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Tennotsukai
11-27-2011, 07:31 PM
Please SE, don\\'t make harden shell useless with the implementation of this spell. Thank you!

Dohati
11-28-2011, 02:20 AM
so you're asking them to not give us a 5-minute timer version of invincible? :( /dislike

Prothscar
11-28-2011, 04:22 AM
...how would it make Harden Shell useless? It'll already still be superior in situations where you need a more extended damage reduction (pyric won't last longer than 30 secs max, there's absolutely no way) and will always be useful for cannonball (if you use that anymore, I guess).

Daniel_Hatcher
11-28-2011, 05:23 AM
so you're asking them to not give us a 5-minute timer version of invincible? :( /dislike

Assuming it's anything like the enemy one and not just a Stoneskin, or that PLD ability.

Prothscar
11-28-2011, 07:49 AM
And that changes things how? How is a stoneskin or a sentinel effect in any way replacing a 100% defense boost? People seem to have trouble thinking logically on these boards.

Daniel_Hatcher
11-28-2011, 07:53 AM
And that changes things how? How is a stoneskin or a sentinel effect in any way replacing a 100% defense boost? People seem to have trouble thinking logically on these boards.

??? I never said it did. I quoted the wrong person and didn't realize... Some people need to learn how to not be so blatantly rude on these forums.

Tennotsukai
11-28-2011, 09:06 PM
Chill guys, just do not want another useless spell we will never use...i was fearing something like 25% pdt with a multiplication effect for 30 seconds. an invincibility would be awesome.

Tennotsukai
11-28-2011, 09:12 PM
...how would it make Harden Shell useless? It'll already still be superior in situations where you need a more extended damage reduction (pyric won't last longer than 30 secs max, there's absolutely no way) and will always be useful for cannonball (if you use that anymore, I guess).

Something like a better barrier tusk. a stoneskin/invincible effect would be nice.

Nightfyre
11-30-2011, 06:36 AM
New spells (potentially, but unlikely since different effects) replacing old spells? The horror.

Mavrick
12-01-2011, 01:25 AM
Spell works now. Seems to completely negate physical damage from 1 attack only. Uncertain if affected by Blue Skills.

Sharnak
12-01-2011, 01:52 PM
I not yet test it but only 1 times completly null 1 physical dmg is sound like not that nice at all.
even i can think of how to use it, such as fight with some massive AOE physical mob (even mostly massive aoe is magical).
or use as Stoneskin in case of you blink tank ( even SS may beat it since SS may not break in single hit, and you need 5 min to have 1 pyric's SS)
I may hope too much form it. ...

I know that if it's effect null phy.atk for 30 sec may too power (it's like invincible already) if 10 sec may it's hard to say is will usefull or not.

Absit
12-02-2011, 01:46 AM
Pyric Bulwark is a physical shield...like Magic Barrier.

Tennotsukai
12-02-2011, 03:10 AM
Well... Better than I anticipated, though I am confused. Is it like a physical magic barrier (preferred) or a 1 hit absorber? duration is 30 seconds? Meh

Mavrick
12-02-2011, 08:29 AM
Pyric Bulwark is a physical shield...like Magic Barrier.

Not quite.

When you use Pyric Bulwark, you gain the effect of Physical Shield for 3 minutes. However, the effect will wear off immediately after the first physical attack lands on you. For instance, the bunnies in Cape T. hits for ~25 damage. When I use Pyric Bulwark the bunny hits for 0 damage and the effect wears off (also works on special abilities such as whirl claw). It's not a stoneskin effect.... It simply seems to negate all Phsyical Damage from the next attack that connects on you. Magical Abilities will still go through Pyric Bulwark, skeleton was able to hit me with black cloud for 27 damage and Pyric Bulwark remained in effect.

Pyric Bulwark stacks with Stoneskin and Magic Barrier.
I cast this spell with 480 Blue Skills and it still only blocks 1 physical attack... Honestly I would have no problem if this was a regular spell with a 1:30~3:00 recast but putting it on UL's 5 min recast makes it a tad bit underwhelming.

Neisan_Quetz
12-02-2011, 08:40 AM
Wearing off after a 25 damage attack is underwhelming. It's beyond situational if it works based on next hit received no matter the amount... not to mention as you said being tied to UL.

Tennotsukai
12-02-2011, 10:12 AM
I guess if you're evasion tanking something with a nasty AoE 2hr, like Briareus' 2hr, it would be nice (just in case). I would prefer this as a non ul spell as well, though.

Daniel_Hatcher
12-02-2011, 10:15 AM
I guess if you're evasion tanking something with a nasty AoE 2hr, like Briareus' 2hr, it would be nice (just in case). I would prefer this as a non ul spell as well, though.

Isn't Briareus' only dangerous move magical based, so it wouldn't work.

Neisan_Quetz
12-02-2011, 12:19 PM
Briareus isn't really dangerous at all really. Unless you fight him half asleep or something.

Prothscar
12-03-2011, 07:28 AM
We already have two spells that nullify anything Briareus can do: Head Butt and Sudden Lunge.

Tennotsukai
12-03-2011, 10:13 AM
Was a lazy example, yes. I can't think of any examples off the top of my head. 10,000 needles?

Alpheus
12-03-2011, 10:20 AM
So this is the physical equivalent of a WHM's Sacrosanctity ( of course swapping in a Damage null whereas the whm's JA is mag dmg reduction) ? Kinda lame but least its on a 5min timer? lol much easier to pop a Sacrosanc for a incoming Meteor tho. Effective use def precludes that a BLU knows what to pop the spell for AND have no prior need to use UL for another spell so in that light it sounds like a bit of a letdown. Thought it'd be more of a middle road between a fanatic's on a 5min timer and a phys version of Sacrosanctity.

Sharnak
12-03-2011, 02:43 PM
Was a lazy example, yes. I can't think of any examples off the top of my head. 10,000 needles?

I just not sure that 10,000 needles is phy.spell =w= as we learn it label for light magical spell.

Foldypaws
12-03-2011, 02:46 PM
I just not sure that 10,000 needles is phy.spell =w= as we learn it label for light magical spell.

When mobs use it it's physical. Piercing, specifically. It's blocked by PDT etc.

Sharnak
12-03-2011, 03:01 PM
IC i just test and prove it, yes it's can block 1,000 needles so must be same to 10,000 needles one =D just need to make sure it's not off b4 got hit, and 5 min once = =;

Foldypaws
12-03-2011, 03:11 PM
IC i just test and prove it, yes it's can block 1,000 needles so must be same to 10,000 needles one =D just need to make sure it's not off b4 got hit, and 5 min once = =;

If you can diffusion it, it might be kind of cool. Still not good, but at least you could throw it up on your whole party for 10k needles.

Prothscar
12-03-2011, 03:27 PM
Can't see it ever being worth it over the defense down of Tourbillion tbh. 1 hit isn't very robust

VZX
12-05-2011, 01:15 PM
What's the casting time again?