Mephie
07-29-2011, 04:42 PM
Hello ^^ I figured after seeing the magic hammer thread, that i should start a thread just for conversing and speaking our minds on spells we think have been overly nerfed or are just plain pointless in our minds... and i don't mean so and so spell doesn't do 9999 damage make it more powerfull. I mean normal issues i didn't see a spell discussion thread but if there is one i'll post my thoughts there. anyways here are some of the spells i have issues with and i hope you Blu's out there will voice yours too.
Lowing
(Disease... ummm when would disease even be useful on a mob since I'm pretty sure it doesn't affect nm regen or regen when its unclaimed)
Exuviation
(when i got this spell i was thinking it was gonna be a sweet spell not unlike the moth version... how wrong i was... all we got was a single erase effect combined with a cure 2.... the least they coulda done is make the amount of ailments healed go up with our blue magic skill... not unlike occultations shadows and the hp regained go up per healed effect, further insult on this is wind of promyvian is cheaper cheaper to cast and it the same thing but AoE... for a lvl 75 spell this is horribly weak and at the moment not even worth the set points)
Feather Tickle and other tp wipers
(at least tell us how much tp we take off of it)
Feather Barrier and Memento Mori
(Horribly low durations making them somewhat useless)
Metallic Body
(An incredibly low cap that normally a normal attack can break through which makes the recast and casting time a waste)
Low level spells in general
(It would really be nice to see these scale better cause the status quo is get new spells set them ignore old spells, and given we have to fight for set points this compounds the problem)
please add to this any spells you can think of as I'm just going of the top of my head. hopefully the devs will look at our concerns and address or at least explain them.
Lowing
(Disease... ummm when would disease even be useful on a mob since I'm pretty sure it doesn't affect nm regen or regen when its unclaimed)
Exuviation
(when i got this spell i was thinking it was gonna be a sweet spell not unlike the moth version... how wrong i was... all we got was a single erase effect combined with a cure 2.... the least they coulda done is make the amount of ailments healed go up with our blue magic skill... not unlike occultations shadows and the hp regained go up per healed effect, further insult on this is wind of promyvian is cheaper cheaper to cast and it the same thing but AoE... for a lvl 75 spell this is horribly weak and at the moment not even worth the set points)
Feather Tickle and other tp wipers
(at least tell us how much tp we take off of it)
Feather Barrier and Memento Mori
(Horribly low durations making them somewhat useless)
Metallic Body
(An incredibly low cap that normally a normal attack can break through which makes the recast and casting time a waste)
Low level spells in general
(It would really be nice to see these scale better cause the status quo is get new spells set them ignore old spells, and given we have to fight for set points this compounds the problem)
please add to this any spells you can think of as I'm just going of the top of my head. hopefully the devs will look at our concerns and address or at least explain them.