View Full Version : Current Empy 95 Price
MDenham
10-05-2011, 02:41 PM
I just want to know why Silver Mirrors are sitting at 50k+ in half the bazaars that have them. Are there really that many people making OA2 and DA+10 weapons? :confused:
Gokku
10-05-2011, 02:52 PM
most people have NO idea what they ever even used for
Rearden
10-05-2011, 04:14 PM
mine sell almost instantly at that price, devious die have dropped from 200k which makes me a bit sad though.
could basically farm WoE non stop while doing other stuff and make 1-2m a day
Monchat
10-05-2011, 04:25 PM
got two devious die on my afk mules in Woe, can't sell for 100 k lol.
MDenham
10-05-2011, 04:27 PM
got two devious die on my afk mules in Woe, can't sell for 100 k lol.I figure on dice to bottom out around 60k for their ideal price (by "ideal", I mean "maximizing effective return on time spent rotting in your bazaar", not "people are most likely to buy at this price") before they start going back up because almost nobody's doing WoE anymore again.
Babekeke
10-06-2011, 02:05 AM
I figure on dice to bottom out around 60k for their ideal price (by "ideal", I mean "maximizing effective return on time spent rotting in your bazaar", not "people are most likely to buy at this price") before they start going back up because almost nobody's doing WoE anymore again.
Exactly this. Supply < Demand = high price = more people farm them = supply > demand = low price = people stop farming them = stabilisation of the price somewhere in the middle.
Some people have been sitting on millions of gil since abyssea came out with notjhing to spend it on really. They are now paying 1 mil for plates. Eventually they'll start to run out of gil (or complete thier 95s) and stop paying the high prices, then the price will drop. Just have to be patient, or splash out your gil. I plan on farming some, so I suggest the latter^^
Anariodin
10-08-2011, 12:02 AM
Right now for Sylph, I see 1mil x2, 500k x5 and 400k x4 in the last hour or so. I am shouting for this item and people ask me to offer a price, which is funny cause I say 10k (15mil if you calculate me buying them all at 10k each) they are like "no (400k-1mil) each... so why do they ask me to offer a price then?... 15mil for such small upgrade in stats is kinda pointless, but if i buy some and farm some, it wont be so bad.
If anyone on Sylph has these, I will buy a shit ton for 10k each...
Byrth
10-08-2011, 12:06 AM
Lakshmi is evening out to 300k each, disappointingly higher than my price point. >:/
Taint2
10-08-2011, 02:26 AM
Lakshmi is evening out to 300k each, disappointingly higher than my price point. >:/
Most people are holding onto them, so the few in bazaars is not an actual representation of their worth in gil.
Byrth
10-08-2011, 03:16 AM
Most people are holding onto them, so the few in bazaars is not an actual representation of their worth in gil.
If they aren't selling them, then they think they're worth more than the market price. Regardless, it doesn't affect the market price.
Neisan_Quetz
10-08-2011, 03:38 AM
Might be hoarding in the hope SE drops the requirements, and I doubt they have the tenacity you do for finishing it at current requirement.
MarkovChain
10-08-2011, 07:17 AM
They will not lower the requirements. It's an unimportant problem seing are they are only a mediocre improvement over level 90's ones and those are extremely easy to get.
Taint2
10-11-2011, 02:49 AM
95 Almace has been completed.
Chriscoffey
10-11-2011, 04:44 AM
Wow that took a long time. <sarcasm>
Tagrineth
10-11-2011, 05:02 AM
Once more people have Jeuno T3 access there will be more people fighting them which will increase supply.
Also, it's very likely that metal plates will drop from the next two waves of Voidwalkers, possibly not just from the highest tier of them, which will also start boosting the supply. I suspect also that they may introduce larger pouches in the next wave.
It's very possible that this is a less extreme example of the 50,000 Alexandrite situation - they just don't want too many people having 95 empyrean weapons too quickly, so that the 99 upgrade content, once released, isn't too badly flooded from the get-go.
MarkovChain
10-11-2011, 07:15 PM
Wow that took a long time. <sarcasm>
Sarcastic because you didn't read the thread. We have been arguing that doing voidwatch only will not lead you to upgrading an empyrean, and that you would need to buy (nearly all) the plates, which this JP obviously did. If you read my #245 post you'll see that I already explained that a JP would have it quickly. The conclusion of the thread is that the necessary and sufficient condition to get 1500 plates is to own 150+ millions of gil.
Week 2 prices were 500k, week 3 were 200k now they are 150k with more and more in bazaars. It's not enough to feed everyone's empy so the prices will stay that high most likely and that puts the effort equal to gathering 15k dynamis coins at least wether it being with buying or farming.
In the end SE found an equilibrium that satisfies casual players and hardcores, though you lose the 'available to everyone" aspect of abyssea. The only issue is that it's not a reward from endgame but just pure gil but hey, were are not 99 yet so who care, at least it forces people to finally burn their stockpiled gil.
Zagen
10-12-2011, 12:23 AM
The real question is does the 95 version have/do anything besides the visible minor stat upgrades because that I'm sure is a deciding factor for many people like me.
Taint2
10-12-2011, 01:52 AM
Once more people have Jeuno T3 access there will be more people fighting them which will increase supply.
Also, it's very likely that metal plates will drop from the next two waves of Voidwalkers, possibly not just from the highest tier of them, which will also start boosting the supply. I suspect also that they may introduce larger pouches in the next wave.
It's very possible that this is a less extreme example of the 50,000 Alexandrite situation - they just don't want too many people having 95 empyrean weapons too quickly, so that the 99 upgrade content, once released, isn't too badly flooded from the get-go.
T3 Zilart is where the Plates are at. T3 Jueno only drops singles, T3 Zilart drops Pouches. Niceguy the JP that finished Spammed Qilin while buying any pouch that dropped form the alliance.
Expect to see a dozen 95 emps by the end of the month, Zilart T3 is being spammed every day for hours on end.
Staren
10-12-2011, 03:33 AM
Taint2 is right Niceguy was spamming Qilin because he drops pouches like candy and people were selling to him for 200k a plate because it was easy money. He's basically lived in Sky for the last week doing Qilin with PUG after PUG to get it done.
Byrth:
Time required to farm:
Relic: At 100 currency per hour with some added time for attestation/fragment, Relics take about a week of playtime to complete. This is mostly done duo, so it's about 2 weeks playtime (~340 mahours unless you dualbox).
Empyrean: I've heard estimates as low as 3 Heavy Metal plates average per Tier 3/4 Jeuno path NM with capped lights and a full alliance. Assuming each fight takes 30 minutes (including gather time/etc), you're looking at 4,500 manhours (27 weeks playtime) to complete one Empyrean from 90 to 95. Even if you average 5 per Voidwatch NM, you're looking at 2,700 manhours (16 weeks playtime).
Mythic: If you average 70 Alexandrite per 90-minute run (which is high on the Alex and low on the time) with three people, you'd expect the Alexandrite stage of a Mythic to take about 2,000 manhours (11.5 weeks playtime).
This math is horrendous as its only counting time spent, as well as a very very low average for Coins in Dynamis. I'll lend that they didnt know how easy plates were acquired from Qilin and how short the fights are.
Dynamis with 2-3 people is an average of 300 coins a run on the low end. At around 18000 coins on the worst end thats 60 runs 2 months of work on the low end for a relic.
Salvage is about 50-70 so we can say 60 alex on average a run on a normal run so thats 500 runs on average to farm up the alexandrite for salvage or 1 year 135 days.
More realistic numbers for heavy metal plates is as I was seeing was 20-30 every 12 runs (with a max of 30 mins a run with no game day wait limitation) I did 12 runs in about 3hrs with Niceguy's group (and thats with replacing people between every 3 runs). So giving the average of 25 plates every 3hrs and assuming (to keep the time put per day on par with salvage or dyna yes its a little more since I'm sure if most of us who do dyna/salvage would love extra time everyday to farm in our specific events) you only do one run a day thats 60 days of work for a 95 empy.
So the current pricetag of 450mil-600mil or a 500 day farm for alex says hi. It's really sad to see so much QQ'ing for these weapons when empys even the base are so much more ridiculously easy than mythics or relics. But comparing relics or empys to mythics right now is insulting and shows that you've not honestly looked into making an mythic compared to making an empy or relic. If you dont think relics are easy you havent been doing new dyna or read the threads on how to do it.
Neisan_Quetz
10-12-2011, 03:39 AM
If you're talking about Byrth, he has the 30k Alex and all requirements but Tokens done for Mythic iirc.
Staren
10-12-2011, 04:09 AM
Yeah but his count of time spent on alex was incorrect if he was basing it solely on farming and not buying alex. Even then he should have calculated the time to farm the 450 mil to 600mil to buy from bazaars. Also his time spent didnt count the time for all assaults being done twice, climbing nyzul to floor 100 and farming tokens, ichor, and znms. His representation of the time taken for a mythic is not realistic at all, and I think he purposely made it look less to hyperbolize the requirements for the empyrean 95s.
Neisan_Quetz
10-12-2011, 04:18 AM
He dbox'd a majority of it not bought and you can check his posts on two other forums as for time spent farming. He specifically stated in his post how long the Alexandrite stage would take based on his estimations, why would he include the other stages when he's referring to just one stage?
And wasn't that post made before COP dynamis was revamped?
Staren
10-12-2011, 04:22 AM
He's talking about the difficulty as a whole for dyna and as a whole for empyreans. I'd assume he would do the same for mythics. Also he posted in my mythic thread and stated he's bought alot of his alexandrite for low prices and has gotten lucky. I know for a fact you cant farm salvage dual boxing for two to three months (First because it takes 3 people it'd be trip boxing) and make 28000 alexandrite unless you're duping/exploiting/cheating.
Heavy Metal Plates were out the same update as CoP Dyna and its only been nerfed since.
Zagen
10-12-2011, 04:34 AM
I know for a fact you cant farm salvage dual boxing for two to three months (First because it takes 3 people it'd be trip boxing) and make 28000 alexandrite unless you're duping/exploiting/cheating.
Just pointing out Salvage can be soloed the same way assaults can be soloed via forced D/C during confirmation time so points aren't wasted so duo is possible. This trick isn't anything "new" and has been in the game for a few years now.
Staren
10-12-2011, 04:41 AM
Would still require a third person, even given that full clearing zones and having th and a healer and doing bosses would not yield you 28000 alexandrite in 2-3 months. (Without using exploits, dupes, etc)
MarkovChain
10-12-2011, 05:05 AM
Dynamis with 2-3 people is an average of 300 coins a run on the low end.
Just no. With an everage of 2-2.3 (which is only done with a /THF or a THF, so gimp damage output or gimp proc availablility) you need to kill 130 mobs. Remove 20 minutes to farm extensions in dreamlands, that's 1 mob every 45 sec including pulling time, the high likelyhood of having CC plus killing time which is far from being negligeable. So yeah bullshit. Your duo does 150 coins bro.
Staren
10-12-2011, 05:07 AM
Just no. With an everage of 2-2.3 (which is only done with a /THF or a THF) you need to kill 130 mobs. Remove 20 minutes to farm extensions in dreamlands, that's 1 mob every 45 sec including pulling time, the high likelyhood of having CC plus killing time which is far from being negligeable. So yeah bullshit. Your duo does 150 coins bro.
I dont know what you're talking about, I mean I know you're a joke on BG so I'll guess you're trolling me. We make 250 coins on a bad night 300 coins on an average night 300-600 on a good night (given white procs or fortunate drops). We do three man it though so maybe there is your difference. But the drop rates are not as bad as your proposing. You're probably just doing it wrong. BS is the people who claim 500-600 a run regularly.
Taint2
10-12-2011, 05:57 AM
Just no. With an everage of 2-2.3 (which is only done with a /THF or a THF, so gimp damage output or gimp proc availablility) you need to kill 130 mobs. Remove 20 minutes to farm extensions in dreamlands, that's 1 mob every 45 sec including pulling time, the high likelyhood of having CC plus killing time which is far from being negligeable. So yeah bullshit. Your duo does 150 coins bro.
We do 250-300 duo nightly. Most is 313 even our first trial run netted more then 150.
NIN/DNC THF/DNC
MarkovChain
10-12-2011, 06:32 AM
You two come back to me when you are at your 3rd farmed relic like us. You did a few runs and present it as a given that a duo pulls 300 coins. Duo is considerably limited by proc and pulling speed as explained above. For us, 80% of the time the mob is proced in the first 10 seconds of it being being at camp, the monk in constantly killing (with a non gimp subjob and actually using his TP for DD) and the thief is constantly pulling for 2 hours minus the amount of time required to farm 5 extensions, and we only do 400 coins per run with 6. And you are explaining us that your duos pulls about as much coins which means, since duos is extremely slow for fulling, you are actually procing faster than 10 seconds. This is the internet and you can't backup your claims. Please show us a parse of your duos with an average amount of coins per mob dropped, and the amount of mobs killed, then we will discuss seriously.
I'm just saying, the plates are only valued so highly because the less intelligent are actually buying them atm. If they quit or finish the price will drop because people won't pay such an idiotic price.It's not about lacking intelligence. You want to know a person who lacks intelligence? It's the person that undercuts an item by 1.6 million gil on the AH.
Some people have money to burn. Just how it is. I'm telling you now, next update we're going to see pouches of metal plates implemented, and I'm not talking about the sad excuse of a pouch we have now. Those are renta pouches. I'm talking real fricking pouches that unleash 50+ plates, okay. And if that wasn't the plan before it damn sure is now because I know SE has got to be catching heat from all sides and not just the NA side.
I'm convinced that 1500 number is rock solid because of the nature of the trial. SE will give us bigger pouches before they axe that 1500 number. So you can expect it next update as far as I'm concerned. Just wait it out. Let people with gil to burn use up their gils. And you can have nice things too when it's far cheaper.
MarkovChain
10-12-2011, 07:01 AM
Nope, SE purposely gave an unreaonnable about of plates for a mediocre upgrade, so they won't change it. Worst case is 0.1% of the playerbase has a weapon that is 1% stronger lol...
And I really hate to say this but pics or it didn't happen with the duo dynamis 300-600 coins claims. That's a pretty bold claim. I could believe a 300 count with a dedicated 2x emp melee /dnc duo (basically nin/dnc and thf/dnc) with no comp on mobs but 600 is damn well pushing the envelope. I'd like for it to be true, though. Gives me something to shoot for. I just don't see it with the rng and ninja mobs running about in Xarc. If it's in a different zone then by all means, I'll stfu now. My Dynamis experience ends with Xarc.
Staren
10-12-2011, 07:53 AM
I said 2-3 people we three man and get 300+ coins regularly. I even said "We three man though so this may make up the difference." but we do it DNC/nosub DNC/nosub THF/DNC. We do CoP Dynamis only. I can give you pics if you'd like we do it regularly enough for the last few weeks that I'm scared to share our logs.
Staren
10-12-2011, 07:58 AM
You two come back to me when you are at your 3rd farmed relic like us. You did a few runs and present it as a given that a duo pulls 300 coins. Duo is considerably limited by proc and pulling speed as explained above. For us, 80% of the time the mob is proced in the first 10 seconds of it being being at camp, the monk in constantly killing (with a non gimp subjob and actually using his TP for DD) and the thief is constantly pulling for 2 hours minus the amount of time required to farm 5 extensions, and we only do 400 coins per run with 6. And you are explaining us that your duos pulls about as much coins which means, since duos is extremely slow for fulling, you are actually procing faster than 10 seconds. This is the internet and you can't backup your claims. Please show us a parse of your duos with an average amount of coins per mob dropped, and the amount of mobs killed, then we will discuss seriously.
Its not a duo its a trio. We'll give logs if you'd like to see. Its sad to think that two dncs and a thf can farm timers faster than a monk and a thf/dnc we normally finish and are pulling by 12 mins in. It doesnt take that much work. Kinda sad if you're only pulling 400 coins with 6 ppl. Have you not done CoP Dyna? Also I dont know if you're banned from BG an thus cant get the strategies but its all there on how to make that much coin/hr. Our dnc's pull and proc and the thf solo kills, and gets helped when we have more than 5 proc'd mobs at came. I dont know why you're having issues looking at our logs from last night we proc'd 122 mob and we proc'd more than one a minute and we were changing camps with the hours. Will gladly start posting for you though since you're having such a hard time.
Staren
10-12-2011, 08:01 AM
Give me your email I have it in a text file will send it when you're ready.
Insaniac
10-12-2011, 09:00 AM
So some JP had 300 mil to spend and created his own supply? Solid defense of this asinine trial.
Staren
10-12-2011, 09:01 AM
Dont see you jumping to claim the 450mil-600mil for a 75 mythic should be reduced. Or how its some grave injustice.
Insaniac
10-12-2011, 09:25 AM
Cause no one has ever said that before right? This thread isn't about the stupid mythic requirement but there's about 20 threads that are. 2 wrongs ect. ect. They are both stupid but neither one is a good reason for the other to be stupid.
Staren
10-12-2011, 09:46 AM
We need some form of solidarity instead of the this one thing needs to be fixed. Maybe if SE sees that the playerbase is aiming for more reasonable endgame rewards and we complain enough about it we might see fixes. Though tbh we're talking about SE they could still completely screw up a fix.
Atomic_Skull
10-12-2011, 09:58 AM
Dynamis with 2-3 people is an average of 300 coins a run on the low end. At around 18000 coins on the worst end thats 60 runs 2 months of work on the low end for a relic.
Not anymore. On the JP forums SE admitted that they ninja patched the currency drop rate in COP zones to match city zones with the Oct. 4'th maintenance.
Insaniac
10-12-2011, 10:16 AM
We need some form of solidarity instead of the this one thing needs to be fixed. Maybe if SE sees that the playerbase is aiming for more reasonable endgame rewards and we complain enough about it we might see fixes. Though tbh we're talking about SE they could still completely screw up a fix.Solidarity? Most people agree that 30k alexandrite is stupid considering the supply but why would anyone talk about that here when there are 20 threads they can post in? Just because it's equally stupid doesn't mean it belongs in this thread anymore than a 1500 plates conversation belongs in the numerous alexandrite threads. Solidarity is not complaining about everything that needs to be changed in every thread about something that needs to be changed. That's just derailing.
Staren
10-12-2011, 10:41 AM
We've gotten 300+ since the 10/04 maintenance.
Staren
10-12-2011, 10:42 AM
Its not derailing when someone complains that mythics are easier than 95 empyreans or that relics are just as hard as them. In my opinion thats an insult and part of the reason se isnt getting the proper amount of complaints about mythics to get any change done.
Atomic_Skull
10-12-2011, 12:53 PM
We've gotten 300+ since the 10/04 maintenance.
Yeah, I don't believe you.
Give me your email I have it in a text file will send it when you're ready.
As if that can't be edited to show whatever you want it to.
We need some form of solidarity instead of the this one thing needs to be fixed. Maybe if SE sees that the playerbase is aiming for more reasonable endgame rewards and we complain enough about it we might see fixes. Though tbh we're talking about SE they could still completely screw up a fix.
Asking for solidarity in an MMO forum is just pissing into the wind. You're not going to see that because not everyone wants the same thing. and often what people want is mutually exclusive of what somone else wants. Thus people are constantly at each other's throats. Some people want endgame to be egalitarian and fair, others want it to be a gated community that keeps out the noobs by being extremely difficult. This is how it's always been in every MMORPG ever (it was like this when I played Meridian, and later Everquest) and human nature will ensure that it always remains this way.
Rezeak
10-12-2011, 02:55 PM
Imo i feel this new 1500 item for empyrean is a step back for SE :( for a few reasons.
atm the drop rate is something like 1 in 5 (inc pouchs) meaning you need to do around 7000 runs
if on a good day you get a run done in 20 min it would take you 2333 hours to complete it if say you play this game 4 hours a day on average then your looking at 583 days to complete a weapon.
Now here's the question i have for SE and i really think it's a fair one.
Do you really feel it's healthy for a player to play Final fantasy for 30 hours a week for 2 years to obtain the upgrade from 90->95 ?
Anyway i can see the reasoning SE added this
1. To force people to do Voidwatch since nearly 50% of people have an emperyan so the content would be successful
2. To balance relics/mythics with empyreans.
With the first issue SE you need to look at the rates of drops on 1 chest per person considering you feel doubling the drop rate for 18 pple on a 1 chest system is fair when it really means it's nearly 9 x harder than if it was a shared pool
Which means eventually people that miss out on the drops won't get them since 18 people don't have the time for such a low drop rate for one person.
This is all VW/WoE stuff... and really should be addressed if you want to move people out of abyssea.
With 2 and this is where i feel you have overlooked something.
If you just made Relics/Mythics stronger and easier then you'd not annoy anyone infact you'd get people to keep playing ffxi.
But by making so only 10% of the people that have empyrean will be able to upgrade to a 95 version you have annoyed 90% of the people that have existing empyreans and to some extent the 10% that will eventually make the 95s prolly wouldn't be to happy about the time they invested to complete them. since the upgrade is so weak...)
I find it insulting that you ask me to put 1-2 years into weapon i have already made to 90 in a game i have put 6 years~ into already
MarkovChain
10-12-2011, 03:51 PM
Its not a duo its a trio. We'll give logs if you'd like to see. Its sad to think that two dncs and a thf can farm timers faster than a monk and a thf/dnc we normally finish and are pulling by 12 mins in. It doesnt take that much work. Kinda sad if you're only pulling 400 coins with 6 ppl. Have you not done CoP Dyna? Also I dont know if you're banned from BG an thus cant get the strategies but its all there on how to make that much coin/hr. Our dnc's pull and proc and the thf solo kills, and gets helped when we have more than 5 proc'd mobs at came. I dont know why you're having issues looking at our logs from last night we proc'd 122 mob and we proc'd more than one a minute and we were changing camps with the hours. Will gladly start posting for you though since you're having such a hard time.
Why do you invoke BG every time you get called on the bullshit you claim ? BG startegies, really ? Dynamis has stategies ?? Pull, proc, kill lulz. All of a sudden your duo went to trio for one. For two you are saying that you proc in under a minute (which is extremely slow), because as I explained you need to proc and kill in less than 45 seconds as well as having treasure hunter 2 to get your 300 coins DUO, which is IMPOSSIBLE and is what you two claimed, so get your "facts" straight. Getting 300 coins DUO is not the same as getting 300 coins TRIO ... On top of that there are way to many issues with the CoP zones that will ruins your runs :
-- the 5th extension which randomly pops at one of the random 4 High levels beastmen camps. Crossing the zone looking for it will take up to 20 minutes.
-- BST soloers
-- other group farming
-- having to change camp due to this
Also I noticed that you laughed at my 400 coins per run with 6, probably because you think it is unefficient. Do you realise that your 3 fail jobs would pull 400 coins by doing 3 runs simultaneously on BST. There is a strategy for you and BG, be sure to post it, because apparently it was not brought yet to your knowledge that BST is the best ratio time/coins/number of jobs (and that has been the case for 6 months). The only reason for farming with more than 2 in dynamis is if you are at least dual boxing. Otherwise, BST or bust.
Atomic_Skull
10-12-2011, 06:13 PM
Now here's the question i have for SE and i really think it's a fair one.
Do you really feel it's healthy for a player to play Final fantasy for 30 hours a week for 2 years to obtain the upgrade from 90->95 ?
They. Don't. Care.
But they certainly do care about keeping you paying 11.95 a month for the next 2 years. And lets be honest, you will do this.
Monchat
10-12-2011, 07:41 PM
Not anymore. On the JP forums SE admitted that they ninja patched the currency drop rate in COP zones to match city zones with the Oct. 4'th maintenance.
Is that true? Why do we not get this information. This JP only shit is starting to piss me off seriously. Small evidence toward this for me: did a 430 coins run before the patch, and now its 320-375 post patch, with the exact same strategy. Initially thought it was due to countercampers, but i noticed a tremendous decrease in 3x and 4x coin drops. Before patch I get 80 coins in a 20min window w/o counter campers, now i get only 60 ish.
Byrth
10-12-2011, 08:06 PM
Sorry, that post was made before we'd figured out the CoP Dynamis proc system. I pulled in 225 currency last night in Qufim, which has no good Byne monsters unless you're essentially solo in the zone. Pulling in 200~300 with 2-3 players isn't even 100 currency per hour per player though.
I pull in 200~250 every two hours with two characters and one player (me). A little over 2 mil per night on average. Toss in other random things I do for gil, and I'm making about 3mil per night average (~17-20 plates, averaging the prices I buy at). I expect supply to spike on the weekends.
Some servers have been reporting as low as 100k/plate already. Lakshmi is sitting pretty strong at 170-200k/plate.
Insaniac
10-12-2011, 08:06 PM
I haven't noticed a change in coin drops.
Byrth
10-12-2011, 08:40 PM
JP reports say that the Almace hasn't changed in any hidden way. It's just base damage + Stat. I'm hoping that drops the prices.
Also, CoP Dynamis nets me a consistent 75~100 currency more than normal Dynamis did.
Staren
10-12-2011, 08:48 PM
Dynamis with 2-3 people is an average of 300 coins a run on the low end. At around 18000 coins on the worst end thats 60 runs 2 months of work on the low end for a relic.
From my original post in this thread. This 2-3 people was referring to the BST duo we compete against every night we farm and our group. So yes you can do 300+ coins regularly duo I just didnt take the time to spell it out for your special ed needs. I never claimed I did the zone with 2 people just that I know its possible.
I love your logic Pchan.
On top of that there are way to many issues with the CoP zones that will ruins your runs :
-- the 5th extension which randomly pops at one of the random 4 High levels beastmen camps. Crossing the zone looking for it will take up to 20 minutes.
-- BST soloers
-- other group farming
-- having to change camp due to this
So CoP is too hard for you to do with 1-3 people so you do a 6 man run somewhere else? If you have good players you can split up and one get the normal TE's and the other one find and kill the random in about 10 mins. I'd like to point out we do it under in 10 mins regularly with "fail" jobs too. Sorry new Dyna is Hard Mode for you. Funny how you can claim we have "fail" jobs but you're not a skilled enough group (knowing you have 6 people) to kill CoP timers in 10 mins.
And on top of that you start with saying this
For two you are saying that you proc in under a minute (which is extremely slow), because as I explained you need to proc and kill in less than 45 seconds as well as having treasure hunter 2 to get your 300 coins DUO, which is IMPOSSIBLE and is what you two claimed, so get your "facts" straight. Getting 300 coins DUO is not the same as getting 300 coins TRIO
And then go to this
Also I noticed that you laughed at my 400 coins per run with 6, probably because you think it is unefficient. Do you realise that your 3 fail jobs would pull 400 coins by doing 3 runs simultaneously on BST. There is a strategy for you and BG, be sure to post it, because apparently it was not brought yet to your knowledge that BST is the best ratio time/coins/number of jobs (and that has been the case for 6 months). The only reason for farming with more than 2 in dynamis is if you are at least dual boxing. Otherwise, BST or bust.
So you admit that its possible to duo 300+ coins with beastmasters in CoP but you also say its impossible for a duo to get 300+ coins in the same breath. Also you say solo/duo beast is more efficient but you farm 400 coins with 6 people anyways? Why because you like wasting time? We're a low man group we're not splitting coins they're being sold and going towards the mythic we're working on after that they'll go to the relics we're working on. So I dont get how us making almost as much as you make with 6 people with 3 such a huge time waste we average per person more coins than you do anyways with our "fail" jobs. Also you dont take into the fact that the strat to for beastmasters to duo/solo doesnt allow for whiteprocing since both of them sub dancer to quick proc JA's. So it comes down to are you a risk taker and like getting 1-x number of whiteprocs a run on occasion or do you go for consistent 300-400 coins a run and settle. Personally I enjoy the random chance of getting white proc and especially enjoy when we get 3 white procs in a run 600 coins is nice.
So I'll end with giving you a piece of your own advice about posting without reading what the other person has actually said and not proofreading your own posts.
so get your "facts" straight.
Staren
10-12-2011, 08:52 PM
Yeah, I don't believe you.
As if that can't be edited to show whatever you want it to.
Asking for solidarity in an MMO forum is just pissing into the wind. You're not going to see that because not everyone wants the same thing. and often what people want is mutually exclusive of what somone else wants. Thus people are constantly at each other's throats. Some people want endgame to be egalitarian and fair, others want it to be a gated community that keeps out the noobs by being extremely difficult. This is how it's always been in every MMORPG ever (it was like this when I played Meridian, and later Everquest) and human nature will ensure that it always remains this way.
If you really think I feel the need to edit a text file that long to prove a strat I got third hand works. It's not even worth the effort. I'm following what I heard and reporting the results you can believe or not believe me. I've got no real reason to need to prove it to you I offered as a politeness. You can be in denial or jump on the bandwagon and try it for yourself. It takes a few runs to learn the timers and to get your rhythm but you can pull as much as we do regularly.
Staren
10-12-2011, 08:55 PM
Imo i feel this new 1500 item for empyrean is a step back for SE :( for a few reasons.
atm the drop rate is something like 1 in 5 (inc pouchs) meaning you need to do around 7000 runs
if on a good day you get a run done in 20 min it would take you 2333 hours to complete it if say you play this game 4 hours a day on average then your looking at 583 days to complete a weapon.
I know you're upset about the requirement but you're also exaggerating drastically. If the drop rate was that low Niceguy wouldnt have even been able to buy or farm all the heavy metal plates he did in a week to finish his 95 Almace. You need to get in with a good VWNM group and do Qilins and you'll realize how much faster this actually is. Yes it may still cost you a month of playtime if you dont buy heavy metal plates but so do Empys when they first came out. If a month to two months of your time is not worth the weapon dont work on it until next update where I'm sure it'll be much easier to get.
MarkovChain
10-12-2011, 09:01 PM
So you admit that its possible to duo 300+ coins with beastmasters in CoP but you also say its impossible for a duo to get 300+ coins in the same breath.
Nope I didn't say solo BST get 300 coins ... They don't.
Also you say solo/duo beast is more efficient but you farm 400 coins with 6 people anyways? Why because you like wasting time?
You are not bright, aren't you ? 6 char but two persons. 2 bst doing two runs at the same time will get a maximum of 200 coins EACH and I doubt they can even get this, so yeah it's still inferior to 400 coins.
And no doing 6 runs @ 150c per run is not better than 1 run at 400 coins I will let you guess why. However it IS vastly better than your pathetic 3 man pulling 300 coins (maybe) because you spent 2 hours for one million each which essentially is on par with cruor farming and selling roffl.
Staren
10-12-2011, 09:01 PM
Sorry, that post was made before we'd figured out the CoP Dynamis proc system. I pulled in 225 currency last night in Qufim, which has no good Byne monsters unless you're essentially solo in the zone. Pulling in 200~300 with 2-3 players isn't even 100 currency per hour per player though.
I pull in 200~250 every two hours with two characters and one player (me). A little over 2 mil per night on average. Toss in other random things I do for gil, and I'm making about 3mil per night average (~17-20 plates, averaging the prices I buy at). I expect supply to spike on the weekends.
Some servers have been reporting as low as 100k/plate already. Lakshmi is sitting pretty strong at 170-200k/plate.
Byrth we're a low man group so we do everything for the group. We're farming in whole. So while we're not one person dual boxing working for himself. We're one extra player than you working towards one goal. We make 300 coins a night on a bad night (last night I came /blm on accident and it took us 15-20 mins to get TE's since I couldnt solo the random stat and we got 415 coins). I dont know if you have the chance to white proc the way you do either. Its our method and its a pretty common one. We're still getting an extra 50+ coins a bad run from your high end and its going towards one goal. So I guess you could argue efficiency but we've also had a 600 coin run and I'd argue its due to two subless dancers pulling and procing constantly while I finish off their mobs once they proc. Its just a difference in playstyles though and I personally don't have any ill feelings on your dual boxing 200-250 coins hats off thats more than I'd be able to get dual boxing, maybe duo but idk I'm not the best dualboxer.
Staren
10-12-2011, 09:04 PM
Nope I didn't say solo BST get 300 coins ... They don't.
You are not bright, aren't you ? 6 char but two persons. 2 bst doing two runs at the same time will get a maximum of 200 coins and I doubt they can even get this, so yeah it's still inferior to 400 coins.
And no doing 6 runs @ 150c per run is not better than 1 run at 400 coins I will let you guess why.
Look at your math you said 3 beasts doing simultaneous solo runs could get 400 coins easy. So there is no way by your own logic that two beasts could get a maximum of 200 coins when adding a third by your own word would double that.
MarkovChain
10-12-2011, 09:06 PM
blabla abour white procing
White procing is fail, k ? ALL the strategies and jobs combos implying white procs end into fail because they average less than a normal setup. So yeah sorry for not accounting fail stratetgies, but I now see how you totally made up your 300 coins duo haha.
Staren
10-12-2011, 09:09 PM
Also I may not be bright in your eyes but wow at your reading comprehension. I said 300 coins on a bad run 300+ on an average run. So our three man is not too far off from what you and your friend manage to "duo" but have to use 6 characters for. Grats you can use a whole ton of third party apps or hit alt tab reeeeeally fast. All that effort to make maybe 100 coins more than us on our bad runs. Congrats! You didnt have to make another friend. Glad that let you avoid all the other logic and your own double talk. I now realize you're not man enough to admit your own mistakes or incoherencies. I dont need to respond to you any more, though should of known this before I started responding with the name you've made for yourself.
Staren
10-12-2011, 09:10 PM
White procing is fail, k ? ALL the strategies and jobs combos implying white procs end into fail because they average less than a normal setup. So yeah sorry for not accounting fail stratetgies, but I now see how you totally made up your 300 coins duo haha.
We made 412 coins last night with 1 white proc. U mad bro? I also came /blm and it took us 15 mins to farm timers. Sorry we're just more efficient than having to pay 45 dollars a month on two people to be able to make maybe 100 coins more than our bad nights.
CrAZYVIC
10-12-2011, 09:12 PM
I will give my opinion in a respecfull way for Mr Tanaka. So the moderadors dont erase my post.
I think the way of think mr tanaka is this:
He think the JP comunity love the challenges and love play in big groups. We can see the JP comunity still running big LS with 30 - 40 people like before. They do everything with massive number of people.
Maybe Tanaka is thinking more in the Japanase comunity because they are who keep this game alive. Without the Jp comunity probably FFXI was death like 3 years ago.
The problem is FFXI start Feel like before. "A lot of grind and several hours for get the gear needed for a very small feeling progress".
In abyssea we all experiment the "God mode". Now with VW. We are experiment the old school ffxi, even if i like both feelings. Im think the abyssea route was the best for the game. A lot of short LS, short groups was the way to go in this last months
I hope Tanaka. Reconsider this choice and he let us have FFXI in a casual way. In this moment with a lot of new MMRPG are coming if they dont keep the comunity happy probably they will lose a lot of people in the next year.
When i finish my Masamune. I dont will bother with this 1500 things really. With my limited time for play 1500 runs assuming i can get 1 plate per run. This will take massive time. (The only way for i try go for this is if get a Pouch 12 plates per run and burning my 250+ stones. without this Never i will even try this)
Byrth
10-12-2011, 09:18 PM
412 currency with 1 white proc . . . I pulled in 236 a few days ago without a white proc (but also without a sub). So you're adding more mouths to feed and picking up 80 currency per run. It would be better for you as a group if you split up and did the zones separately.
I am on the edge of giving up on white procs. I can pull in decent currency without a sub because I'm Dancer, but /WAR offers Provoke (a 30 second JA that can't miss and can be used to pull) and Berserk. I bet it would add an average of ~30 currency per run, and I've had literally hundreds of procs and only one white... I guess I can keep trying, but regular >2k Dancing Edges in Qufim last night was pretty fun.
Staren
10-12-2011, 09:28 PM
412 currency with 1 white proc . . . I pulled in 236 a few days ago without a white proc (but also without a sub). So you're adding more mouths to feed and picking up 80 currency per run. It would be better for you as a group if you split up and did the zones separately.
I am on the edge of giving up on white procs. I can pull in decent currency without a sub because I'm Dancer, but /WAR offers Provoke (a 30 second JA that can't miss and can be used to pull) and Berserk. I bet it would add an average of ~30 currency per run, and I've had literally hundreds of procs and only one white... I guess I can keep trying, but regular >2k Dancing Edges in Qufim last night was pretty fun.
Like I said different playstyles Byrth. The group is feeding one mouth currently and we enjoy playing together. We'd each have to pay 15 dollars more a month and level a whole new character or buy one to do what you're doing. Otherwise yeah we could split up and make 750 ish dual boxing like you are. I just dont feel the need when I enjoy playing with my friends and I don't enjoy dual boxing. But I will bend and say if you've got a group of three people with 2 accounts and who dual box regularly splitting up the three zones would be more efficient.
I do this with my girlfriend and our friend to work on her mythic and then relics for him and I once the mythic is finished. Don't really -need- a whole lot from the game at this point since I can do VWNMs efficiently with what I have at this point we're just working on finishing the stuff we've always wanted to get for fun and to have it more than anything else. Pretty much all that's left to do after abyssea.
MarkovChain
10-13-2011, 12:12 AM
I am on the edge of giving up on white procs..
I will test soon white procs with 6 char, 3 being war nothing, we'll see.
Zagen
10-13-2011, 12:37 AM
JP reports say that the Almace hasn't changed in any hidden way. It's just base damage + Stat. I'm hoping that drops the prices.
Well that's disappointing I guess I'll just stock up on gil to buy plates once the 99 upgrade is found and tested... Oh well.
MarkovChain
10-13-2011, 06:57 AM
Tested white procs and it's fail. Well at least it "doesn't hurt" our 6-man way. However it's not as fail as the BSTs completely ruining cop dynamis. It lasted 3 weeks, not bad. All the easy prey camps are know ruined by BTS solos or duo. Bascially during 2/3 of the run we have 2 other groups cc ing us, still managed to get 250 coins, which is just slightly worse than cities. 3 procers /war, 3 procer war, zero white proc. Forget it for duo or trio.
Monchat
10-13-2011, 06:59 AM
I am on the edge of giving up on white procs.
Lol I only did one run with no sj, of course no white!! It's an illusion to make good money for people who like big currency but in the long run its not worth it. It's like pulling the Nms in city. They take longer and you have to do sac pulls or move, or clear their helper , which costs time etc, and the 1/30 drop rate sucks.
Taint2
10-13-2011, 07:12 AM
Tested white procs and it's fail. Well at least it "doesn't hurt" our 6-man way. However it's not as fail as the BSTs completely ruining cop dynamis. It lasted 3 weeks, not bad. All the easy prey camps are know ruined by BTS solos or duo. Bascially during 2/3 of the run we have 2 other groups cc ing us, still managed to get 250 coins, which is just slightly worse than cities. 3 procers /war, 3 procer war, zero white proc. Forget it for duo or trio.
Don't have BST problems on Cerb, but DNC or /DNC is better overall for procing. Also which zone did you do? Bubu seems to be the best for coins with 3 EP camps not far from each other. White proc is garbage which is unfortunate, if its 1% I'd be shocked.
MarkovChain
10-13-2011, 07:20 AM
Bubu is the best zone but also the most played. The uragnite camp is undoable, the crawler camp is to small for a single group. Therefore the bird camp is sytematically saturated. The mandy+ rabbit camp is nearly always spammed too. The dhalmel camp is free half of the time only and the eft is free nearly 100% of the time. As soon as another soloer or group is at mandy or dhalmels it's ruined. I didn't try valkurm but the mobs are basically all of "aoe something that sucks" - type. Qufim ? Well no idea. For me no big change it just mean that I'm switching to a tough camp if it's taken from now on. I'll need accuracy for birds though which sucks.
Staren
10-13-2011, 07:42 AM
I really wouldnt be buying Pchan's garbage at straight word of mouth. He demanded proof that 2 dnc's and a thf/dnc could farm 300+ coins in bubu asking for logs etc etc, and yet he doesnt provide any mathematical statements, logs, etc. (anything he'd ask for to be convinced). He just throws a blanket statement out there that its crap. It's completely random true but since the october 4th update we've seen 6 white procs, a run with 2, a run with 1, and a run with 3. Not saying we haven't gotten lucky but DNC no sub DNC no sub THF/DNC and if you're geared decently to DD on your thf (Which I realize thf isnt a dd but it kills fast enough on EP mobs if you're popping SA everytime you can especially when trying to take proc'd mobs off your DNC's who have proc'd so they can go pull a new mob) and the dnc's start to help kill when you have 5-6+ proc'd mobs at camp. You can easily farm 300 coins a run. The white proc is just icing on the cake. This is not the strategy for people who need to dual box and tri box and dont have friends willing to help you work toward your goal. This does require 3 people who are able to fully play their characters and work together (communicating constantly). It's a fun way to spend 2hrs. Thf doesn't try to help proc unless you're within a 20-10 vana minutes of time change. Birds > Mandies/Bunnies > Crabs/Scorps procing with JA's. It does well enough. Seriously try it once it's better than cities and it gives you a chance at white proc.
Taint2
10-13-2011, 08:34 AM
Bubu is the best zone but also the most played. The uragnite camp is undoable, the crawler camp is to small for a single group. Therefore the bird camp is sytematically saturated. The mandy+ rabbit camp is nearly always spammed too. The dhalmel camp is free half of the time only and the eft is free nearly 100% of the time. As soon as another soloer or group is at mandy or dhalmels it's ruined. I didn't try valkurm but the mobs are basically all of "aoe something that sucks" - type. Qufim ? Well no idea. For me no big change it just mean that I'm switching to a tough camp if it's taken from now on. I'll need accuracy for birds though which sucks.
We do Birds > Elfs > Crabs. Only comp is at Birds but never enough to keep us from having atleast 1 mob to kill at all times. EP crabs die fast too so thats not an issue.
If you aren't getting atleast 250 coins as a duo its your fault not the design of the system.
Tsukino_Kaji
10-13-2011, 04:39 PM
100-200k now.
Monchat
10-13-2011, 04:52 PM
I really wouldnt be buying Pchan's garbage at straight word of mouth. He demanded proof that 2 dnc's and a thf/dnc could farm 300+ coins in bubu asking for logs etc etc, and yet he doesnt provide any mathematical statements, logs, etc. (anything he'd ask for to be convinced). He just throws a blanket statement out there that its crap. It's completely random true but since the october 4th update we've seen 6 white procs, a run with 2, a run with 1, and a run with 3. Not saying we haven't gotten lucky but DNC no sub DNC no sub THF/DNC and if you're geared decently to DD on your thf (Which I realize thf isnt a dd but it kills fast enough on EP mobs if you're popping SA everytime you can especially when trying to take proc'd mobs off your DNC's who have proc'd so they can go pull a new mob) and the dnc's start to help kill when you have 5-6+ proc'd mobs at camp. You can easily farm 300 coins a run. The white proc is just icing on the cake. This is not the strategy for people who need to dual box and tri box and dont have friends willing to help you work toward your goal. This does require 3 people who are able to fully play their characters and work together (communicating constantly). It's a fun way to spend 2hrs. Thf doesn't try to help proc unless you're within a 20-10 vana minutes of time change. Birds > Mandies/Bunnies > Crabs/Scorps procing with JA's. It does well enough. Seriously try it once it's better than cities and it gives you a chance at white proc.
The problem right now in buburimu is BST soloer. Way yoo many of them, and camps drying out of mobs. You probably do not have that many CC. Also accounting for whiteproc is lol. I could also account for hundreds drops from Nms in city once every 5 runs, and claim I do 400 in city when in fact I do less than 300.
By the way, 300 coins trio is totally not impressing. I am sure a solo, being BST/DNC or DNC/??? can pull more than 100 coins lol so 300 3-man with 3 real player is not very good. Not to mention 3 DD will dry out the camp very fast. Pchan does 400 in perfect conditions ( 1st extension found asap, no CC) with 2 real players and 4 alts ( 12 JA in the first 30s). Since alts are only used for provoke, thats what a trio of /dnc could do if they were fighting the same mob.
Right now moving to the "VT" mob camps sounds the best option. No CC over there, they are more annoying ( birds had retarded evasion as level 75 back in the day), but proc just as fast and are never camped.
MarkovChain
10-13-2011, 06:03 PM
We do Birds > Elfs > Crabs. Only comp is at Birds but never enough to keep us from having atleast 1 mob to kill at all times. EP crabs die fast too so thats not an issue.
If you aren't getting atleast 250 coins as a duo its your fault not the design of the system.
Ah so you are basically saying that you are using the same camp as 95% of the people entering the zone, yet don't have CC anywhere ? Each camp you mentionned can only support one single DD (or is a long pull) except maybe the bird one where 1DD plus a bst can cohabitate. Since everyone does JA mobs at all times, you necessarily have CC at all camps unless there are only 2 groups in the zone. On Quetzalcoatl, qufim, bubu, and valkurm have 7+ people inside at all time, which is 3+ group, and it can only get worse. So enjoy your 250 coins soon you will have 7 bst instead of 3 duo. Good for them. If it means I have to move to "harder" camp to make cash, I will. As I said as long as I'm doing more than 250c/run it's better than cities.
By the way, 300 coins trio is totally not impressing. I am sure a solo, being BST/DNC or DNC/??? can pull more than 100 coins lol so 300 3-man with 3 real player is not very good.
I already told him but after being butthurt about being unable to prove his duos get 300/run minimum, and doing pseudo elitists statements, some of them referring to BG "strategies" that apparently I'm not aware of, he mentionned white procs as an argument and then real life friends when he saw he was facing a wall.
I'm happy for bst finally a way for them to do a form of endgame. They just have to fix PUP, COR and DNC now because last I check they don't have relics.
Byrth
10-13-2011, 08:51 PM
Yeah, I really think SE screwed the pooch by nerfing WS/magic AoE procs to nothing. Reduce the rate? Okay. Make the rate effectively 0? You done screwed up. Now competition is much worse because everyone has to use the same strategy.
4PM EST yesterday, there were 9 people in Dynamis - Qufim and 6 of them kept showing up at all the same camps as me.
Staren
10-13-2011, 11:31 PM
Monchat
First and foremost your own PChan said that BSTs cant get 300 coins duo in this post
http://forum.square-enix.com/ffxi/threads/15475-Current-Empy-95-Price?p=211691&viewfull=1#post211691
Idk why he contradicted himself but there you have it.
Secondly, I always count my singles and white proc coins separately because white proc is luck based. Last night we made 365 coins and 1 white proc so 465 total. The white proc doesnt change the fact we make well over 300 trio without it. We also got all the timers down in 8 mins where PChan said that was impossible to do in less than 20 mins.
Thirdly, its sad you have to pay 30 dollars a month each extra to make 30-60 coins more than us without white proc. With white proc you're making 20-60 coins less than us so I'd guess on average by the end of the month if we want to be generous and say you do make more than us you're maybe a couple hundred more a month than us which at that point you paid more for gil than you would have had to pay RMT which is all sorts of sad.
Fourthly, wars can do 2 ja's a minute whereas dancer can do 6-7. So It'd take all of your mules to do a little over half of what our two dancers can do, even one player actually playing sub dancer could do 1-2 less procs than all of your mules put together.
Pchan
Butthurt is asking for logs and when the person's not afraid to share the claiming they could be modified. You ask for proof and then get scared when I offer it what else am I to do. Should I screenshot the entire run's drops for you? Then you'll claimed it was shopped. Should I broadcast the video of the run for you? Then you'll claim I'm hacking. Its easy to sit from your corner and claim I'm lying. Its funny how you make a comment about how I couldnt prove my group could do 300+ coins a run like its hard enough to require proof and then talk to your lackey you've convinced to pay 30 dollars a month for minimal returns like its not one. You have a really bad time with double talk. I've grown up in XI listening to you talk all these garbage strats and seeing you argue against the so called "elitist" players of BG who were actually correct. So I've grown to expect this.
I'm not an elitist, I'm just finally far along enough in this game to be able to disprove your rantings, and just like all the people who argued against you before hand I'm doing others a favor and telling them not to listen to you. You're sitting in the corner, now that I've pointed out all your double talk and your butthurtness over the fact you have to have 6 characters to do marginally better than us on a bad night with our "fail" jobs, playing the poor poor pitiful me card the big bad man told me I'm avoiding playing with real people and paying 60 dollars extra a month for minimal returns. I do have friends and I find it sad as I said before you have to pay so much for so little returns just to avoid making another friend and playing your jobs to the fullest instead of running mules around.
I'm not facing any wall really you can believe or not believe, we're making really good money and we're seeing white procs alot more than not. We proc 100+ mobs a run and on average (I say average as we dont see white every run but some runs we see white 2-3 times) we're averaging one white proc a run. Which would make sense with the odds of a 1% proc rate.
TLDR;
PChan's still Pchan
Monchat is Pchan's lackey
Together they pay 60 dollars a month extra to make under perfect conditions as per Monchat an extra 30-60 coins more than my three man makes on an average run for singles (not counting white proc). You can decide for yourself which strategy you want to do.
Monchat
10-14-2011, 08:15 AM
Fourthly, wars can do 2 ja's a minute whereas dancer can do 6-7.
So what? You say you do 6 JA per minute as dancer, ok assume its true. My group does 18 vokes in 1 minute, so like I said, you proc as fast as me of you are three. We do 350-400 if no competition, so you you cannot do 300 duo. QED.
Tsukino_Kaji
10-14-2011, 08:45 AM
Just saw a JP selling 2 for 80k ea.
Staren
10-14-2011, 09:21 AM
So what? You say you do 6 JA per minute as dancer, ok assume its true. My group does 18 vokes in 1 minute, so like I said, you proc as fast as me of you are three. We do 350-400 if no competition, so you you cannot do 300 duo. QED.
Sadly if we're going with the logic of counting an initial voke for one single minute's time seeing as every other minute you'd only be able to do two, then I can redo my math as well and put 1 dancer at procing 11 times a minute. So our two dancers can proc 4 more times a minute than your entire group of 6 characters. Also even if I paid subscription costs for our entire 3 man group. We still make the same amount of coins as you or more normally for half the cost in dollars our average at the moment is 425 coins per run. So you can take your cute QED and shove it where the sun dont shine. If I made 3 more accounts and leveled them to do dyna seperately we would make double your coin amount at the same cost as you. There's a QED for you.
Glad that's the only part you are actually able to counter though.
Also as a side note its sad if you got noodles' post removed because it was straight calling you out on the truth. That you are posting and responding to yourself with your own accounts.
Neisan_Quetz
10-14-2011, 09:52 AM
Pchan and Mdkuser aren't the same person, they just do a lot of stuff in game together.
Kimble
10-14-2011, 10:54 AM
Pchan and Mdkuser aren't the same person, they just do a lot of stuff in game together.
I really wouldn't be shocked if its just Pchan. lol
Neisan_Quetz
10-14-2011, 11:25 AM
He'd have to have a serious case of schizo, not that that isn't impossible... Giving the other access to the other's account really didn't help him either.
MarkovChain
10-14-2011, 03:53 PM
Sadly if we're going with the logic of counting an initial voke for one single minute's time seeing as every other minute you'd only be able to do two, then I can redo my math as well and put 1 dancer at procing 11 times a minute. .
And... you do realize it doesn't matter how many procs over time you do ? The fact is that 6 /war do 6 vokes the first second the mob is pulled which you don't do in duo or trio. 75% ish of the mobs are proced in less than 2 sec after being pulled which you don't do. Sure there are those times where you wait 30 sec to proc or 1 minute but by thess times another mob is pulled and its HP dimiminished so I'm not losing anything. I swear that that the most important factor in CoP dynamis for coins is pulling and killing speed. However whatever setup you do you are limited by the mobs supply. Even in the Tough camps, mobs are depleted rather quickly and pulling speed/amount of mobs is what limits you. I already said that a single (real, aka not thf or /dnc) DD empties a camp if pulling speed is there.
Kimble
10-14-2011, 04:42 PM
So wait, mobs can cycle what will proc them in less then a second?