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View Full Version : Where are the Parrying and Guarding Solutions Promised?



Arbole
11-19-2011, 06:18 AM
I'm here in Purgonorgo Isle skilling shield like crazy by just standing in front of a bunch of mobs I pulled. You don't even need to engage and you skill up like mad; I just went from 91 to 130 in about an hour. I recall standing here months ago in my attempt to skill guarding, which took me 5-6 hours to achieve half the results.

The following source shows that the developers are "looking into" parrying and guarding skillups:

Adjustments to Gaining Guarding and Parrying Skill: Community Rep Comment (http://forum.square-enix.com/ffxi/threads/12417-Adjustments-to-gaining-Parry-Skill...what-about-Guard/page2?highlight=Skill+rate)

No update after this comment has mentioned anything about adjusting parrying/guarding skillups. Please correct me if I'm wrong, though. I certainly haven't noticed a change other then them adding the new skill up earrings.

If the problem is with balance, shield is currently more imbalanced, at least in comparison to guarding with skillups, which essentially performs the same function: reducing damage taken. Perhaps there's a grip or other item that monk can wear in the future that increases guarding chances dramatically at the expense of not reducing damage taken. Parrying jobs could receive a similar item that allows for greatly improved parrying at the cost of taking damage. One can infer that if forcing yourself to parry or guard an attack that isn't ideal, then taking more damage as a result should be expected. Since you would lose the perks of performing a guard or parry when wearing these items, they'd solely be used to skill up and couldn't be taken advantage of.

I'd like a status update Camate. Thank you.

P.S. After typing this up I'm now 141 shield. /sigh

Ziyyigo-Tipyigo
11-20-2011, 01:52 AM
The following source shows that the developers are "looking into" parrying and guarding skillups:

Adjustments to Gaining Guarding and Parrying Skill: Community Rep Comment (http://forum.square-enix.com/ffxi/threads/12417-Adjustments-to-gaining-Parry-Skill...what-about-Guard/page2?highlight=Skill+rate)

No update after this comment has mentioned anything about adjusting parrying/guarding skillups.

"Good news, everyone! Saltenas!"

And then they cashed their checks and shuffled more devs over to the XIV side.

Arbole
11-21-2011, 08:28 AM
I know you're being funny, but saltena, elshena, etc. have been out for a while. Camate just thought he'd share a little known fact about certain food in a cooking post. Also, this post was created a month before the post I linked to.

Arbole
12-04-2011, 01:02 PM
Spending about 2 hours in Boyahda Tree, I've now managed to surpass 6 years of building parrying skill and 2 years of guarding skill. Shield procts occur after parrying procts, yet I get more skill up per block than parrying/guarding gets. I understand that parrying negates damage completely, but this is ridiculous in comparison. Any response to this post at all would be appreciated, community reps. What's the status?

Byrth
12-05-2011, 04:04 AM
They doubled the base parrying skillup rate and added skillup food/gear. I think that's what they were talking about.

Alderin
12-07-2011, 12:51 AM
Parrying I had no trouble with while levelling NIN & SAM personally. I solo'd SAM which boosted my parry a little - then got much closer to cap while tanking loads of stuff on NIN over time.. This was a long time ago and time changes, and EXP is too easy to get - so yes they do need to do something about it.

Guard however... wow.. just wow. Even with a huge amount of guard skill gear (and guarding quite a lot!) the skillups are very few and very far between. Not to mention when I do get them (with food), they are 0.2 etc.

Comparing Guard to Shield skill in the way it works - it is quite similar.. Yet Shield skills & caps so easily ! Hell, my PLD is only lvl 25ish yet shield is nearly at 180....

RAIST
12-07-2011, 07:08 AM
IDK.. I got 25 or so guard skillups about a week or so ago whiel workign on a WS line in abyssea...and it's still in the mid 60's for MNK. Wasn't even trying to skill guard, it just happened--got lots of .4 and .5's. Maybe it's more your targets/gear/subjob selections getting in the way (remember /DNC gives you like +22 evasion or something like that). A friend of mine who mains PUP and BST was getting a boatload of guard a few months ago (before he got booted with the payment changes) while skilling up weapons on the new mobs. So, the potential is there, just depends on if you have the right conditions I guess.