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Concerned4FFxi
09-10-2011, 05:01 PM
AF1 gear NPC givers and quested WS mix ups, please fix!
We all know that with Abyssea, xp is as abundant as water. With this, I've been able to level jobs that before I never would have bothered with. After attaining the levels on said jobs, I go back thru and acquire the af1 or af2 that is still relevant for the job in todays Vanadiel of 90+. However, Ive run into a few snags and I'd like to point these out to the development team as I feel they are quite a hinderance in that they are forcing me to engage in content in which I may or may not wish to do (af1) just to get to the weapon skill quest given by the same NPC.

About two months ago, I leveled ninja and when I went to get the weapon skill quest from the NPC i was given the first of many af1 quests for that job and NPC. Now for ninja, absolutely none of the af1 is needed in today's 90+ so I'm pretty miffed about having to do them all just to flag the weapon skill quest, just to process weakness in Abyssea (and also for my own satisfaction of knowing I have all quested weapon skills). Yea the body af1 is ok, but theres much better options available to me (like the af3+2 body for starters). Now this is not like the af1 thf boots or anything remotely close.

Yesterday, I went to get the weapon skill for monk. Same thing, forced me to flag af1 monk weapon quest. Now some af1 gear is always going to be needed and I dont mind doing the monk because I will macro a few af1 pieces for chakra build, etc. But, I guess the problem for me most, besides content I may/may not need, yet forced to do in order to quest what I want to quest, is the face that I can't start on the weapon skill quest until after I've completed the majority of the af1 quests for that job.

I wouldn't say anything if all jobs where like this, but that's not the case. I believe when the weapons skill quests where made, people always needed or got the af1 before they qualified for the weapons skill quest. So, it made sense back when to use the same NPC for af1 and weapon skill quest for those jobs that have a monopoly on said weapon skills. However, today is different AND not every weapons skill quest is like this so in the interest of fairness I propose this being changed. I offer two simple solutions, and I am open to any decent suggests.

1. Like the BCNM orb NPC in Port Jueno and his long lost and now re-united brother, add another NPC right next to the af1 quest giver and have his purpose as strictly weapon skill quest. This way if the player meets the requirement, than they can flag that quest reguardless of af1 completion. This seems best because not all jobs have the same NPC for af1 and weapon skills.

2. Ok. Just have the NPC prioritize quests between af1 and weapon skill quests by allowing players to flag the weapon skill quest first (if they meet the requirements) and af1 second.

The way it stands now I can't flag the weapon skill quests without fully completing the af quests for those jobs. Thats two jobs I've mentioned, I'm not sure if there are others but I'm guessing when I get around to finishing Sam I'm going to be up the same river again. I've currently completed more than half the quested weapon skills but these last 2+ are just being a pain. <please assist> <thank you>

P.S. katana on 90 nin is skilled at 300+ and so is my mnk's h2h.

Qeepel
09-11-2011, 02:26 AM
Thank you for bringing this to our attention. I'll be happy to escalate your report to the developers for testing. However, they will need the following information for testing. While some information may seem unnecessary, it is needed to help reproduce the problem. Can you please fill out the template below? Thank you for understanding:

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Concerned4FFxi
09-11-2011, 06:42 AM
thank you, what im going to do this weekend is finish the current af1 weapon quest that i was forced to flag for mnk and then I will detail exactly everything that occurs (including exact skill level, sj, platform, etc, everything) when I make a second attempt at the asuran fists quest from the npc, thank you.

P.S. i spoke to a friend and he said as far as he knows im the only one experiencing this, up until the other day i thought this was the way the quests worked for npc's that share wsnm and af1, because of this occuring to me multiple times now.

Tamoa
09-11-2011, 10:31 PM
I know I have done the wsnm for archery, and I don't have a single piece of ranger AF. Starting npc for the ws and ranger AF weapon is the same.

Kristal
09-12-2011, 05:11 PM
Why are people so intend at skipping the AF quests? When I leveled MNK, I was actually more annoyed that I could start the Asuran Fists quest before completing the AF quests, due to PUP capping H2H skill already. Some of the backstory about jobs is quite interesting, so I wouldn't want to miss it, even if the reward is outdated. (Just toss it on a porter moogle or storage NPC.)

Honestly, a few hours away from Abyssea won't kill you. People are so obsessed with lvl90+ they forgot to actually play the game.

SNK
09-13-2011, 07:32 AM
About two months ago, I leveled ninja and when I went to get the weapon skill quest from the NPC i was given the first of many af1 quests for that job and NPC. Now for ninja, absolutely none of the af1 is needed in today's 90+ so I'm pretty miffed about having to do them all just to flag the weapon skill quest, just to process weakness in Abyssea (and also for my own satisfaction of knowing I have all quested weapon skills). Yea the body af1 is ok, but theres much better options available to me (like the af3+2 body for starters). Now this is not like the af1 thf boots or anything remotely close.

A little offtopic here but I'm going to seriously have to disagree with some of this. 1st off the original AF1 body is still the best TP body piece for NIN hands down. A full 5% reduced on both of your weapons is something the AF3 Body isn't going to give you. The AF3 Body is a pretty solid WS piece but using it for a TP piece it painfully silly.

The only other piece of AF1 I still use it only the mask and that's just for macroing it in for NIN debuffs like Kurayami, Hojo, Jubaku, you get the idea.

The feet I really don't need to describe unless you're maybe trolling I don't know. The legs and hands sadly are pretty much outdated. There are some sets out there that are not really good anymore but as the old saying goes, sometimes things can be situational and you need to not write off everything you have.

Kristal
09-19-2011, 04:44 PM
P.S. i spoke to a friend and he said as far as he knows im the only one experiencing this, up until the other day i thought this was the way the quests worked for npc's that share wsnm and af1, because of this occuring to me multiple times now.

In 99.999% of such cases, the error lies with 'the one' rather then the game.
Seeing as you have yet to report back, I assume you found out the problem.

The most common mistakes would be
* failing to talk to the NPC again after receiving the AF1 quest (which might or might not require zoning)
* having another WS quest active

And more rarely
* base skill level is just below required skill level (merits and gear might put you over the required skill level, but are not counted)

Concerned4FFxi
11-23-2011, 12:43 PM
Please, Ive spoken with these npc's more than once, rezoned, im wearing no gear except level one body i use to throw on when i job change or just to run thru town when i'm not fully geared, etc. No other wsnm quests are active, after completing the af quests i have been allowed to flag these wsnm quests w/o rezoning on my main.

I started having problems flagging wsnm on amaday after the 4th or 5th wsnm i broke the latent on and the weapon would not show the broken latent. I had to trade it to find out the latent broke after weeks of using it and not seeing the latent broke, equiping, unequiping, logging, nothing showed a broken latent. Now when I do ANY wsnm weapon the latent break does not show, period. It used to, now it does not. Also, as the op stated, I have been getting forced int doing af quests as well before flagging wsnm.

I'm upset because I have to do the af1 quest, its about choice, and fyi I spend alot of time outside abyssea and inside, but since there's hundreds of things on my to do list that are not those specific af1, then yes it's a problem when I don't want that particular af1 item. I'm there for the wsnm, and it's unfair that I have to do the af quest because of a bug or whatever I recieved a year ago when I broke my 4th or
5th wsnm weapon.

As previously meantioned, some af1 is great, my af1+1 whm hands are one of the best casting hands i think in the game since I cap cure with other gear and don't need the haste from blessed or the -8 enimty form af3+2, or the refresh/cure pot from serpents while casting in my cure set.

In the future please refrain from thinking you know me or suggest that I don't appreciate the story from af, because I do. At the time I was in an abyssea party and would rather have broke my wsnm weapon latent while xping, rather than having to do the af quest after the party and then having to go back and break the weapon another time I would have preferd to have done it the day I was in that party and getting xp. Thats more time wasted breaking a weapon that I could have been helping a noob finish cop or doing something to further my list of goals inside or outside abyssea that I prefered.

Concerned4FFxi
11-23-2011, 12:54 PM
UPDATE 11/22/2011:

My mule, Refriedbrains, just tried to flag black halo wsnm quest and was forced to start the A Shantotto Ascension from the npc which gives the ki and latent weapon to start said quest. Needless to say, I can't flag the wsnm until I at the least complete this quest. At the time that I attempted to flag said quest, my mule was on whm/rdm with club skill 236 and 2 merits in club. Even without the merits I would be over the 230 required to flag wsnm for this quest. I'm not interested in doing ASA again, and especially not for a whm mule. I did the magian staff, got af3+1/2 for it and a few other gear that's rare/ex for it as well as skilling it up. At what point am I going to be allowed to flag both quests or be given an option here? My mule is on PC windows 7, while amaday is on xbox360.

PS: After completing two af quests for nin (capped skill at 389 with 7 merits) and 1 af for mnk, amaday now has both these wsnm completed.

As of today I have yet to finish the ASA quest that is hindering refriedbrain's progress, mostly because I havent finished skilling alchem to 10 on my mule. Will update when I do. It's on my list, as well as other things I need to do for my main and my mule.

Concerned4FFxi
11-23-2011, 01:41 PM
A little offtopic here but I'm going to seriously have to disagree with some of this. 1st off the original AF1 body is still the best TP body piece for NIN hands down. A full 5% reduced on both of your weapons is something the AF3 Body isn't going to give you. The AF3 Body is a pretty solid WS piece but using it for a TP piece it painfully silly.


All af1 body does is let you hit a little faster, but with af3+2 4/5 and ocelot's, you notice the extra hits from the set bonus and the af3+2 body is far superior on damage per hit. Add to the fact that af3+2 body augments migawari, which is far more important than a slight increase in your attack speed, and you can see how while af1+1 body is nice, its not my personal choice.

So yeah, you tp in your af1+1 and when you get hit with an AOE Damage+DOT attack from that HNM your tanking and your non-augmented migawari doesn't save you and you die, I'll have enough life left from migawari/af3+2 body augment to recast utsusemi and survive the DOT/or the stray hit after the AOE and before I can recast utsusemi, long enough for the Whm to cure me to full. Because remember, that -5% on your delay is more important than augmenting migawari, better damage per hit, +5 critical hit rate, and the peice going towards the set bonus from af3+2. That's silly, right?

Tamoa
11-26-2011, 04:33 AM
All af1 body does is let you hit a little faster, but with af3+2 4/5 and ocelot's, you notice the extra hits from the set bonus and the af3+2 body is far superior on damage per hit. Add to the fact that af3+2 body augments migawari, which is far more important than a slight increase in your attack speed, and you can see how while af1+1 body is nice, its not my personal choice.

I do believe it has been tested and mathed out that tping in Ninja Chainmail is superior to the set effect from Iga +2, not that I can be bothered to try to dig up the posts about it right now. To get the full effect from AF3 +2, which is 10%, you need to wear the FULL set, meaning you aren't even capping haste AND you've lost the 5% reduction in delay from Ninja Chainmail.


So yeah, you tp in your af1+1 and when you get hit with an AOE Damage+DOT attack from that HNM your tanking and your non-augmented migawari doesn't save you and you die, I'll have enough life left from migawari/af3+2 body augment to recast utsusemi and survive the DOT/or the stray hit after the AOE and before I can recast utsusemi, long enough for the Whm to cure me to full. Because remember, that -5% on your delay is more important than augmenting migawari, better damage per hit, +5 critical hit rate, and the peice going towards the set bonus from af3+2. That's silly, right?

If you don't make a migawari macro which includes equipping Iga Ningi +1 or +2, you're doing it wrong. Swap back to Ninja Chainmail once migawari wears.

Actually - please do tell me what kind of AOE spell/move can 1shot or nearly 1shot a nin without migawari, because I can only think of self destruct and I don't know a single hnm which does that... So I would really like to know which HNM you are talking about in the above quote. Migawari is in my opinion a great spell for moves you KNOW will otherwise 1shot you. Oh and btw, migawari without Iga Ningi +1 or +2 will still save you from being 1shot.

With Ninja Chainmail and capped haste, you reach 100tp faster than with 4/5 AF3 +2 and ocelot gloves. Which means you ws more often. Which means stuff dies faster.

And to round off: "the af3+2 body is far superior on damage per hit" - what exactly is that supposed to mean?? We are talking a piece of armour here, not a weapon.

SNK
11-29-2011, 09:48 PM
All af1 body does is let you hit a little faster, but with af3+2 4/5 and ocelot's, you notice the extra hits from the set bonus and the af3+2 body is far superior on damage per hit. Add to the fact that af3+2 body augments migawari, which is far more important than a slight increase in your attack speed, and you can see how while af1+1 body is nice, its not my personal choice.

So yeah, you tp in your af1+1 and when you get hit with an AOE Damage+DOT attack from that HNM your tanking and your non-augmented migawari doesn't save you and you die, I'll have enough life left from migawari/af3+2 body augment to recast utsusemi and survive the DOT/or the stray hit after the AOE and before I can recast utsusemi, long enough for the Whm to cure me to full. Because remember, that -5% on your delay is more important than augmenting migawari, better damage per hit, +5 critical hit rate, and the peice going towards the set bonus from af3+2. That's silly, right?

Barring your reply to me which the person above my post pretty much made my point I have one simple question to ask you.


Why in the hell did you take almost 2 months to reply to this thread?

Concerned4FFxi
12-06-2011, 10:20 AM
And to round off: "the af3+2 body is far superior on damage per hit" - what exactly is that supposed to mean?? We are talking a piece of armour here, not a weapon.

Real cute, acting like you don’t know what I’m talking about. Why was Kirin’s Osode so popular, because the +10 all stats affects damage output, but you already know that so stop acting like you don‘t understand me. Let’s look at some of the gear’s stats that are for tp/damage.

AF1+1 body
+5 Dex, -5% DW

AF3+2 body
+12Str/Dex, Acc +17, Attack +17, Crit hit rate +5% (set bonus occ extra attack)

I agree, AF1+1 you will tp faster, do WS slightly faster, that is a given. What I said in my previous post is I like af3+2 better, it hits harder and with the set bonus I feel it’s better because it can tp almost as fast, but with the added bonuses that it offers I feel it wins out over af1 body. You can’t say that an extra 7Dex and 5% crit hit, 17 acc and 17 Attack doesn’t increase your damage per hit over af1. Also, despite the math which was done for tp purpose, where’s the math that covers crit hit rate comparison and over all damage vs. the two sets. Af3+2 does more damage per hit, over time that slight tp bonus advantage you get from swinging a little faster on af1 isn’t the same. I’m hitting harder every swing, I’m criting more often, and if I’m tanking I have augmented Migawari, which let’s face it that is needed more than non augmented version. Again, your twisting my post when it’s clearly stated a non-augmented Migawari isn’t going to save you from dot, or anything that stripped your shadows and hits you while your recasting shadows. An augmented Migawari has a much better survival rate.



Actually - please do tell me what kind of AOE spell/move can 1shot or nearly 1shot a nin without migawari, because I can only think of self destruct and I don't know a single hnm which does that... So I would really like to know which HNM you are talking about in the above quote.

Lol, again, you know what I’m talking about here stop playing, I can pull four nm right off the top of my head.

Indrik:
Scintillant Lance - Powerful conal, magical light damage. Damage rises with each use of
Damsel Memento

Assailer Chariot:
Discoid - Magical AoE damage dealing half of the total damage inflicted to it since the last time Discoid was used and it is used rather quickly from the readying stance.

Glavoid:
Disgorge - Conal Earth damage based on amount of HP drained by Gorge and amount of HP healed. Can be used without having successfully used Gorge prior.

Khimaira Family:
Plague Swipe - Delivers a threefold attack in a cone effect behind user. Additional effect: Bio + Plague

Conclusion: From what I stated about having more Crit hits, and not fighting trash mobs, where the acc is needed such as HNM in the future, outside abyssea where stats on gear matters and acc isn‘t capped, some VW NM even, I prefer Af3+2 for tp body. I agree AF1 may get you to 100tp faster if your fighting low acc mobs, or in abyssea where stats on gear doesn’t mean as much, but I like the bonus of the af3 set and the stats on the af3+2 body better. If, I’m using af1+1 body, and I miss 1-2 hits on a HNM, then it is inferior in tp gain to af3+2 body, as well as the stat difference I already discussed.

So think about, AF3+2 hits harder, and on higher eva mobs, hits and crits more often, and does more damage per hit due to critting more often, the +12str and the superior +7dex compared to its af1 counter part, what’s not to like. I think both sets have their uses, I prefer AF3+2 body, the argument for nin af1 body to me isn’t strong enough for me to carry it.

Maybe I’ll change my mind someday, the same time you acknowledge some of my points perhaps. If af1+2 body has -10% DW, then I will reconsider, as it stands now it’s not on my list because -5%DW in the body slot, for already low delay weapons, with an already high dw trait from the job, and already using suppa earring, isn’t enough for me to trade up from my af3+2 body with it‘s superior stats in that slot.

However, this was a bug thread that got turned into an AF body debate. Please note your attitude towards me here previously, and in the future try not to be so critical (pun intended, get it, af3+2, has higher crit hit rate, lol) when commenting, thank you.

Tamoa
12-07-2011, 06:43 AM
Real cute, acting like you don’t know what I’m talking about. Why was Kirin’s Osode so popular, because the +10 all stats affects damage output, but you already know that so stop acting like you don‘t understand me.

Anyone tp'ing in Kirin's Osode is a moron, whether it's 2006 or 2011. It was a solid ws piece for some DD jobs. That's exactly what Iga Ningi +2 is, a ws piece for nin (outside of abyssea).



What I said in my previous post is I like af3+2 better, it hits harder

Do you tp in str gear?



Af3+2 does more damage per hit, over time that slight tp bonus advantage you get from swinging a little faster on af1 isn’t the same.

Over time tp'ing in Ninja Chainmail will enable you to ws the same mob more often, i.e. killing it faster. Ws'ing more often will help you keep hate too.



I'm sorry, I don't really consider abyssea nms to be HNMs. But yes, migawari can be useful against the nms you mentioned, not denying that at all. And that's when you hit your migawari macro, swap to AF3 +1 or +2 body and keep it on for the duration of the spell. Accuracy shouldn't be an issue in abyssea, neither should attack or crit hit rate. Outside abyssea, acc shouldn't be an issue either since nin doesn't tank in vwnm which really is the only occasion where acc will be a problem.



Now for ninja, absolutely none of the af1 is needed in today's 90+....

I reacted to that part of your first post because it's quite the bold statement, and incorrect at that. Also, why wouldn't you want your af1 feet?

Concerned4FFxi
12-08-2011, 05:02 PM
Twice now you've misunderstood, what's the point in posting again to you, or anyone else that gets cocky about there opinion yet misinterprets eveything I say to them.

I wouldn't outright call an opinion stupid, unless provoked first, but the comments on here by me are in plain simple english, please follow the converation.

You said to me orginally, when you quoted what i said:

And to round off: "the af3+2 body is far superior on damage per hit" - what exactly is that supposed to mean?? We are talking a piece of armour here, not a weapon.

"We are talking a piece of armour here, not a weapon", that's what you said, to this I replied:


Why was Kirin’s Osode so popular, because the +10 all stats affects damage output

"because the +10 all stats affects damage output"

To this you said:


Anyone tp'ing in Kirin's Osode is a moron, whether it's 2006 or 2011.

Where the hell do you see me saying it's a good tp peice, we were talking about stats on gear, any gear, and that it effects damage, duh, hello that's why stats are on your freaking ws set that you keep bringing up, because the gear effects damage.

Having to repeat myself on the same sub topic is crazy, there's no hope for a discussion here if as soon as I make a simple statement about the stats on gear to explain a simple point you take what I said, twice now, and twist the shit up, all why acting like I'm being silly when I didn't even hint at that.

Your previous statement you tried to act like stats on gear didn't affect damage, you think I'm saying to tp in osode now when I never said osode and tp in the same paragraph, stop reading into what I'm saying and READ WHAT IM SAYING.

Now be a good girl and point out to me where I mentioned tp in osode? If I wanted everything I said to be warped into nonsense I'd run for elected office. I've said my peace about why I LIKE AF3, if you can't get past plain english then my wall will do better as a debater, at least I don't have to worry about the wall not getting the basic arguement. I can't hope that you understand me at the core here for us to have a debate, if you can't undertsand the basics leading up to it what I'm trying to say as a whole. What's aggrivating is that you know exactly wtf I'm talking about, yet your still clueless about wtf I'm talking about, when you say I'm saying tp in osode, but what I'm saying, per the quote above, is so basic I can't believe I have to repeat stats on gear like str on osode add to damage output. That's all I am saying when I said that, nothing more and nothing less, nothing inbetween the lines.


And that's when you hit your migawari macro, swap to AF3 +1

Why macro the gearset in for migawari if the augment only works while the gear is equipped?See anyone can twist someone's words around, and play them out of context, so don't do it to me and I won't do it to you, ecxcept you actually did miss speak, I didn't make it up, but I'm big enough to understand it was a slip of the tongue and that you knew better:


If you don't make a migawari macro which includes equipping Iga Ningi +1 or +2, you're doing it wrong. Swap back to Ninja Chainmail once migawari wears.

Now, about what you said here:


Accuracy shouldn't be an issue in abyssea, neither should attack or crit hit rate. Outside abyssea, acc shouldn't be an issue either since nin doesn't tank in vwnm which really is the only occasion where acc will be a problem.

Wow, didn't I already respond to this?


Conclusion: From what I stated about having more Crit hits, and not fighting trash mobs, where the acc is needed such as HNM in the future, outside abyssea where stats on gear matters and acc isn‘t capped, some VW NM even, I prefer Af3+2 for tp body. I agree AF1 may get you to 100tp faster if your fighting low acc mobs, or in abyssea where stats on gear doesn’t mean as much, but I like the bonus of the af3 set and the stats on the af3+2 body better. If, I’m using af1+1 body, and I miss 1-2 hits on a HNM, then it is inferior in tp gain to af3+2 body, as well as the stat difference I already discussed.

Your gonna tp on these VWNM right? You even said that soime VWNM, acc might be a problem, well IF acc is a problem then af3+2 is going to land more hits than af1+1, more hits, more tp, more ws. That's the logic your going by for af1, and on high eva mobs, it's the same logic for af3 as well.

Also, note, I said HNM in the future in my quote above, I hope you weren't talking about this:



Indrik:
Scintillant Lance - Powerful conal, magical light damage. Damage rises with each use of
Damsel Memento

Assailer Chariot:
Discoid - Magical AoE damage dealing half of the total damage inflicted to it since the last time Discoid was used and it is used rather quickly from the readying stance.

Glavoid:
Disgorge - Conal Earth damage based on amount of HP drained by Gorge and amount of HP healed. Can be used without having successfully used Gorge prior.

Khimaira Family:
Plague Swipe - Delivers a threefold attack in a cone effect behind user. Additional effect: Bio + Plague


When you said this:

I'm sorry, I don't really consider abyssea nms to be HNMs.

You asked for an example of moves that could kill a nin in one hit, I gave you four above, at no time did I say these where HNM, or nm outside abyssea.

[QUOTE=Tamoa;231292]
Actually - please do tell me what kind of AOE spell/move can 1shot or nearly 1shot a nin without migawari, because I can only think of self destruct and I don't know a single hnm which does that... So I would really like to know which HNM you are talking about in the above quote. Migawari is in my opinion a great spell for moves you KNOW will otherwise 1shot you. Oh and btw, migawari without Iga Ningi +1 or +2 will still save you from being 1shot.


....


So think about, AF3+2 hits harder, and on higher eva mobs, hits and crits more often, and does more damage per hit due to critting more often, the +12str and the superior +7dex compared to its af1 counter part, what’s not to like.


What I said in my previous post is I like af3+2 better, it hits harder and with the set bonus I feel it’s better because it can tp almost as fast, but with the added bonuses that it offers I feel it wins out over af1 body. You can’t say that an extra 7Dex and 5% crit hit, 17 acc and 17 Attack doesn’t increase your damage per hit over af1. Also, despite the math which was done for tp purpose, where’s the math that covers crit hit rate comparison and over all damage vs. the two sets. Af3+2 does more damage per hit, over time that slight tp bonus advantage you get from swinging a little faster on af1 isn’t the same. I’m hitting harder every swing, I’m criting more

Look, I don't want to be mean to you or anybody else on here, period. I'm getting upset that you wish to use words such as moron, and if you or anyone else continues to behave like this then I'll continue to berate as well, just because you disagree or misunderstand what I'm saying, that to me is unacceptable.

I like AF3+2 better, I have 20 jobs, I have an empyrean and working on several others, I'm not interested in a slight DW gain, on low delay weapons, in a body slot when I can put on af3+2 with better stats. While it might not shine in abyssea, and I conceeded that already in my previous posts, it WILL and does out tp on high eva mobs, outside abyssea, and on future HNM.

The gain of af1 over af3 in the tp department in abyssea or on low eva trash mobs, to me, IS NOT worth my time. I got 20 jobs and gearing them and getting empyreans for them all, except a few empyreans like pole arm and staff, as well as 100 other things i'm doing is more important to me than getting a body peice that only gives a slight tp gain over af3 on mobs where acc is not an issue, aka, abyssea. Because in the end, that's all it is, slight, and only on trash. Go take the trash out then, i'll stick with af3 because until better comes out, this is what I'll use to tp and tank high eva mobs with, and since it can hit better and has more acc than af1, I'll see a better tp return than af1.

As for the feet, they are situational, that's an extra item I have to carry for night use only. I already have 12% movement speed feet for nin/sam that are 12% full time, reguardless of time of day. If I need to run that fast, i'll go thf and use flee, after I macro in the thf af1 feet. The point is, if I played only nin, I'd get everything for it, I don't only play nin and so I don't have time for something that is marginally better than another item and only in a certain situation, in this case af1 body inside abyssea and af1 feet at night only. But, if you read the orginal post, which has nothing to do with this current topic, you will see that I do have nin af1 feet and I don't bother with them they are in moogle storage. I prefer not to carry three feet just for nin, one to tp/cast shadows in, one to run at night, and one toi run in the day. Instead, I chose to carry just the af3 feet and the full time 12% nin/sam movement speed ones.

Also, by reading the orginal post, you might understand, you might not because it wasn't said clearly because it was off topic orginally, but before I even leveled ninja past 49, before I even did the wsnm quest or had katana skill oveer 250, I had the af3+2 body. That's the main reason I didn't want to do the af1 body, because it's not as good over all, and it only is good (af1 nin body), to me, in abyssea. Furthermore, as the op stated, I was being forced to do the af against my will, because of a previous bug I got last year or the year before that one, doing my third or four wsnm latent break, which seems to affect future wsnm latent breaks and occasionally af1 quests. The main reason of my position is that I already had af3+2 body, and didn't see the need to get the af1 body. It's not as great as you think, as you even admitted, high eva mobs outside abyssea is where af3 is good. Abyssea is just one part of 11.

Tamoa
12-08-2011, 07:49 PM
1. You have stated several times now that you prefer to tp in nin AF3 body. You also outright said "it hits harder". Then you bring up Kirin's Osode - which, if used correctly on a DD job - was a ws piece. Yes the stats on it affected damage output. Why? Because weaponskills have modifiers. Such as for a sam where STR heavily modifies Y/G/K. Anyone who uses or used Osode to tp in, thinking it's good because the stats on it makes them hit harder, are misinformed.

What do you think will do more total damage in a fight - lowering your weapons delay thus enabling you to ws more frequently, or adding stats which might make you hit for say, 10 more damage per hit on average?

2. As for Migawari, if making a macro which includes equipping Iga Ningi +1 or +2 and then keeping it equipped until Migawari effect wears to gain the full effect of the spell (which is what I have said twice now) is too much trouble, then I don't know what to say really.

3. When it comes to nin and voidwatch I don't know anybody who brings a nin for it's ability to deal damage to a vwnm fight. Nin generally sucks in vwnm, main use is for procs and that's it. If you need a DD, there are other and much better jobs for that purpose. That aside, if you still bring nin for vwnm, and accuracy is suffering - there's such a thing as food. Even if the nin is there only for procs, and needs to tp, Stalwart's Drink says hello.


I like AF3+2 better, I have 20 jobs, I have an empyrean and working on several others, I'm not interested in a slight DW gain, on low delay weapons, in a body slot when I can put on af3+2 with better stats. While it might not shine in abyssea, and I conceeded that already in my previous posts, it WILL and does out tp on high eva mobs, outside abyssea, and on future HNM.

4. Neither you nor me know what those "future HNM" will be like. They do not exist yet and therefore that specific statement is meaningless.

5. I have 18 95 jobs, 1 90 job and 1 75 job. All but 2 are geared, my favourite jobs are very well geared. I have 4 empyrean weapons. What exactly is your point?


My initial gripe with your first post was you saying that absolutely none of nin AF is needed. You can tp in nin af3 body all you want, that is your prerogative. Just don't try to argue that it's the better choice, because it isn't.

All you had to do, was to say "I don't care enough about nin/don't play it often enough to make me want to get the AF body". Instead you've been trying to defend your choice of tp body by saying "it hits harder", which is on par with those players that tp in str gear instead of haste gear.

Ziyyigo-Tipyigo
12-08-2011, 11:20 PM
Too long; didn't read.

Jhanaka
12-09-2011, 01:11 AM
Hello everyone!

We ask that you refrain from having debates about gear in the Bug Report section.

Concerned4FFxi > Did you still wish to progress with the Bug Report request?

Thank you!

Concerned4FFxi
12-09-2011, 02:32 PM
Yes, I just haven't finished ninja katana WSNM yet or my mule's ASA quest, will update as soon as those quests/latents are complete and I document the next wsnm I attempt (probably SAM) on amaday and reattempt the club WSNM on refriedbrains, will keep thread informed and this time I will be very careful of noting more details before attempting to insure a more accurate observation, thank you GM.

Concerned4FFxi
12-15-2011, 02:55 PM
Ok, GK gave me no issue, will complete trial and have only two of the wsnm left, gun and bow. Will update thread once I have completed GK and attempted to flag the other two, if there's no issue I will post, if there is an issue I will post, ty. As for the mule and ASA, still haven't leveled alchemy for ASA item.

Concerned4FFxi
01-02-2012, 08:34 PM
Only thing ill say is why would I use acc food when I can wear acc on my gear and eat red curry which gives 120 attack, something you would need several peices of gear to compete with. It all comes down to whats best in the slot. Mr. GM you can close the thread, I havent finished GK trial, but at this point, even if my last wsnm, the gun, locks me out, I'll have everyt blue proc fo abyssea on every job anyway, what's an af at this point gonna hurt when its the last wsnm.