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View Full Version : New Two-Hour Ability Ideas



Rubicant82
10-24-2011, 03:17 PM
Sense it has been stated there will be a merited two hour ability added in March.
I figured it would be a wise idea to start a thread to help the Dev's see what we as blms would like.
So please post some suggestions ;)


Personal, I would love a chainspell like ability (esp if this two-hour shares a timer with Manafont) but I know that is very unoriginal and most likely wont happen so! here is another suggestion;

Name: Mana Surge
Description: Elemental magic deals double the critical damage increases critical chance 100%.
Duration: 1m
Recast: 2hr

Daniel_Hatcher
10-24-2011, 10:52 PM
I think SE has made it clear casting-time isn't what BLM excels at, I do think SE want BLM as the Magical Critical damage expert so I could see your ability working, however maybe instead they could just do it pure Damage increase for BLM. +50% to 100%

Also I'd be surprised if they allowed the two two-hours to stack.

Rubicant82
10-25-2011, 12:18 AM
hehe I know that things wont be exactly as we put them, this is just a thread for ideas. :)

Lokithor
10-25-2011, 09:09 AM
Just give us the ability to use our sub jobs 2-hour and i'll be happy. Manafont + Chainspell anyone? :)

Rubicant82
10-25-2011, 11:44 AM
Just give us the ability to use our sub jobs 2-hour and i'll be happy. Manafont + Chainspell anyone? :)

as awesome as this would be you know that will never happen (sad panda face).

Babekeke
10-26-2011, 02:08 AM
They certainly wouldn't give us chainspell, though they might add some elements from it, either instant cast OR instant recast, but not both. Either one of those added with 100% crit would be nice.

Rubicant82
10-26-2011, 09:38 AM
a two hour that gives us a two min or so of no recast timers would be awesome!