Lumiya
10-10-2011, 04:38 AM
First off let me apologize for not giving this an appropriate tag if there is one. it wasn't on topic to any of the dev team tags I saw on the forums, and I'm too new to know if there is a general tag to use. To the point, I am requesting that new weapon skill are added to the game and existing weapon skills from relic and empyrean weapons are made usable without the weapons.
For additional weapon skills, I honestly feel given the past fifteen levels since we got a new weapon skill and almost one hundred skill levels later, it is a bit past due. I won't make any specific requests as to what type of weapon skills, I am not the dev team. I just feel as a player a bit let down that no new ones have yet come out.
As for the relic and empyrean weapon skills, I think this is years past due on relic and should of been done from the start for empyrean. One of the most enjoyable parts of mythic weapons being added wasn't trying to attain the full weapons themselves, that is a task only for the die hard player, but getting the weapon skills for every job. It was a quest that was extremely daunting at first and became easier with further progression through the game, and brought many great weapon skills to the table of use. I was hoping when it was said and done, relic would eventually be given the same ability, but have sat many years in waiting with no such quest in sight.
Now in the age of Empyrean weapons, it seems that the problem has repeated itself. Many of the Empyrean weapon skills are amazing additions to the jobs, but the weapon skills themselves can only be used with one of two weapons. I love how the 'mini' empyrean weapons give access to the skill itself, but why not make it part of a quest to unlock them entirely? Additionally it would further help alleviate the issues with Empyrean weapons superiority, which while lying part in their aftermath, is also in part due to the extreme superiority of many of the weapon skills themselves.
My request would be some sort of method to unlock relic and empyrean weapon skills for open use with any weapon. As such I would expect the weapon skills to be more limited than on the full weapons, such as the mythic counterparts disbarring the aftermath and the chainging of tier three skill chains. I think even using the 'mini' relic and empyrean weapons that are available, through Scars zone Abyssea NMs and Trial of Magians respectively, gives an open oppurtunity to add this to the game. I just hope something like this will be implemented.
Please consider the option and look at the benefits it will give the player community. There is no real issue of keeping the weapons worth while, the benefits of the aftermath or weapon effects alone is substantial to keep them as the best weapons in the game. It would just allow players the ability to choose what weapons they would prefer instead of feeling ushered into having to rely on a select few weapons or suffer severe loss in damage potential.
For additional weapon skills, I honestly feel given the past fifteen levels since we got a new weapon skill and almost one hundred skill levels later, it is a bit past due. I won't make any specific requests as to what type of weapon skills, I am not the dev team. I just feel as a player a bit let down that no new ones have yet come out.
As for the relic and empyrean weapon skills, I think this is years past due on relic and should of been done from the start for empyrean. One of the most enjoyable parts of mythic weapons being added wasn't trying to attain the full weapons themselves, that is a task only for the die hard player, but getting the weapon skills for every job. It was a quest that was extremely daunting at first and became easier with further progression through the game, and brought many great weapon skills to the table of use. I was hoping when it was said and done, relic would eventually be given the same ability, but have sat many years in waiting with no such quest in sight.
Now in the age of Empyrean weapons, it seems that the problem has repeated itself. Many of the Empyrean weapon skills are amazing additions to the jobs, but the weapon skills themselves can only be used with one of two weapons. I love how the 'mini' empyrean weapons give access to the skill itself, but why not make it part of a quest to unlock them entirely? Additionally it would further help alleviate the issues with Empyrean weapons superiority, which while lying part in their aftermath, is also in part due to the extreme superiority of many of the weapon skills themselves.
My request would be some sort of method to unlock relic and empyrean weapon skills for open use with any weapon. As such I would expect the weapon skills to be more limited than on the full weapons, such as the mythic counterparts disbarring the aftermath and the chainging of tier three skill chains. I think even using the 'mini' relic and empyrean weapons that are available, through Scars zone Abyssea NMs and Trial of Magians respectively, gives an open oppurtunity to add this to the game. I just hope something like this will be implemented.
Please consider the option and look at the benefits it will give the player community. There is no real issue of keeping the weapons worth while, the benefits of the aftermath or weapon effects alone is substantial to keep them as the best weapons in the game. It would just allow players the ability to choose what weapons they would prefer instead of feeling ushered into having to rely on a select few weapons or suffer severe loss in damage potential.