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View Full Version : FFXI Eyefinity (FFXI across three monitors)- it works!



Atomic_Skull
08-16-2011, 09:04 AM
Just found this on Youtube.

http://www.youtube.com/watch?v=K7uIyPhdb2I

So FFXI can work on three displays.

The only problem is that without the correct aspect ratio you're stuck arranging the monitors into a very large 16:9 display.

So what we need to make this work properly is:

Custom aspect ratio.

Some sort of "only draw the overlay X width" setting in order to restrict the UI to the center screen. So if you were using 3x1440x900 monitors you'd tell it to only draw the overlay 1440 pixels wide.

Neither of these things seem like they would be very difficult to implement in FFXI.

Nidhogg
08-16-2011, 10:19 AM
what's that purple text next to his chat log? and the numbers around his status icons, I never seen those before.

Mnejing
08-16-2011, 10:37 AM
what's that purple text next to his chat log? and the numbers around his status icons, I never seen those before.

Plugins..

1234567

Buffy
08-16-2011, 10:41 AM
what's that purple text next to his chat log? and the numbers around his status icons, I never seen those before.

I feel a breeze.

Francisco
08-16-2011, 11:20 AM
Wow, cool. His display looks like my TV if I put some plastic dividers to break up the picture.

Atomic_Skull
08-16-2011, 12:11 PM
Wow, cool. His display looks like my TV if I put some plastic dividers to break up the picture.

Normally you put the monitors in a landscape configuration for a super wide display. (can't do this with FFXI because it has discrete aspect ratio rather than assuming pixels are square like most PC games do)

If you're wondering how he got FFXI to support three monitors, he didn't. From an application's point of view it's just one very large display.

A few minor changes to FFXI and you'd be able to run the game in a super wide landscape with the UI restricted to the center monitor (see my original post)

With those two changes we'd be able to do something like this:

http://www.youtube.com/watch?v=cW93Ib_LEG4

Alhanelem
08-16-2011, 03:01 PM
I really don't like this setup simply because oyu have black bars in your picture due to the physical constraints of the monitors. I suppose you could hack it all together if you were that type of person, but, I don't really understand the appeal of a ridiculously wide display. I'd rather maintain the 16:9 aspect ratio.

Atomic_Skull
08-16-2011, 07:52 PM
I really don't like this setup simply because oyu have black bars in your picture due to the physical constraints of the monitors. I suppose you could hack it all together if you were that type of person, but, I don't really understand the appeal of a ridiculously wide display. I'd rather maintain the 16:9 aspect ratio.

You keep all the UI stuff in the center monitor. The left and right monitors are just additional viewports. The center display looks exactly like it would on a 16:9 display, only now you have extra displays on the left and right showing more of the game world.

Like this:

http://www.youtube.com/watch?v=8IL3hTH1YeQ

If you just can't stand bezels, even when they aren't blocking anything important there are always monitors like this:

http://www.youtube.com/watch?v=dDBwKtzgaoM&feature=related

Finuve
08-16-2011, 09:40 PM
I've been planning on doing a tricrossfire build for eyefinity, it would be sweet if FFXI added custom aspect ratios so that it would work, for now I'll just be happy playing ff14 on the setup

Inafking
08-17-2011, 01:26 AM
anyone tried this?

http://www.nvidia.com/object/3d-vision-3d-games.html

or this?

http://www.amd.com/us/products/technologies/amd-hd3d/Pages/hd3d.aspx

Dfoley
08-17-2011, 03:53 AM
Very unimpressive (eyefinity).

The flight simulation game looks nice, but even FFXIV looks terrible on multi monitors. My brain doesn't handle the 'gaps' of when something disappears from one side/screen and should appear on the other.

If it was a single, seemless monitor like the flight sim game, maybe, but overall very blah.

Atomic_Skull
08-17-2011, 07:13 AM
anyone tried this?

http://www.nvidia.com/object/3d-vision-3d-games.html

or this?

http://www.amd.com/us/products/technologies/amd-hd3d/Pages/hd3d.aspx


I have heard that Nvidia works. Last time I checked the iZ3D third party drivers that ATI uses had some technical problems with FFXI (it messes up the graphics). You can test out stereo 3D using anaglyph rendering mode (colored glasses) without needing a 3D monitor and/or LCD shutter glasses.

Atomic_Skull
08-17-2011, 07:36 PM
Very unimpressive (eyefinity).

The flight simulation game looks nice, but even FFXIV looks terrible on multi monitors. My brain doesn't handle the 'gaps' of when something disappears from one side/screen and should appear on the other.

I've read about something like that before. You probably have a brain defect where it has difficulty tracking objects that temporarily move behind another object. It can cause problems with driving or anything where you have to keep track of multiple objects that temporarily disappear from view.

Dfoley
08-18-2011, 01:48 AM
Quite the opposite of a brain defect. Its actually more of a brain perfection. If something leaves the center screen, my brain doesn't like that it instantly appears on the screen to the left, when there is very clearly 2 inches of plastic that is now being considered null-space, that I just have to accept doesn't exist?

Overall, very rude comment on your part.

Rezeak
08-18-2011, 02:35 AM
I have use IZ3D there are some issues with it but using the offcail client and the proper setting it works pretty well either way IZ3D has a free trial so you can test it anyway ^^

Hercule
08-18-2011, 04:53 AM
FFXI Working realy nice on Nvidia 3D Vision and from 275.27 drivers he even working on "windower" mode

It was a thread i started long time ago with somes 3D Screenshots
http://forums.nvidia.com/index.php?showtopic=177906&st=0&p=1107951&#entry1107951

Finuve
08-18-2011, 04:59 AM
Quite the opposite of a brain defect. Its actually more of a brain perfection. If something leaves the center screen, my brain doesn't like that it instantly appears on the screen to the left, when there is very clearly 2 inches of plastic that is now being considered null-space, that I just have to accept doesn't exist?

Overall, very rude comment on your part.There are multiple ways to set up eyefinity, and one of those is to have the blackbars simulate window bars where the object still would have to move that extra difference in order to appear on the next monitor, I personally Like using this setup, though the other way doesnt bother me

Atomic_Skull
08-18-2011, 04:54 PM
Quite the opposite of a brain defect. Its actually more of a brain perfection. If something leaves the center screen, my brain doesn't like that it instantly appears on the screen to the left, when there is very clearly 2 inches of plastic that is now being considered null-space, that I just have to accept doesn't exist?

Overall, very rude comment on your part.

I misunderstood what you were saying. However you can adjust the display in Catalyst Control Center so that it takes the bezels into consideration. It will create an unseen portion of the display off the edge of the screen so that objects don't instantly appear on the adjacent monitors. There are tools for adjusting bezel compensation so that it looks correct. Some people prefer it this way and others don't like the the bezels hiding part of the display.

wish12oz
08-19-2011, 02:58 AM
I don't understand the appeal of several monitors playing 1 game. Personally I use my 2 monitors to run 2 FFXIs and make the game more fun to play, not just look at.

Atomic_Skull
08-19-2011, 03:14 PM
I don't understand the appeal of several monitors playing 1 game.

Because it looks better when you have a super wide panoramic view. It's the same reason they shoot some movies in 2.35:1 instead of 16:9. (also why some movies are letterboxed even in 16:9, because they are wider widescreen than HDTV)