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Eradius
09-30-2011, 04:19 PM
Is it possible we could get a translation of what this post says?

こんにちは

これは単純に運営方針の違いと言うほかありません。

フォーラムの運営方針として、FFXIでは基本的にコミュニティチームから返答を行うものとしています。

FFXIVに比較して圧倒的に少ない人数で開発しているために、開発者各人の負荷が非常に高い状況のため、開発者が個別に回答することによってフォーラムへの回答範囲に偏りが出ないよう、コミュニティチームが一元的に全スレッドを巡回して優先度の高い案件をピックアップして開発に伝えてくれています。
実はこのフォーラムと全く同じ形式で、社内専用のクローズドフォーラムが運用されており、コミュニティREPがピックアップした案件は一旦社内向けにスレッドが立てられ、全開発者とQAチーム、コミュニティチームなど関係者全員が見られる状態で社内でも議論が進められます。したがって「担当者に確認してきました」という風に回答しているレスは実は全て、一度関係者全員で揉んだ後に草案としてまとめられたものを最低でもプロデューサー、ディレクター、アソシエイトディレクターの3者が確認しゴーサインを出した上で、チームのコンセンサスとしてコミュニティチームより回答しています。
こうした運用体制のために、開発状況によっては多少レスポンスが遅れたりすることもありますが、より確実にチームの総意としてお伝えできるよう運営しています。

とはいえ、私含め少々遠慮しすぎている面もありますので、今後は恥ずかしがらずにもう少し各人からも発言するように努力しますね。もちろんその場合でも社内で揉んだ後のチームコンセンサスとしての発言になると思いますが。

追記:Mocchiのギャグなんかももちろん関係者全員でしっかりチェックしています。

Thank you in advance for anyone who puts forth the effort.

Arcon
09-30-2011, 04:39 PM
Hello

Others say this is not simply the difference in operating principles.

Management policy of the forum, and replies from the community team shall Basically FFXI.

Because it is far less developed in comparison to people FFXIV, for very high load situation of each individual developer, output range is skewed by respondents to answer a separate forum for developers do not have to tell me to pick up the development of high-priority projects and touring all threads centralized community team.
In the exact same format as this forum actually has operated a closed forum dedicated to house artifacts were picked up by the community REP is erected a thread for the house once, QA teams and all developers, all the people involved and community teams argument is advanced in-house can be seen in the state. So "people have been confirmed," Les replied that in fact all of the wind, at least those producers organized as a draft again after all those involved in Monda, Director, Associate Director, confirmed by three and issued a green light on, and answers from the community team as the team's consensus.
For these operating systems, development in some circumstances there may be some delay or response, we've been able to run more reliably as the consensus of the team.

However, it may refrain from too little faces that included my future, I will try to speak from a little shy individuals. I would say that consensus as a team, of course, even if in-house after Monda.

Added: Checking of course all the people involved in something solid gag Mocchi

Arcon
09-30-2011, 04:40 PM
I normally wouldn't post a Google translated text, but the last line made me chuckle.

Eradius
09-30-2011, 04:46 PM
I normally wouldn't post a Google translated text, but the last line made me chuckle.

Yeah I figured it was goog trans a sentence or two in.

Thing gives lollertastic results sometimes. It feels to me like it could be a pretty important post- otherwise I would'nt bother trying to find a more thorough transcript. But its not quite every day the Producer himself comes into a thread, so I have a feeling about it.

MDenham
09-30-2011, 05:03 PM
From what I gather from amongst the bad translations, it looks like they're basically explaining (and, in the process of making it look like they're explaining, actually giving the run-around) why it looks like they're throwing more effort and dev time at FF14 than at FF11.

Runespider
09-30-2011, 05:20 PM
From what I gather from amongst the bad translations, it looks like they're basically explaining (and, in the process of making it look like they're explaining, actually giving the run-around) why it looks like they're throwing more effort and dev time at FF14 than at FF11.

Pretty annoying we pay full subscription fee and they are reducing the amount of updates we get per year, as well as the amount of content we get when they do update. Last update was laughable small.

Camate
10-01-2011, 03:08 AM
Howdy! As you have already noticed, Producer Tanaka has made a post in response to questions on the forum as to why we don’t see more posts from the producer on the FFXI forums.

Thanks for the translation work, but I’d like to touch it up a bit^^ Otsukare Google-san.



Hello!

All I can say is that this is simply a difference in operational policies.

For FFXI, forum operation policy wise, we arranged it so that basically the community team answers and posts.

Compared to FFXIV, FFXI is currently being developed by an extremely small amount of people and because of this each team member’s work load is extremely high. Due to this, in order to prevent imbalances in responses on the forum due to individual developer answers, the community team looks over every thread and picks up on the high priority topics to report to the development team.

Actually, internally we operate a closed forum in exactly the same format as the forum you use and community reps create threads for us internally with the topics they have picked up on. The developers, QA team, community team, and other related personnel are then able to check it out and we can discuss the issues internally. Following this, after getting confirmation from the lead developer, a draft is put together and is then checked by the producer, director, and assistant director, then once the green light is given, the community team makes the response after a consensus has been reached.

Due to this kind of operational structure, depending on the development conditions, sometimes responses can be delayed a bit. However, we are currently operating so that we can relay information to you from the whole team.

Nonetheless, I think we are holding back a little bit too much, myself included, so in the future we will all try our best to unabashedly make some posts. Of course, these responses will reflect the consensus of the entire team as well.

P.S. Everyone makes sure to check Mocchi’s jokes.

azjazo
10-01-2011, 04:34 AM
Unconsiderate response:
Just get the team together and make FFXVI into FFXI-2
Dont need to transfer characters, maybe just a nice item bonus to level faster or something.

Considarate response:
Just get the team together and make FFXVI into FFXI-2
Dont need to transfer characters, maybe just a nice item bonus to level faster or something. Please

Xellith
10-01-2011, 04:48 AM
FFXIV needs a lot of work. A LOT. Camera button issues (srsly you make a game and the controls arnt the same as XI's in regards to camera control thats just stupid) - battle system issues etc.

To make FFXIV into FFXI-2 it would have to be completely scrapped and a lot of code rewritten and new areas designed. The maps in that game are terrible. Just a copy-pastega thats obviously seen. Not like the copy-pastega in FFXI. Its like turn left see river go forwards turn right turn left go straight hey... same river????

Anyways leave the FFXIV talk for XIV forum.

azjazo
10-01-2011, 05:12 AM
Well since they said they are practically remaking the game, It would be for the best, specially to keep the FLAVOR AND UNIVERSE of FFXI, the renaming of races was silly -.-, seeing how some technically very more diferent games share universes (Ivallice anyone?) one would think it was a no brainer keep the flavor a universe of online FF in vanadiel, plus there are some entire continents unexplored, so either deliver some mayor expansion to FFXI or make XIV into said expansion, but then again, Im no SE executive so I dont know whats on their minds, then you have this letter where FFXI team admints the lack of people working on FFXI atm, makes me a sad panda.

SpankWustler
10-01-2011, 05:14 AM
Actually, internally we operate a closed forum in exactly the same format as the forum you use and community reps create threads for us internally with the topics they have picked up on. The developers, QA team, community team, and other related personnel are then able to check it out and we can discuss the issues internally.

I know that "format" is referring to board itself, but I can't help but imagine it referring to the structure of communication instead.

Step 1. Someone posts an awful idea. A really awful idea. A worse idea than equipping the mentally challenged populace with firearms. Perhaps the worst idea ever.

Step 2. People make fun of the idea to the best of their individual abilities. Internet memes may be involved. I wonder what kind of internet memes Japan has?

Step 3. Steps 1 and 2 are repeated indefinitely for lack of anything better to do.

Step 4. Someone posts a decent-to-good idea. People post improvements to the already good idea, to make it even better. There is a brief time of celebration.

Step 5. Head hung low, a realist in the crowd explains that it would take far too much time to develop. There is a brief time of mourning.

Risae
10-01-2011, 07:28 AM
Suddenly everything makes sense again.

Perfect sense.

Perfect, depressingly horrible sense...

Welcome back, Tanaka-san -_-

Laraul
10-01-2011, 07:29 AM
To some of the previous posters...

You people sure know how to make the rest of us look really bad. Why should they listen to us at all sheesh... the world does not revolve around us and no one else. I accept that. You people can't. You aren't part of the dev team... you don't know how much time and work they've already invested... I just can't believe you'd say such stuff to other people...

Risae
10-01-2011, 07:39 AM
Which stuff exactly? I for one am sure the developers are working very hard. If it were my decision? I'd tell the players to suck it up, we're done updating the game, our developers have given you ten years of effort, enjoy what you have, there's much of it.

But that's not how it works. Because we were supposed to move on to the next game when we did everything there was to do in this one, but we don't want to because by their own admission it is not good.

A simple look at the system put forward for how we get responses explains so much of this. Did you note it? Nothing gets back to us without nearly everyone on staff having their say. This is okay, but we don't get multiple opinions directly. We don't get any chance to 'convince' or make points. I am not so naive as to believe that if Producer Tanaka doesn't 'feel like something fits the vision for the game' that the 'consensus' won't be that we just can't have it.

If anything I feel sorry for the devs, the community team here, and the players as well. I'd just take everyone and send them over to FFXIV staff and let them get paid to do what would hopefully be less work, more fulfilling work, instead of listening to people like me whine about them not managing to balance a game that they're mostly just stretching thin.

I have a fairly good idea how much time and work they have invested. If anything, I am in mourning for all the great ideas they have put forth over the years that got left behind for reasons unknown. This game already has all the systems needed to make it enjoyable, but we keep getting new systems that we complain about.

That's not a good sign and my heart goes out to the developers.

xbobx
10-01-2011, 08:21 AM
Welcome to their job, what they get paid for. It is part of the territory. It is there job to make an enjoyable game for us, their customers. Some of you act like they are doing a favour for us. They are not, we are doing them a favour by paying subscription fees to pay their game.

I don't know how or when customers become the ones that should suck up to corporations, it is supposed to be the other way around.

Sakura317
10-01-2011, 08:33 AM
Howdy! As you have already noticed, Producer Tanaka has made a post in response to questions on the forum as to why we don’t see more posts from the producer on the FFXI forums.

Thanks for the translation work, but I’d like to touch it up a bit^^ Otsukare Google-san.

This Hiromichi-Tanaka Producer's reply is for the question that an user asked "Why Developpers seldom posts their idea on this FFXI forum, though Yoshida Producer often post his letter on FFXIV Forum?".

Without knowing the first question, Tanaka producer's post doesn't make sence anything, just to be heard as an excuse for something.

Zirael
10-01-2011, 09:24 AM
Suddenly everything makes sense again.

Perfect sense.

Perfect, depressingly horrible sense...

Welcome back, Tanaka-san -_-
Voidwatch Step 1 droprates should've given us a hint :)
At lv99 it'll look something like this: Voidwatch Step 5 Neo-Dragon's Aery!

As a side note, it would be nice to see today's translation of people being given a voice over whether they prefer ultimately being lv 99 or lv100?

Eradius
10-01-2011, 11:46 AM
A closed forum for them to look over as they please?

Very nice, I was under the impression the community team had to politely badger via email or some contact method, but its nice to know everything gets filtered and that the developers are checking what is delivered regularly!

Solonuke
10-01-2011, 01:21 PM
Using a forum while developing stuff where normal mortals are not allowed is normal.

Vold
10-01-2011, 01:34 PM
So, to clear things up:

FFXIV - extremely large dev crew for 30,000 customers.

FFXI - extremely small dev crew for 300,000 customers.


As we all can see, the most popular of the two clearly has the commanding lead in developer suppor-

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I'm going back to my GoV -.-

Selzak
10-02-2011, 12:36 AM
To some of the previous posters...

You people sure know how to make the rest of us look really bad. Why should they listen to us at all sheesh... the world does not revolve around us and no one else. I accept that. You people can't. You aren't part of the dev team... you don't know how much time and work they've already invested... I just can't believe you'd say such stuff to other people...
Yeah, I mean, who are we? We're just the ones playing and paying for the game that they're developing (for us). Why should they listen to us?

Seriha
10-02-2011, 01:39 AM
When I go to a restaurant and get bad service, odds are I don't go back. Same applies to the MMO scene. People wanting their money's worth isn't an evil, and in this current economic situation, quality entertainment is needed now more than ever.

Overall, I'm of the mind FFXI can be a much better game than it is now, but it's hard to feel that'll ever happen if we're running on a skeleton crew and a smaller budget with a guy in charge that doesn't exactly inspire confidence in players between XIV's problems and past history in XI itself. It's not so much that we want to hate him, but we're lacking reasons to love.

Rearden
10-02-2011, 01:52 AM
Howdy! As you have already noticed, Producer Tanaka has made a post in response to questions on the forum as to why we don’t see more posts from the producer on the FFXI forums.

Thanks for the translation work, but I’d like to touch it up a bit^^ Otsukare Google-san.

Camate, the posts in this thread are what we want an answer to. Why is XI running with a skeleton crew of developers when it has 10x, if not more, subscribers than XIV? I don't speak for everyone, but I do speak for a majority when I say I will never play XIV again. I don't like it, it's not good, it can't be good. XI is what I like, and unless it's an XI port than I am not interested.

The above statement, in concurrence with this press release from a few days ago:

The Final Fantasy name has been "greatly damaged," due to the troubled Final Fantasy XIV, Square Enix admitted today at a Tokyo press conference.

Square Enix CEO Yoichi Wada said that the entire Final Fantasy franchise has been affected by the shortfalls of the MMO title, according to an Andriasang report.

"The Final Fantasy brand has been greatly damaged," he said. "We'll continue with our reform work, which basically amounts to fully redoing the game, and hope to revive the FFXIV that should have been released."

Released last September on PC, the MMORPG saw launch problems, thanks to stability and performance issues.

The PlayStation 3 version of the game was later delayed, as the development team attempted to improve certain elements of the game "to meet customer expectations."

And as the publisher chose to delay charging players any subscription fees to play the game, Square Enix reported declines in fiscal year sales and profits.

Producer Naoki Yoshida then revealed that the company was laying out an extensive list of gameplay changes, all planned for the title through the summer.

We will continue playing this game as long as it is fun and new content comes out, but we want expansions, real ones. Updated graphics. The loss of support for certain platforms. We want to have a better discussion about "Why Pining Nocturne and Addle can't stack" than just the DEVs talking about it amongst themselves.

We don't want to keep paying for XIV to get developed with our subscription fees because it will never, ever be a success.

Elexia
10-02-2011, 02:07 AM
So, to clear things up:

FFXIV - extremely large dev crew for 30,000 customers.

FFXI - extremely small dev crew for 300,000 customers.


FFXI doesn't need anything but content here and there. It's 10 years old.

FFXIV needs foundation work and content.

Which of the two needs more attention?

Chocies....Choices....



We will continue playing this game as long as it is fun and new content comes out, but we want expansions, real ones.

Pretty sure there's not enough players for XI nor development cost to justify a release of real expansion packs.

Remember, EQ is old but their new expansion packs are basically the sizes of DLC type content, which is what FFXI is technically moved into. Your fellow gamers have proven they want the DLC type system for all games or else they wouldn't have been buying DLC developers released.

Rearden
10-02-2011, 02:14 AM
Pretty sure there's not enough players for XIV to justify the continuing development or release of additional content.

Elexia
10-02-2011, 02:22 AM
Pretty sure there's not enough players for XIV to justify the continuing development or release of additional content.

Considering it's being redone for a PS3 release, it's actually a lot more justified and makes sense compared to releasing it on the PS3, get a boost of players, then make content since people love to leave MMOs with no content, which FFXI has no worries because to someone just joining they have an overwhelming amount of content they can do whether or not the gear is outdated or useful. If they were charging for XIV then it wouldn't be justified. XI is in the stage all older MMOs go through that lost a lot of players, it still gets content but full blown expansion packs can't be justified.

As much as I'd want a new one, it really can't be.

Rearden
10-02-2011, 02:33 AM
I highly doubt there are hundreds of thousands of raving fans that only play on the PS3 or are waiting for PS3 release that don't fall into one of two categories.

1: People who already play XI

2: People with brains

I also highly doubt there are hundreds of thousands of people waiting to play XIV period.

Juxtaposition
10-02-2011, 02:46 AM
One game makes SE money.
The other game costs SE money.

Eric
10-02-2011, 05:41 AM
One game makes SE money.
The other game costs SE money.

This. This this this this this.

The problem with FFXIV, is that the MMO scene is very different than when FFXI was released. Regardless of what SE does to the game, it will never be able to achieve the sort of popularity that they had expected it to reach on release. A majority of the people who SE was trying to target are going to play the game once, hate it, quit, and forget it even existed. All the updates in the world won't change that.

Regardless of the flaws that FFXI had upon release, the game was welcomed and it had a very strong user base on release. That's how it was able to maintain popularity regardless of fundamental gameplay issues.

Molech
10-02-2011, 05:48 AM
Lol @ Tanaka, no wonder the patch was lackluster riddled with horrible droprates and sidegrade gear, all aboard the fail boat!

Big mistake at upper management for that blunder.

Runespider
10-02-2011, 05:50 AM
Regardless of the flaws that FFXI had upon release, the game was welcomed and it had a very strong user base on release. That's how it was able to maintain popularity regardless of fundamental gameplay issues.

This. FFXI has annoyed the hell out of me in the long time i've been playing it including a few times when i first started but it had me hooked so I always forgave the annoyances and when I thought of the game I always did so favourably. Every time I think about my time playing FFXIV it's with boredom and disgust and I have zero desire to ever play it again.

FFXI is the best asset they have in the MMO division and the fact they are treating it the way they are shows how little business sense the company has. FFXIV just has no market intrest, they just don't get that at all.

Airget
10-02-2011, 11:36 AM
I would be curious to know as the exact amount of people working on both products. They say not to many people are working on XI but what is the exact ratio is it like 20 are working on XI with 100 working on XIV or less? I"m just wondering like how many people are actually on the XI development team now.

I honestly wouldn't say this patch is lackluster, the changes to WoE is nice and does open the door to obtaining loot without really having to setup a party even if the drop rate is low. As for voidwatch I"m not sure if drop rates are an issue there though I would agree that it would be nice if there was some option to allow people to share rare/ex loot they might not want with others since it prolly is a pain to see a rare/ex drop to you again when you either don't want it or already have it and you know someone that would like it. While voidwatch is nice in the sense you get your own loot it does hurt in terms of not being able to share. While sure there have been those who would steal loot and such it's not like it was out of control and happening all over the place. I do believe that the way voidwatch was setup was a means to prevent people for stealing loot that was suppose to go to others first but when you prevent the ability to share rare/ex gear it can be discouraging for others who have been loyal to doing the event not get anything while someone who did the event/fight for the first time gets the rare/ex you've been hoping for for the last 10 runs.

It is hard to really talk about XIV though it's execution was a lot to be desired where the open beta felt as if they were hiding stuff for the release only to find out that upon release it was the exact same game except stuff that was used to analyze data was out of the system so it ran smoother. While sure it's release went smooth it was easy to tell that the world was very empty and when compared to something like SWTOR, the content from that game alone from what I've seen already seems to outweigh what XIV has even now.

It's like they are desperately trying to save it but the way they went about it was wrong as it stands now I don't really see any structure in the game everything seems scattered and fragmented without a real focus. While perhaps they can make something out of it in a year, if they actually focused on a game people were paying for and worked on ways to advance the game they could prolly gain more subscribers rather then feeding resources to a game that is bleeding them.

It is kinda foolish gamble if you consider something like let's say an average person pays 180 a year to play XIV nowthe servers been up for a year let's just say 50k play atm I really don't know how many people play though I do feel like it's a small number that is 9mil. Now I really don't know how much it cost to make the game let's say 100 million budget for release. Now let's say they have used another 50mil including the salary for people working with them to work on the game as well as the cost of keeping servers up. Now to break even with sucha cost they would need about 833k subscribers for one year which is quite a feat when you consider how edgy people may be to want to even give the gamea second chance along with their methods of paying for subscription fees. At best I'd say perhaps they could get 250k playing if they make changes to it so that's 45 million. Let's just say the upkeep is 10mil a year including salaries and such while of course this is a fabricated number with the tech they are using for the game I wouldn't be surprised if teh upkeep was a lot.

So say they charge people this year at the 150mil production cost, then every year it goes up 1mil. Let's just assume they can keepa 250k fanbase and that's being generous cause I really don't know how many will attempt to play once it's released but based ona 250k fanbase it would take 4yrs to break even about with the 4th year showing signs of profit.

With the ways MMOs work that's quite a dedication to put into it in hopes of an mmo succeeding. Rather then rely on an mmo that has already paid for itself and has loyalty to it they are pretty much putting their eggs in one basket if they are diverging resources to update XI into XIV if you consider that more people are working on XIV then XI. While I did wish that 14 could've been better I really do wish I could understand why they are so adamant about making it work. The only real conclusion I can come to is they are to proud of the FF name to allow it to die in such a way that they are willing to push all their resources into making it work so it's a game both fans and those new to the game can enjoy. They feel that if they let the game die then things liek FF13 versus and even a future of FF15 will be lost cause of the damage FF14 has done to the franchise.

Which i can understand though as always time will tell how things settle in the end, while I had been keeping up with the news it almost feels like the only real time it might be worthy to look at 14 again is when they deem it p2p. Then perhaps I"ll look over all the changes they made and see if there's a real chance for the game to sign or will it just crumble away like Asheron's Call 2

Rearden
10-02-2011, 12:42 PM
I'll answer your huge wall of text that I could barely skim with a few words: no one is going to play XIV

Gokku
10-02-2011, 12:53 PM
I'll answer your huge wall of text that I could barely skim with a few words: no one is going to play XIV

gonna edit your quote to...

No one is going to play ffxiv unless its taken down completely remade and remarketed as if the original 14 never happened.
See Ragnarok 2 for example , it came out was utter poop on a stick and they yanked it and have kept it hush hush since. there wasn't some big apology etc. then again R2 didnt have you spend 70 bucks on a preorder and then go HA HA GAME SUCKS for a few months.


if SE had been Smart , they could have rebuilt ffxi made alot of the changes they made to 14 , "new" combat system updated graphics new starting zones. Advanced the timeline made it a TRUE steam punk style XI with all the zones redone.
They could have scrapped and redesigned zones added the other areas as expansions ( and sold the game to people on ps2/pc as ffxi like you've never seen it). it would have been great, i mean they stole 1/2 the enemy models in the game from XI , they should have stolen it all used there new content to augment the old gave players who made the change over a big insentive, i.E a quest line that gave you the first 10-15 levels "free" at the end of it something like tracing back your ancestors travels that directly related to your XI character. * i could go on and on about things they could have done to make 14 good*

noodles355
10-02-2011, 05:39 PM
Howdy! As you have already noticed, Producer Tanaka has made a post in response to questions on the forum as to why we don’t see more posts from the producer on the FFXI forums.

Thanks for the translation work, but I’d like to touch it up a bit^^ Otsukare Google-san.
Hey Camate, do you think you could translate this one as well? We posted about it in the RNG forum, but got no response:

昨日に続き、こんにちは。

※過去の投稿をご覧になっていない方は、ぜひご一読ください。

今後のアレコレ (http://forum.square-enix.com/ffxi/threads/11488?p=157581&viewfull=1#post157581)
デコイショットについて (http://forum.square-enix.com/ffxi/threads/11488?p=179077&viewfull=1#post179077)



昨日の投稿で、デコイショットの効果に少し読み違いが生じているようなので、もう少し詳しく説明します。


デコイショット Lv95
パーティメンバーの陰から遠隔攻撃をすると、敵対心を肩代わりさせることができる。
効果時間:3分
再使用時間:5分

デコイショットの「一定量の敵対心」は、「割合」でも、「上限を設けている」わけでもありません。
例を元に説明をします。



狩人に「敵対心-」の効果がない状態で、デコイショットを使用した場合
遠隔攻撃で250ダメージ与えた場合、加算される敵対心は250ダメージ分です。

この時、狩人と対象PCに加算される敵対心は、以下のようになります。

狩人:50ダメージ分加算
対象PC:200ダメージ分加算
  
狩人が装備などで「敵対心-20」の効果がある状態で、デコイショットを使用した場合
遠隔攻撃で250ダメージ与えた場合、敵対心-20の効果により、加算される敵対心は200ダメージ分に軽減されます。

この時、狩人と対象PCに加算される敵対心は、以下のようになります。

狩人:加算なし
対象PC:200ダメージ分加算



上記例のように、狩人が敵対心-の装備などを意識することで、狩人自身に敵対心を加算させることなく、対象のPCへのみ、敵対心を肩代わりさせることが可能になります。(サイドワインダーなどの高威力のウェポンスキルに対しては、ステルスショットで大幅に敵対心を軽減させるなど、敵対心を意識した立ち回りがカギになると思います。)

また、皆さんが懸念されている「肩代わりさせることができる敵対心の上限」は設けておらず、効果時間内であれば、敵対心を肩代わりさせ続けることが可能です。


まとめると次のようになります。

狩人がアビリティや装備などによる「敵対心-」の効果を意識することで、自身に敵対心を加算させずに立ち回ることが可能になります。
デコイショットの効果中であれば、何度でも敵対心を他PCに肩代わりさせることができます。
攻撃を行う度に、一定量の敵対心を肩代わりさせることができます。
肩代わりさせることができる敵対心の総量(※)に上限ありません。


※ 1回攻撃をすれば1回分、5回攻撃をすれば5回分の敵対心を肩代わりさせられます。

Molech
10-02-2011, 07:10 PM
I wouldn't say no one is going to play 14, did you see those huge pages of notes? I would go as far to say it will be better than 11 once they get out of the recoding/revamping and finally get a stable game going and not one thats in flux.

The question is, is the community going to be patient enough for that to happen?

SpankWustler
10-03-2011, 01:14 AM
The post about Ranger seems to just be a really basic explanation about what Decoy Shot does and how it does that from back when the ability was newly born unto the test server. As usual, they explain stuff any idiot already knows like the effect of -enmity gear on enmity from damage dealt.

I think the overly long bit in the middle addresses why they decided to make Decoy Shot not function with weapon skills. I don't expect that reasoning would be any more comprehensible with the community team's extremely competent translation than Google's nonsensical translation, sadly.

There might be a useful tidbit buried somewhere in the minutia of the post, but I has a doubt.

Feynman
10-03-2011, 06:21 AM
Well since they said they are practically remaking the game, It would be for the best, specially to keep the FLAVOR AND UNIVERSE of FFXI, the renaming of races was silly -.-, seeing how some technically very more diferent games share universes (Ivallice anyone?) one would think it was a no brainer keep the flavor a universe of online FF in vanadiel, plus there are some entire continents unexplored, so either deliver some mayor expansion to FFXI or make XIV into said expansion, but then again, Im no SE executive so I dont know whats on their minds, then you have this letter where FFXI team admints the lack of people working on FFXI atm, makes me a sad panda.

If I'm remembering the state of things when the FFXIV announcement was made, the fear in the community was that FFXIV was going to "replace" FFXI. I think this directed a lot of their decisions. I think they deliberately avoided making it a FFXI "sequel". Not saying it was a good or bad call. It is what it is I guess.

I do think there is a lot of good in FFXIV hidden underneath the mess of the interface.

Rearden
10-03-2011, 06:38 AM
That fear also came from a time when FFXI was at its lowest in terms of "fun" and enjoyable content. WotG didn't offer much of anything in terms of endgame stuff and a lot of people were getting banned. (Salvage, gardening, random autobans) Debate the bannings if you want, but plenty of people who didn't deserve to be banned were and it caused fear in people who knew this.

Having XIV become what that was was something we didn't want. Excusing XIV's crappyness with that though is silly because it wasn't even a completed game and in fact all of those reasons we hated XI at the time are some of the reasons XIV sucks.

Feynman
10-03-2011, 06:51 AM
Excusing XIV's crappyness with that though is silly because it wasn't even a completed game and in fact all of those reasons we hated XI at the time are some of the reasons XIV sucks.

Oh I'm not trying to use it as an excuse to defend FFXIV. I'm just saying I think there was a deliberate effort to NOT make it a sequel or spin off of XI.

FrankReynolds
10-04-2011, 07:38 AM
To some of the previous posters...

You people sure know how to make the rest of us look really bad. Why should they listen to us at all sheesh... the world does not revolve around us and no one else. I accept that. You people can't. You aren't part of the dev team... you don't know how much time and work they've already invested... I just can't believe you'd say such stuff to other people...

I know how much time / money I've invested. I am the customer. The world revolves around me.

Olor
10-04-2011, 07:40 AM
something


Um, don't care about your post but Lagunitas is YUMMY!

Mightyg
10-04-2011, 01:50 PM
So am I wrong to get from this thread that while the patch was good and all, what people want is actual new content and not just adjustments? More serious investment in the game?

Greatguardian
10-04-2011, 10:53 PM
Pretty much. But telling that to the Com team and the Dev team isn't really going to do much of anything. You (general case) don't think Tanaka-san or any of the developers actually have the authority to hire additional personnel, do you?

The gaming industry is just that - an industry. The developers and staff don't choose what resources they can and can't put into the game. They are given resources and then told to go make miracles happen with them. I have little doubt that our Development staff is working overtime trying to do the work of a fulltime staff with only a skeleton crew, and things like the introduction of the Test server at this point in the game really point to how backed up their work queue must be.

The only people who can add development resources are the people holding the purse-strings over at SE corporate HQ. The problem is that there's no sure way to get them to do that. Business executives are not concerned with the quality of a product, they are concerned with making the product sell for the highest profit margin. If people continue to pay for a FFXI updated by an extremely overworked skeleton crew, then they will continue to overwork (and probably underpay, as is also common in the industry) that skeleton crew. If people stop paying for a FFXI updated by a skeleton crew, then they will probably just scrap whatever resources are left in the project entirely.

Essentially, if you want more development resources, then you'll have to convince Scrooge McDuck directly (as the Com team can't really pass things on to them) that reinvesting in this game is a good financial investment for reasons more palpable than "Better quality is good". The Com team and the Dev team? These are people who care about the quality of the game. They love the game so much that they are willing to put up with all this bullshit from their bosses and still work their asses off trying to develop this game with what they have available to them. The Exec staff and Finance dept? No. They really, absolutely, 100% do not give a shit about video games. They care about their bottom line and that's it.

And that bottom line? FFXI has been steadily losing subscribers for years, regardless of the quality of updates. Making more existing subscribers happy doesn't do anything for the bottom line if they are still unable to attract new customers. They never advertised in the EU or NA regions even when the game was brand new. Why would they try investing in broadening the userbase of their decade-old game now? It certainly doesn't help that FFXIV was such a hugely hyped flop, and you still have idiots like Adam Sessler who spend 30 minutes getting to level 8, get killed fighting a VT bunny in La Theine, and give the game a shit review on US TV because he can't believe he got killed by a bunny (hurrr durrrrrrrr /check function).

This game has very little exposure in the US and the EU compared to other MMOs, and the little exposure SE MMOs have had has been horrendous. As much as I would love to see additional resources devoted to this game, I just don't see how it would happen.

Volkai
10-06-2011, 09:09 AM
Step 2. People make fun of the idea to the best of their individual abilities. Internet memes may be involved. I wonder what kind of internet memes Japan has?

http://jpbutton.bluegartr.com/?p=718

http://jpbutton.bluegartr.com/?p=768

Raxiaz
10-07-2011, 04:46 AM
Wait, we got Tanaka back? The same guy who thought it'd be enticing to make desirable drops from monsters which spawn at max twice a week (that have other mobs that could spawn in place of them, no less) have a 0.08% drop rate which increases at the rate of +0.0001% per level of treasure hunter active on the monster at ToD??? When did this happen? Lemme guess, when the trials were made for 50 of an item from a headache-to-get-to monster to be turned in for 1 more damage on a weapon? Or was it when we got Voidwatch? I'm sorry, why did we get him back? Is it because he did a horrible job with FFXIV, one that was more bluntly obvious than FFXI's first 6 years?

I'm ashamed to be playing this game again. I expect to see unfathomable goals to be construed by SE and expected by them for the playerbase to hope to achieve.

Dead game in less than 5 years, guys.

Greatguardian
10-07-2011, 06:46 AM
He never left.

Raxiaz
10-07-2011, 12:32 PM
I could've sworn FFXI had a change of producers or directors back in fall '10... switched like twice within 2 months didn't it?

Neisan_Quetz
10-07-2011, 12:33 PM
Directors.

Raxiaz
10-07-2011, 12:34 PM
Well damn.

What's the difference between directors and producers again? Who has more authority than the other? >_>

noodles355
10-07-2011, 01:17 PM
What does it matter on their different roles? The simple fact is that Tanaka never left as producer. The Directors changed, but Tanaka stayed producer this whole time.

And yet, people bitch and whine all day *** long about how it's so terrible having him back, about how he's ruining the game, and it was better when he wasn't producer.

Good job. You're slandering the poor guy for no *** reason. If you think the change in direction of FFXI is related to the change in directors, then feel free to go balls to the wall against the new director, but Tanaka isn't the director.

You should all be *** ashamed of yourselves to be honest. You did no reasearch on the running of FFXI, saw someone state incorrectly that Tanaka has returned (whereas in fact he never left) and all jumped on the *** hate-filled bandwagon looking for some sort of scapegoat.

You even had people like GreatGuardian state over and over again that Tanaka was always producer, yet people still continue to slag him off and say it's "his return that's ruining the game!!!".

It's appalling really. Multiple topics about Tanaka when in fact all that hatred was directed at completely the wrong person.

Atomic_Skull
10-07-2011, 05:19 PM
FFXI doesn't need anything but content here and there. It's 10 years old.

FFXIV needs foundation work and content.

Which of the two needs more attention?



The one that's actually making money.




Pretty sure there's not enough players for XI nor development cost to justify a release of real expansion packs.

MMOs with less subscribers than FFXI still get expansions. FFXI's subscription base is still respectable for a non WoW MMO.

Runespider
10-07-2011, 07:43 PM
Pretty sure there's not enough players for XI nor development cost to justify a release of real expansion packs.

FFIX is still in the top 5? monthly sub MMOs out there without a chinese playerbase. It's a very profitable game and with any other company running it there would be far more expansions coming out and better updates. The reason it's being starved is due to more resources being poured into XIV and nothing else. It has a big playerbase and a makes a lot of money for the company.

Zirael
10-08-2011, 12:04 PM
About 25-30% of posts never get translated into EN. Sometimes we miss out on some interesting bits. From last 2 days:

Additional information regarding Treasure Hunter:

こんにちは。

昨晩の投稿以降、お寄せいただいたいくつかの内容への返信です。




ええと、その質問への回答が↓コチラ↓ですねっ! ご一読ください。





労いのお言葉ありがとうございます!
他の方からも同様の投稿をいただいているので、そういったご意見をくださった皆さんにぜひお伝えしたいことがあります。

いろいろ試してみたいというお気持ちは大変良く分かりますが、「テストサーバーは、将来的に導入を予定している、もしくは導入を検討している内容の検証・調整を目的としたものである」ということを今一度ご理解ください。

またその点を置いておいたとしても、皆さんそれぞれが知りたい謎や試してみたい内容は異なりますので、それらに合わせた専用の仕組みや装備品を都度用意するというのはちょっと現実的ではありません。

要は、本来の開発作業などを止めてそちらに労力を割くことになる訳ですから、その分、バージョンアップが遅れたり、ボリュームが薄くなってしまっては本末転倒ですよね。という意味で捉えていたけると幸いです。




今回の投稿で説明が不足していたところがあったようで、申し訳ありません。

ご投稿いただいた内容から、どこが分かりづらかったのか判断がつかなかったので、差し支えなければもう少し詳しく教えていただけますか。もしトレジャーハンター以外のお話をされているようであれば、特にそれらの点には触れてませんが……。

---------------
Mr Yoju Fujito from Dev Team asking for feedback regarding Xbox360 freezes in Voidwatch:

初投稿でこんな内容ですが・・・みなさんこんにちは。

Xbox360でフリーズが発生する症状についての現状報告と調査協力のお願いです。

長年にわたって発生し続けているのと同時に、同期間、再現方法を模索している案件なのですが、開発チーム・QAチームによる検証においては残念ながら一度も現象を確認するに至っていません。
(検証を行う際には、ヴォイドウォッチのみならず、ビシージやウォークオブエコーズなど様々なシチュエーションでの皆さんからお寄せいただいた情報、そしてお寄せいただいた情報から推測できるケースなどもあわせて繰り返し実施しているにも関わらずです。)

上記のような状況ではありますが、一定量のご報告を継続してお寄せ頂いていることからも、何かしらの要因がある可能性は高く、なんとか症状を再現させるべく検証自体は現在も継続して行っています。

一度でも再現が確認できれば、それを手がかりにして掘り下げた検証を行うことや、より精度の高い検証が可能になりますので、新たにご報告を頂く際に以下の詳細情報も可能な限り記載していただけると助かります。


Xbox360のモデル情報
ファイナルファンタジーXIにログイン後、どの程度時間が経過していたか
フリーズが発生する直前の挙動として普段と異なる症状が発生していたか否かと発生していた場合の症状


不具合発生時の情報があればあるほど、こちらの再現精度も上がりますのでぜひご協力をお願いいたします。


またヴォイドウォッチ終盤でフリーズした結果、倒したことにならなかった場合については、極力善処の方向で動きます。
ただしタイミング的に勝ったかどうかが定かでない場合も多く、そういったケースについては事前に消費したライズアイテムやトリガーアイテムをフラグ的に覚えるという現在の仕様のままになることをご容赦ください。

以上、皆さんには引き続きご迷惑をおかけすることになりますが、どうかよろしくお願いいたします。
--------------
Voidwatch, future of climbing Voidwatch paths, Heavy Metal:

こんにちは。

第一章に参加する人を集めづらくなってしまったというお声がチラホラ見受けられるので、今回はその点について少し説明をさせてください。

新しい章が追加される度に既存の章に参加する人を集めづらくなってしまうというのは、ある程度織り込んでいます。
と言うのも、新規要素の追加がヴォイドウォッチであっても、その他のコンテンツであっても同様に起こりうる現象だと考えているからです。
そういう意味で、ヴォイドウォッチに新章が追加されるのと同時に、既存の章に対して必ずテコ入れを行うということはありません。

これとは別に、解決が必要な事案が発生した、もしくは発生しうる場合には、それぞれの状況に応じたテコ入れは都度検討していくことになります。


ま た今回のご意見の中に、ヘヴィメタルを第一章でも得られるようにして欲しいというものもありましたが仮に第一章でもそこそこ入手できるようになったら、第 一章にだけ通うことになってしまい、ヴォイドウォッチ全体を活性化させる施策になっていないため、難しいかなと思います。かと言って第2章に影響のない程 度の入手確率に設定すれば、全然入手できないという不満につながり、結局テコ入れ策としては意味をなさなくなってしまいます。

そんな訳でヘヴィメタルに関してはごめんなさいですが、ヴォイドウォッチというコンテンツをより楽しむための要素がほしいというご要望としては確かに承りました!

ヴォイドウォッチを楽しんでいただくための要素の追加や調整はこれからも行っていきますし、第一章も第二章も両方に効果的なテコ入れ策としてどのようなものが良いかを考えていきますので、皆さんからも引き続き様々なご意見をいただければと思います。

Raxiaz
10-09-2011, 03:37 AM
What does it matter on their different roles? The simple fact is that Tanaka never left as producer. The Directors changed, but Tanaka stayed producer this whole time.

And yet, people bitch and whine all day *** long about how it's so terrible having him back, about how he's ruining the game, and it was better when he wasn't producer.

Good job. You're slandering the poor guy for no *** reason. If you think the change in direction of FFXI is related to the change in directors, then feel free to go balls to the wall against the new director, but Tanaka isn't the director.

You should all be *** ashamed of yourselves to be honest. You did no reasearch on the running of FFXI, saw someone state incorrectly that Tanaka has returned (whereas in fact he never left) and all jumped on the *** hate-filled bandwagon looking for some sort of scapegoat.

You even had people like GreatGuardian state over and over again that Tanaka was always producer, yet people still continue to slag him off and say it's "his return that's ruining the game!!!".

It's appalling really. Multiple topics about Tanaka when in fact all that hatred was directed at completely the wrong person.

You're annoying. You won't even answer a basic question. You're as bad as the people badmouthing Tanaka, if not worse because you're blindly defending him.

noodles355
10-09-2011, 01:24 PM
I wont answer the question for 2 reasons:
1) I dont know, and dont care enough about the topic to look it up.
2) It's irrelevant to the point I'm trying to make.

My issue this whole time has been saying "The directors have changed and tanaka is back and it's terrible because the game is going to hell!" thinking Tanaka was the director, and that he quit and came back, wheas in fact he was the producer and has been here all the time.

I'm defending him because you, and everyone else who my post addresses have no basis for your stance against him. I'm not defending him as a person because of the oh so great things he has done. I could give a damn. I'm defending him being blamed for this new direction change because people mistakenly thought he was the director, recently came back and thus it's because of that that the game is now headed in the direction it is.

You know what this shit boils down to? People saying shitty Voidwatch drops are because of Tanaka's return. People ignore the fact that New Dynamis came around the same time and by this forum's standards is very un-Tanaka'ish. They also ignore the fact that Tanaka was here throughout the whole of abyssea, more un-Tanaka content, or that the new WoE is also very un-Tanaka'ish content (As stated multiple times: people complaining about coin drops are doing the wrong flux).

If Tanaka really was away, and now he truely has returned, and it's his return that brought about crappy drop systems and low drop rates like Voidwatch, then please explain to me Walk of Echoes and Dynamis, which were revamped around the same time, and have very good drop rates?

Raxiaz
10-09-2011, 11:02 PM
Well it doesn't matter either way. He's back in full force and that's my argument - don't care if he "never left."

noodles355
10-10-2011, 06:07 AM
But you can't prove how much or little involvement he had in abyssea, and that's that. There is no proof whatsoever that he wasn't pulling the strings with abyssea as well.

The only "proof" people have of his "return" (not real proof) is that the empy95 trial and voidwatch are more tanakaish updates. Well concidering the dev team said they were going to balance the cost/effort of relics, mythics and empyreans, they have done that pretty damn well. As for voidwatch, all I can say is you're calling out one event. I can do that too: New dynamis. Released around the same time as voidwatch. Very casual. Very good drops. By your standards very un-tanakaish.

Seriha
10-10-2011, 09:00 PM
Sorry, but 100% devotion to XIV 2 years ago or so, XI suddenly getting its best year like... ever, and then a dramatic crash once pulled is just way too suspicious. He may have come in on the tail end of Abyssea, but since it's not like this stuff is done overnight, him bucking an established system for draconian MMO policies would've had some definite backlash. Instead, we get Voidwatch, WoE drop rates, 1500 heavy metal plates, and scroll acquisition issues that pretty much nobody is happy with.

If not him, then offer an explanation to the contrary. A game running on a skeleton crew does not justify the above on its own.

noodles355
10-11-2011, 12:31 AM
Instead, we get Voidwatch, WoE drop rates, 1500 heavy metal plates, and scroll acquisition issues that pretty much nobody is happy with.You mentioned scroll drop rates twice there. WoE drop rates are only an issue regarding scrolls. It's retardely easy to get coins, and the drop rate for dice isn't too terrible. 1500 metal plates is to balance out relics/empyreans/mythics in terms of effort/reward. I am not saying I agree with it, I am parroting the dev team's intention. Secondly, someone has already made a 95 Almace, just throwing that out there.

Hey Seriha, do you know what event got revamped around the same time as they introduced Voidwatch? That's right, Dynamis. Dynamis has such terrible drop rates as well... i mean in 2 hours with just myself and my whm mule I'll get like 4~ Relic -1s, 5~ Relic Accessories, and 150~ currancy. That's a terrible drop rate. By "timing" of his return alone, he is just as responsible for dynamis as he is for voidwatch.

If you want an explanation to the contrary, how about the gear progressions we were getting before abyssea - had they carried on at the exact same progression, along with the non-abyssea exp parties, it would have made the transition from 75 to 99 a very big chore and take a very long time. Abyssea seems more like transitional period to help the player base jump from the 75 cap to the 99 cap. It is just as plausible that Tanaka was the mastermind behind this transitional "get everyone up there quickish" addition, as it is plausible that he had absolutely no input on abyssea whatsoever.

In the end, the simple fact is you, me and everyone else here doesn't have any idea and can't prove either way just how much input tanaka has or had throughout all of pre-abyssea, abyssea, and post-abyssea. You don't know the inner working of SE. And because you can not prove it either way, you should not be blaming him alone.


Tanaka: "Guilty until proven innocent". Glad you guys don't run the justice system in my country.

noodles355
10-11-2011, 12:37 AM
Also, to all you whiney cry babies complaining that FFXI is going back to it's old ways and how that's so terrible: If you don't like the old ways, if you didn't like them back then and you dont now, then why the hell are you still playing? Go play something easier like WoW or Hello Kitty. I seriously don't understand "FFXI was so terrible and long and hard before abyssea wah wah", if it was so terribad then why were you playing?

Greatguardian
10-11-2011, 12:54 AM
More like, if people liked Abyssea, why make 50 billion page threads all over the god damn forums about how much you hate Abyssea and how CoP was the pinnacle of MMO devleopment?

Retarded posers are retarded.

Seriha
10-11-2011, 01:16 AM
"Hey all you whiners, go quit so the game can get worse for those who stay behind with an even smaller budget and lesser community voice!"

Stamp, priss, and kvetch about this is all some farce of a trial if it makes you feel better, but at best, in correlation anyone with a strong opinion (let's face it, negative vastly outweigh the positive here and on multiple boards where you've had people tell you to basically stfu), they wouldn't be suitable jurors. And an honest to goodness trial would ideally have better access to the paper trail that'd basically confirm or deny everything that's being said.

In the end, the FFXI of 2011 isn't as popular and loved as the FFXI of 2010. Why? Well, it's not like we aren't throwing reasons out there. SE's free to ignore them at their peril.

CrystalWeapon
10-11-2011, 01:23 AM
I think it's just a result of people bitching for harder content. Though, the number of posts from the staff and the amount of positive responses has dwindled drastically from earlier in the year.

Neisan_Quetz
10-11-2011, 01:28 AM
Well, if you quit the game, you won't be caring about it as much anymore, just saying.

If you quit and still care well, maybe it's best you reevaluate why you quit in the first place if you're just going to keep coming back.

Seriha
10-11-2011, 02:44 AM
Either way, the "hate" is basically a why behind the why and people naturally trying to snuff out the root of a problem. I doubt the art or sound guys are responsible, nor those who handle making cut-scenes. Could try to skip past the producer/director level and blame the money, but I doubt what comes comes with the overly specific condition of making drop rates and progression miserable. Someone somewhere approved this, and last I checked, people wanting their money's worth out of a product isn't a crime.

noodles355
10-11-2011, 02:49 PM
All that doesn't explain why you're blaming everything on one man without any actual proof whatsoever that he did the stuff you disapprove of, or that he didn't do the stuff you approve of.

Yeah, I've been told to shut up on 2 different forums. Do you know who by? People who can't actually answer my questions and justify their hate at Tanaka. Essentially it has always gone:
Guy: Tanaka is the devil.
Me: Why.
Guy: he did XYZ and changed ABC.
Me: Proof?
Guy: It just seems like what he'd do.
Me: Proof?
Guy: Shut up! It's obviously him!
Me: Proof?
Guy: Omg shut up and go away QQ

And yet again you, Seriha, are another example of this head-in-the-sand mentality upon being confronted. You still haven't answered my questions. Let me post them again for you:
1) If you dislike FFXI now, which is "like old FFXI before abyssea", then that suggests you disliked old FFXI. If you disliked it enough to make you post crying and complaining about it, then why did you play at all? If it was so terrible why did you quit?
2) You keep blaming Tanaka for the changes. Why? You have absolutely no proof whatsoever about how much involvement he had with both the recent patch, and also with the abyssea patches. You, me, and everyone who doesn't work at SE can not prove it either way. Am I saying Tanaka was completely responsible for abyssea? No. I'm not saying what tanaka was responsible for. Do you know why? Because I don't know and short of SE telling us, there is no way to know. I'm mature enough to accept that. I dont need to use the man as a scapegoat to have a little cry about my massochistic relationship with a video game. I'm using the sensible and mature view of "Innocent until proven guilty". Why aren't you?

Seriha
10-11-2011, 04:46 PM
I see a genre that's meant to grow and evolve, ideally toward the wants of its players and not take giant steps backward. Why don't you?

Overall, you wouldn't give a damn about my reasons for sticking around. Though, I'm sure you'll take delight in the knowledge I may very well pack my bags if current trends continue. And I doubt I'll be alone. Like I said, SE can do what it does at its own peril, but possible bodies responsible aren't this giant mystery you want us to believe. So, hey, bring your own proof to the contrary. It's not like the rest of us don't have the history of the game, dodged questions, and fanfest shenanigans to pull from to paint an ugly picture with.

noodles355
10-11-2011, 06:18 PM
I see a genre that's meant to grow and evolve, ideally toward the wants of its players and not take giant steps backward. Why don't you?Who said I didn't? Where, anywhere through this, have I stated my opinion on whether pre-abyssea, abyssea it's self, or post-abyssea were good or bad directions? I haven't. That's just you assuming I do because I am arguing against you. I'll state it one more time for you: I don't agree or disagree (or rather: whether I do or not is my own buisness, which I haven't publicised) with new content, drop rates, direction changes, or anything like that. My issue has been with you taking out all the thigns you don't like on one man.


Overall, you wouldn't give a damn about my reasons for sticking around. Though, I'm sure you'll take delight in the knowledge I may very well pack my bags if current trends continue.Actually I couldn't give a rats ass about whether you keep playing or not. That's your buisness. Your playing or not playing wont affect me in any way.
And I doubt I'll be alone. Like I said, SE can do what it does at its own peril, but possible bodies responsible aren't this giant mystery you want us to believe.Great mystery? No. I said you can't prove anything and thus you shouldn't put all your frustrations on one man. There is really no argument here, you are simply in the wrong.
So, hey, bring your own proof to the contraryDo you have a selective reading disability? If so forgive me, but I believe I have posted (more than once) that you can't prove it either way. Thus if I said "It's not tanaka's fault" it is just as justified as your "It's tanaka's fault". But here's the kicker (get ready): I have never said it wasn't tanaka's fault. I have always said you can't prove it either way. You can't be justified in putting the blame on him, nor can you be justified for trying to white knight and say it's not because of him.

It's not my fault if you decide to make believe things such as I think the game is going in a better direction and that abyssea was solely tanaka's doing. I have never posted anything like that - that is purely you assuming because I'm arguing against your point of view.
What you don't realise is that I'm someone without a publicised opinion saying both arguments (That it's tanaka's fault, and that it's nothing to do with Tanaka) are poor and unfounded because you can't prove it either way. Just because there's 100% of the arguers siding on "It's tanaka's fault" and 0% siding on "It's nothing to do with him", is irrelevant - I still haven't taken a side (because you shouldn't - there's no proof, as I have said a million times.)

Sakura317
10-12-2011, 10:18 PM
I open a blog to translate Community reps and Developpers post.
Here. (http://blog.goo.ne.jp/lu_kang)

I post two of them, one of producer Tanaka's today's post, and other is Mocchi's post on a BLM thread.

It is not official translation, so please [read only]!

I hope this page alleviate of the work of poor Kamate!

FrankReynolds
10-13-2011, 12:56 AM
I open a blog to translate Community reps and Developpers post.
Here. (http://blog.goo.ne.jp/lu_kang)

I post two of them, one of producer Tanaka's today's post, and other is Mocchi's post on a BLM sread.

It is not official translation, so please [read only]!

I hope this page alleviate of the work of poor Kamate!

It is still pretty hard to understand, but something is better than nothing. thanks.

CrystalWeapon
10-13-2011, 01:17 AM
I open a blog to translate Community reps and Developpers post.
Here. (http://blog.goo.ne.jp/lu_kang)

I post two of them, one of producer Tanaka's today's post, and other is Mocchi's post on a BLM sread.

It is not official translation, so please [read only]!

I hope this page alleviate of the work of poor Kamate!

Appreciate the effort, but you might be better off making a thread for your translations. It's easier to find that way. Reinheart does something similar for the ffxiv forums and it's a godsend. Here's his thread. (http://forum.square-enix.com/ffxiv/threads/14967-Translations-(JP-to-English))

Deadvinta
10-13-2011, 03:14 AM
You should all be *** ashamed of yourselves to be honest. You did no reasearch on the running of FFXI, saw someone state incorrectly that Tanaka has returned (whereas in fact he never left) and all jumped on the *** hate-filled bandwagon looking for some sort of scapegoat.

Lol. You're telling forum-goers to have shame.

Sakura317
10-13-2011, 06:57 AM
Appreciate the effort, but you might be better off making a thread for your translations. It's easier to find that way. Reinheart does something similar for the ffxiv forums and it's a godsend. Here's his thread. (http://forum.square-enix.com/ffxiv/threads/14967-Translations-(JP-to-English))

I'm afraid that my translation might be apart from the devloppers intention.
So I'd like to be treated my translation as "unofficial" and only "referene".
(I don't like that my "unofficial" translation becomes the base of discussion.)

So I open my translation on my blog first.

If SE doesn't claim me that unofficial translation should not be released, I'll write on this forum.
(I find the relationship between developpers and users on FF14 forum is better than the one on FF11 forum...)

noodles355
10-13-2011, 09:59 AM
I open a blog to translate Community reps and Developpers post.
Here. (http://blog.goo.ne.jp/lu_kang)

I post two of them, one of producer Tanaka's today's post, and other is Mocchi's post on a BLM thread.

It is not official translation, so please [read only]!

I hope this page alleviate of the work of poor Kamate!
すごい!ありがとうございますSakura317さん。日本語よむはむずかしい。_。

Sakura317
10-13-2011, 09:20 PM
About 25-30% of posts never get translated into EN. Sometimes we miss out on some interesting bits. From last 2 days:

Mr Yoju Fujito from Dev Team asking for feedback regarding Xbox360 freezes in Voidwatch:



Hey Zirael,
I translate Dev Fujito's post.
It is very important post for XBOX users, but it is shame not to be translated to other languages...
I wait for 1 week English speaking reps post translation, but nothing...so I translate it.

http://forum.square-enix.com/ffxi/threads/16019-Dev-Fujito-s-post-about-Xbox-360-s-trouble-on-6th-October