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View Full Version : Curor ---> To Gil (Cruor Prospector) Option



Zeroe
08-01-2011, 06:02 PM
Curor ---> To Gil (Cruor Prospector) Option

As it stands currently, in order to make a profit in gil from curor, you must buy sets of armor to shuttle back and forth between venders and the Cruor Prospector. To alleviate some of the pain of resetting time and constant maw exiting, wouldn't it be nice to have the Cruor Prospector give you a option to exchange a certain amount of curor into the form of gil. I believe this would reduce the amount of stress and time needed to make a simple transaction.

Reiterpallasch
08-01-2011, 06:10 PM
God I hope not. That's the absolute worst way to convert cruor to gil.

See: Chocobo Blinkers (http://wiki.ffxiclopedia.org/wiki/Chocobo_Blinkers)

noodles355
08-01-2011, 06:11 PM
Or find a way to make gil without wasting your cruor on NPCable items.

Ravenmore
08-01-2011, 06:23 PM
Curor ---> To Gil (Cruor Prospector) Option

As it stands currently, in order to make a profit in gil from curor, you must buy sets of armor to shuttle back and forth between venders and the Cruor Prospector. To alleviate some of the pain of resetting time and constant maw exiting, wouldn't it be nice to have the Cruor Prospector give you a option to exchange a certain amount of curor into the form of gil. I believe this would reduce the amount of stress and time needed to make a simple transaction.

WOW, wanting to be lazy about being lazy. Its still one of the fastest ways to make gil in the game it really needs no fix. Other then Dom notes what else can you make that much gil that fast, well beside brewing mobs for people and only if they have the pop already.

RAIST
08-01-2011, 06:33 PM
eh... is gil really that necessary now once you've hit 90? I make upwards of 30k a day just pawning crap I get from mobs or chests--once in a while I find a nice juicy 100k or so item. More than pays for my consumables.

Zeroe
08-01-2011, 06:53 PM
WOW, wanting to be lazy about being lazy. Its still one of the fastest ways to make gil in the game it really needs no fix. Other then Dom notes what else can you make that much gil that fast, well beside brewing mobs for people and only if they have the pop already.

It was never about being lazy, obviously there are better ways to earn gil, but I don't understand how its lazy to to turn your curor into gil. I mean you EARNED the curor, same as earning gil off of mobs you kill.

noodles355
08-01-2011, 07:15 PM
eh... is gil really that necessary now once you've hit 90?Have you replaced your Lv75 +5 Stat rings with +7 ones? Have you got important items like MDT and PDT sets (Grim Cuirass, Darksteel+1, Gavial/Hydra, Coral+1, Merman's, etc)? Is the new Jingang/Calmecac/Etc gear better than existing options for your job, and if so, have you got them (The haste/DA/TA legs are the best TP leg slot for many jobs)? Have you leveled every job you'd want to level to 90?
If the answer to any of these is "no", then gil is still necessary for you.

RAIST
08-01-2011, 07:16 PM
think they were referring to the method you were asking for...converting the gil directly at the NPC that is right at the maw.

Also, have to be mindful of the continuity factor--cruor is the currency of abyssea, so where would they get the fat bankroll for supplying your gil? Next on the list would be zomg I hate running to a maw to buy my gilz...just let me do it with Horst and company.

Just a bad idea in general. Cruor is too easy to farm. Gil is too easy to earn. Money in general just doesn't have the impact now like it used to. I spent well over 2mill upgrading certain items last month, and I'm still about 1.5mill AHEAD of what I spent. And I never farmed or crafted specifically to earn gil. That's just off crap that has dropped while I was doing my normal crap in the game.

RAIST
08-01-2011, 07:18 PM
Have you replaced your Lv75 +5 Stat rings with +7 ones? Have you got important items like MDT and PDT sets (Grim Cuirass, Darksteel+1, Gavial/Hydra, Coral+1, Merman's, etc)? Is the new Jingang/Calmecac/Etc gear better than existing options for your job, and if so, have you got them (The haste/DA/TA legs are the best TP leg slot for many jobs)? Have you leveled every job you'd want to level to 90?
If the answer to any of these is "no", then gil is still necessary for you.

Didn't say it wasn't necesary. I said it wasn't that necessary. As referenced in my post that went up the same time as yours.

And yes, I have been spending a lot of gil...but my normal activity has been more than enough to replace that gil and earn even more. I've replaced some level 75 pieces for free--items dropped while doing normal stuff. There are some pieces I still haven't gotten that I would like to have, but they aren't necessary. And I'm not going to fork out upwards of 3 mill for something that is just going to be superceded with the next round of level caps. Look at what happend to all the high priced gears right after we got new level caps.

Horadrim
08-02-2011, 03:22 AM
I don't honestly see what the big deal is. People buy the gear and resell it anyway -- why not just make it an option and spare the hassle.

To call it laziness is a bit asinine, running laps to vendor off the gear doesn't afford you some red badge of honor for work. Quite simply, if people are going to do it anyway, you may as well make it an option.

As far as the continuity element is involved (side note, thanks Raist, nice to know I'm not the only one in the forum who considers that...), the NPCs in Abyssea obviously need cruor for -something- , and many of them are associated with nations outside of Abyssea, as is evident by the appearance of so many story important NPCs in the zones (unless I missed something and they are all doppelgangers or something.) -- it would be easy to link the conversion to the leaders of the various group funding a cruor farming operation.

If Gil is easy to make and cruor are easy to make, there's no real reason to not make them convertible, especially when someone determined enough can just go BLM or /BLM sub and run laps anyway.

That aside - the only way to stop this is for SE to make cruor more valuable. As it stands, once you've bought up your gear, there's no real reason to hold onto it unless you plan to brew -- which your average person isn't.

Karbuncle
08-02-2011, 03:37 AM
there is a second option, SE nerfing the NPC prices of the Armors by 90% (like they did with The blood, Bugard skins, Remedy, Yagudo/Orc/Quadav weapons from Demons/Etc).

Thus making Cruor worthless.

I see it happening.

Horadrim
08-02-2011, 03:40 AM
there is a second option, SE nerfing the NPC prices of the Armors by 90% (like they did with The blood, Bugard skins, Remedy, Yagudo/Orc/Quadav weapons from Demons/Etc).

Thus making Cruor worthless.

I see it happening.

That's the easy mode answer they'll probably go with, yes.

But I'll keep asinine hope of them doing something -good- with it... I know, I'm a fool.

RAIST
08-02-2011, 04:41 AM
eh.. they probly wont' be that inclined to change it. It contributes to the whole Skinner's box theory:

http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html

not a tin-foil hat wearer, but you can't deny there is a lot of mindless, time-consuming repitition crap they makes us do for simple rewards.

Horadrim
08-02-2011, 04:56 AM
eh.. they probly wont' be that inclined to change it. It contributes to the whole Skinner's box theory:

http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html

not a tin-foil hat wearer, but you can't deny there is a lot of mindless, time-consuming repitition crap they makes us do for simple rewards.

Agreed. ... plus extra characters to get over the 10 character minimum...

Seriously? Come on.

Naria
08-02-2011, 03:39 PM
I'm concerned that a direct conversion of curor to gil might cause a resurgence or RMT in the game. I'm rather happy with the fact that I have not gotten a RMT tell since the lvl 85 cap.

Reiterpallasch
08-02-2011, 04:16 PM
What the heck is curor anyways? Is like like crour curour and curur? I see people talking about it all the time but just can't figure it out :(

Quetzacoatl
08-02-2011, 06:08 PM
Cruor to Gil?

Seriously? Don't kid yourself.

Tsukino_Kaji
08-02-2011, 08:33 PM
God I hope not. That's the absolute worst way to convert cruor to gil.

See: Chocobo Blinkers (http://wiki.ffxiclopedia.org/wiki/Chocobo_Blinkers)No there's worse ways, chocobo blinkers are just more efficient at something like 2.7 gil per cruor where the best armor hit 2.54 I think. I forget the numbers.

Buffy
08-02-2011, 08:36 PM
Square won't do this because gil isn't part of the Abyssea world, right? I'm trying to think off-hand, but there are no quests that result in a gil reward, and monsters don't drop gil. I could just be having a dumb moment, but I think its one of the role-playing universe things. No gil in Abyssea.

Tsukino_Kaji
08-02-2011, 08:39 PM
On the note of gil...
I hear that Blizzard will be implementing an auction house for Diablo 3 wherein you can sell your ingame goods and gold for real life currency. Blizzard will be taking a 10% cut. It's interesting to see how it will play out. Quite a bold and proactive approach to the RMT market.

Horadrim
08-02-2011, 11:19 PM
On the note of gil...
I hear that Blizzard will be implementing an auction house for Diablo 3 wherein you can sell your ingame goods and gold for real life currency. Blizzard will be taking a 10% cut. It's interesting to see how it will play out. Quite a bold and proactive approach to the RMT market.

I think it will end up being a bad thing. The problem with RMT is that it takes an in-game investment, a powerful item that may require skill/effort to acquire, and cheapens by making it attainable by less worthy players who happen to have a fat bankroll.

Its interesting in theory, but the reality behind it is that RMT wouldn't be a problem if it were just about the money being spent and who gets it --- its about the individual player and how they invest the currency they acquire, and how if you give someone who didn't work for it a million dollars, they likely wouldn't treat their spending of the money like they knew the value of a dollar.

Gotterdammerung
08-03-2011, 02:52 AM
I think it will end up being a bad thing. The problem with RMT is that it takes an in-game investment, a powerful item that may require skill/effort to acquire, and cheapens by making it attainable by less worthy players who happen to have a fat bankroll.

Its interesting in theory, but the reality behind it is that RMT wouldn't be a problem if it were just about the money being spent and who gets it --- its about the individual player and how they invest the currency they acquire, and how if you give someone who didn't work for it a million dollars, they likely wouldn't treat their spending of the money like they knew the value of a dollar.

Your assuming that everyone looks at the game the same way as you. Some people just don't care at all about gear, and find satisfaction from actually "playing" the game. These people see gear collecting as a boring time waster and would rather buy the gear so they will have more time to do fun things.

Other people don't see gear as a measurement of skill. They are usually long time gamers, who have alredy collected the world in gear on various different games, and dont want to be bothered with it anymore. (These are the kind of players that cause nerfs usually. Because completely naked they can play better than a noob with perfect gear, so when they finally get perfect gear, they achieve god-like accomplishments.)


I understand that some people get a great boost of self satisfaction after collecting a piece of rare gear, and that they feel cheapened when someone else gets that gear easily. But you don't have to look at it this way. You still put in the effort for the gear. Be proud of your effort if u want. It has nothing to do with someone elses effort.
Honestly i feel that this whole area of contention in the game is due to petty, low-self esteem, judgmental people pushing there perspective off on other people.



Also, sure there is risk that some completely worthless player might end up with good gear, but SO WHAT! Worthless players end up with good gear in the normal game. And these players are easily spotted. So what is the big deal. The way I see it, every worthless player that buys his gear with RMT, is 1 worthless player that won't spend points on gear the good players need.


(i have never participated in RMT activities)

When i first heard of RMT,
My honest reaction was "Awesome, people can make a living playing video games." As a long time lover of video games, this was very cool.

Zagen
08-03-2011, 03:49 AM
Your assuming that everyone looks at the game the same way as you. Some people just don't care at all about gear, and find satisfaction from actually "playing" the game. These people see gear collecting as a boring time waster and would rather buy the gear so they will have more time to do fun things.

Basic Game Design question:
After the first time something is done in game, what is the point of redoing it? This question addresses "Replay Value" which matters for all games but more so games with monthly subscriptions.

When you remove gear as reason to repeat a fight you have to come up with other reasons. In a game where gear matters no other reason is ever as strong. When there is no strong reason that monster isn't fought often if at all.

Neonii
08-03-2011, 04:06 AM
think they were referring to the method you were asking for...converting the gil directly at the NPC that is right at the maw.

Also, have to be mindful of the continuity factor--cruor is the currency of abyssea, so where would they get the fat bankroll for supplying your gil? Next on the list would be zomg I hate running to a maw to buy my gilz...just let me do it with Horst and company.

Just a bad idea in general. Cruor is too easy to farm. Gil is too easy to earn. Money in general just doesn't have the impact now like it used to. I spent well over 2mill upgrading certain items last month, and I'm still about 1.5mill AHEAD of what I spent. And I never farmed or crafted specifically to earn gil. That's just off crap that has dropped while I was doing my normal crap in the game.

Most of my normal stuff that drops in Abyssea ends up dropping due to full inventory since the average event I attend tends to last 4 hours or so. The exact reason I wanted access to my inventory in abby cause I could make sure I had plenty of space to store stuff to npc later. I carry a lot of gear and have low inventory space. Maybe a npc to buy stuff in cruor would be helpful, better than dropping to the ground anyway.

RAIST
08-03-2011, 04:41 AM
Most of my normal stuff that drops in Abyssea ends up dropping due to full inventory since the average event I attend tends to last 4 hours or so. The exact reason I wanted access to my inventory in abby cause I could make sure I had plenty of space to store stuff to npc later. I carry a lot of gear and have low inventory space. Maybe a npc to buy stuff in cruor would be helpful, better than dropping to the ground anyway.

come to think of it... it is kind of odd that you can't sell the doom tabars and stuff to an abyssea based NPC for cruor. Good idea.