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View Full Version : [Dev1058] Meritable Two Hour Abilties



Urteil
11-22-2011, 12:56 AM
Terrible idea, just fix the old ones and give jobs abilities that can be used on lower timers.

I can't possibly stress how bad of an idea I believe this to be.

Please don't.

Ophannus
11-22-2011, 01:11 AM
Or adjust old 2 hours to make them better. For example: Making Perfect Dodge grant a TP bonus for every physical attack evaded. Say 5-10 TP per dodge, so it could be used offensively.

Malamasala
11-22-2011, 02:56 AM
Should be meritable 20 min abilities. At 20 min they are already regarded 2 hour away on recast. Like Random deal... never use it because it feels like recast is too long.