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View Full Version : Fellow MNK's team up with me here.... [dev1042]



Alderin
11-22-2011, 05:14 PM
BLU spell:

Orcish Counterstance
Increases the caster's chance of countering.

Ok so seriously - wtf? First SAM gets counter with Seigan/Third Eye - which isn't so bad as I can see how they can have some kind of use for this. Yet, now BLU gets a counterstance that doesn't reduce their own defence? Wtf is this. Sorry SE but deeming MNK as "overpowered" compared to a lot of other jobs (which in a sense it actually isn't) - your giving BLU a spell that gives them the ability to tank almost as good as a MNK ?

If anything - BLU has been overpowered and has taken the place of quite a few jobs (notably RDM) yet you keep feeding them more. BLU has the ability to enfeeb (even status effects that aren't possible by other jobs - ie Terror / plague etc), the ability to heal for a solid amount of HP (arguably as good as a RDM), and not to mention pretty solid DD, ability to stun lock, and lets not forget feather tickle / reaving wind.

This should probably be on the BLU forums but the most recent announcement effects monks the most I believe. (Not to mention I will get a stupid amount of trolls on the BLU forums for this post).

Add a reduced defence to this spell. That or make the chance of countering using this spell quite low.

Guess we will see what it's like when it is released.

Greatguardian
11-22-2011, 05:41 PM
Monk worried about losing thunder to BLU?

lol.

I think we'll be okay.

MarkovChain
11-22-2011, 06:18 PM
BLU is a job ?

Neisan_Quetz
11-22-2011, 08:48 PM
Someone completely missed the note of it being roughly 10% counter increase for 1 minute with a 4 second casting time.

Brolic
11-22-2011, 10:19 PM
king of the hill(by milesss) and can still find something to complain about. really?

Dreamin
11-22-2011, 11:44 PM
Dont worry, it'll only be useful for solo'ing for fun for the most part. BLU doesnt' have enough points/slots to set that when they're proc monkey for VW atm (4+ spells per elements absolutely kills their usefulness as 'BLU' in VW).

Seaaloe
11-23-2011, 10:34 AM
I think double attack at highest level would be a cool bonus!!

Dfoley
11-24-2011, 04:51 AM
magic 8 ball says...
highly unlikely

Zhronne
11-24-2011, 08:59 PM
I have no problem at all with this, I don't see why the big fuss lol

Concerned4FFxi
11-25-2011, 03:55 AM
If anything - BLU has been overpowered and has taken the place of quite a few jobs (notably RDM) yet you keep feeding them more. BLU has the ability to enfeeb (even status effects that aren't possible by other jobs - ie Terror / plague etc), the ability to heal for a solid amount of HP (arguably as good as a RDM), and not to mention pretty solid DD, ability to stun lock, and lets not forget feather tickle / reaving wind.

Actually, my blu cures better than my rdm, two words, white wind. I love my blu, but your right it is a total rip off and overpowered dd, eer mage, whatever it is.

Greatguardian
11-25-2011, 04:07 AM
Nah.

Blu is pretty weak if you're fighting anything stronger than VT monsters. My buddy's is damn near perfect but we both know it isn't really worth a damn on Voidwatch NMs or anything with a modicum of strength.

Concerned4FFxi
12-04-2011, 05:52 PM
Nah.

Blu is pretty weak if you're fighting anything stronger than VT monsters. My buddy's is damn near perfect but we both know it isn't really worth a damn on Voidwatch NMs or anything with a modicum of strength.

Ouch, lol, the truth stings. But it still cures better than rdm.

Kriegsgott
12-06-2011, 01:46 AM
I have no problem at all with this, I don't see why the big fuss lol

exactly what i would say about this too!