View Full Version : SE, please don't do this to RDM
Hashmalum
09-27-2011, 01:26 PM
Please, please, PLEASE don't make our new enfeebling spells merit-only. I noticed that a new type of merit system is planned for level 99. I noticed that despite the fact that enfeebling magic was prominent in the RDM section of the manifesto, we got zero new enfeebling spells this update. I noticed that the time before last that we got new enfeebles, we had to pay merit points for them. I am afraid that this will happen again and I feel that if it does, IT WILL BE A HUGE MISTAKE. We should not have to pay a merit tax for a core job function. We should not have to choose a fraction of our vital spells to be able to cast usefully. Does WHM have to merit to get Cure V? Does BLM have to choose between Blizzard and Thunder? No and no. Please tell us you aren't planning on doing this.
Swords
09-27-2011, 01:57 PM
I don't know where exactly you heard that SE intends to make our new enfeebles merit only, but I would have to concur. Merits are meant to support the job not be a key aspect of it.
Daniel_Hatcher
09-27-2011, 08:27 PM
They aren't making the new enfeebles meritable, the new system is coming at lvl.99 and they're adding more spells to RDM before then.
Also didn't they say they were changing a lot of merits so the old ones may not be meritable for long either.
Kitkat
09-27-2011, 09:20 PM
I'd have to concur with this topic. I never understood why the tier II line had to come in the form of merits considering the only A+ skill rdm got is enfeebling. Rdm should have gotten Tier II in the form of scrolls and merits that enhanced potency of the type of spell instead IE: Enhances Dia effect, slow potency, paralyze potency, etc. I most sincerely hope that SE doesn't do the same thing by lvl 99 merits and give us a tier of spells that we should have gotten via scrolls again.
Crimson_Slasher
09-27-2011, 09:22 PM
Vague changes could be amazing or just okay, we could get much more potency and duration from just the first merit, or perhaps just more points like the last merit adjustment. Im almost hoping for more points but can deal with any adjustment if it makes all my job meriting easier.
Swords
09-28-2011, 07:22 AM
Also didn't they say they were changing a lot of merits so the old ones may not be meritable for long either.
They never solidly confirmed they were/were not changing merits to scrolls or anything like that, they just said something along the lines (very poorly and vague I might add) of adjusting them. In either case, I suppose it's better we say something now before SE gets any ideas just in case.
Neisan_Quetz
09-28-2011, 10:57 AM
Extra merits in the category and I'm fine with just that.
My standards are that low right now.
Ophannus
10-01-2011, 04:14 AM
I want an enfeeble that lowers Magic Defense! And give RDM a native Divine spell already even if its just Banish I and II or Flash.
Neisan_Quetz
10-01-2011, 04:23 AM
I can get behind Rdm getting Flash back, along with getting other stuff.
Raxiaz
10-05-2011, 09:56 PM
If RDM's got Flash, they should get Stun, too! *lol*
An enfeebling magic spell that lowers magic defense would be fantastic, to give RDMs more of an place in the magic damage world. I find myself participating in nuking shenanigans during abyssea when I (rarely) hop on RDM. And the numbers are quite disappointing, compared to my SCH... anyway!
I've been thinking for far too long that the merit spells should be made into potency/duration/etc merits, and not whole spells themselves. But alas, SE won't change them.
cidbahamut
10-05-2011, 10:34 PM
Native stun would be amazing. I'm not sure it would be balanced, but it would be awesome to have.
Hyrist
10-06-2011, 08:16 AM
I'm more of a mind of something RDM native that isn't fully preventative of TP moves.
Stun stops an action, and as soon as it ends, it can just try again. That's why Chainspell Stun is so necessary in some situations, and mobs who do multiple TP moves in a row can get quite annoying.
I'd prefer an ability that sort of sweeps the legs out from under the monster and force it to loose its TP for a reduced or even zero effectiveness, more akin to flash in that regard, where you can watch a lower NM completely whiff a powerful TP move, but I would like to see that applied magically as well as physically.
tyrantsyn
10-07-2011, 01:02 AM
A tp drain spell that works like Bio or Dia would be nice, or maybe something that just nerf's the actually gain from damage or strikes altogether would be great. Problem is, this is rdm. Will probably end up with a increase food duration spell next.
Raxiaz
10-07-2011, 01:10 PM
Tyrantsyn, now that you mention it, SE might just implement it. lol
Hashmalum
10-09-2011, 01:39 AM
A tp drain spell that works like Bio or Dia would be nice, or maybe something that just nerf's the actually gain from damage or strikes altogether would be great. Problem is, this is rdm. Will probably end up with a increase food duration spell next.Increased food duration, for RDM? Oh come on, we all know that SE is too respectful of Brown Mage to give any of their spells to an inferior job like Red Mage :p
Swords
10-09-2011, 04:03 AM
Well it would be nice to slow down the digestion rate so we could sneak in our ciggerettes.
Babekeke
10-18-2011, 03:34 AM
Please, please, PLEASE don't make our new enfeebling spells merit-only. I noticed that a new type of merit system is planned for level 99. I noticed that despite the fact that enfeebling magic was prominent in the RDM section of the manifesto, we got zero new enfeebling spells this update. I noticed that the time before last that we got new enfeebles, we had to pay merit points for them. I am afraid that this will happen again and I feel that if it does, IT WILL BE A HUGE MISTAKE. We should not have to pay a merit tax for a core job function. We should not have to choose a fraction of our vital spells to be able to cast usefully. Does WHM have to merit to get Cure V? Does BLM have to choose between Blizzard and Thunder? No and no. Please tell us you aren't planning on doing this.
Poor choice, since BLM has to choose between the AM2s. Wasn't so much of a problem for BLM until voidwatch procs and SE (in their infinite wisdom) included meritable spells as procs, so now every BLM has to get every spell then chooose what to spend the last 4 merits on.
Giving both RDM and BLM an extra 6 merit points to spend in this category would be the same as giving us all of the spells through scrolls, and changing the merits to potency/duration. Either of these choices are acceptable IMO.