View Full Version : Will there be a +4 to magian Trials?
Clou777
10-05-2011, 01:01 AM
i say this because the +3 staff for Pet MAB only increase by a few points of base dmg and +1 INT, which is useless for the actual pets as theyre not affected by these.
would like to see a +4 with like pet: +15 magic attack bonus to increase it from the 12 which is currently stands because so far going from +2 to +3 is completely pointless for that staff
Felren
10-05-2011, 01:14 AM
+stat weapons are in the same boat with the +3 upgrade, you're upgrading for +1 stat +1 DMG.
I was really irk'd to see the 2-4 occ attack sword upgrade to only give +1 DMG for killing another 700 monsters, when the last several upgrades added an occasional attack.
A lot of these upgraded magians awhile back started growing pretty dang powerful. I think they're starting to stop their growth a bit because of how strong they are already. I'm usually all ready to upgrade my new magian trials but I seriously haven't touched up on them at all after seeing how little they gain this tier.
I'm sure there will be +4s... maybe not for stats but because its time consuming. Don't be suprised to see another +DMG +1 int at 99 :\.
Greatguardian
10-05-2011, 01:56 AM
+3 has always been the highest HQ augment in the game, so I'm not really sure if they even have a border color for +4 weapons.
I think it's far more likely that the level 99 versions of each weapon will simply have unique names/models/stats and be a more substantial increase over their predecessor.
Ashay
10-05-2011, 02:02 AM
I think it's far more likely that the level 99 versions of each weapon will simply have unique names/models/stats and be a more substantial increase over their predecessor.
That would be a lot nicer, I hate the yellow border on Surya's Staff. I keep thinking it's damaged, thanks XIV!
Mirage
10-05-2011, 02:05 AM
I would personally like the weapons to get at least a texture swap that reflected the path you chose. Every weapon looking the same makes the game feel pretty bland. I understand that the dev team isn't very big, but I can't imagine changing for example the elemental path weapons to have colors to reflect the element they possess to be too time consuming. It sounds like something even I could do in photoshop in not too many hours if I already had the base textures :p.