View Full Version : Sub Slot for Hand-to-Hand
pim-ptarutaru
10-18-2011, 05:32 PM
What really bugs me is that Hand-to-Hand doesn't have anything they can equip in sub slots, while everything else in the game can. whether it be dual weld or straps pretty much. Hand-to-hand just get that taken away lol. I guess you can argue that they are hold 2 weapons in main slot. Anyways my idea I had for a long time was, let Hand-to-Hand have a charm attachment for sub. would work like straps but only work with hand-to-hand weapons. I think it would be a cool idea. Your guys thoughts?
Atomic_Skull
10-18-2011, 05:49 PM
What really bugs me is that Hand-to-Hand doesn't have anything they can equip in sub slots, while everything else in the game can. whether it be dual weld or straps pretty much. Hand-to-hand just get that taken away lol. I guess you can argue that they are hold 2 weapons in main slot. Anyways my idea I had for a long time was, let Hand-to-Hand have a charm attachment for sub. would work like straps but only work with hand-to-hand weapons. I think it would be a cool idea. Your guys thoughts?
If they add offhand equips to H2H then they should also change it to work like a regular dual wielded weapon rather than the gameshark code it currently is.
Tagrineth
10-18-2011, 08:11 PM
this has been talked about many times, and they've said numerous times that it's under consideration.
Tsukino_Kaji
10-19-2011, 10:18 AM
I keep thinking of this too. Even though pup is lol and I'm never on mnk much. Minus H2H delay goes!
Alhanelem
10-19-2011, 10:43 AM
I think SE mentioned that they would like to do something with this in the future, somewhere. Lemme see if I can find it...
Taint2
10-20-2011, 12:29 AM
Yeah its something they are looking into.
pim-ptarutaru
10-21-2011, 05:54 AM
Nice hope they do :D that slot just feels so empty on my mnk lol
Tsukino_Kaji
10-21-2011, 02:37 PM
Is there a name for taping up your hands like boxers do?
Alhanelem
10-23-2011, 05:11 AM
Handwraps (Not sure if there's a more technical chinesey/japanesey name) essentially the same concept as grips really.
In D&D Online, handwraps are actually the "weapons" used by monks.
Tsukino_Kaji
10-23-2011, 12:52 PM
It can even be the same AH catagory. "Grips & Wraps."
pim-ptarutaru
10-23-2011, 10:48 PM
lol yeah wraps sound like a good idea to. Just wish they would add something :3
Dohati
10-24-2011, 07:45 PM
If they add offhand equips to H2H then they should also change it to work like a regular dual wielded weapon rather than the gameshark code it currently is.
a grip-type item would be cool, but i really hate the idea of making h2h into a dual-wield class weapon. being able to equip another hand-to-hand weapon for stats would be great, but ONLY if we still went by the martial arts for delay, and not dual wield, and got base dmg bonuses from h2h skill still.
MarkovChain
10-24-2011, 09:25 PM
Pup need their animator in sub slot and the ability to use repair without equipping oils, this way they can equip the many range ammo that give melee buffs.