View Full Version : Empyrean Armor
Magnus
03-12-2011, 12:33 AM
I just had to ask, am i the only one that hates the look of the Empyrean armor for blue mage? I have found things i like about every other empyrean but still cant find anything i like about blu's.
Maybe i was just expecting better.
Venat
03-12-2011, 01:24 AM
I own a morrgain robe & mavi bdy+2. morrgain robe has more detail in it while the Mavi body looks like a White T-shirt with a silver pin on it.
lllen
03-12-2011, 01:57 AM
I agree, its boring and ugly. It is like we lost all our fancy curved swords (smitars?) which were so cool looking and special. Guess I will have to Nyzul 1-100, then do trials to get a curved sword again and then only have one, since i dual weld.
xiozen
03-12-2011, 02:01 AM
...it's quite other-worldly... which appears to be the premise that was sought after when the concept was created.
Scuro
03-12-2011, 03:08 AM
Its a god damn pancho, I hate the design, it doesn't even go with the continuity of the rest of the gear, it doesn't have any whites, on it to match with the shoes or the head. As far as I'm concerned, although it is one of the gears that is no where near a reskin, its a failure in design.
Kwate
03-12-2011, 03:21 AM
I've gotten used to the look, but the head piece really is hard to swallow.
Zieara
03-12-2011, 03:27 AM
I actually really, really like the way blu AF3 looks.
Dantel
03-12-2011, 03:30 AM
It looks good wold have been better with some design on the front and or back
AJ_Anyia
03-15-2011, 06:16 AM
Can only cram so much design into a PS2. It is unfair to compare a game's detail and design that's meant to play on the PS2 when most people have PS3's or 360's.
Sp1cyryan
03-15-2011, 07:00 AM
I just had to ask, am i the only one that hates the look of the Empyrean armor for blue mage? I have found things i like about every other empyrean but still cant find anything i like about blu's.
Maybe i was just expecting better.
What is this a Paris fashion show?
Get over it, it keeps to the theme and style like the other two sets.
Abadacchus
03-15-2011, 03:28 PM
For me the headpiece and the hands are pretty decent. The rest... I don't know, it's so flat compared to the previous AF, covered in little jewels and details. I definitely don't think Aht Urghan when I see BLU AF3. Apparently fashion the Near East took a dive in the Abyssea dimension. 0_o
Dantel
03-15-2011, 11:58 PM
Can only cram so much design into a PS2. It is unfair to compare a game's detail and design that's meant to play on the PS2 when most people have PS3's or 360's.
you for got PC's
Alistaire
03-16-2011, 02:41 AM
I think the set's a mess for a couple of reasons...the cultural influences are mishmashed...sort of an east-indian turban combined with pants that look like jeans designed for 14-yr old girls (white belt and grey swirleys? seriously?!?) The body piece actually looks kind of Scottish. The boots are just wtf?
And the shading's mismatched too, the white on the body is very subdued but the boots are like flourescent lights.
There's certainly no "ps2 limitations" making a set work together, and have the same kind of shading throughout.
Scuro
03-17-2011, 01:22 AM
What is this a Paris fashion show?
Get over it, it keeps to the theme and style like the other two sets.
What were you on when you got your Mavi, Mirage, and Magus sets? O_o
The Mirage and Magus are the same, but reskin yes. Yet the Mavi doesn't even relate too the other sets, hell it doesn't even coordinate properly with the rest of the set lol. There isn't even white on the body, nor matches the style of the rest ofthe pieces. I don't think he's asking for a Paris Fashion show, hell I would just love some god damn continuity lol.
Kwate
03-17-2011, 04:28 AM
What were you on when you got your Mavi, Mirage, and Magus sets? O_o
The Mirage and Magus are the same, but reskin yes. Yet the Mavi doesn't even relate too the other sets, hell it doesn't even coordinate properly with the rest of the set lol. There isn't even white on the body, nor matches the style of the rest ofthe pieces. I don't think he's asking for a Paris Fashion show, hell I would just love some god damn continuity lol.
Scuro I know what you mean, I just look at the bright side....the stats.
Kykusho
03-17-2011, 08:41 AM
I also think the head looks a bit (Off). Seems big no matter what race its on.
Scuro
03-18-2011, 04:12 AM
Honestly, I don't really mind the head, because it matches the shoes, and although it is kind of power ranger status, I can live with it. Its the damn body and pants that drive me up a wall. BLU pants are not supposed to be tights.... yet you could even live with that if the body was super awesome, like some sort of light armor (if you say that a BLU can't wear light armor, I'm going to stab you in the eye, because all I have to say is Pre 50, light armor, and Scorpion harness, yes we can wear it) that makes it look amazing. Yet SE decided to do this pancho look, which imo, is stupid. I mean cool its original, and ya it looks interesting, hell you put that on a Ranger and they would go god damn bananas. Yet it definitely doesn't fit a BLU. The body is reminiscent of a roman emperor's tunic, and the head is a turban.... something just doesn't add up. And again, don't get me started on the color scheme, while some of us that are not design inclined don't mind and learned to get over it. As someone with a background in Graphic Design, this color botching drives me insane when I look at it.
yet yes, the bright side is.... the stats. Thats about it. Although honestly, if I knew SE was going to go this direction, I would of settled for a somewhat creative reskin like DRK or DRG...
SandriaBahamut
03-18-2011, 06:02 PM
I like the outfit...but would like it more if it flowed well. The hat and boots gave me the image of the Mirage armor recolored white (which woulda looked pretty awesome imo). Then there was the legs...while I like the color, it felt out of place with the hat and boots. The gloves could go either way, but then there was the body. It just looks like the armor fell into a truck of blue and white paint. I'm not sure if the body is meant to make the white...flow easier? or something...but it really doesn't.
Jomen
03-19-2011, 03:33 AM
Yeah, I've grown accustomed to the pointy ear hat, the blue pants, the white wrestler boots, the cool blue hands....but the body still makes me moan. The boosts and refresh you get from it are amazing though...*sigh*
~Jo
Chiibi
03-19-2011, 04:27 AM
I like the blu af3 body just for the fact it upsets scuro.
Ezrin
03-19-2011, 07:36 AM
The pants are the worst looking by far in my opinion, I think that they should of been the baggy kind of pants like Magus/Mirage/Marduk's.
nekrolemur
03-20-2011, 11:10 AM
Agreed. The rest of the pieces aren't that bad, I like the look of the full Mavi attire way better.
Kwate
03-20-2011, 11:19 AM
Yeah it EVENTUALLY grows on ya.
Frost
03-20-2011, 12:01 PM
I only really HATED the hat, but I hate about 90% of the hats in this game anyways. The body always looked good to me, but overall it is such a stark white. Too clean, but the motif is decent.
Goggles and a Mask would have been preferred personally. Like the Ginhaku Hatsuburi with more Goggle like eyes. Think "Sand People" from Star Wars.
Draylo
03-22-2011, 01:03 PM
I like the look tbh, although could do w/o the tights. Kinda wish they were shalwar.
Michae
03-23-2011, 04:40 PM
The head piece makes me think of Roger from American Dad when he dressed up like a belly dancer.
Komori
03-23-2011, 07:15 PM
If I could go based on appearence, I'd stick with Mirage. T__T
Karumac
03-23-2011, 09:43 PM
On the Mavi looking like a very uncoordinated bunch of clothing that doesn't match: BLUs cast a mixed bag of crazy out there spells from all sorts of different monsters. So in that sense the theme of the AF3 look is to dress as random and varied as your abilities.
Jefff
03-26-2011, 04:42 AM
Personally, I like the style, and the whole set does coordinate. Mavi is Turkish for "blue." This is an example of Turkish winter clothing:
http://i.ytimg.com/vi/xAqWGWgIxFw/0.jpg
The loose-fitting "poncho" like shirt served several purposes for those who traveled through the harsher locales of the Middle East by horseback. Not only did it help to keep you warm at night and help circulate air to your skin during the day, its loose fitting style served to block sand that may be blown by the wind, so that the rider behind you would not get as much thrown at him. The scarf around the neck is a traditional cape-enclosure worn by many to keep the sand from getting down the collar of their shirts. The turban is self-explanatory. The gloves are not only reskins of the magus and mirage sets, but they are a good example of what a Turkish traveler might wear. They were open at the fingers to allow maximum dexterity while still protecting the palm from getting burned by the leather of the horse's reigns and the knuckles from being chafed by the wind and sand. The tight pants(tayt is pronounced very similarly to the word "tight") were, again, ideal for riding so that the rider would not get caught in stirrups or, again, to catch any sand that might be walked in or blown around. The boos were also rather traditional in the Turkish style. I'm not sure of the practical applications of the boots' design. Here's an image of the whole ensemble:
http://images-mediawiki-sites.thefullwiki.org/09/2/8/9/0366291771266899.jpg
StingRay104
03-27-2011, 11:57 PM
coulda been worst. you could have gotten a Vaan vest like thf.
Fyreus
03-28-2011, 11:13 AM
Can we get a reskin of Homam instead of Lv7 leather legs and feet or that same turban we've been wearing since 75?
As far as the explaining of the gear by the previous user... Why has blu gone from middle eastern to upper middle eastern desert traveler wear? PLD got the Ultraman treatment, NIN got the amazing armor, THF got some assassins creed going on, and WHM got the old school whm look etc etc etc
This tragedy makes one look at our gear and think "Wow... those hands and feet sure are a great waste of stats... sorta like those pants i wore in the dunes..." instead of "WoW! nice gear!" when in reality the body isn't all that great stat wise since it's basically a Mirage Jubbah +2 and some tiny bit of haste. I don't even want to bring up the stats other classes get there :(
Fix: Toss casting time stats to hands, MND/INT MAB/MACC to body, swap the head for a zuchetto, and announce the return of the Homan or Mirage.
Also, please add haste to hand...
seriously...
Can we get a reskin of Homam instead of Lv7 leather legs and feet or that same turban we've been wearing since 75?
The AF3 head looks nothing like a Walahra turban, lol
Also, please add haste to hand...
seriously...
A lot of jobs didn't get haste on their hands.
Fyreus
03-29-2011, 02:23 AM
It looks just like a turban dude lol it just has tampax wings and a marriage veil over the face part and they tossed in some bandages. If i didn't replace the .dat a few hours ago i'd mspaint it to show how it looks sorta like how they did af3 boots and leather boots.
The reason not having haste on the hands seems lame is because we'll still have to go to sea for the best hands or camp the AH with a few million gil. I do feel sorry for nin too but they get some stats and can wear about 4 or 5 other items where as blu only has dusk, homam, and a WS hand. While all that mnd is nice, i believe it should have been shoved onto the body slot since yigit is still a good item for most of the magic damage spells we cast in comparison.
RaenRyong
03-29-2011, 03:17 AM
when in reality the body isn't all that great stat wise since it's basically a Mirage Jubbah +2 and some tiny bit of haste.
Are we talking about the same body piece here O_o that body is amazing.
Just use Ocelot Gloves or stuff for Haste hands, we cap with it so it's not a big deal. It's not like we can't cap haste or anything...
Kwate
03-29-2011, 03:33 AM
The body piece is pretty good actually, 2 tick refresh, with a bit of haste, our own fast cast and ACC...not too much to complain about....now about our hands....
Kwate
03-29-2011, 03:35 AM
I do find it a bit disappointing we didn't get any MP bonuses on our sets. I could always use an additional 50-100mp, especially since the game is going to shift outside of abyss more than likely.
RaenRyong
03-29-2011, 03:36 AM
Hands are great for magical spells (Charged Whisker, anyone?) and reducing recast on spells such as Winds of Promyvion, Occultation if /notnin, etc. The MND is nice for Plenilune Embrace/Magic Fruit too since MND hands/feet could outdo the Serpentes set.
I don't see the problem seeing as we don't need more Haste...
Kwate
03-29-2011, 03:38 AM
Hands are great for nuking, but would of prefer a good full-time piece for them instead of situational, either way I use 3 of the 5 pieces. Hands and Feet i gear swap for sanguine blade mainly.
Fyreus
04-07-2011, 08:05 AM
RaenRyong the point wasn't all a bout haste. Blu doesn't need to stop at 25% haste and if anyone disagrees then they need to brush up on haste and weapon delay. The issue is dispersed stats and terrible optimization at best. Unless wiki isn't accurate atm whiskers is dex (wut?) and int modified the mnd doesn't look so helpful imho (even for healing an extra 20hp per cast on our most mana wasting healing spell). I still say ocelot gloves look something a mahou shoujo fan would like.
Ever have someone /tell you your NINJA gloves are cute??
*EDIT* 45 sec recast on occultation isn't bad if you consider the use of headbutt and whirl of rage if feasible in whatever situation you are in. Headbutt is like 6 secs per a cast so my shadows take forever to go down as blu/dnc but i see where you are going with that.
Getting into a situation where someone would like to use my blu for magic damage (or even i would use my blu for magic damage) would be one of those days no rdms, blms, or even sch are seeking or available tbh.
Unless wiki isn't accurate atm whiskers is dex (wut?) and int modified the mnd doesn't look so helpful imho (even for healing an extra 20hp per cast on our most mana wasting healing spell).
MAB? lol
I still say ocelot gloves look something a mahou shoujo fan would like.
If you hate Ocelot, get Homam or Dusk.
Blu doesn't need to stop at 25% haste and if anyone disagrees then they need to brush up on haste and weapon delay.
Pretty sure he is the last person that needs to brush up on delay reduction. Also, you can hit 26% in gear without using Tiercel or Dusk+1.
Getting into a situation where someone would like to use my blu for magic damage (or even i would use my blu for magic damage) would be one of those days no rdms, blms, or even sch are seeking or available tbh.
BLU excels at AoE magic damage, since our spells don't get reduced by the number of targets.
It looks just like a turban dude lol it just has tampax wings and a marriage veil over the face part and they tossed in some bandages. If i didn't replace the .dat a few hours ago i'd mspaint it to show how it looks sorta like how they did af3 boots and leather boots.
I don't completely disagree with you on the boots, but the head is definitely not a reskin.
Kensagaku
04-07-2011, 08:46 AM
RaenRyong the point wasn't all a bout haste. Blu doesn't need to stop at 25% haste and if anyone disagrees then they need to brush up on haste and weapon delay. The issue is dispersed stats and terrible optimization at best. Unless wiki isn't accurate atm whiskers is dex (wut?) and int modified the mnd doesn't look so helpful imho (even for healing an extra 20hp per cast on our most mana wasting healing spell). I still say ocelot gloves look something a mahou shoujo fan would like.
Ever have someone /tell you your NINJA gloves are cute??
*EDIT* 45 sec recast on occultation isn't bad if you consider the use of headbutt and whirl of rage if feasible in whatever situation you are in. Headbutt is like 6 secs per a cast so my shadows take forever to go down as blu/dnc but i see where you are going with that.
Getting into a situation where someone would like to use my blu for magic damage (or even i would use my blu for magic damage) would be one of those days no rdms, blms, or even sch are seeking or available tbh.
Clearly you haven't played with an optimal BLU nuke set... I've scored roughly 5k in Abyssea with Charged Whisker in an AoE effect (this is an extreme case, my average is in the 3500-3800s ) using the set here, which is lacking the +2 versions of the AF3: http://www.ffxiah.com/item-sets/203346
Charged Whisker is primarily modded by DEX, then INT, but MAB provides a large boost, which is where the gloves shine. Preferred atmas are generally Baying Moon/Beyond/MM until I get Lion and Ultimate, at which point I'll switch to Ultimate/Blinding Horn/Lion for a Charged Whisker set. Yes, this is only for one spell, but since this spell is essentially the BLU version of a cleave, it has very applicable uses if you can boost the damage up to the 4-4.5k range, especially since its overall damage isn't reduced by anything but resists. Time building, anyone?
Even when I'm set up for a middle build (Beyond/Razed Ruins/MM) I still average upper-2000s. A BLU with a proper magic build can do so much more.
---
Anyway, back on topic as to the uneven distribution of the sets, I disagree once more, at least in terms of hands. If you need haste, use Ocelot/Dusk gloves. However, recast on the hands is significantly better (3% Haste versus 6% Recast time = 3% further decrease in recast) so it is useful to stick them on for sleeps, Actinic Burst, Head Butt, and Occultation (just to list some examples) in order to lower their recast to a minimal count. Personally, with 24% haste (need to +2 body and legs for capped gear haste) in gear and 15% further magical haste from Animating Wail and then this 6% decrease from the hands, I've got Head Butt on a four-second recast, meaning that until something builds resistance I could easily stunlock it with minimal difficulty.
Kitkat
04-07-2011, 11:35 PM
My nuke set is far from ideal (still need Morrigans, Hands+2, hecate's, Novio) but already I can hit upwards of 4500 with little effort in abyssea, as high as 5400, using Ultimate, MM, Lion. Projected increase of CW from Ultimate, BH, Lion would add ~400-500 more making this one heck of a time farming spell. Additionally, I've been in situations where I had to resort to full on nuke setups because getting too close to an NM was dangerous, or it had "modes" that it became stuck in and only took magical damage (Lusca). While the spells are slightly costly, the damage/mp is better or equal to Blm nukes, which wasn't always the case.
And if you're complaining about the stats of the armor then you don't know the situational uses for it. Currently I can't say the full set, even with set bonus, is worth using full time, but there are a couple other sets that aren't either over alternative slot choices. Through a combination of homam, AF3+2, and twilight belt you'll be sitting at 26% haste not to mention body gives +macc for additional effects to land and has -12% blue magic casting speed, plus 2mp/tic refresh and 12acc making it hands down the best tp body. Head is another example by giving us +skill, haste, and accuracy with a little added bonus to chain affinity making it rather nice. Legs is by far the most useful piece just because of str/dex skill and efflux boosts, obviously.
Feet and hands round out the magical damage area of blu by giving us the most MAB of any other option we could use, +10 int or mnd, macc, and either reducing recast or enhancing burst affinity.
So for the situational aspects, I say the pieces are nice, but as a full time set...not so much. Then again I still can't find specific test data on how often, or effective the set bonus is in 5/5 nor have I had time to test 4/5. On random occasions with 2 or more pieces on I'll see a random 12% increase on damage, but I don't have enough conclusive data on proc rate or deffinitive confirmation of if this is from the set bonus activation or typical variance on damage yet.
RaenRyong
04-14-2011, 12:30 AM
http://i37.photobucket.com/albums/e56/RaenRyong/1079f5b2.png ~ Charged Whiskerrrr (standard buffs).
I could understand the complaining if we didn't get Haste hands/feet elsewhere but since we do... accept the feet/hands as the great utility pieces they are!
Fyreus
04-19-2011, 09:27 PM
kitkat i am talking about where things are placed. It isn't hard to guess when i should wear what since i macro in an everyones grudge MB macro for darkness and charged whiskers MB macro for light. When you reshuffle your stats around for more or even minimum/maximum stats you'll see what i'm getting to.
The issue i have is 1)stats tossed all over the place so we 2)wear ABD instead of ABCDE like the majority of other af3 wearing classes who have 3) access to a less gimped set rate. How many people take this into consideration? 2 people?? In my melee, ws, and mb setups i have no use for blu body so it won't be on my list of things to get unless i need faster heals and the head is a great CA macro swap in/out item so it's nice to have i will admit. Before april i would solo my stuff so a store tp/haste setup kept me alive and reaving wind/delta thrust/headbutt turned the game into easy mode. Now that my main hand is stuck in a cast i'm forced to respond faster and using these nuke setups don't further my cause atm lol. I get 2kish EG, CW, and 1.2k regurgitations (if i can get this to do 2.5k+ dmg then this would be my spell of choice for obvious reasons) minor gear parts and nq staffs since my setup isn't badass yet.
The magic damage comment is because of how my server functions: No one will invite or stay in a blu nuke group unless they have proper education as to how blu works and can function in a party. Just pugs anyway >_> I'd rather push out similar hateless damage from my smn or manawall/dump hate or even dot/nuke damage from sch tbh. While the fact that blu damage isn't resisted on a group is nice i can only see it being useful in an chest/exp burn which isn't too terrible but has very limited use.
*edit*for the record i am aiming at gaining a very large amount of total haste that blu is able to aquire solo like 26% gear 15% spell and 5% JA for 46 of 80%. Not all values on gear are "as-is" so i won't stop at 25 on the mark. Whenever i get a brd or a merited dnc or BOTH then i'm pretty much happy.
Kensagaku
04-19-2011, 09:59 PM
kitkat i am talking about where things are placed. It isn't hard to guess when i should wear what since i macro in an everyones grudge MB macro for darkness and charged whiskers MB macro for light. When you reshuffle your stats around for more or even minimum/maximum stats you'll see what i'm getting to.
The issue i have is 1)stats tossed all over the place so we 2)wear ABD instead of ABCDE like the majority of other af3 wearing classes who have 3) access to a less gimped set rate. How many people take this into consideration? 2 people?? In my melee, ws, and mb setups i have no use for blu body so it won't be on my list of things to get unless i need faster heals and the head is a great CA macro swap in/out item so it's nice to have i will admit. Before april i would solo my stuff so a store tp/haste setup kept me alive and reaving wind/delta thrust/headbutt turned the game into easy mode. Now that my main hand is stuck in a cast i'm forced to respond faster and using these nuke setups don't further my cause atm lol. I get 2kish EG, CW, and 1.2k regurgitations (if i can get this to do 2.5k+ dmg then this would be my spell of choice for obvious reasons) minor gear parts and nq staffs since my setup isn't badass yet.
The magic damage comment is because of how my server functions: No one will invite or stay in a blu nuke group unless they have proper education as to how blu works and can function in a party. Just pugs anyway >_> I'd rather push out similar hateless damage from my smn or manawall/dump hate or even dot/nuke damage from sch tbh. While the fact that blu damage isn't resisted on a group is nice i can only see it being useful in an chest/exp burn which isn't too terrible but has very limited use.
In order:
1) The reason we have stats tossed all over the place is because we make use of the most stats in the game. Most DDs focus on STR or DEX, with AGI for the evasive ones, and most mages focus on INT or MND based on their role. As a BLU, using EVERY stat to max out your abilities is important. Every one of them has some potent role in our abilities.
2) So what if we wear ABD? My NIN wears head, legs, feet but doesn't main the body or hands. Should I be upset? Nah. My SMN uses head/body/feet with avatars out, and just the head without! Still not upset about it. Pieces are situational, and they appear in most sets. I see few sets in which maining all five pieces is worth it (mostly WAR and THF come to mind).
3) Most set rates suck. Most of them are roughly 5~10% with 5 pieces, as I recall.
Other notes:
Bwuh? The body is great for meleeing in. Haste (easier to cap gear haste with 2/3% Haste), Refresh (2 extra MP/tick DURING battle, shocker! This'll help when we get out of abyssea), and Acc (Gotta make sure to land those hits!) make it all great for meleeing in. It's also great for spells you just can't get off fast enough, like sleeps and such due to the M.acc and -6/12% spellcasting time. That body piece is amazing, and it's not like it doesn't have its uses.
Why would you only swap in/out the head? Haste (Oh hey look, that gear haste cap is calling again), sword skill (acc, damage if you break a tier), and Acc (hitting again!) make it worth maining.
As to the magic damage comment - I understand how that works. Most people invite BLUs to PUGs in order to build azure lights, or for procing. Most don't see how much we can put out! ;)
Fyreus
04-20-2011, 07:57 AM
The head is easily swapped for haste and spell/ws damage since acc is something i won't need. I am working getting a goading and aias bonnet for what i'm aiming for plus i have a tanaris for tp (almost 30 store tp)so till i run low on mp i put on mirage till battery charge is back up. As a blu/dnc i always have tp stored away for emergency or CA boost and enough tp to heal and sc every 1:40 and good m.acc so i'm pretty good for now (414 blu skill with nq legs for casting but aiming for 423 and still no af2 head). Most of what i do is outside of abyssea so i gear accordingly and every build i run into has abyssea on it...
Maybe i need to make some solo videos to show what i am talking about. Blu is pretty much what Avesta should have used imho and the majority of the gear does have it's uses but its too middle road.
Kensagaku
04-20-2011, 12:32 PM
The head is easily swapped for haste and spell/ws damage since acc is something i won't need. I am working getting a goading and aias bonnet for what i'm aiming for plus i have a tanaris for tp (almost 30 store tp)so till i run low on mp i put on mirage till battery charge is back up. As a blu/dnc i always have tp stored away for emergency or CA boost and enough tp to heal and sc every 1:40 and good m.acc so i'm pretty good for now (414 blu skill with nq legs for casting but aiming for 423 and still no af2 head). Most of what i do is outside of abyssea so i gear accordingly and every build i run into has abyssea on it...
Maybe i need to make some solo videos to show what i am talking about. Blu is pretty much what Avesta should have used imho and the majority of the gear does have it's uses but its too middle road.
Um... I'm talking about TPing in the head. I personally cast in an Aias Bonnet when CA isn't up. It's a great haste piece and unless you have something like the Haste+8% piece that drops from Panktonrator (spelling ><; ) it's probably one of the highest amounts you'll have in the head slot.
Why a goading? I guess I can see STP, but at the same time, you're losing out on 2% haste and 2% DA from Twilight. STP can only require less rounds to get 100% TP, while Haste gets you more attack rounds in that same time. I need one of the BG math folks to do the calculations but as far as I know, Haste is better for the most part. Again, I could be wrong and I need one of my smart math folks (RaenRyong, I'm looking at you!) to really test this.
Mirage versus Mavi+2 - No comparison. 2 MP/tick > 1 MP/tick, and it still keeps its accuracy bonuses, not to mention adding on more haste (again, I'd prefer a math person to work this out, to see which is more potent; the STP or the Haste).
Most of what i do is outside of abyssea so i gear accordingly and every build i run into has abyssea on it...The problem I see with this statement is that you're doing stuff outside of abyssea. Even with atmas tossed on, I'd say that stuff inside Abyssea still trumps stuff outside. Outside stuff is old content and fairly easy; nothing in there is leveled up to reasonable levels. Hell, my RDM, which isn't that great overall, easily soloed Seiryu. My BST can tear through anything with minimal trouble and a single jug pet. I was off soloing jailers in Sea on NIN/DNC. Stuff outside of Abyssea isn't hard.
As a BLU/DNC in Abyssea, you're likely to need to heal more often. Therefore your TP and MP will deplete a bit faster unless you're using Regain/Refresh atmas, which could potentially reduce your potential to DD aside from the one expected Refresh atma. Your M.acc might not stick as well (though with the way you describe your skill, etc I think you'd be fine anyway) and certainly you'd see a difference in your damage, and not necessarily for the better. The problem is that you're doing the old, easy content (though admittedly, easy-mode Abyssea isn't that much harder unless you've got idiots slowing you down or messing you up).
RaenRyong
04-20-2011, 12:56 PM
I can do a full comparison of any given two pieces if necessary but I can't think of a single piece in the game where, given an option between Haste (uncapped) or Store TP, you'd take the Store TP on a onehanded job. Perhaps I'm overlooking pieces? Regardless;
Goading vs Twilight: if you are capping Haste with either, 5stp might improve your damage by a TINY bit more than Twilight inside Abyssea but we're talking minor. If you're not capping Haste, Twilight destroys Goading by a significant margin.
Mavi+2 vs Taranis in a situation where the 13 accuracy difference isn't changing anything is again a significant victory for Haste. 5sTP will provide approximately 5% more TP gain, but 3% Haste with just capped gear haste and nothing else is +4% TP gain and +4% DoT damage. Capped gear haste + the spell (which you will always have, courtesy of Animating Wail) is roughly a 5% increase in TP gain speed and DoT damage.
Fyreus
04-20-2011, 09:13 PM
Did anyone forget why i use store tp? I get 100tp every 25 secs ya know. In a few days i will have obtained 4 items i need and will have no need for abyssea while there's tons of mission content i can do that i haven't. There isn't any need to fight more stuff for an extra tic of mp on a gear that i afk in since mp is basically wavering around 70% most of the time. Quad and heals used to take up most of my mp until i regeared for faster stronger deltas as main spam and keeping others for alternate use and waltzes as a main source of healing. See why i use store tp? Haste will be capped soon and double attacking on an occasional attack weapon may only happen once in a while. The problem here is everyone assumes the only thing to do involves atmas.
kensagaku the assumptions made are way off most t3 mobs (vnm t3 and altepa t3 pops) hit me for 200~300dmg when i gain hate and blink is bypassed so how much damage would waltz+fruit stacking heal back? 933 without full blu cure potency and there isn't much scary stuff in abyssea to begin with because atmas and brew make abyssea easier than older content. In abyssea i don't use any refresh atmas unless i'm in a party killing things as fast as possible. I also don't see why you'd mention the math behind haste when we're talking about a haste gear capped situation :/ so why are we suddenly uncapping me? the above post is a scenario seems copy and pasted for some random dude and little to do with me when talking about capped haste.
In a situation where a person is haste capped store tp and double attack are great additions but when store tp already fills the other slots it's best to round off your tp per hit then move to double attack (in reference to goading vs twilight) and if i went and got twilight i'd be way over and have strange tp (i did say 30store tp).
-In the end the more/faster tp i have to play with the better and with and 2%(4.72 delay) of 236 will take 50 rounds (236/4.72) or 300%tp to get an extra attack round so if i add those extra attack rounds together for 15 hits then i'd gain 100% extra tp every 4,500% tp (45 rounds of WS spam on what nm??).
Here's the math: 219 delay = 3.65 secs x15hits (18 for those without +30stp and have the rajas+brutal on) = 54.75 secs till 100TP (occ. att. 2~+ and store tp literally halves tp time) and (50 rounds=4.5k tp) 4,500% / 100% = 45 blue bar 100%tp bars. Take TP time which is 54.75 secs x 45 blue bars = 2,463 secs / 60sec = 41min which is the 50 rounds needed for that 2% to overtake me. This number is pretty high assuming a store tp build over a build which requires 3 extra hits for(3.65+50%= 5.65) extra secs till 100%tp which is the build with a twilight belt in it's place. If you count total DA over my build then im down 5% tops since i may forget to reswap backs.
-Counting the 2% DA is even harder since anyone such as a smn with only a brutal is basically taking the times they get a proc from the 5% ear peice and cut that number in half then remove 1/5th of that number to gain the full benefits of the twilight belt in that slot. Common sense says to super stack DA to see any of that 2% seem worthwhile.
My final point is that there are many ways to min/max all fields of blu play. The only field my setup is in lacking 2mp/tic extra or 1mp/tic if i afk which i am trumphed by many here and 2%/5%da depending on swaps. M.acc will never ever ever ever ever ever be an issue and haste is capped so that leaves double attack which i'd loose 2% which i'd happily take for a faster tp gain. Gotta work on my magic set incase my friend need a spare nuker soon i guess.
RaenRyong
04-20-2011, 10:12 PM
I get 100tp every 25 secs ya know.
Me too, I do have an Aftermath to maintain.
Haste will be capped soon
I also don't see why you'd mention the math behind haste when we're talking about a haste gear capped situation
There's a contradiction here, unless I'm reading incorrectly. sTP is a nice stat if you're Haste capped, but otherwise Haste will always win. As for whether it's worth using a build using Zelus Tiara etc... I doubt it. More MP Refresh gives you more MP to play with which allows you to pump out more damage/healing/utility and have more MP safety. Suggesting otherwise is like emulating one of those RDMs who were anti-Convert merits back at 75 and just sat at 600+ MP; the whole point of having these is to free up your MP so you can do more stuff - extra Refresh is exactly this.
Fyreus
04-21-2011, 12:21 AM
You know... after parsing out that regain effect on moonshade i think i may swap back around gear a bit but everything is still the same as i posted except maybe i should dig the twilight out storage and attempt to augment another store tp back and hope for a number higher than 3 or try chakrams this time.
*edit* those two lines don't contradict themselves, i've rolled and upgraded my gear today. The 2mp/tic sounds nice but that's about it. i'd be reducing a good tp setup to gain mp i may never really use. Mp hardly goes to heals and battery charge puts me right back into my normal mp range. Lost the lot on the tiara so it'll be put on hold till tomorrow after the pops get refarmed.
Fyreus
04-21-2011, 12:55 AM
In abyssea the mp is a drop in the bucket and goes unnoticed tbh. Outside abyssea i don't use large mp spells unless i'm about to close quad and mb but if i wanna use mp like that i have other classes i can do that with. Blu is pretty badass but that body won't help mana abusers outside abyssea but its nice to help get you back on track if mana management is difficult.
Semco
04-21-2011, 05:59 AM
Scuro I know what you mean, I just look at the bright side....the stats.
The Head may be ugly, but its beast.