought an hnm/vnm before. Also love how most use the word useless.. trying to Out parse Warrior on Drk is like Me trying to out Heal Whm on Sch or Out nuke blm on Rdm. And tank better than pld on Drg (cuz wyverns can cure).
I love How Tor Cleaver Drks think they soo bad and can one shot stuff then u see them dead, yet that Apoc Drk now not only never runs out of Hp, but never runs out of mp either. With his gimped Int Mod WS's.. Calaboldg's can solo Rarabs and Apoc's can solo NMs (without lol Dnc Sub) let it be.
did you really use drk soloing as a basis for one of your points?
really!?!?!?!?!?
/sigh
Haxetc
12-22-2011, 12:39 AM
http://i41.tinypic.com/2wr2hqe.png
Resolution says sup
Brolic
12-22-2011, 01:36 AM
go drk\war use all your buffs\potions do average damage. got it.
Haxetc
12-22-2011, 01:48 AM
I wanna see your average dmg on Kaggen :/ poidh bruh
http://i39.tinypic.com/xlcvma.png
http://i41.tinypic.com/w170wy.png
http://i42.tinypic.com/dr8cg8.png
Too bad DRK doesn't get MS etc
you're missing the point, you would do a helluva lot more total dmg with /sam and a 5 hit scythe, 7 hit caladbolg.
Taint2
12-22-2011, 09:12 AM
I wanna see your average dmg on Kaggen :/ poidh bruh
http://i39.tinypic.com/xlcvma.png
http://i41.tinypic.com/w170wy.png
http://i42.tinypic.com/dr8cg8.png
Too bad DRK doesn't get MS etc
/faceplam
This is the 2nd coming of SA+Torcleaver SSs.
Brolic
12-22-2011, 10:08 PM
you should see what i can do with sa groundstrike on seiryu