Dragoy
09-17-2011, 02:01 AM
What Is Voidwatch?
In Voidwatch, bands of six to eighteen members will square off against “Voidwalkers,” savage entities that have breached planar bounds to invade multiple landscapes spanning past and present. By slaying these manifestations of terror, you and your stalwart comrades will gradually come to discover the true nature of the threat that has all of Vana’diel up in arms.
From Thread: [dev1007] Voidwatch Emerges!, I have been wondering about something a while now. I never tried this before due to it seemingly requiring at least six characters, but while testing things on the test-server, I took a look see into it and, to my surprise, I was able to spawn the monsters, alone.
After defeating the Kukulkan (http://ffxi.gamerescape.com/wiki/Kukulkan) copy, Ushumgal (http://ffxi.gamerescape.com/wiki/Ushumgal), I tried initiating a battle as a duo on the regular server, and it was indeed possible there as well.
So am I missing something as to why it says "six to eighteen," was it decided later that it should be open to less than 6 as well, or is it perhaps unintended?
It is not mentioned in the requirements part, but then, it's confuddling, and what does it even mean!
As a side-note to those with the powers to edit posts and might happen to stumble upon this thread, the Thread: May 10, 2011 (JST) Version Update links to the Japanese version of the Thread: [dev1007] Voidwatch Emerges!, which it obviously should not.
Event-related
[dev1007] [dev1007] New Battle System "Voidwatch (http://forum.square-enix.com/ffxi/threads/4924)"
The Glossary of Game Terms (http://www.playonline.com/ff11us/guide/glossary/index.html) on the official FINAL FANTASY XI site has been updated with terms related to the Voidwatch battle system. (*Updated 5/10/2011)
As a side-side-note, there is no link to the EU PlayOnline site for the Glossary of Game Terms, which is included in the Voidwatch thread though.
Nice continuity guyyysss.
Thanks for reading. ^^
In Voidwatch, bands of six to eighteen members will square off against “Voidwalkers,” savage entities that have breached planar bounds to invade multiple landscapes spanning past and present. By slaying these manifestations of terror, you and your stalwart comrades will gradually come to discover the true nature of the threat that has all of Vana’diel up in arms.
From Thread: [dev1007] Voidwatch Emerges!, I have been wondering about something a while now. I never tried this before due to it seemingly requiring at least six characters, but while testing things on the test-server, I took a look see into it and, to my surprise, I was able to spawn the monsters, alone.
After defeating the Kukulkan (http://ffxi.gamerescape.com/wiki/Kukulkan) copy, Ushumgal (http://ffxi.gamerescape.com/wiki/Ushumgal), I tried initiating a battle as a duo on the regular server, and it was indeed possible there as well.
So am I missing something as to why it says "six to eighteen," was it decided later that it should be open to less than 6 as well, or is it perhaps unintended?
It is not mentioned in the requirements part, but then, it's confuddling, and what does it even mean!
As a side-note to those with the powers to edit posts and might happen to stumble upon this thread, the Thread: May 10, 2011 (JST) Version Update links to the Japanese version of the Thread: [dev1007] Voidwatch Emerges!, which it obviously should not.
Event-related
[dev1007] [dev1007] New Battle System "Voidwatch (http://forum.square-enix.com/ffxi/threads/4924)"
The Glossary of Game Terms (http://www.playonline.com/ff11us/guide/glossary/index.html) on the official FINAL FANTASY XI site has been updated with terms related to the Voidwatch battle system. (*Updated 5/10/2011)
As a side-side-note, there is no link to the EU PlayOnline site for the Glossary of Game Terms, which is included in the Voidwatch thread though.
Nice continuity guyyysss.
Thanks for reading. ^^