View Full Version : Update the guild point itmes
Godofgods
03-11-2011, 04:38 AM
I dont no how it is for other crafts near 100, but woodworking guild point items are a but crazy. Half of them are nearly unubtainable today. Some items worth far to little point for the amount required. Theirs one that requires 70~ items for 1k points. Other items cost past 100k+ to make for a meger amount of points. Several require items that havnt been seen in circulation for months, if not years. When you check what items requested that day, see it, and jsut say 'nope not a chance, wiat for tomorrow' theirs a slight problem somewhere.
The guild point system needs to be revised a bit. Their needs to be a new ballance brought to whats requested, how much, and reward.
Legomike
03-13-2011, 07:42 AM
yes please
Martinius
03-13-2011, 07:54 AM
woodworking (and i've been 100 ww for 6 years now) is cake compared to cooking. my cooking mule has days where it takes 374 items to get 1.1k GP (pet food alpha).
all crafts have bad days, but by and large, woodworking gets off pretty easily, especially considering that logs frequently drop in abyssea now. it just pays to have your sub crafts at 60... when i was getting my sign for the stall, i did it in like 3 days because i could make any outside component.
i'll just continue raining on parades... i don't think you should remove the cap for each day. would just encourage rmt (buyers not sellers) even more, and that destroys economies. cooking (really all consumables) is the worst, where you have people who have no concept of cost/profit because they just wanted a craft at 100 and ige'd their way there. i don't want to make it any easier for them to HQ stuff.
Godofgods
03-13-2011, 12:36 PM
dont need to remove a cap for each day. Need to revise the items needed. Some are impossible to get now a days. Others are brutaly hard and give next to no points, other cost 100k+. Thing like that need to be looked at
Effilil
03-15-2011, 12:35 PM
I did the math, and if you are able to get max points per day, it would take @21 days to get 100k guild points, and that's IF you can get all the ingrediants....cooking is by far the easiest so long as conquest areas are controlled....Fishing is another easy one to get the items for
I don't agree with lifting the cap entirely...raising it a bit wouldn't hurt, and a revision of the items needed would make it a tad easier for people to get GP, as well as help newer crafters to obtain points for their guild items
Dubberrucky
03-16-2011, 11:00 AM
Please for the love of all that is holy increase the points per day especially for cooking which is laughable both by per synth points and daily limit.
Daydreamer
03-17-2011, 02:02 PM
I whole heartedly approve the revision of Guild points. I have already obtained all the KI's to my main craft. I have obtained 2 of the Items also but am still missing the other items after all these years. I think the varying points per day and the point limitations are what complicate it the most.
If you FOCUS everyday on getting those points for your craft ya its not that bad but my daily ambitions rarely are focused on turning in some randomly crafted item, that i might have to waste a full hour of airshiping to jueno getting to ah buying from ah oh wait ah is out check the wiki NPC in random location sells what im looking for.
Fly,choco,run,walk tele to random location finish the synth and hopefully still get it in before the craft isnt accepted anymore. Maybe thats a bit extreme but i can think of a few times it was just like that, at least for me.
My suggestion have the NPC have a list of Items they will accept and Like a "Fields of valor" page select that craft to be made and turned in (this will let you pick either the cheap craft or the craft that has materials available). If something like this could be put in I would also suggest that the crafted items are items that you will skill up on not just random junk from 30 lvls prior. Maybe even get a skill up bonus from doing the pages to help out the new crafters out there. .5 skill everytime you finish a page perhaps. Too much you say ? well cutting costs to lvl up a craft and still making it fun wouldnt hurt. I lvld my craft ages ago, so I could be all old and crusty about BACK IN MY DAY .... crafting was hard to do. But i think i would rather see the system enjoy a whole New life. "Crafts Of Valor"!! anyone?
Leveling up our main jobs has become as easy as 1,2,3 abyssea. I really cant think of a reason why lvling up a craft on my main or even a mule should still be so slow. Impact Game economy argument ? Server's are getting merged left and right abyssea destroyed countless material prices, Crafted items will always find their place, supply and demand will even things out and im sure they can tweak where and when its needed to keep things rolling.
annewandering
03-21-2011, 09:56 AM
In general the guild items can be interesting to gather materials for but in ww it gets overly odd sometimes. Revenging staff is such a good example. In six years I have NEVER seen an Antiochs fang for sale in the AH. (pardon if i have that name not quite right) Now the job cap is raised it might well be easy to get but probably not very practical. There are others on ww that are equally crazy.
Each craft is very different in how the guild points seem to be done as well. Comparing WW and cooking is hilarious. almost. My friend doing cooking was ecstatic to have a 2k gp day and I never even bother with gp if they are over 3.5k. (unless its getting very very close to desired item with gp. ) I hardly want them to nerf the ww but cooking might be smiled on a bit more.
Please dont make it easy to level crafts though. All making craft levels easy would do is totally wreck the crafting economy as if its not suffering as it is.
Tsukino_Kaji
03-21-2011, 04:39 PM
Please for the love of all that is holy increase the points per day especially for cooking which is laughable both by per synth points and daily limit.This is the whole reason I have none of the gear.
No, that's a lie. I'm lazy too. ^^
Godofgods
04-04-2011, 03:37 AM
Heres a good example. Todays Woodworrking guild point item for VETERAN:
Ash Staff
woodworking cap 10
Worth 16 points.
Cap 1200 points
Items required: 75
Seriously? Things like this are one reason the GP items/value needs to be redone.
Tsukino_Kaji
04-04-2011, 04:50 PM
Heres a good example. Todays Woodworrking guild point item for VETERAN:
Ash Staff
woodworking cap 10
Worth 16 points.
Cap 1200 points
Items required: 75
Seriously? Things like this are one reason the GP items/value needs to be redone.Cooking is nearly as bad. I only that the key items back from guring the inflations days when I could just buy what I needed for points. Especialy in today's market, there's little anyone can do.
Godofgods
04-05-2011, 12:54 AM
And to prove its not a one shot deal, the following days VETERAN ww gp item:
Ash Clogs
WW Cap: 11
Worth: 31 points
Cap: 1520
Items Required: 49
CrystalWeapon
04-05-2011, 04:02 AM
Not sure if it could be worked in as a change to the guild points or a new type of point system entirely, but I would like to see a system where you could turn in any synth from a certain craft to the guild for that craft for points. Then have the ability to use those points to buy ingredients for higher level synths as well as other things.
Would help with the rut levels you sometimes get caught in when either the ah is not selling hard to obtain ingredients, or the ingredients are insainly overpriced. It would also give people a reason to craft and farm older gear / items / ingredients and sell them on the ah, if others could buy them to trade in for points.
Godofgods
04-06-2011, 12:58 AM
And jsut when you though it was bad enough, for the thrid day in a row, it has topped itsself!
Todays Woodworrking guild point item for VETERAN:
Maple Harp
woodworking cap 23
Worth 12 points.
Cap 1680 points
Items required: 140
140.... Please out down the pipe and change this!
Purpleeyes
04-11-2011, 02:08 AM
How about this:
Everyday they're three different guild point items you can choose to turn in. Tier one, worth little but easy to get. Tier two, decent amount of points, not easy, but not difficult to get. Tier three, worth a lot but very difficult to get (perhaps making it an item that you can't buy).
I find it annoying that there are many days where you can only get 1k guild points. Considering how much certain (key) items cost and the day and age this game is in I think some change is necessary. If someone just begins this game and decides to level a craft, it is very likely that he will never be able to achieve certain items. It just takes too much time.
I think having something like the above where you have a choice to use your time to get a difficult item that rewards 3-5k guild points a day would help.
Bhujerba
04-11-2011, 03:55 AM
I approve of revamping the GPI system, it will be needed soon when they implement 2nd 100 Craft.
one thing to mention about the value of crafted items, its difficult to base the GP value based on the price, because servers are different, plus an item may be rare now become widely available later in game, this will force them to adjust its GP value, which is highly unlikely, or else we will end in the same position as now rare item with low GB value or vice versa.
IMO the GP value of an item should be based on the skill rquired to craft the item plus its subcrafts.
Sylvane
04-11-2011, 10:40 PM
Sometimes the ones that seem pointless are the easiest.
Ash Staff - sold by Ciqala in Bastok Markets for 57 - 66 gil. that's 4275 - 4950 total and you can get them from a vendor. I guess holding that many items that don't stack really is the worst part of it.
Ash Clogs - sold by Pirvidiauce in Northern San D'Oria for 111 - 128 gil. that's 5439 - 6272 gil total, and hardly any travel.
Maple Harp - Harmodios in Bastok Markets, when bastok is in 1st or 2nd for 43 - 49 gil. that's 6020 - 6860 gil. personally I'd skip this one as 140 items IS ridiculous for that amount of points.
The point is, do a little research and some of those low points are actually pretty easy to gather. sometimes it's cheaper to buy them all from an NPC than to try to gather ingredients.
All that said, I agree that some items need an overhaul, but for the most part it's not that bad.
Godofgods
04-11-2011, 11:31 PM
while that might be true, its still a waste. People dont want to spend an hour running around from where ever they are to where they need to buy stuff, then run back to the guild, then run back to seller if its not stackable, then back to the guild...
Its jsut a waste of time, and usaly only for like 1k points. And when you need 200k+ its highly discouraging, and annoying. And if you want more then one item... your screwed'
RushLynx
04-12-2011, 06:09 AM
Well I'm not sure what the deal with WW is... but I know CC has a few that are best just to wait around for... the items are ~10-40k to make but you only need a handful or even one and you get like 8k GP with some of them... other than that, though, the requests between the good ones are usually pretty pointless, unless you're being impatient and want to maximize your GP gains... As for the time consumption complaints and stuff... That's the point... These items aren't supposed to be an over-night deal... It took me years to get all my KIs and Items... And I honestly wouldn't expect any less...
Godofgods
04-12-2011, 11:15 PM
As for the time consumption complaints and stuff... That's the point... These items aren't supposed to be an over-night deal...
Seeing as the items change every day at jap nidnight... yes.. it is exactly an over night deal. :p
Im not saying that it take to long to save up for GP KI's and what not (granted it takes forever; 3 years of WW GP and still only have the two +1 items), but rather that some of the item requests each day has taken up to 2-3 hours to get. And for ppl with actual lives, or other things to do; thats very obsered.
Lamer
04-14-2011, 10:18 PM
Well I'm not sure what the deal with WW is... but I know CC has a few that are best just to wait around for... the items are ~10-40k to make but you only need a handful or even one and you get like 8k GP with some of them... other than that, though, the requests between the good ones are usually pretty pointless, unless you're being impatient and want to maximize your GP gains... As for the time consumption complaints and stuff... That's the point... These items aren't supposed to be an over-night deal... It took me years to get all my KIs and Items... And I honestly wouldn't expect any less...
:) :) :) yep. ^What they said.
__
If you do not want to work toward your goal, then don't. Do not cry about time it takes - it devalues our accomplishments when things become simplified when complaints like this are taken seriously. You will understand when you work hard and EARN your guild items. (i only have one and i am damn proud of it). It is a good feeling, an added value to a very cool part of this game that requires seriousness, determination, and dedication. If you don't want to invest time/money/belief in your craft then just do something else because it's just not for you. I'm relatively new to this game but that's just what I think based on my perspective; that it should take copious amounts of work to achieve greatness.