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ZeoValefor
11-18-2011, 04:27 AM
What happened to BLM getting Meteor at 99?

Daniel_Hatcher
11-18-2011, 04:30 AM
Either it's not fully completed, or it's a Merit tier III spell.

Rubicant82
11-18-2011, 05:16 AM
The notes say under development. So here is to hoping!
But something tells me that SE is going to do what they do best... and s***w blms overs again.

Raksha
11-18-2011, 06:04 AM
Just to be pedantic, they didnt didnt say it would be included with the 99 cap raise. So they could give blm meteor the day before they shut off the servers and it'd be in line with what they've said publicly.

But really though it'll probably either be a merit spell or part of the new 2hrs, who knows.

Alkimi
11-19-2011, 05:24 PM
The dats showed six different animations for a meteor type spell, each one increasing in size and it looked a lot more like the spell shown in the opening movie.

Makes me think it can be 'party-casted' which probably takes time to implemet.

Concerned4FFxi
11-24-2011, 03:27 AM
If it were a party casted spell that would be so freaking awesome, unless of course it did damage like comet, then it would again be a showmanship spell. I suggest that it cost alot of mp to cast with an insanely long recast timer, but please let it do the serious damage we are looking for. Also, if it is a party spell, make it castable by no more than 3 blm, or.... have it castable by 2 or more blms, and for each blm in the party that is casting it in addition to the orginal two casters, the spell increases in size and damge.

Everyone got your scroll of meteor? on :45, ready! If it is a party casted spell I would purchase this spell ASAP. As it stands now I'm in no rush for the current 91+ spells.

Rubicant82
11-24-2011, 03:34 AM
People can't even skillchain and magic burst anymore...what makes any of you think that they will be able to coordinate casting a single spell. hahahaha

Komori
11-24-2011, 07:58 PM
People can't? I think more like what's the point; I'll MB if I have someone consistently doing SC. One of my DNC friends would call out everytime she was about to SC, so I could MB and get those 5~8k nukes.

But I'm not going to bend over backwards to try and MB, ecspecially in a world that's mostly abyssea anyway and the mob dies before you can ever target it. Of course I was suppose to MB on the dark skillchain that one-shotted the mob!

Concerned4FFxi
11-25-2011, 03:41 AM
People can't even skillchain and magic burst anymore...what makes any of you think that they will be able to coordinate casting a single spell. hahahaha

lol...i mean, nooo.

saevel
11-28-2011, 09:55 PM
Haha watch SE do something stupid like put it on Claustrum ... /sigh.

Rubicant82
12-01-2011, 05:57 AM
Haha watch SE do something stupid like put it on Claustrum ... /sigh.

I should smash your figures for giving them that idea D:
though with Dynamis on easy farm mode relics for everyone!

Daniel_Hatcher
12-01-2011, 06:59 AM
I notice in the DAT's Meteor has been changed to non-elemental, whereas Meteor II is still light.

Kuwabaraone
12-02-2011, 04:28 PM
Well, at least I'm not the only one that noticed we've not recieved Meteor yet. At this point, I'll deal with it, but they need to make Comet more powerful, or at the VERY LEAST more accessible to get. Drop rates in WoE is abyssmal AT BEST and non-existant at worst. No other new BCNM that I'm aware of drops it (or the others for that matter). Though it's kinda sad that they're not giving us Meteor at 99, but we all saw this coming. What concerns me NOW is if it IS a part of the Tier III Merit system, what modifiers will it have on it. Hopefully, it will have a combination of Cumulative Damage Boost and Accuracy Boost while Doubling Magic Burst Damage. Just a thought.

KB1

SirDayne
12-08-2011, 01:44 AM
They need to make Comet more powerful, or at the VERY LEAST more accessible to get. Drop rates in WoE is abyssmal AT BEST and non-existant at worst.

Yeah, no kidding... I've been doing WoE consistently for about a month now and still no drop for any of these BLM spells.

Rukkirii
01-18-2012, 10:32 AM
A little birdie told me that Meteor is coming pretty soon!

/ma "Invisible" < me >
silly forum code messing up my emote...

edit: Sorry if my quotes are not good enough! No one lets the moogle have any fun...

Moink
01-18-2012, 11:24 AM
A little birdie told me that Meteor is coming pretty soon!

/ma "Invisible" < me >
silly forum code messing up my emote...

Silly you for using quotes on a single word >.>;;

Shadotter
01-18-2012, 11:39 AM
and the spaces in between the brackets, that's bad emote etiquette

Helel
01-18-2012, 11:54 AM
CAPITAL LETTERS OMG

Juilan
01-18-2012, 12:40 PM
You stop deleting when you release they're like char strings and only need quotes for moore than one word... RuRu should be the fast to cast Meteor :p

Zhronne
01-18-2012, 05:02 PM
Silly you for using quotes on a single word >.>;;
I always do that as well! Habit I guess :(

Arcon
01-18-2012, 10:12 PM
Silly you for using quotes on a single word >.>;;

Nothing at all wrong with that. That's algorithmically stable and faster.

Fredjan
01-18-2012, 11:31 PM
I hope it doesn't get ridiculously hard to obtain (certain weapons, I'm looking at you). Sure, it's like a trademark spell for Black Mage in the series. I personally think it should be quested or something along that, get a story behind it.

Daniel_Hatcher
01-18-2012, 11:40 PM
I hope it doesn't get ridiculously hard to obtain (certain weapons, I'm looking at you). Sure, it's like a trademark spell for Black Mage in the series. I personally think it should be quested or something along that, get a story behind it.

should have to do a quest with those 3 taru-taru kids, or their mum in the past. Make it only able to be done at lvl. 90+

Arcon
01-18-2012, 11:55 PM
should have to do a quest with those 3 taru-taru kids [..]

Only if the quest involves nuking them with Meteor.

Dreamin
01-19-2012, 12:34 AM
definitely should be a quest based with a story behind them would be great but given how things are now a day, that would be like wishful thinking only.

Joyroth
01-19-2012, 12:36 AM
I bet it will be linked to a piece of gear which will be a super super rare drop from Legion.

It would be really cool if SE introduced the MagiMaster in the new Nyzul Isle.

Moink
01-19-2012, 03:33 AM
Nothing at all wrong with that. That's algorithmically stable and faster.

Faster by what? miliseconds? Its just as stable as well. Only reason I ever use quotes is when it requires more than one word or number to complete the string.

Arcon
01-19-2012, 03:55 AM
Faster by what? miliseconds? Its just as stable as well. Only reason I ever use quotes is when it requires more than one word or number to complete the string.

Algorithmically stable as in, an algorithm could use it without having to distinguish depending on the number of words.

Not that any of it matters (I use the faster (to type) version too), just saying you really have no reason to complain about it, when she's doing it right and you're using lazy hacks.

Lotmorning
01-19-2012, 04:26 AM
should have to do a quest with those 3 taru-taru kids, or their mum in the past. Make it only able to be done at lvl. 90+
The 3 taru from Tenzen CoP fight, or are there other set of 3 annoying taru's? I wouldn't mind some payback on those 3 Tenzen taru after all these years

ShadowHeart
01-19-2012, 04:51 AM
what about our summons ;(

Moink
01-19-2012, 05:40 AM
Algorithmically stable as in, an algorithm could use it without having to distinguish depending on the number of words.

Not that any of it matters (I use the faster (to type) version too), just saying you really have no reason to complain about it, when she's doing it right and you're using lazy hacks.

I didn't attack her and no reason you should be attacking me, I was saying she was being silly. Get off your high horse and lighten up. using a lazy hack?... how is it a hack if I'm using ingame mechanics the way it can be done? Sorry if I attacked your dream girl or something, but she's fully capable of defending herself if she felt offended.

Ophannus
01-22-2012, 07:32 AM
Maybe someday us BLMs will get this: http://www.youtube.com/watch?v=T8k9ZHCjblE&feature=context&context=C3e5861cADOEgsToPDskIJIj040pV0M_mzGlTVBq_s

Daniel_Hatcher
01-22-2012, 08:47 AM
The 3 taru from Tenzen CoP fight, or are there other set of 3 annoying taru's? I wouldn't mind some payback on those 3 Tenzen taru after all these years

Yup, those ones. The ones that cast Meteor.

Arcon
01-22-2012, 04:53 PM
I didn't attack her and no reason you should be attacking me, I was saying she was being silly. Get off your high horse and lighten up. using a lazy hack?... how is it a hack if I'm using ingame mechanics the way it can be done? Sorry if I attacked your dream girl or something, but she's fully capable of defending herself if she felt offended.

Stepped on an imaginery toe, I see. I wasn't defending her, I was just disputing your assessment. Lazy hacks are just any mechanisms you use that abbreviate the original (formal) procedure, even if they're provided by the product itself. And I already said that I'm using it too. Lazy hacks are implemented by programmers to make life faster and more convenient, hence lazy. If you think that's more of an attack than calling someone silly over doing something the proper (if inconvenient) way, then I have nothing else to say to you. People get so easily offended sometimes, it's ridiculous. Whatever. Lost interest, moving on.


Laziness - The quality that makes you go to great effort to reduce overall energy expenditure. It makes you write labor-saving programs that other people will find useful, and document what you wrote so you don't have to answer so many questions about it. Hence, the first great virtue of a programmer. [..]

Kriegsgott
01-22-2012, 08:20 PM
time nuke on meteor to get a Bonus DMG like SC+MB ftw!
(yeah mad galka ideas!)

Sargent
02-26-2012, 03:14 AM
Bump.

Posting a quote from Julian's dat mining page (http://juliandev.com/ffxi/TEST2012-02-24/) found on BG in regards to yesterdays test server update.


Meteor - Join together with your party members to smite your foes with a massive meteor.
MP Cost: 1 Casting Time: 8.0 Recast Delay: 10.0
Target: Enemy / Type: Black / Element: Non-Elemental / Skill: Elemental Magic
Jobs:


(magic 506) - Magic Help Message.
MP Cost: 418 Casting Time: 8.0 Recast Delay: 30.0
Target: Enemy / Type: Black / Element: Dark / Skill: Elemental Magic
Jobs: BLM99

I hope that the element affiliated with Meteor gets changed coz I really do not want to have to buy a Dorje >.>

Arcon
02-26-2012, 04:07 AM
I hope that the element affiliated with Meteor gets changed coz I really do not want to have to buy a Dorje >.>

Can you elaborate on that?

Sargent
02-26-2012, 06:14 AM
Currently Meteor is set as a non-elemental spell, therefore none of the elemental staves will increase damage other than the INT. This may change to be the latter of the spells found in the dats, but the current Meteor which now has help text is non-elemental. Therefore the best non-Mythic staff for Meteor is Dorje.

Arcon
02-26-2012, 06:21 AM
Currently Meteor is set as a non-elemental spell, therefore none of the elemental staves will increase damage other than the INT. This may change to be the latter of the spells found inn the dats, but the current Meteor which now has help text is non-elemental. Therefore the best non-Mythic staff for Meteor is Dorje.

Oh, my bad, I've seen the lower dark-elemental spell and assumed you were talking about that, hence the confusion.

Daniel_Hatcher
02-26-2012, 08:00 AM
Meteor was always non-elemental, at least it looks like SE have stuck to it so far.

While the stave issue is annoying, if done properly then Meteor should ignore all defences, and should be rather powerful with the six BLM mages.

saevel
03-02-2012, 08:57 AM
And Prices of Dorje just sky rocketed

Sargent
03-03-2012, 12:28 AM
Until todays test server update...
Same Source (http://juliandev.com/ffxi/TEST2012-03-02/)


Meteor - Join together with your party members to smite your foes with a massive meteor.
MP Cost: 418 Casting Time: 8.0 Recast Delay: 30.0
Target: Enemy / Type: Black / Element: Dark / Skill: Elemental Magic
Jobs: BLM99

Camate
03-06-2012, 03:44 AM
It’s been quite some time since we first announced that we would be implementing Meteor, but we’re about ready to get this bad boy in for you all to use.

The specifications are nearly finalized and we are planning the below stats:


Can only cast Meteor while under the effect of Elemental Seal
*For testing purposes, you will be able to use Meteor without Elemental Seal active on the test server.
Non-elemental damage
In the case that multiple party members also cast the spell, damage will increase. The animation will also vary.


We needed a good amount of time to add new elements to the game such as behavior when multiple players cast the spell, but it seems like we are just about ready to have you all test it out on the test server this week!

Arcon
03-06-2012, 03:57 AM
Non-elemental damage



Oh lordie.

Daniel_Hatcher
03-06-2012, 04:10 AM
It’s been quite some time since we first announced that we would be implementing Meteor, but we’re about ready to get this bad boy in for you all to use.

The specifications are nearly finalized and we are planning the below stats:


Can only cast Meteor while under the effect of Elemental Seal
*For testing purposes, you will be able to use Meteor without Elemental Seal active on the test server.
Non-elemental damage
In the case that multiple party members also cast the spell, damage will increase. The animation will also vary.


We needed a good amount of time to add new elements to the game such as behavior when multiple players cast the spell, but it seems like we are just about ready to have you all test it out on the test server this week!

Cool, so the MAB Staff will be the best for it?

Sargent
03-06-2012, 04:18 AM
Dorje, Laevateinn, Maleficus and the MAB Magian Staff just went from "dreadful" to "useful every 10 minutes"

Komori
03-06-2012, 04:26 AM
Getting Maleficus off my mule just to Meteor all the things?

Fusionx
03-06-2012, 04:26 AM
Love that the rep that posts the Meteor news is the one with the Behemoth avatar... just sayin

Septimus
03-06-2012, 04:28 AM
Dorje, Laevateinn, Maleficus and the MAB Magian Staff just went from "dreadful" to "useful every 10 minutes"

Not quite. They went from "dreadful" to "the least dreadful option available". Without the bonus from an elemental staff or magic affinity, Meteor is going to have to be silly strong to be competitive, especially considering the MP cost.

Ashmanaiel
03-06-2012, 04:37 AM
Meteor was always non-elemental, at least it looks like SE have stuck to it so far.

While the stave issue is annoying, if done properly then Meteor should ignore all defences, and should be rather powerful with the six BLM mages.

I just want to say that, whatever else, it will be fun as hell to try it in an alliance of 18 BLM.

Cowardlybabooon
03-06-2012, 04:41 AM
I would hope it is silly strong given the 10 min recast. I'm picturing a new blm zerg strategy. get it right the first time so you don't have to nerf it kthx.

Ryx
03-06-2012, 04:57 AM
Non-elemental damage


What it needs to be is dark-based for the staff purposes, but immune to dark resistances, thus giving it the illusion of non-elemental damage to the mob. In order to prevent the over-abuse of affinity damage, only the initial caster's affinity should be considered in the total damage of a join-cast Me-te-or. This would still give the INT/MAB staff some function for the supporting blms, without undermining the hard work of the primary black mages who go the length to make proper magian affinity damage staves.


In the case that multiple party members also cast the spell, damage will increase. The animation will also vary.

Window for other players to join in on the cast should be within no more than 2 seconds, so black mages do have to coordinate their casting of such an epic spell, rewarding teamwork as opposed to random chance. I'm sure we're all looking forward to seeing tarutaru casting this spell like in the opening cutscene, and they were casting in unison.

Assuming an equal amount of MP is going to be consumed by the support black mages as the primary, it'd make sense to give Meteor a base damage boost per black mage, along with adding the total INT/MAB to the primary Blm's. Other bonuses tho, such as the Blm AF3+2 set bonus, elemental casting time-, fast cast, and as previously stated affinity damage, should not be combined.

We want this spell to be EPIC, but we don't want it to see a repeat of the modus veritas ordeal where enough scholars together could kill absolute virtue in a matter of seconds, and have it stripped from us into something we can't use (ever hear of what happens when "Sch JA proc" comes up in Voidwatch? You'll never get it to land). Perhaps a limit on the number of black mages that can cast at one time?

If you want to make it unaffected by staves, you have to make it inheriently powerful enough to stand up over the other nukes with the full magian staves in effect. If you do that, I could see a colossal gap between Meteor and the other spells for black mages who don't have the full magian staves, and would be comparing Meteor to Blizzaja when casted with an Aquilo's staff, for example. Basically, the magian staves are a fair chunk of work on the part of the dedicated black mage, and I want to see that protected in regard to the most powerful spell by tradition of Final Fantasy.

That's my two gil on the matter, mind you: I am not a black mage, just someone who believes in protecting the people who work hard to be good at their jobs.

Tile
03-06-2012, 06:02 AM
So every Rex fight from now on will start with atleast 10 meteors

Daniel_Hatcher
03-06-2012, 06:26 AM
I just want to say that, whatever else, it will be fun as hell to try it in an alliance of 18 BLM.

Only like 6 dats so it'll probably be limited to one party combination.

Karbuncle
03-06-2012, 06:44 AM
Its' almost definitely limited to 1 Part, The .dats of Meteor way back when it was added show 6 different sizes.

Non-elemental makes me giggle.

Alhanelem
03-06-2012, 06:50 AM
Am I the only one who finds it weird requiring "elemental" seal if it's non-elemental? :p

Komori
03-06-2012, 07:01 AM
Am I the only one who finds it weird requiring "elemental" seal if it's non-elemental? :p

You know, I didn't notice that but it's a good point!

Ciecle
03-06-2012, 08:23 AM
Be glad it's not required to use your 2hr to use it like schs! etc etc etc etc

Ophannus
03-06-2012, 08:24 AM
It will cap from 6 players. There are 6 different animations in the .dats. For some reason the meteor animation looks nothing like meteor, those comets don't look like meteors or anything they look like giant metal crystals or something. Behold!

http://www.youtube.com/watch?v=_Qv7MKFxlyM&list=UUqpz-IN14VbbmMLJw_J_cdg&index=9&feature=plcp

There's 6 versions that correspond to 6 different party sizes.

Arbole
03-06-2012, 09:09 AM
Think there will be a lot more people meriting elemental seal? I never thought I'd see the day...

cogg
03-06-2012, 11:41 AM
I really want Meteor kills to count as darkness elemental damage for magian trials, etc.

Sargent
03-06-2012, 12:07 PM
Since it's non elemental, can you confirm whether or no the proposed "Prism Staff" will work with it. Atm I'm assuming not since Meteor has no elemental affinity.

Ophannus
03-06-2012, 02:35 PM
Will it be Elemental Magic?

Sargent
03-06-2012, 03:01 PM
The latest dat for Meteor says Elemental Magic, but then again it also says it's Dark Elemental. The previous test server dats said "Non Elemental" and still Elemental Magic.

Zuidar
03-06-2012, 03:22 PM
Just curious, since behemoths were common to cast meteor back at 75, would there be any particular behemoth that could drop the scroll? I'm looking at youuuuuuuu Camate :p

Arcon
03-06-2012, 03:48 PM
Just curious, since behemoths were common to cast meteor back at 75, would there be any particular behemoth that could drop the scroll? I'm looking at youuuuuuuu Camate :p

Only drops off King Behemoth. The drop slot will overwrite Defending Ring.

SpankWustler
03-06-2012, 03:59 PM
Non-elemental damage


I foresee this bit working out really well for folks who enjoy bleak comedies and schadenfreude and really poorly for Black Mages who enjoy fully upgraded Magian staffs and things that aren't worse than Blizzard V.

Babekeke
03-06-2012, 04:08 PM
6 dats for 6 different animations, but a full alliance of BLMs wil just get 13 meteors at the 6th animation and full power, so not really 'limited' to 6 BLMs, just not becoming insane with 18.

Windwhisper
03-07-2012, 12:49 AM
This will be the BLM version of the "hard to reach" WHM scroll Arise.

@Orphanus: Just on a sidenote, what makes you think the 6 .dat files arent actived every 3 players linked into the spell? So far everything is speculation, and even if it is 6 ppl for 1 max meteor 10 min recast will better be worth justifying the waiting time.

Lithera
03-07-2012, 02:27 AM
Non-elemental also means it won't be Burstable. Not that it matters with today's Zerg mentality.

KorPoni
03-07-2012, 03:15 AM
Am I the only one who finds it weird requiring "elemental" seal if it's non-elemental? :p

That would hafta be because it's technically all elements, would cancel it out to no elements.

Daniel_Hatcher
03-07-2012, 03:50 AM
Since it's non elemental, can you confirm whether or no the proposed "Prism Staff" will work with it. Atm I'm assuming not since Meteor has no elemental affinity.

General gist from a reply on the Japanese section is: Affinity will have no effect as it's non-elemental, so no.

As the Prism staff states: (Affinity: magic attack +2, magic accuracy +2, avatar perpetuation cost -3)

Arcon
03-07-2012, 04:35 AM
Since it's non elemental, can you confirm whether or no the proposed "Prism Staff" will work with it. Atm I'm assuming not since Meteor has no elemental affinity.

Actually, it would be quite hilarious if Prism Staff worked on this. That would turn it from an item that was designed to reduce inventory strain into an item that simply adds to it, because for maximum efficiency you'd have to have eight other staves plus this one for Meteor.

Not that I believe it would work like that, just like the irony in it.

cogg
03-07-2012, 07:05 AM
Is Comet non-elemental damage? No, it's dark-element, right? Why not make Meteor the same... That would make sense.

Septimus
03-07-2012, 07:26 AM
I foresee this bit working out really well for folks who enjoy bleak comedies and schadenfreude and really poorly for Black Mages who enjoy fully upgraded Magian staffs and things that aren't worse than Blizzard V.

Can Square add a poster Hall of Fame so we can immediately induct SpankWustler?

Windwhisper
03-07-2012, 07:45 AM
Is Comet non-elemental damage? No, it's dark-element, right? Why not make Meteor the same... That would make sense.

yes. and bees drop rarab tails.... wait.. they do!
anyways. playing the logic card usually fails here. ^.-

Kristal
03-07-2012, 07:34 PM
Actually, it would be quite hilarious if Prism Staff worked on this. That would turn it from an item that was designed to reduce inventory strain into an item that simply adds to it, because for maximum efficiency you'd have to have eight other staves plus this one for Meteor.


I don't think it's that unlikely. Neutral Attack Bonus has been in the game for a while, so Affinity: Neutral would cover Meteor.

Also, Prism Staff isn't meant for maximum efficiency but maximum economy.

Dreamin
03-07-2012, 10:42 PM
If SE wont nerf Meteor's dmg, then:

BLM/SCH using:
- Manifestation
- Manawell (also 10min recast)

will be fun as hell.

Arcon
03-07-2012, 11:08 PM
If SE wont nerf Meteor's dmg, then:

BLM/SCH using:
- Manifestation
- Manawell (also 10min recast)

will be fun as hell.

I don't see why Manifestation would work on it.

Daniel_Hatcher
03-07-2012, 11:20 PM
I don't see why Manifestation would work on it.

It won't, doesn't work on anything SCH can't get main or /subjob.

Dreamin
03-07-2012, 11:34 PM
It won't, doesn't work on anything SCH can't get main or /subjob.

Didn't know that. Guess I wont have to worry about leveling my SCH for sub.

Arcon
03-07-2012, 11:36 PM
It won't, doesn't work on anything SCH can't get main or /subjob.

Not sure what you mean, Manifestation works on a lot of non-SCH spells. And BLM/SCH would get it. Or am I misinterpreting something?


Didn't know that. Guess I wont have to worry about leveling my SCH for sub.

BLM/SCH is the bestest. Regardless of Meteor.

Daniel_Hatcher
03-07-2012, 11:39 PM
Not sure what you mean, Manifestation works on a lot of non-SCH spells. And BLM/SCH would get it. Or am I misinterpreting something?

Like? The general consensus with Manifestation/Accession as it seems in SE's case is it only works on spells accessable by main SCH or by subbing another job. Such as how Regen IV was not Accessionable until they gave it to WHM.

Arcon
03-07-2012, 11:43 PM
Like? The general with Manifestation/Accession as it seems in SE's case is it only works on spells accessable by main SCH or by subbing another job. Such as how Regen IV was not Accessionable until they gave it to WHM.

Yes, I misinterpreted. I thought you meant /SCH, which seemed pointless to mention. Anyway, it's still wrong, as it works on Absorb-ACC with DRK/SCH (which is a Lv.61 DRK spell).

Regardless, Manifestation doesn't work on any Elemental Magic, so I don't see a reason why it would work on Meteor.

Daniel_Hatcher
03-07-2012, 11:47 PM
Yes, I misinterpreted. I thought you meant /SCH, which seemed pointless to mention. Anyway, it's still wrong, as it works on Absorb-ACC with DRK/SCH (which is a Lv.61 DRK spell).

Regardless, Manifestation doesn't work on any Elemental Magic, so I don't see a reason why it would work on Meteor.

Oh, I see.

I assume the Absorb spell is due to all the others working as well seems to be an exception, but yeah! as you say doesn't work with any elemental spells.

Atoreis
03-08-2012, 03:25 AM
I wonder how they gonna balance +110 Mab on top of +10% damage from Mythic with Meteor ;)

Sargent
03-08-2012, 04:49 AM
If SE wont nerf Meteor's dmg, then:

BLM/SCH using:
- Manifestation
- Manawell (also 10min recast)

will be fun as hell.

I know it's been called upon, but;
a) Manifestation is not compatible with anything that is already AoE and;
b) Manifestation is not compatible with anything but Dark Magic, Black Enfeebling Magic and Spikes spells.

illusionist
03-08-2012, 07:13 PM
Bad boy XD
I wanna discipline that bad boy!

Comet is a little bit timid one..

Neisan_Quetz
03-09-2012, 02:35 AM
I wonder how they gonna balance +110 Mab on top of +10% damage from Mythic with Meteor ;)

10 minute Timer and attached to a Mythic Weapon is pretty balanced (by balanced, I mean Blm mythic is pretty rare). At least it's more useful now.

EDIT: last Census had 13 new Blm mythics across all servers for a total of 14, making it the 11th most made mythic.

hiko
03-09-2012, 07:36 PM
yes. and bees drop rarab tails.... wait.. they do!
anyways. playing the logic card usually fails here. ^.-
bees eat rarabs, tails are not very digest

If SE wont nerf Meteor's dmg, then:

BLM/SCH using:
- Manifestation
- Manawell (also 10min recast)

will be fun as hell.
(the "won't work" have already been siad)
what the point of manifestation an already AoE spells?

Economizer
03-09-2012, 07:54 PM
bees eat rarabs, tails are not very digest

Rarab tails are actually a form of pea.

Camate
03-13-2012, 04:22 AM
Howdy!

Based on the results of testing, we are planning to make the below adjustments to Meteor.

•Addition of cumulative resistance
When repeatedly casting Meteor on notorious monsters, cumulative resistance will develop and the damage of Meteor will be lowered for a certain amount of time.
※This cumulative resistance is only for Meteor.

•Enmity adjustments
Currently, the last person to cast Meteor gains almost all of the enmity, but we are making adjustments so that all of the players who cast Meteor will generate enmity. The amount of enmity that each player will receive will be based on the order of casting, with the greatest amount of enmity falling to the player who cast last.

This will be reflected on the test server tomorrow as long as everything goes smooth.

Sapphire
03-13-2012, 04:50 AM
I can't take it. It's my personal pet peeve of doom...

"Casted" is not a word! Past tense of "cast" is still "cast"!

*crying in a corner*

Camate
03-13-2012, 04:56 AM
I can't take it. It's my personal pet peeve of doom...

"Casted" is not a word! Past tense of "cast" is still "cast"!

*crying in a corner*

I seem to have upset the grammar professor. Just this once I will grant you your wish and edit my post :P

pancakesandsx
03-13-2012, 05:08 AM
Why would you add cumulative resistance to something that can only be cast once every 10 minutes, AND has a group cast effect?

SpankWustler
03-13-2012, 05:10 AM
I am pleasantly surprised by Meteor. It's obviously meant for a specific situation involving multiple Black Mages, but it seems as though it will not disappoint anyone within that situation.


I can't take it. It's my personal pet peeve of doom...

"Casted" is not a word! Past tense of "cast" is still "cast"!

*crying in a corner*

The movie producer casted the role of the wizard who casted a spell on the fisherman who casted his line into the lake and fished up a golem casted in plastic! TAKE THAT!

Kysaiana
03-13-2012, 05:19 AM
Is this on top of the cumulative resistance NMs already have for magic or did Meteor circumvent this?

Zubis
03-13-2012, 05:20 AM
Why would you add cumulative resistance to something that can only be cast once every 10 minutes, AND has a group cast effect?

So that you wouldn't be able to rotate in a small army of BLMs to keep casting it.

Based on the test server's damage numbers so far an alliance of BLMs could do 150K damage in a few minutes.

Daniel_Hatcher
03-13-2012, 05:23 AM
Why would you add cumulative resistance to something that can only be cast once every 10 minutes, AND has a group cast effect?

3 Parties of 6 BLM's would be lethal.

pancakesandsx
03-13-2012, 05:38 AM
3 Parties of 6 BLM's would be lethal.

I feel as though that would be an unrealistic setup to count on as a win condition for any 95+ content.

Oscar71
03-13-2012, 05:49 AM
Holy smokes! Didn't see this coming. Meteor, eh? Gonna leech my BLM! ^^

Daniel_Hatcher
03-13-2012, 05:55 AM
I feel as though that would be an unrealistic setup to count on as a win condition for any 95+ content.

Perhaps, but by blocking the potential it blocks them mega-nerfing it like Modus Veritas.

Sapphire
03-13-2012, 06:00 AM
The movie producer casted the role of the wizard who casted a spell on the fisherman who casted his line into the lake and fished up a golem casted in plastic! TAKE THAT!

MY SUFFERING!!!!!

Ophannus
03-13-2012, 06:50 AM
Considering that this baby does 70-80 AoE on most things, even if it's 10minutes is ridiculously overpowered and no other job has the kind of damage output even among relic/mythics/empyreans. I'm going to presume this spell will be a monumental challenge to receive since SE said something like: 'Arise would be extremely difficult to obtain and not all WHMs will be able to get it due to this" and Meteor is already stronger in comparison than just a Raise with shorter weakness. While I'm not complaining, it would be nice if other jobs gained the use of some kind of ridiculously overpowered spell or ability every 10 minutes. Can't even say "Well most DDs do more than 80k in 10minutes!" yeah but BLMs do so as well considering how powerful their nukes are and almost all endgame content actually REQUIRE a BLM in party unconditionally whereas most melee damage dealers are interchangable and expendable. Every endgame NM fight alliance has a BLM or two but it may or may not have WAR/MNK/THF/DRG/DRK/SAM/PUP/RNG/BLU/DNC/BST

Alhanelem
03-13-2012, 08:36 AM
Seperate from, not in addition to.

Bear in mind this will only come into play if a COR or a revitalizer resets your elemental seal, or you have 18 BLMs and each party of them casts a meteor.

Rohelius
03-13-2012, 08:49 AM
Why would you add cumulative resistance to something that can only be cast once every 10 minutes, AND has a group cast effect?

Because they don't want endgame to become a 18 BLM only thing?

Fupafighter
03-13-2012, 02:25 PM
fanatics proc a red or 2 METEOR SPAM.

Arcon
03-13-2012, 03:34 PM
Unless the resistance is in the same class as AV's Souleater resistance, this will still be very much overpowered on VW mobs. A party of 18 BLM could take down any VW mob in seconds with ease. Just use Alacrity and ES, pop the NM, use a Fool's/Fanatic's and start a coordinated nuke. 4s casting will be increased to ~6s casting time, considering all people will start at slightly different times. Which means in about 20 seconds all three Meteors will be fired and what's left of the mob will have to be scraped from the floor.

hiko
03-13-2012, 06:23 PM
Why would you add cumulative resistance to something that can only be cast once every 10 minutes, AND has a group cast effect?

revitaliser/random deal


I feel as though that would be an unrealistic setup to count on as a win condition for any 95+ content.

36member legion

Godofgods
03-13-2012, 11:10 PM
For the metor animation have we have the three Cherukiki siblings appear in front of us shouting ME-TE-OR! ?

http://static.ffxiah.com/images/ss/mid/aE1nHJ9n6K6SQbPj.jpg

I miss these guys... (and girl)

Zackan
03-14-2012, 12:46 AM
Blah to all you meteor is overpowered, all jobs need a op ability.. i call shinanigans.


Unless this makes us king of DPS its all bad arguments. Remember back to the lvl 75 days doing Divine Might? There were many ways to do that fight, but the easiest by far was 15+ lvl 75 Blm's timing thundaga 3. Blm is SUPPOSE to be KING of spike damage. Having meteor gave to us is like.. our crown was stolen from us... but now we are getting it back.

My only question in regards to meteor... does it make us out DPS other classes? I don't see this happening.. its a 10 min cooldown after all.

Camate
03-14-2012, 02:55 AM
Greetings!

I’d like to give some follow-up info on the cumulative resistance for Meteor.
 
• Cumulative Resistance Effect and Duration Time
The damage reduction effect from the cumulative resistance peaks directly after Meteor hits and then gradually tapers off. The effect disappears after 5 minutes.

When casting Meteor with a party of 6 people every time you can use Elemental Seal, you will not be affected by cumulative resistance at all.
 
• Necessity for Cumulative Resistance
As many of you who are testing out the spell on the test server know, casting Meteor with 6 people deals a high amount of damage compared to other elemental magic spells, and since it is non-elemental, you can expect it to deal a steady amount of large damage without elemental resistances at all.

This is the attractiveness of Meteor and lends itself to being used as a trump card of sorts.

On the other hand, we feel that there shouldn’t be extreme circumstances where you can clear every bit of content only by casting Meteor.

This is one of the reasons for the necessity of Elemental Seal, but this can be avoided by using abilities and medicines, so in order to limit chain casting of Meteor we decided to implement the cumulative resistance safeguard as a result of looking into how we can prevent this.

In other words, we felt it necessary to prevent strategies that focus on alliances using Meteor at once or other strategies that rely on medicines and abilities to allow for continuous use of Meteor.
 

Daniel_Hatcher
03-14-2012, 03:30 AM
I don't think it can really be denied this spell would need to be carefully implemented. I'm just glad it's not a case of a massive Accuracy or Damage decrease.

Alhanelem
03-14-2012, 03:49 AM
I don't think the resistance needs to be justified- it's only something you'll run into if you really abuse the spell by say having an alliance of BLMs and try to have each party cast it in a sequence. That's totally understandable. Any normal use of the spell it wont be an issue.

SpankWustler
03-14-2012, 03:53 AM
I think this adjustment to Meteor is a really good example of the right kind of power-reducing adjustment.

It doesn't make the spell worse across every situation. It doesn't affect the spell at all in most situations, actually, since even six Black Mages is a lot to bring to something. This change only affects the situations where 3+ Meteors would have been steam-rolling over content.

The one thing that the Development Bros thought was improper has been changed and everything else has been left well-enough alone. This gives me joy.

Cowardlybabooon
03-14-2012, 04:17 AM
I agree it should be able to knock 20% off of a shock squalled ADL and not 100%. I like this so far. Blm is more than a proc whore again!

Fredjan
03-14-2012, 05:26 AM
In other words, we felt it necessary to prevent strategies that focus on alliances using Meteor at once or other strategies that rely on medicines and abilities to allow for continuous use of Meteor.

Completely agree that it's necessary to have more of a limitation than just Elemental Seal. Meteor's an awesome concept, but the ability for 18 BLM to abuse this (or 6 BLM repeatedly through ability/item use) would turn the game into something that's not even a challenge.... against stuff that currently is considered as such.

deces
03-14-2012, 05:27 AM
I don't think it can really be denied this spell would need to be carefully implemented. I'm just glad it's not a case of a massive Accuracy or Damage decrease.

That will be next weeks breaking news about damage being nerfed. Talk about waving a carrot in front of a mule, after two weeks of Meteor chicken feed when are you going to talk about other stuff that will be implemented camate?

Lokithor
03-14-2012, 09:00 AM
The first paragraph states that immediately after the first BLM casts, damage for the next spell will be reduced. The second paragraph states that a BLM party of 6 casting meteor every time that ES is (natually) up will not be affected at all.

These are not consistent statements. Which is true? The second statement can only be true if damage reduction starts only after the 6th spell hits.

Asymptotic
03-14-2012, 09:12 AM
Have you not seen how meteor works? 6 BLMs cast 1 meteor. They all work together to cast 1 instance of the spell. As long as you start casting before the first BLM finishes, the spell will not resolve until everyone who started casting finishes.

Each BLM sends a ball of light into the sky, making a glyph appear and grow more and more complex with each light that joins. When the final BLM casts, the meteor falls.

Alhanelem
03-14-2012, 09:40 AM
The first paragraph states that immediately after the first BLM casts, damage for the next spell will be reduced. The second paragraph states that a BLM party of 6 casting meteor every time that ES is (natually) up will not be affected at all.

These are not consistent statements. Which is true? The second statement can only be true if damage reduction starts only after the 6th spell hits.

6 BLMs cast a single meteor. It's not 6 meteors being cast. What you get in the log is something like this:

Coolguy starts casting Meteor on the Badguy. (Ring appears over target's head and a blob goes into it)
Awesomeguy starts casting Meteor on the Badguy. (another blob goes into the ring still on screen)
Hotchick starts casting Meteor on the Badguy. (another blob goes into the ring)
Badass starts casting Meteor on the Badguy. (another blob goes into the ring)
Foxylady starts casting Meteor on the Badguy. (another blob goes into the ring)
Bestestguy starts casting Meteor on the Badguy. (another blob goes into the ring, and the meteor drops)
Coolguy leads the casting of meteor.
Badguy takes 43487 points of damage.

If someone else starts casting while the first person is casting, the first person's spell doesn't end until everyone else who starts casting finishes.

In other words, it works exactly like the black mages in the opening cinematic, banding together to create a single powerful spell.

Asymptotic
03-14-2012, 04:55 PM
Actually, the last caster is the leader.

Lokithor
03-14-2012, 08:49 PM
Thanks for the explanations. I've not seen a post anywhere that actually describes the mechanics that clearly.

MarkovChain
03-14-2012, 09:43 PM
 
• Necessity for Cumulative Resistance
As many of you who are testing out the spell on the test server know, casting Meteor with 6 people deals a high amount of damage compared to other elemental magic spells, and since it is non-elemental, you can expect it to deal a steady amount of large damage without elemental resistances at all.
 

What's the point of making it non elemental then ? It should be light or drk element and it would get resists.

larrymc
03-14-2012, 11:40 PM
In other words, we felt it necessary to prevent strategies that focus on alliances using Meteor at once or other strategies that rely on medicines and abilities to allow for continuous use of Meteor.
 

This makes a lot of sense. I wish SE was this clear and concise in all of their communications.

Daniel_Hatcher
03-15-2012, 12:44 AM
What's the point of making it non elemental then ? It should be light or drk element and it would get resists.

Really? the point of Meteor is it is non-elemental.

Arcon
03-15-2012, 01:02 AM
What's the point of making it non elemental then ? It should be light or drk element and it would get resists.

With properly geared BLM the resist rate could be floored and it would be abused. This guarantees proper resists.

MarkovChain
03-15-2012, 03:32 AM
Really? the point of Meteor is it is non-elemental.

No SE chose to make it non elemental (unknown if it is also the case for AV and behemoths), and making it non elemental makes 90% of BLM gear trash for it. No idea why they made it non elemental in the first place. It sounded cool maybe buy now they are facing the consequences of their choices. At least we learned that mobs have no magic evasion to non elemental damage, so we can be certain that mob's stats are "elemental : +x magic evasion" and also that "magic evasion" gear doesn't affect non elemental damage. Not that it matters.

It the end we are getting a gimp spell that you can only use once, completely defeating the purpose of gathering 6 BLM in the party.

Eric
03-15-2012, 03:36 AM
No SE chose to make it non elemental (unknown if it is also the case for AV and behemoths), and making it non elemental makes 90% of BLM gear trash for it. No idea why they made it non elemental in the first place. It sounded cool maybe buy now they are facing the consequences of their choices. At least we learned that mobs have no magic evasion to non elemental damage, so we can be certain that mob's stats are "elemental : +x magic evasion" and also that "magic evasion" gear doesn't affect non elemental damage. Not that it matters.

Have you seen the damage numbers for Meteor? Shut up and enjoy how awesome the spell is.

People like you always seem to need a reason to bitch about something. Just stop it. It's fucking annoying.

Daniel_Hatcher
03-15-2012, 03:46 AM
No SE chose to make it non elemental (unknown if it is also the case for AV and behemoths), and making it non elemental makes 90% of BLM gear trash for it. No idea why they made it non elemental in the first place. It sounded cool maybe buy now they are facing the consequences of their choices. At least we learned that mobs have no magic evasion to non elemental damage, so we can be certain that mob's stats are "elemental : +x magic evasion" and also that "magic evasion" gear doesn't affect non elemental damage. Not that it matters.

It the end we are getting a gimp spell that you can only use once, completely defeating the purpose of gathering 6 BLM in the party.

Say what!?

1. The spell isn't gimp in any form.
2. It was always non-elemental.
3. It makes Affinity Staves and Weather Bonus pointless and that's all.
4. You're the reason they put a block on it, Meteor wouldn't be the BLM's only spell, in waiting for Seal to return you can do MANY other spells.

Troll harder!

Mahoro
03-15-2012, 05:03 AM
No SE chose to make it non elemental (unknown if it is also the case for AV and behemoths), and making it non elemental makes 90% of BLM gear trash for it. No idea why they made it non elemental in the first place. It sounded cool maybe buy now they are facing the consequences of their choices. At least we learned that mobs have no magic evasion to non elemental damage, so we can be certain that mob's stats are "elemental : +x magic evasion" and also that "magic evasion" gear doesn't affect non elemental damage. Not that it matters.

It the end we are getting a gimp spell that you can only use once, completely defeating the purpose of gathering 6 BLM in the party.

They explained exactly why they made it non elemental in the post you quoted before. It begs logic how you can still be confused.

Who cares if 90% of gear is trash for it? Just means the 10% of gear left over is finally NON-trash.

From initial testing, the spell is most definitely NOT gimp. Here's hoping they don't downwardly adjust.

MarkovChain
03-15-2012, 05:10 AM
No they didn't explain the choice for non elemental. And no monster casting meteor has never been proven to be non elemental.

Mahoro
03-15-2012, 05:38 AM
It's all in his post. You wouldn't want a spell that takes that many resources to deal inconsistent damage.

Arcon
03-15-2012, 05:45 AM
No SE chose to make it non elemental (unknown if it is also the case for AV and behemoths), and making it non elemental makes 90% of BLM gear trash for it.

90%? Staves, obis, twilight cape, of which only the first are important? What other elemental gear do you use?


It the end we are getting a gimp spell that you can only use once, completely defeating the purpose of gathering 6 BLM in the party.

Because them casting one wtfincredible spell every 10min is somehow stopping them from doing everything else they normally do?

Atoreis
03-15-2012, 07:40 AM
No SE chose to make it non elemental (unknown if it is also the case for AV and behemoths), and making it non elemental makes 90% of BLM gear trash for it. No idea why they made it non elemental in the first place. It sounded cool maybe buy now they are facing the consequences of their choices. At least we learned that mobs have no magic evasion to non elemental damage, so we can be certain that mob's stats are "elemental : +x magic evasion" and also that "magic evasion" gear doesn't affect non elemental damage. Not that it matters.

It the end we are getting a gimp spell that you can only use once, completely defeating the purpose of gathering 6 BLM in the party.


You know how stupid this sounds?
Its like you would say DEX mod for Shijin Spiral is stupid because it made 90% of usual MNK WS gear a trash...
You need different set for Shijin Spiral and you need different set for Meteor.
Its actually pretty cool that finally BLM can make some new set instead of usual same equip for all nukes with staff/obi only things changing.

Tile
03-15-2012, 04:44 PM
Who cares if it makes magian staffs and day/weather gear useless, just slap on all your MAB and Int+ gear, as for a staffs the best one would be Mystic hands down since it enhances Elemental Seal or just get a Dorje, not like its hard to get a PW set any more.

Blm now gets a Awesome spell that can be used without fear of getting super resist. now i just have to wait for Cait Sith

Babekeke
03-19-2012, 04:10 PM
You know how stupid this sounds?
Its like you would say DEX mod for Shijin Spiral is stupid because it made 90% of usual MNK WS gear a trash...
You need different set for Shijin Spiral and you need different set for Meteor.
Its actually pretty cool that finally BLM can make some new set instead of usual same equip for all nukes with staff/obi only things changing.

No, it's like saying "I don't know what I'm talking about", or "I over-exaggerate things to make my point seem more important than it is".
8 x staves, be it magian or lv51, 8 obis, 8 grips, twilight cape and sorcerer's tonban. That's 26 items that require the spell to have an element. For that to be 90% of your gear, it means you only use 3 other items on BLM.

Oh dear.

Freebytes
04-01-2012, 02:06 PM
Well, your complaints have paid off. SE added an NPC today in Bibiki Bay (after you take the boat) that sells the scroll of 2.2M. The NPC is named Muy Gambian and is the first NPC to the left after you step off the boat. I guess it is too hard for you guys to actually do the work and win it in Voidwatch.

I bought one and used it, but I did not have enough gil for a second one. I should have bought it and sold it in my bazaar for 30,000,000 gil instead before the price drops, but I was too excited after getting it.

Gippo
04-01-2012, 02:33 PM
Well, your complaints have paid off. SE added an NPC today in Bibiki Bay (after you take the boat) that sells the scroll of 2.2M. The NPC is named Muy Gambian and is the first NPC to the left after you step off the boat. I guess it is too hard for you guys to actually do the work and win it in Voidwatch.

I bought one and used it, but I did not have enough gil for a second one. I should have bought it and sold it in my bazaar for 30,000,000 gil instead before the price drops, but I was too excited after getting it.

not sure if trolling...

Karbuncle
04-01-2012, 02:36 PM
Its April first, you decide.

Babekeke
04-01-2012, 09:48 PM
Its April first, you decide.

My thoughts exactly. Plenty of work put into it though^^

Were it not a Sunday, it probably would have been more realistic, but SE only does emergency updates on a weekend :)

Freebytes
04-01-2012, 11:01 PM
I was hoping someone would play along with it and recount their story about the new Mithra NPC in Bibiki Bay selling it. What happened to our sense of community?

Babekeke
04-02-2012, 02:18 AM
Sorry, it was already after midday here when I posted

Karbuncle
04-02-2012, 04:11 AM
Normally I'd play a long but my funny bone is broken, Takes a month or two to fully heal. Doctor said i shouldn't use it.

Arcon
04-02-2012, 06:05 AM
What happened to our sense of community?

It's preventing us from spreading that garbage.

Babekeke
04-02-2012, 03:03 PM
Not to mention that if the VWNM claims are trolls, and SE didn't actually put Meteor into the game yet despite putting back other improvements because they were fixing this....

Isn't leaving me in the mood for a jolly jape

Ophannus
04-04-2012, 12:26 AM
Probably drops from final boss area of Legion which only a few LS have gotten to so far.

Granny
04-05-2012, 05:19 AM
I think they made meteor and arise alittle too rare this time... lol. ya could pay 20 mil or w/e people are asking and get it... but then who are u gonna find to cast it with lol. what's with making co-op cast spell so rare it will never get to see it's purpose lol.

Alkimi
04-05-2012, 06:05 AM
Drops from Provenance Watcher it seems. No indication of anything else it drops from and no sign of Arise yet. Unlike other voidwatch it drops from the NM itself, don't know if it can also drop from the personal chest.

Provenance Watcher itself doesn't look like a particularly difficult fight being pretty much a 4-5 minute zerg, but the pre-requisites to fight it (All Jeuno clears just to access the zone and 3/3 petrifact KIs) means supply will be limited for the forseeable future. Expect 20 mil+ unless you're lucky enough to get one from the fight itself.

Dragoy
04-05-2012, 10:22 PM
Probably drops from final boss area of Legion which only a few LS have gotten to so far.
I thought Legion does not have 'an end', though, so that would seem a bit impossible. ^^

Perhaps it's the wording, perhaps I missed something while not paying attention.
I don't have the energy/motivation since the developers don't seem to be doing that either.

Personally I think they could have left these out of the game and I would not be disappointed at all.


Meh, starting to feel ranty.

Babekeke
04-13-2012, 03:10 AM
I thought Legion does not have 'an end', though, so that would seem a bit impossible. ^^


• Items exchangeable with Legion Points
Item that can be obtained through the exchange of Legion Points will get better by achieving new titles from Legion, but as a result, the choice of items are very small in the beginning, so we are considering to open up all of these items from the start. In addition, we are planning to add an advantage where the amount of Legion Points required to obtain each item will decrease by conquering Legion.

Though unless meteor does actually drop from legion or is buyable with points, this is nothing to do with meteor. Just showing that Legion has an end.

Dragoy
04-13-2012, 11:55 AM
Good point.

I still have my doubts though, and I don't think that 'conquering' something necessarily means an 'end', but either way, they did introduce Legion as: "Slay as many foes as possible within the thirty-minute time limit", so I thought the 'waves' would never settle.

I haven't seen them clearly state otherwise, and while I do tend to read all the official posts, I am not too interested about this specific event so I could have easily missed it (I actually might have skipped most of the particular reply above as I don't remember it too well). ^^;


Blubb.

Siiri
04-17-2012, 10:13 AM
Apparently Meteor drops from something besides Provenance, according to Rukkirii in this thread. http://forum.square-enix.com/ffxi/threads/22046-Voidwatch-Final-Chapter?p=305817#post305817

I guess Legion is the best guess at this point.

Babekeke
04-20-2012, 02:56 PM
I had to read it twice before I even noticed what you were getting at, so I'll quote it here to clarify:


We understand those that would like the drop rates of scrolls to be raised, but we consider gear to be the main aspect of rewards from the final chapter of Voidwatch. Since Arise and Meteor can be obtained through other content, we will maintain their current drop rates.

Seiowan
04-29-2012, 04:33 PM
I still find it ironic that Meteor is incredibly rare yet only really useful when cast in a group. It's a bit like offering you candy with one hand while smacking you in the face with the other. Good luck finding 6 black mages with Meteor who actually know each other. So far only one scroll has appeared in the auction house on my server, and was obviously only put there to add it to the spell list, as the scroll was removed and the history states no one bought it.

Even if very few people will actually be able to use it effectively, at least the theory behind the spell is nice.

Rubicant82
07-30-2012, 07:33 AM
Does anyone else think it is funny that people are trying to sell Meteor for close to 20m ? I mean seriously? I know it is rare, but that is a just a little bit how to say it ... moronic. :) Lets face it, soon people will learn how to do legion, and more and more scrolls will start to enter the market. The price will fall drastically and then you will have the 2-3 blms in the VW runs just waiting for the que to drop a 20k rock on the mob. BUT until then don't forget to laugh at the people who think that blms are so desperate they will pay un-godly amounts of gil for a silly spell.

Arcon
07-30-2012, 08:42 AM
Does anyone else think it is funny that people are trying to sell Meteor for close to 20m ?

If I buy something for 20M, I make sure there's nothing else I could get for less money that will benefit me more. And if I am at that point, 20M for a spell means very little to me. Your entire post reeks of envy. You're pissed because the price is too high and you either can't or don't want to afford it. People actually are buying it for that much. Because if they weren't, price wouldn't be so high in the first place. And it also sounds like you've never actually done Legion. I'm fairly certain the price won't fall much unless SE adjusts the supply somehow.

Babekeke
07-30-2012, 03:06 PM
I'd pay 20m for Meteor, but not until some of the more hardcore BLMs in the LS does. Not much point in being the only person with a spell that's only awesome if several of you have it >.>

Rubicant82
09-21-2012, 02:58 AM
Your entire post reeks of envy.

You say Envy I say smart. Look at the price of Meteor today 7-8 million :D
So why was I envious when I knew the price would drop? I'm glad I didn't waste 20m on the spell. But hey that's okay the other 12 million I would have paid for it (as I did finally break down and buy it) will just go towards something else. Cheers :D

Rubicant82
09-21-2012, 03:01 AM
on a different point!
I have been reading more about the testing of Meteor from the folks over at BG, and I was curious if anyone has attempted to use more than 6 Black Mages to cast the spell? I don't even know if it is possible as I believe it is based on the party (which means maximum of 6 blms) but I am curious to know if anyone knows of anyone who has attempted more.

Raksha
09-21-2012, 03:09 AM
on a different point!
I have been reading more about the testing of Meteor from the folks over at BG, and I was curious if anyone has attempted to use more than 6 Black Mages to cast the spell? I don't even know if it is possible as I believe it is based on the party (which means maximum of 6 blms) but I am curious to know if anyone knows of anyone who has attempted more.


I remember when it was on the test server they tried it but it didn't work, it only counts dudes in your party.

Arcon
09-21-2012, 05:04 AM
You say Envy I say smart.

Those two aren't mutually exclusive. It's smart to wait until the price drops. It's envious to go on the forums and call people who buy it for a higher price than you would moronic.

And it's not dumb to buy it for 20M either if you have nothing else to spend it on. There's people sitting on hundreds of millions of gil right now, what else are they gonna do with their money? If you can reasonably afford it it's never a mistake to buy.

Rubicant82
09-21-2012, 06:11 AM
There's people sitting on hundreds of millions of gil right now, what else are they gonna do with their money?

Who are these people?
What else to buy? Relics? Mythics? OTHER GEAR lol

Rubicant82
09-21-2012, 06:12 AM
I remember when it was on the test server they tried it but it didn't work, it only counts dudes in your party.

sadly that I what I remember and I was hoping that maybe it got changed lol hmm now where to find 18 blms with meteor to attempt it for S&Gs haha