Yandaime
10-26-2011, 12:48 AM
Hi guys, My LS was having a really nice discussion on this topic yesterday so I figure I'd see what you guys think.
We all agree'd that with Exp so easily attainable these days that Raise 2 and 3 are now almost completely useless. The only *Real* advantage is having that extra raise available when multiple people die but because of AH prices on the scrolls being retarded as ever, newly leveled WHMs refuse to buy either scroll. And I gotta admit, If I leveled WHM, I wouldn't either, there's no point lol.
So our Idea was this:
Instead of having Raise II and Raise III reduce XP loss, make them reduce Weakness time instead!!
for example,
Raise I = 5 Minute Weakness
Raise II = 3 Minute Weakness
Raise III = 1 Minute Weakness
Personally, I think 60 seconds downtime is reasonable for Raise3 and will give the spell a purpose again. Because right now, I wouldn't touch any of these spells unless I was really pressed to get 100% spell completion lol.
What do you guys think?
We all agree'd that with Exp so easily attainable these days that Raise 2 and 3 are now almost completely useless. The only *Real* advantage is having that extra raise available when multiple people die but because of AH prices on the scrolls being retarded as ever, newly leveled WHMs refuse to buy either scroll. And I gotta admit, If I leveled WHM, I wouldn't either, there's no point lol.
So our Idea was this:
Instead of having Raise II and Raise III reduce XP loss, make them reduce Weakness time instead!!
for example,
Raise I = 5 Minute Weakness
Raise II = 3 Minute Weakness
Raise III = 1 Minute Weakness
Personally, I think 60 seconds downtime is reasonable for Raise3 and will give the spell a purpose again. Because right now, I wouldn't touch any of these spells unless I was really pressed to get 100% spell completion lol.
What do you guys think?