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View Full Version : Let us buy special items with Tabs from FIeld of Valor/Grounds of Valor



Ophannus
11-04-2011, 11:05 PM
I'm thinking:

Archaic Key - 500 Tabs
"A forbidden key from a lost era"
(Opens Locked Treasure Caskets)

Or even cooler would be for something like 20,000-30,000 Tabs, let us buy the special unique Casket Item from the area i.e Smithy Torque, Wizzan Grip, Proeusse Ring etc..

I have 50,00 tabs, and have nothing to spend it on except 50 Tabs here and there for Repatriation.

Retsujo
11-08-2011, 09:18 PM
That's 1,000 free warps, man!

No, but really. I like your "buy the area's unique item" idea. It would take several hours just to get 20k-30k tabs and would make some things a little easier, while still requiring work be put in to get it.

Well... "work" is relative, but it wouldn't be easy!

Morgantisthedon
11-08-2011, 09:39 PM
You could do some elite fights and try for some agmented -1 invetory also lol

Kluaf
12-13-2011, 06:59 AM
i like the idea
:)

Okipuit
05-10-2012, 06:12 AM
Greetings!

Hey Ophannus, I wanted to share some feedback from Mizuki Ito in regards to treasure casket improvements. Similar to your suggestion, a player was asking for the treasure caskets found via FoV and GoV to be more like the ones found in Abyssea and be unlockable with keys.



In regards to treasure caskets, when we were creating the system for Abyssea treasure caskets, we had the idea that if this kind of system was accepted, it would be possible to apply the same rules to other treasure caskets.

There are currently ways such as the kupowers gained from Mog Tablets as well as effects from GoV that will grant increased treasure casket discovery rates, so if we were to follow the same line, we believe methods such as increasing the rate that beneficial hints are given or increasing the amount of hints given when entering numbers would also be possible.

Regardless of the adjustments we adopt, the treasure caskets found throughout Vana’diel are different from the system used for Abyssea treasure caskets and there are also a lot of areas where these are found, so while we cannot do this right away, we would definitely like to look into this.


Thank you for your suggestion and let us know if you have any additional feedback!

Vivivivi
05-10-2012, 07:04 AM
This would be great. A semi-related, but not super important critique I have with the new higher level mobs in older areas is that the drops (from regular mobs) is reflective of what the lower level mobs drop (ie. level 10 slops from a level 90~ mob in Dangruf Wadi).

Not that many people are farming these monsters anyway, but it would be a nice perk to see some similar gear or scrolls occasionally fall from these new mobs while looking for a seasoning stone, or skilling up in GoV areas :)

scaevola
05-10-2012, 09:30 AM
That's 1,000 free warps, man!

No, but really. I like your "buy the area's unique item" idea. It would take several hours just to get 20k-30k tabs and would make some things a little easier, while still requiring work be put in to get it.

Well... "work" is relative, but it wouldn't be easy!

Considering the most difficult GoV pages in the game restrict you to about 500 tabs an hour even when capped, 30k tabs is a HUGE investment* and would seriously not be worth it if you could spend tabs on literally anything else of permanence.

500 tabs for a key, however, is a solid idea that actually manages to keep using a key a meaningful investment.



*you can do better than Potestas Bomblet in 60 hours of farming level 100+ mobs, man

Ladycandygem
05-10-2012, 04:01 PM
I'd love to at least be able to peer between the gap of the chest. If I'm killing in a FoV area I'm usually there for the exp, and spending 2 minutes opening a chest just to get a potion is not worth the time, so I ignore chests. If I could tell that a chest was not useless I'd be willing to try to open it.

Xantavia
05-10-2012, 04:19 PM
I really like the idea of buying the zones ra/ex item. I spent several days leveling pld in Gustav tunnel (50 - 73ish) and when I was lucky enough to see a brown casket, it seemed to always be a hi-reraiser or a remedy. I'd really love to have that earring so I can cap my magic.

Puck
05-10-2012, 06:33 PM
Why do the reps like derailing threads with translated info that's only barely related to the topic, rather than just announce it in its own thread? :/ Seems to happen pretty often.

Also, OP's idea: way better than what the devs came up with.

Astarek
05-11-2012, 01:00 AM
Its my first time writing in the forum, I think the idea of unique items that can be bought with tabs is great. Why dont u put that on Test Server so we ll try it and see if its really as good as the thought of it?
Also peaple will gain more interest in FoV/GoV than they do now.

But 500 tabs for a key is really expencive :p (i am jking)

Gropitou
05-12-2012, 12:05 AM
Love this, gimme keys.

Camate
05-17-2012, 06:48 AM
Greetings!

In response to a number of different ideas that we have been seeing in regards to other applications and usages for FoV tabs and GoV prowess, I’d like to share some feedback from the development team.

We would like players to use tabs and prowess to improve the user-friendliness of FoV/GoV, so any suggestions aimed toward this goal are easier to look into. (Conversely, changes that will greatly alter the specs for Fields of Valor tabs and prowess are much more difficult to implement.)

Based on this, here are some comments to suggestions we have come across:

New Enhancements/Field Support Food Items
This would depend on the desired effects, but we can definitely look into implementing these. Please provide specific feedback on what kinds of effects are desired, so we can look into this deeper.


Ability to Select Prowess Effects
If we allow this, we are afraid only a select few prowess effects will be used. As such, we are concerned that it would become mandatory to consume Field of Valor
tabs to select specific prowess effects.


Warp to Different Ground Tomes
Depending on the area, it may be possible that players can warp to take short cuts or enter areas they should not be in at their current level. We will have to look into this carefully. Also, we cannot just allow warping to specific areas/Ground Tomes, so this function would have to be implemented separately from FoV/GoV.


Obtaining Temporary Items
This is included in the Treasure Casket, so please use that instead.


Trade for Beastmen Seals or Gear
Beastmen Seals are not relevant to this content, so we would like players to obtain them through the current methods.
Regarding gear, similarly to temporary items, we would like players to obtain them through the Treasure Caskets.

Zirael
05-17-2012, 07:41 AM
tl;dr: No
:)

Greetings!

In response to a number of different ideas that we have been seeing in regards to other applications and usages for FoV tabs and GoV prowess, I’d like to share some feedback from the development team.

We would like players to use tabs and prowess to improve the user-friendliness of FoV/GoV, so any suggestions aimed toward this goal are easier to look into. (Conversely, changes that will greatly alter the specs for Fields of Valor tabs and prowess are much more difficult to implement.)

Based on this, here are some comments to suggestions we have come across:


New Enhancements/Field Support Food Items
This would depend on the desired effects, but we can definitely look into implementing these. Please provide specific feedback on what kinds of effects are desired, so we can look into this deeper.


Ability to Select Prowess Effects
If we allow this, we are afraid only a select few prowess effects will be used. As such, we are concerned that it would become mandatory to consume Field of Valor
tabs to select specific prowess effects.


Warp to Different Ground Tomes
Depending on the area, it may be possible that players can warp to take short cuts or enter areas they should not be in at their current level. We will have to look into this carefully. Also, we cannot just allow warping to specific areas/Ground Tomes, so this function would have to be implemented separately from FoV/GoV.


Obtaining Temporary Items
This is included in the Treasure Casket, so please use that instead.


Trade for Beastmen Seals or Gear
Beastmen Seals are not relevant to this content, so we would like players to obtain them through the current methods.
Regarding gear, similarly to temporary items, we would like players to obtain them through the Treasure Caskets.

Washburn
05-17-2012, 07:45 AM
0 thumb ups

DaBackpack
05-17-2012, 01:14 PM
I am sad now

Babekeke
05-17-2012, 03:13 PM
[list]
New Enhancements/Field Support Food Items
This would depend on the desired effects, but we can definitely look into implementing these. Please provide specific feedback on what kinds of effects are desired, so we can look into this deeper.

1) How about making the regen scale up like pro/shell do? Since regen I-V and chakra (with invigorate) regen doesn't stack or overwrite the measly 1 HP/tick regen form the book I don't see this would be over powered. Even if it just scaled by an extra 1 HP per level of regen spell available at that level (so 5 HP regen at 99).
2) Add Protect and Shell V for level 76+ players please.
3) How about a regain effect? 1 TP/tick for an hour. Overpowered? Make it cost more tabs! There has to be a happy area where it costs enough tabs that not everyone will use it because it's not practical for everyday use, but for occasional use, it would come in very handy. (remember that if it's made too expensive so people complain, they are no worse off than before it was implemented, but they at least have the choice).



Ability to Select Prowess Effects
If we allow this, we are afraid only a select few prowess effects will be used. As such, we are concerned that it would become mandatory to consume Field of Valor
tabs to select specific prowess effects.

Similar to my comments about the regain enhancement, I don't think people would be upset about being able to increase their skill up prowess past level 2 by buying it, even if it cost 1000 tabs. As long as there's no cap on the skill up rate by stacking prowess, kupowers, food and equipment.
Same thing goes for casket appearance rate.

Juilan
05-17-2012, 07:58 PM
Should have a signet option on books or w/e area you're in

Prothscar
05-17-2012, 09:05 PM
You couldn't possibly level restrict the GoV warps like you level restrict Outpost warps. That'd be too hard, wouldn't it?

Vivivivi
05-18-2012, 02:58 AM
To be honest, I like the GoV system as it is.

For buffs, as some other folks mentioned, having regen and refresh scale up like protect/shell do would be a nice tweak. Haste could last a little bit longer too. I think the food available is fine.

For FoV I would love to have the same effects applied as GoV with prowresses, and the same buffs added.

On the subject of teleporting, just do Voidwatch, and supply quests, and Abyssea (and whatever other methods there are to warp!!) it is a nice reward for later when you want to level a lower level job and can warp to almost all popular spots, but would completely remove the feeling of adventure for new players, and the challenge of just getting to say, Jeuno for the very first time.

As far as treasure caskets go, I wouldn't mind seeing more variety of items in the locked chests. VW cells are always nice, and potions are useful, but it's really exciting when you open one and find a nice piece of gear for the level you are currently at or soon to be at : )

Ophannus
05-18-2012, 08:01 AM
Enhancements:
-Signet
-Haste(Add this to FoV as it's only currently in GoV)
-Enhanced Meal Duration

Cabalabob
05-19-2012, 12:48 AM
For warping to manuals/tomes you could make it so you have to have visited the manual/tome previously, like the teleport crags, have something like a bookmark key item for each manual/tome. E.g for gusgen mines, selecting a specific grounds tome: <character> obtains gusgen azure bookmark. With that bookmark you can then warp to the tome that gave you that bookmark from any tome in gusgen mines. Have a different colour for each book in the zone. maybe make a seperate ki's section for bookmarks.

Darwena
05-19-2012, 02:07 AM
GoV item that would be nice to add:

-Combat and magic Skill gain food.
-Casket key

And new effect from prowess:

-Augment food duration
-Regen/Refresh/Regain

Babekeke
05-19-2012, 06:21 PM
Oh, an option that allows us to spend merits would be great. I've spent lots of time doing trials / skilling up / hunting for that special brown casket whilst having capped merits because I didn't want to lose my prowesses.

Camiie
05-20-2012, 05:55 AM
Have they thought about expanding the augment system to GOV and including higher level fights and supporting higher level gear? That might be kind of interesting.

hiko
05-21-2012, 07:00 PM
Have they thought about expanding the augment system to GOV and including higher level fights and supporting higher level gear? That might be kind of interesting.
and let us reaugment augmented gears (replace the aug, not add a new one). The big fail with FoV augment is that your item is "lost" if you don't get a usefull aug and can get worse than base item.

Camate
05-23-2012, 03:02 AM
Greetings!

I’d like to pass on a couple more responses to ideas we have been seeing for tab usage.


Signet
This would be a nice effect to have and as long as there are no problems we can look into it.


Enhanced movement speed
This effect would also be possible and seems reasonable. We will look into this as a Sprinter’s Drink type of effect.


Warping to the ??? for Elite Training
I believe this would be a way to warp to the ??? for Elite Training when in the area of the respective Field Manual. It doesn’t seem like any problems would arise, so we will look into this as well.

Kogenta
05-23-2012, 04:15 AM
Let us buy the zone rare item from chest for a giganormous amount of tabs . (only for rar/ex)

Cowardlybabooon
05-23-2012, 04:22 AM
Careful or people will start thinking their opinions matter. Watch it Devs!

Daniel_Hatcher
05-23-2012, 04:31 AM
and let us reaugment augmented gears (replace the aug, not add a new one). The big fail with FoV augment is that your item is "lost" if you don't get a usefull aug and can get worse than base item.

This.

They can easily do it so there is no way to remove it, but still replace it.

Vivivivi
05-23-2012, 05:17 AM
Enhanced movement speed
This effect would also be possible and seems reasonable. We will look into this as a Sprinter’s Drink type of effect.


This would be awesome for getting to VW spots and random quests/missions! :)

Edyth
05-23-2012, 05:38 AM
Greetings!

I’d like to pass on a couple more responses to ideas we have been seeing for tab usage.


Signet
This would be a nice effect to have and as long as there are no problems we can look into it.


Enhanced movement speed
This effect would also be possible and seems reasonable. We will look into this as a Sprinter’s Drink type of effect.


Warping to the ??? for Elite Training
I believe this would be a way to warp to the ??? for Elite Training when in the area of the respective Field Manual. It doesn’t seem like any problems would arise, so we will look into this as well.


Can we have Homing Instict (Warp effect) for Field Manuals? It's only in Grounds Tomes currently.

Circumspection (sneak/invisible/deodorize) in Field Manuals would be nice too.

Edit: By the way, I like the proposed effects. Even if I don't plan on fighting one of those NMs, I could use that "teleport to ???" feature to save a couple minutes of walking if I'm headed that way anyway.

Economizer
05-23-2012, 06:02 AM
Signet
This would be a nice effect to have and as long as there are no problems we can look into it.


This so much, I can't count how many times I've lost Signet while doing a long GoV session and felt like flaking out.

While you're at it, can we either buy access to a store for a game day to sell junk or maybe a delivery NPC (or maybe the AH)? Maxed inventory from random chest junk is a complete pain.

Kaisha
05-23-2012, 06:49 AM
Would be nice if we could save the state of our prowess for a given zone so we can at least leave to grab some better gear or offload some loot and then return without losing an hour's worth of building up the page experience reward.

Aldersyde
05-23-2012, 08:10 AM
For offloading loot, if they're considering offering Signet, they can also consider a call merchant-type deal (like in Dragon Quest games) in exchange for tabs, since at outposts the teleport npc currently offers the service (can't remember atm if it's only offered to citizens of controlling nation though). Wouldn't be that groundbreaking and would be rather convenient. Admittedly, it doesn't address the re-gearing question though.

Babekeke
05-23-2012, 03:07 PM
Admittedly, it doesn't address the re-gearing question though.

It would if said NPC sold gear for every ~10 levels for all jobs.

Juilan
05-23-2012, 11:38 PM
On some weapon trials I've found myself in zone for more than fifteen hours, the signet staff only gives roughly seven hours at rank 10 of the nation... more over if you're in a zone doing pages for that long you'll be at capped tabs, a full duration from an outpost NPC effect would be loved.

Kalilla
05-25-2012, 04:19 AM
Let us buy the zone rare item from chest for a giganormous amount of tabs . (only for rar/ex)
^this

Really, make it a decently sized amount so it would be fair.

There is no reason someone should be in the same zone for a month and not get the item when they could be enjoying the game doing other things, but because the item is rare/ex they can't just buy it off the AH.

Okipuit
06-09-2012, 04:04 AM
Hello there, adventurers!

If we were to allow players to purchase casket-related equipment with tabs, it would basically invalidate the necessity of the current treasure system. So as of now, we don't have any plans on introducing that feature.


While you're at it, can we either buy access to a store for a game day to sell junk or maybe a delivery NPC (or maybe the AH)? Maxed inventory from random chest junk is a complete pain.
Unfortunately, there are no plans to introduce NPCs within Grounds of Valor dungeons for the off-loading of items.

Juilan
06-09-2012, 06:19 AM
Hello there, adventurers!

If we were to allow players to purchase casket-related equipment with tabs, it would basically invalidate the necessity of the current treasure system. So as of now, we don't have any plans on introducing that feature.


Unfortunately, there are no plans to introduce NPCs within Grounds of Valor dungeons for the off-loading of items.

the current system is horrible, i've gone 18 hrs without getting a brown chest, let a lone one i could open

Daniel_Hatcher
06-09-2012, 06:46 AM
Hello there, adventurers!

If we were to allow players to purchase casket-related equipment with tabs, it would basically invalidate the necessity of the current treasure system. So as of now, we don't have any plans on introducing that feature.


Unfortunately, there are no plans to introduce NPCs within Grounds of Valor dungeons for the off-loading of items.

Not really, put it at a huge price and the system remains intact.

Kraggy
06-09-2012, 05:08 PM
If we were to allow players to purchase casket-related equipment with tabs, it would basically invalidate the necessity of the current treasure system.
Just because it's what we have it doesn't mean it's anything other that awful.

Shadotter
06-09-2012, 08:01 PM
Please give us a way to concentrate on getting the Rare/ex brown chest item. The drop rates are far too low considering they are more usefull for side projects like skilling up or HELM activities.

tyrantsyn
06-10-2012, 01:50 AM
the current system is horrible, i've gone 18 hrs without getting a brown chest, let a lone one i could open


Why would you do this to yourself? I always look at it like this commit an hour to a half hour to getting said drop, if it doesn't work out. Get into something else for a while, and come back later to try again. I notice with this style of play I normally get what I'm looking for within a couple of trips or more. And I don't lose 18 hour's of my life with nothing to show for it.

Zerich
06-10-2012, 04:07 AM
Why would you do this to yourself? I always look at it like this commit an hour to a half hour to getting said drop, if it doesn't work out. Get into something else for a while, and come back later to try again. I notice with this style of play I normally get what I'm looking for within a couple of trips or more. And I don't lose 18 hour's of my life with nothing to show for it.

but then you lose any prowess built up on brown chest drops

Juilan
06-10-2012, 07:57 AM
Why would you do this to yourself? I always look at it like this commit an hour to a half hour to getting said drop, if it doesn't work out. Get into something else for a while, and come back later to try again. I notice with this style of play I normally get what I'm looking for within a couple of trips or more. And I don't lose 18 hour's of my life with nothing to show for it.

They're called kill shot trials with weapon skills like ground strike...

and

but then you lose any prowess built up on brown chest drops

Xerius
06-10-2012, 09:26 AM
Maybe let us buy some of the Rare/Ex items with tabs. I mean I spent probably a good 16 hours farming Prouesse Ring over 3 days and still don't have it. I mean of course it would be completely unbalanced to not leave something up to chance but it's just an idea.

SMD111
06-11-2012, 08:32 AM
Maybe let us buy some of the Rare/Ex items with tabs. I mean I spent probably a good 16 hours farming Prouesse Ring over 3 days and still don't have it. I mean of course it would be completely unbalanced to not leave something up to chance but it's just an idea.

i spent close to a week and a half to get mine so i know what your talking about
what i did was pg#3 till i found it(even tho i fully lvld and merit capped my char to ware i receved nothing{xp,merits,tabs} for more then 5 days)

Alistaire
06-12-2012, 02:36 AM
Why do the reps like derailing threads with translated info that's only barely related to the topic, rather than just announce it in its own thread? :/ Seems to happen pretty often.

Also, OP's idea: way better than what the devs came up with.

LOL you're absolutely right on both counts.

For my 2 cents I'd say just lift the cap on lvl 75 gear being the highest you can augment, and boost the augments available on higher gear accordingly.

tyrantsyn
06-12-2012, 06:19 AM
but then you lose any prowess built up on brown chest drops

I've seen ppl walk in and within 2 to 3 chest get the drop. Sometime's it's not about the bonuses just plan dum luck.

Dragoy
06-12-2012, 03:33 PM
I've seen ppl walk in and within 2 to 3 chest get the drop. Sometime's it's not about the bonuses just plan dum luck.

Only “sometimes”? -.^

Anywho, these chests are definitely one of the most annoying random/luck based things there are today. Using them tabs to buy or otherwise enhance the likelihood of obtaining whatever one might want from a certain area is a great idea because it encourages working towards a goal, instead of forcing players to just hope for the best. I do sort of understand what they mean by stating it would defeat the purpose but no, it does not. I can not agree.

Sadly the same goes for almost anything this game offers. Instead of steadily and surely rewarding players for their work, they instead have to endure said work until luck puts some love out.

It is -- not -- balanced.

One might say Abyssea is the closest to a proper reward-system, but of course that is seemingly considered a mistake...


http://i197.photobucket.com/albums/aa92/The_Noob_Unlimited/Miscellaneous/OfCourseMatte.gif

Malphius
06-14-2012, 09:20 AM
I do like the luck based system of obtaining these items. However I wouldn't be opposed to the idea of being able to use tabs to select your BONUS from completing each page. This would let you purchase with tabs, the "Increased treasure casket discovery" bonus.

I think this would be a fair compromise.

Thore
06-22-2012, 08:19 AM
There really needs to be an update or fixes to getting the R, R/EX items...

Since you won't be able to just buy them with tabs for whatever reason, how about taking out all the useless crap from the caskets?

Nothing like being lucky enough to open a 4 guess casket just find a bone chip or some other bs inside.

Or...

Make them have a better chance of containing the R, R/EX item when you use less guesses to open the casket.

Cybernetic_Empire
08-09-2012, 05:24 AM
Can the devs implement keys (purchased via tabs) to open brown treasure caskets already?

Limecat
08-11-2012, 08:36 AM
Know what I'd like? A field support option that saves your current prowesses, and then lets you recall them later a single time from any GoV manual. Have it cost like 2000+ tabs for the storage, and free to recall. After you use the recall feature, it erases what was saved and you have to store them again. It'd provide a good tab sink, and let people struggling to find those zone-specific goodies keep their casket rate bonuses between trips.

Tile
08-13-2012, 05:14 PM
need to add a new Prowess that gives more hints from the box. Hate spending Days hunting for the r/ex item from a chest and losing 1/2 my 5 Hint boxes. Would be even Better if we could get a Prowess that increases the odds of getting rare items from the box.

would be nice to remove some of the Junk items from the caskets, nothing like opening a chest and getting voiddust you dont need. doesn't even stack so i just leave it in the box anyways. If i leave the zone to Sell it i'll lose my Prowess.

And since i dont want to start a whole new thread for this, When/will Fov/GoV be added to ToaU, WotG areas or beastmen Strong holds?