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View Full Version : Limbus adjustments for the future?



Quetzacoatl
08-13-2011, 01:27 AM
As far as endgame content has been touched, We really haven't seen much about revamping Limbus for the level 90-99 Era.

I believe it would be nice to see the 3-day entry limit removed and reset at every JP Midnight like Dynamis. Reasons being:

• Opens up more casual activity and small-group activity, especially for players who don't have Linkshells for the event.

• Allows unpenalizing solo play for players who want to run on their own time. Player Died? They can try again tomorrow instead of waiting for 3 painstaking days.

• Not many people touch Limbus anymore, merely because it's either already been done by higher-tier groups, further dividing the audience who want rewards from Limbus and people who already have them.

This event should be more available to those who want to participate, especially since I see a lot of friends of mine who can't find a group worth their life for Limbus. This was always a noticeable problem and it would help to enjoy the game a little more. The other part to this change would be to reduce the cost of the Cosmo-Cleanse from 15,000 gil to 5,000 gil. If Limbus is done actively, it would cost the same as if you were buying the Cosmo-Cleanse after you waited for the entry restriction to be lifted. However, If resetting the entry time to JP Midnight is not an option for balance purposes, I would like to suggest an alternative option.

• If Entry Reset at JP Midnight is deemed imbalancing, at least keep the Cosmo-Cleanse available for purchase after the time the player last entered a zone and reduce the cost of the Cosmo-Cleanse to 5,000 Gil, but lock out a specific area if they win or lose for 3 days. For example, if a player wins/loses SW Apollyon, you will not be able to enter again until the next 3 days.

I am only presenting a couple of ideas here, and I leave it to Square-Enix to consider this.

Quetzacoatl
08-13-2011, 06:18 AM
Everyone else: Thoughts, discussions?

Francisco
08-13-2011, 06:23 AM
Worth looking into - but they may want to make it instanced. Not being able to enter a Limbus zone because someone else is there kinda stinks. Made worse by the fact that most of Limbus can be soloed.

It's not an issue now, but if they made Limbus relevant to 90-99, it could become one.

Panthera
08-13-2011, 06:28 AM
Make new limbus zones!

The final floor is fighting Omega and Ultima at the same time.

Also, am I the only one thinking that Omega should be the lower body for Ultima? The two of them combined is how Omega looks in some FF games.

Coldbrand
08-13-2011, 06:32 AM
It'd mean I could get my hands on homam hands/feet sooner and stop having to gear like a scrub on BLU so sure.

Quetzacoatl
08-13-2011, 07:32 AM
Make new limbus zones!

The final floor is fighting Omega and Ultima at the same time.

Also, am I the only one thinking that Omega should be the lower body for Ultima? The two of them combined is how Omega looks in some FF games.

That would be interesting, they could revamp CS Apollyon and Central Temenos Basement 1 for it.

Two versions of the same boss would drop new gear and the like.

Francisco
08-13-2011, 08:23 AM
Someone once photoshopped Ultima and Omega together into one enemy. It look pretty neat... I can't find the image though...

It was basically Ultima weapon mounted onto Omega weapon.

Quetzacoatl
08-13-2011, 01:18 PM
Haha, nice. Post it when you find it!

Either way, it would be nice to see Limbus get some revamping after 6 years. Something to freshen it up.

Atomic_Skull
08-13-2011, 04:32 PM
People don't do Limbus because all of the gear is now completely obsolete for virtually every job that can equip it. There's so much gear that has the same or more haste and better stats than just a few ACC/MP/HP so nobody cares.

Nidhogg
08-13-2011, 07:09 PM
Add Neo-Omega and Neo-Ultima, add Homam and Nashira to Trial of the Magians, make it so they drop materials needed to upgrade Homam and Nashira gear, as well as materials used for AF1+2 synergy if they are going to follow AF2+2s route and it'll be able to consider it an event again.

Please don't add staggers to Limbus, Salvage, Einherjar, ZNMs, that should have been something that was Abyssea specific I think it's silly that we can stagger stuff in Dynamis.

Leonlionheart
08-13-2011, 07:29 PM
Ok, I like doing old content every once in a while for a piece I never had at 75, that still has some resemblance of relevance.

But for pete's sake, can we get content that we haven't been doing for the last 3~7 years?

Abyssea was GREAT because it was new, and now it's like 8 months old and we're tired of it. Why the hell wouldn't we be tired of Dynamis/Limbus/Etc?

(Actually this is a little hypocritical because I'm doing Salvage and loving it. However that's because I had never really done it successful when it came out ;-;)

Ravenmore
08-14-2011, 01:13 AM
Salvage biggest down fall was the drop rates which was sad it could had been a great event. Going weeks before getting anything that people really wanted or everyone being after the same useful pieces. Then it made you pick between doing nysul or assult points. The whole tag system was poorly planned. The low drop rate was enough to ensure people not blowing though it.

As for limbus gear I think blu only decent haste feet options are homam and dusk+1. Thf might only have the same options. Hands you can get other pieces for thf and blu, ocelot same stats as homam or dusk, dusk+1 which the +1s are dirt cheap. Dusk+1 is wasted on blu if you have homam feet and +2 head and body with twilight belt and upgrading from NQ dusk gloves or other haste +3% hands. Thf I'm not sure but might beable to hit the 26% haste cap with out the feet. Thats just Omega gear I.m not really sure whats better for mages anymore really only took my rdm up just to finish a job I started on off. I don't even rember whats on nash without looking it up.

Quetzacoatl
08-14-2011, 01:58 AM
People don't do Limbus because all of the gear is now completely obsolete for virtually every job that can equip it. There's so much gear that has the same or more haste and better stats than just a few ACC/MP/HP so nobody cares.

As far as I was concerned, Nashira hands for still good for Avatar Perpetuation and feet are still good for maximum Summoning Skill, while the legs are good for haste. I don't even know who uses Nashira Body anymore except for mages with a Dark Magic Build.

Homam legs are the best piece for fast cast in that slot, and if you're a BLU, PLD, DRK, THF/NIN or DRG/Mage...bluntly put, you'd be an idiot not to have them by now. Homam Feet are still BLU's best TP feet because they lack any other option outside Dusk Feet+1 (I refused to wear Aurore Feet and I still would on any other job). THF can maximize feet as well once you can make some +2 gear build around 4/5 set proc.

I also hope we can get to do Synergy augments with Homam/Nashira like what was done with Abjuration gear (and salvage gear in the future). It could spice things up a bit.

Leon, regardless of previous endgame content getting adjustments, aren't we getting new content anyway? This is about Limbus being accessible to newer players who want to maximize their characters.

Panthera
08-14-2011, 02:50 AM
Please don't add staggers to Limbus, Salvage, Einherjar, ZNMs, that should have been something that was Abyssea specific I think it's silly that we can stagger stuff in Dynamis.

If they defile my precious Limbus with their drunken staggering, I will... I will... make a very strongly worded post!

Quetzacoatl
08-14-2011, 08:24 AM
Please don't add staggers to Limbus, Salvage, Einherjar, ZNMs, that should have been something that was Abyssea specific I think it's silly that we can stagger stuff in Dynamis.

I agree with this, since it's not necessary to add the stagger system to Limbus.

Quetzacoatl
08-14-2011, 02:22 PM
Worth looking into - but they may want to make it instanced. Not being able to enter a Limbus zone because someone else is there kinda stinks. Made worse by the fact that most of Limbus can be soloed.

It's not an issue now, but if they made Limbus relevant to 90-99, it could become one.

Hmmm, good point. I'm not even sure if it's even possible for SE to do that, though...

Leonlionheart
08-14-2011, 03:53 PM
Dusk +1 trumps Homam in every way, unless you are skilling up.

Attack+5 > Accuracy+6 now. The rest of the gear is pretty lol.

Honestly I think Limbus is fine as it is. Maybe add newer harder versions of omega/ultima for newer gear similar to the new bosses in dynamis, but other than that I don't think there's much you can add to an already decent event, other than buffs to nashira/homam stuff.

Atomic_Skull
08-14-2011, 05:14 PM
Dusk +1 trumps Homam in every way, unless you are skilling up.

Attack+5 > Accuracy+6 now. The rest of the gear is pretty lol.

Honestly I think Limbus is fine as it is. Maybe add newer harder versions of omega/ultima for newer gear similar to the new bosses in dynamis, but other than that I don't think there's much you can add to an already decent event, other than buffs to nashira/homam stuff.

The way I would do it is like this:

Wilhelm tells you that he has heard of new previously unseen biotechnological weapons. He wants samples, and gives you an item that grants access to a hardmode version of Limbus. The new high level versions of Ultima and Omega drop items that grant access to a new super boss in the basement which drops items to upgrade Homam and Nashira. Trade the appropriate item and armor piece to Wilhelm and he will have it upgrded for you into the new armor.

Also, reskinned Nashira and Homam would be nice. e.g. black and silver Homam with a new name instead of just Homam+1.

Quetzacoatl
08-14-2011, 05:34 PM
Dusk +1 trumps Homam in every way, unless you are skilling up.

Attack+5 > Accuracy+6 now. The rest of the gear is pretty lol. HQs come a long way for Leathercrafters...So why not have something else to use in the meantime when more Dusk+1 comes along?

Honestly I think Limbus is fine as it is. Maybe add newer harder versions of omega/ultima for newer gear similar to the new bosses in dynamis, but other than that I don't think there's much you can add to an already decent event, other than buffs to nashira/homam stuff.

If that's the case, why is there little to no market for them?

As far as adding new bosses as well as adding synergy augments to Homam/Nashira, I'd like to see ATT+ augments on Homam now that you said that. ;P

Leonlionheart
08-14-2011, 05:56 PM
If that's the case, why is there little to no market for them?

As far as adding new bosses as well as adding synergy augments to Homam/Nashira, I'd like to see ATT+ augments on Homam now that you said that. ;P

No market? Because people are stupid. Seriously stupid.

"GAIZ I AM RUNNING SLOW SO I"M GANNA USE WORSE GEAR CUZ I AM INCONVENIENCED, NO WORRIES DOUGH, I NID DIS ACCERCY FOR DANCING EDGE" Yeah, I implied that people full time Homam feet.

Anyway every SAM should have Dusk +1, and every DNC should have it too. That should be a big enough market just for the hands. The feet are pretty much relegated to BLU and THF, and like I said people are offended by movement speed -

Quetzacoatl
08-15-2011, 02:35 AM
No market? Because people are stupid. Seriously stupid.

"GAIZ I AM RUNNING SLOW SO I"M GANNA USE WORSE GEAR CUZ I AM INCONVENIENCED, NO WORRIES DOUGH, I NID DIS ACCERCY FOR DANCING EDGE" Yeah, I implied that people full time Homam feet.

Anyway every SAM should have Dusk +1, and every DNC should have it too. That should be a big enough market just for the hands. The feet are pretty much relegated to BLU and THF, and like I said people are offended by movement speed -

Yeah every job outside of THF/PLD/DRK/DRG/BLU should have Dusk+1, but I meant how people rarely craft the stuff. There's almost always none of it on AH, not to mention you need at least 20+ skill levels from the item's synth level to have a slight chance of HQing. Worth the trouble? Yeah, sure. Just don't expect it to grow on trees since they're hard to come by, especially since leathercrafters have to usually buy the ingredients. What's the HQ Rate on them for a 100+ Leathercrafter? 5%? If they have an LS that lootwhores Behemoth Hide instead of being smart by letting the crafter use the ingredients, it'll be costly. And as far as expanding the variety of stats on them goes, Fields of Valor random augments are f@$&-dumb.

And most people are offended by movement speed down because, as you probably know as well as I do, moving fast = time = gear = money = getting stuff done. I agree that everyone should focus on movement speed+ gear but I also think movement+ is kind of why I also want to move away from Dusk+1 (no pun intended) as far as haste options go for other jobs. Like Ocelot Leggings if that ever comes around. Synergy Augments would also provide some interesting options from Limbus, not necessarily for haste, but other traits like magic skill+, attack, stats or some other neat trait making it worth looking into. Remember, it won't be easy mode with capped accuracy when we're not doing just doing abyssea endgame come future updates.

Greatguardian
08-15-2011, 03:20 AM
Personally I'd like to know when people are going to be expected to be running around while melee'ing. It's super hard to unequip Dusk+1 while running and all.

Panthera
08-15-2011, 07:51 AM
This event should be more available to those who want to participate, especially since I see a lot of friends of mine who can't find a group worth their life for Limbus. This was always a noticeable problem and it would help to enjoy the game a little more. The other part to this change would be to reduce the cost of the Cosmo-Cleanse from 15,000 gil to 5,000 gil. If Limbus is done actively, it would cost the same as if you were buying the Cosmo-Cleanse after you waited for the entry restriction to be lifted.

Actually, make the purchase of Cosmo-Cleanse a one time fee like Dynamis. People who forgot to buy soap was always really lame.

Vold
08-15-2011, 03:46 PM
I see a lot of friends of mine who can't find a group worth their life for Limbus. Team up with your friends. Boom, you got a Limbus group. Limbus is really easy now. You don't need many people at all for it. 5 manned Ultima PLD BST THF RDM WHM no problem and can certainly do it with less. I would venture to say BST could solo the darn thing. What you need kind of varies overall during bosses or floor clears but a group of 3-6 should take care of anything Limbus can throw at you.

Limbus is also fairly different from Dynamis and I'm not sure a free for all entry once per day would work for it. The rewards are limited in comparison to Dynamis. It could use the Arch Omega Ultima treatment(probable drops from Omega and Ultima as is) which it probably will get at some point but I can't see it getting the once a day treatment without changes to the current system to pop the bosses. I rather spend once every 3 days collecting chips than everyday without 100% drop rates which you know would happen...

Having to do Limbus everyday for weeks to get pop sets would suck. I can barely make myself do it once every few months for the few homam pieces I still need, and have only done Ultima the one time since we were 75 for atma. And sure I'm assuming here but it makes sense. Adjust the drop rate so that it still takes us about once every 3 days to collect a chip. And it could prove to be worse when you catch bad luck(but sure you could catch goodluck) Like KSNM > HNM. Ugh.

Seriously, though. Unless you and your friends are all BRDs or something without any other jobs leveled up, just form up and take care of business. Sounds like you should have at least 3 members or more. But I wouldn't hold my breath for SE to help out sooner than later. Out of everything they will mess with, limbus is pretty much dead last as everything else requires more immediate attention for one reason or another.

Leonlionheart
08-15-2011, 04:05 PM
Today someone was charging 500k/slot for Ultima wins.

Considering I've never done Ultima, I would've done it if it hadn't interfered with LS runs.

I guess Nashira gear could use a little incentive. Personally, I like the "Heroic" idea of old events. Increase rewards, increase difficulty is kind of an age old rule of FFXI anyway isn't it?

Karinya_of_Carbuncle
08-15-2011, 09:26 PM
The main incentive to do Ultima nowadays is actually not the gear, but Atma of the Ultimate, which compares well to anything you can get in Abyssea itself. But if 90+ endgame doesn't allow the use of atma, that will become less important too.

Unlike regular atmas, though, Ultimate is a synthetic that you can buy if you have ever had the title, so effectively it's equivalent to a 100% drop. So anyone who has already done Ultima -- ever -- has basically no incentive to do it again, unless they just like helping other people out. And that kind of player is always in short supply.

Quetzacoatl
08-16-2011, 09:43 AM
Team up with your friends. Boom, you got a Limbus group. Limbus is really easy now. You don't need many people at all for it. 5 manned Ultima PLD BST THF RDM WHM no problem and can certainly do it with less. I would venture to say BST could solo the darn thing. What you need kind of varies overall during bosses or floor clears but a group of 3-6 should take care of anything Limbus can throw at you.

Seriously, though. Unless you and your friends are all BRDs or something without any other jobs leveled up, just form up and take care of business. Sounds like you should have at least 3 members or more. But I wouldn't hold my breath for SE to help out sooner than later. Out of everything they will mess with, limbus is pretty much dead last as everything else requires more immediate attention for one reason or another.

Let's clear up one thing: I didn't say I had a problem doing Limbus. In fact, I've got most out of Limbus already, even if it took me almost 2 years to get it. For the little guys, soloists and "occasional playtime" players, it's not really that easy to get a group. Making it more accessible for those who are actively looking for an LS without much luck would benefit from an update of this event. Either there are Limbus Linkshells that have everything already or they think Limbus is just dead.


Limbus is also fairly different from Dynamis and I'm not sure a free for all entry once per day would work for it. The rewards are limited in comparison to Dynamis. It could use the Arch Omega Ultima treatment(probable drops from Omega and Ultima as is) which it probably will get at some point but I can't see it getting the once a day treatment without changes to the current system to pop the bosses. I rather spend once every 3 days collecting chips than everyday without 100% drop rates which you know would happen...

Instead of nerfing the 100% drop rate on boss triggers, why not lock out the zone that was completed/failed for 3 days? I agree on the Arch Omega-Ultima Treatment though, to spice up the variety a little bit. People always complain that Abyssea is currently the only thing to do nowadays, so why not make the adjustment? Not to mention, Each time you fight Omega/Ultima drops a random trigger for Arch Omega-Ultima after each run. Those should have a chance droprate if anything.


Having to do Limbus everyday for weeks to get pop sets would suck. I can barely make myself do it once every few months for the few homam pieces I still need, and have only done Ultima the one time since we were 75 for atma. And sure I'm assuming here but it makes sense. Adjust the drop rate so that it still takes us about once every 3 days to collect a chip. And it could prove to be worse when you catch bad luck(but sure you could catch goodluck) Like KSNM > HNM. Ugh.

No one's forcing you to do Limbus everyday- It's purely based on how you want to play Limbus. If you're a soloist, take advantage of the every day entry. If you're a group, make a schedule on when to do it. It's your own time. It's up to you how you play it. Also, why do you insist that Omega/Ultima Trigger droprate would be nerfed? It sounds like you kind of want it. >.>

Panthera
08-16-2011, 12:47 PM
Someone once photoshopped Ultima and Omega together into one enemy. It look pretty neat... I can't find the image though...

It was basically Ultima weapon mounted onto Omega weapon.

Ya know, given how they've modified all kinds of old mobs, giving them extra horns, armor, masks, etc, they might actually be able to do this.

And one wonders if that's what they intended all along ...:eek:

Quetzacoatl
08-17-2011, 12:48 AM
Ya know, given how they've modified all kinds of old mobs, giving them extra horns, armor, masks, etc, they might actually be able to do this.

And one wonders if that's what they intended all along ...:eek:

Perhaps! An HNM-style Biotechnological Weapon would be interesting to see.

Quetzacoatl
08-17-2011, 10:08 AM
The way I would do it is like this:

Wilhelm tells you that he has heard of new previously unseen biotechnological weapons. He wants samples, and gives you an item that grants access to a hardmode version of Limbus. The new high level versions of Ultima and Omega drop items that grant access to a new super boss in the basement which drops items to upgrade Homam and Nashira. Trade the appropriate item and armor piece to Wilhelm and he will have it upgrded for you into the new armor.

Also, reskinned Nashira and Homam would be nice. e.g. black and silver Homam with a new name instead of just Homam+1.

I like this idea. Keep 'em coming!

Quetzacoatl
08-20-2011, 07:57 AM
The main incentive to do Ultima nowadays is actually not the gear, but Atma of the Ultimate, which compares well to anything you can get in Abyssea itself. But if 90+ endgame doesn't allow the use of atma, that will become less important too.

Unlike regular atmas, though, Ultimate is a synthetic that you can buy if you have ever had the title, so effectively it's equivalent to a 100% drop. So anyone who has already done Ultima -- ever -- has basically no incentive to do it again, unless they just like helping other people out. And that kind of player is always in short supply.

That's kind of a pessimistic way to look at it. I mean, what if people WANT the gear that drops from Omega and Ultima?

There's always an audience that could use the pieces. D: