noodles355
03-10-2011, 08:09 PM
Before concidering subtle blow, the TP a mob recieves is the same as the TP you recieve+3.
The problem with this is that if you have a 2-handed melee who gets 100%TP in 6 hits, he will give the mob 118TP in that time, whereas a dual-wielder who get 100%TP in 10 rounds/20 hits will give the mob 160TP.
Why can't we just remove the +3 from the TP the mob gains from melee strikes? This way a 6-hitting two-hander will give the mob 100% TP in the time it takes him to get 100%TP, and a dual-wielder will also give the mob 100% TP in the time it takes him to get 100%TP. I don't think this is an unfair request and would stop the prejudice people have against dual wield or H2H jobs fulltime meleeing NMs due to "TP spam".
Basically: Just make two handers and one handers give the mob the same amount of TP over time.
The problem with this is that if you have a 2-handed melee who gets 100%TP in 6 hits, he will give the mob 118TP in that time, whereas a dual-wielder who get 100%TP in 10 rounds/20 hits will give the mob 160TP.
Why can't we just remove the +3 from the TP the mob gains from melee strikes? This way a 6-hitting two-hander will give the mob 100% TP in the time it takes him to get 100%TP, and a dual-wielder will also give the mob 100% TP in the time it takes him to get 100%TP. I don't think this is an unfair request and would stop the prejudice people have against dual wield or H2H jobs fulltime meleeing NMs due to "TP spam".
Basically: Just make two handers and one handers give the mob the same amount of TP over time.