View Full Version : lower hnm respawn timers
Sasukeuchiha
03-10-2011, 01:28 PM
I just think lowing there respawn time froom 24 hours in a good idea. While its not 100%dead event would lessen the need to bot if there respawn time was reduced from 24+ hours.
Kimara
03-10-2011, 01:40 PM
I got out of HNM a little while ago. Still I don't see why the HNM re spawn timers shouldn't be lowered, they are not exactly extremely difficult to kill anymore with a small team. With all the new stuff there is little reason to camp them anymore.
Sasukeuchiha
03-10-2011, 01:41 PM
Mostly for black belt items or defending ring from king behemoth.
Randwolf
03-10-2011, 09:27 PM
As a former member of an HNM shell, this is definitely something I would like to see. Also, as someone who went 1/43 on the P. Harpe, I almost quit the game after having to get up at all hours of the night and adjust my real life schedule just to have a chance at something that had a horrible drop rate. I know that people who have pursued a Ridill have had the same horrible experience. Especially the fact that these items are no longer the top of the gear and may also be base items to be used for upgrades.
Add to that Trotters.
Runespider
03-10-2011, 09:31 PM
If anything make BB items 100% drop from the KS99 fights, HNM are kinda pointless now and getting moreso. I don't think changing the spawn timers will change much, people would still bot them if they wanted them.
Sasukeuchiha
03-10-2011, 11:04 PM
Well king behemoth is still the only remotely usefull 1 just for defending ring. If hnms are totaly pointless then what the point in having them 24 hour+ spawn time. Hnm concept was stupid from the get go because it was heavly botted and controlled by end game lses that botted for these to make gil who get gear for everyone there was never a fair chance in hnm camping. I could care less for the horable drop rate they just realy do not need to be 21 to 24 hour spawn nm and in some cases some are like 3 day spawn nms i meen realy why so long?
Garota
03-11-2011, 12:31 AM
I totally agree with this. Einherjar was a good alternative for obtaining the Abjurations instead of camping the HNMs especially if their respawn times did not fit your FFXI playtime. Many NMs in Abyssea got a DRASTIC drop in their respawn time, yet all NMs and HNMs in regular Vana'Diel still kept their ridiculous respawn.
Time Spawn NM always been a fail system, no one ever loved it, is reason how BOT been so much popular, only BOT can stand that system. Ive been in many linkshell to hear everyone: Oh crap they got it, Ah da#n$t again? For competitive issue, is as much competitive to farm the POP item again other LS, no need to be tortured to look at our screen for 1h and use a bottle to pee and bucket to poo.
Also note how hard it become to monopolize the NM if you actually have to work for the pop. I would rather /welcome a system that drop 1 pop item every 24 hours, but open to anyone to farm it, just very low drop rate, rather then have to fight again who have the best Claim Bot part #2.
Sasukeuchiha
03-11-2011, 02:37 AM
Well i personalty was never bothered by the shorter respawed time nms that were like 1 hour or up to 4. I myself found hnms worse becouse the fact people want and so many infact that you have such a large compititions they bot claim just so they will get there gear fast and can move on or make gil off the game they do not want. I am sure people could have botted much faster respawning nms but they spawn so offen whats the point in constantly botting when people have more of a fair chance to get the nm do to the fact it just spawns more frequent.
Sasukeuchiha
03-11-2011, 02:41 AM
Also note how hard it become to monopolize the NM if you actually have to work for the pop. I would rather /welcome a system that drop 1 pop item every 24 hours, but open to anyone to farm it, just very low drop rate, rather then have to fight again who have the best Claim Bot part #2.
I still find it no differnt people can just bot claim the place holders for the pop. Something spawning that offen will still lead to the problems of having to base your rl on that pop. I find a system were things pop 24+ hours just unfair to alot of people not giving them the fare chance they deserve to get anything.
Well i personalty was never bothered by the shorter respawed time nms that were like 1 hour or up to 4. I myself found hnms worse becouse the fact people want and so many infact that you have such a large compititions they bot claim just so they will get there gear fast and can move on or make gil off the game they do not want. I am sure people could have botted much faster respawning nms but they spawn so offen whats the point in constantly botting when people have more of a fair chance to get the nm do to the fact it just spawns more frequent.
True but that call Abyssea, and some would like a better challenge with more dedication to it, so farming 24 hours for a pop item in my opinion is enough to make who like that kind of time investment over a piece of gear, and also fix the BOT issue, or LS abuse, let say it is your pop then is your gear, not mean you LS will be ready to pop for you, so hello the justice. Anyway is for sure more interesting then 'i am sorry you don't bot for us so you just a body and have to wait we all have the item'
I still find it no differnt people can just bot claim the place holders for the pop. Something spawning that offen will still lead to the problems of having to base your rl on that pop. I find a system were things pop 24+ hours just unfair to alot of people not giving them the fare chance they deserve to get anything.
Good luck if that pop item can drop anywhere from every zone. Or good luck if that pop item drop in specific zone but from too many mob that bot can't handle, it have a cost, and i doubt RMT nor BOT would spend into it, just look at Sky when they converted Ully to pop item, trust me it cleaned up all RMT the same day, TY SE for this also.
Sasukeuchiha
03-11-2011, 02:47 AM
True but that call Abyssea, and some would like a better challenge with more dedication to it, so farming 24 hours for a pop item in my opinion is enough to make who like that kind of time investment over a piece of gear, and also fix the BOT issue, or LS abuse, let say it is your pop then is your gear, not mean you LS will be ready to pop for you, so hello the justice. Anyway is for sure more interesting then 'i am sorry you don't bot for us so you just a body and have to wait we all have the item'
Well couldn't someone just make a bot to manipulate a 24 force pop system to still in the long run not solving the problem?
Well couldn't someone just make a bot to manipulate a 24 force pop system to still in the long run not solving the problem?
Always possible, but i doubt such of crazy investment interest RMT nor LS abuser, think about it, pay 480$/month for a pop item? I doubt it my friend, and is also not 100% sure they will claim, add the cost of computer 20x 500$, the internet, and over all this add the fact they can be caught doing boting and loose 20 account, that way more then what they can actually can win out of it.
For NM time spawn? 1 Bot do the job, MAX ban = 1, max money lost is 1 account. They did not Bot Ully after they made it time spawn, so why i am i talking about all this lol.
Also note, you only need 1 BOT to win again every LS that not boting, result? they forced to BOT, and we know all the story about this. (if you have any tiny HNM experience then you know exactly what i am saying)
Sasukeuchiha
03-11-2011, 03:01 AM
Well even if there not as usefull as once befor the hnm thing should still be change. If se does not want to change the 21 to 24 hour thing at least change the fact there time spawned then.
Well even if there not as usefull as once befor the hnm thing should still be change. If se does not want to change the 21 to 24 hour thing at least change the fact there time spawned then.
With so many player happy about Abyssea system, i would be shocked if SE come back in force with a fail time spawn system for the new content LV99. just my opinion. For old content who really mind if they stay fail as it was before, at least some still can use they 3,000$ bot investment there, and SE still make monthly fee from these awesome player. Everyone should be happy right?
Sasukeuchiha
03-11-2011, 03:09 AM
Not when the hole system is unfair and king behemoth being tho most usefull just warents alot of people who want defending ring out of a fair chance of getting it. IT would even help mnk getting black belt easier who are unable to do ksnm 99s or do not want to suport the botters just to get there black belt.
I also remember in Diablo II when you caught for cheating, they was not banning your account, but instead they was transferring your account into a special server. The only member on that server was who cheated the game lol. Why SE never did something like that? Sort of extra income. Probably because cheat would be created faster, then they would create new account on normal server... Anyway, why SE just don't keep the door close for cheating by not adding anymore spawn NM system... I can't see better solution...
Sasukeuchiha
03-11-2011, 03:19 AM
Well alot shorter respawn times would be alot more resonable at least. No more of the 24+ pluss stuff the hnms were.
Well alot shorter respawn times would be alot more resonable at least. No more of the 24+ pluss stuff the hnms were.
They can't only do that it would make everything too easy.
Sasukeuchiha
03-11-2011, 03:29 AM
lol its already easy enough its not like the nm are that hard. The only part that makes the nm hard is getting the claim all becouse its 24+ pop and people bot the system. The changing existing content anyway so i dont see why this cant be looked at. I am realy 100% fine with the difficulty and how the nm are just not the spawn time.
lol its already easy enough its not like the nm are that hard. The only part that makes the nm hard is getting the claim all becouse its 24+ pop and people bot the system. The changing existing content anyway so i dont see why this cant be looked at. I am realy 100% fine with the difficulty and how the nm are just not the spawn time.
There a limit of how hard a nm can be, toss more body at a NM don't really make it harder, this is also old content, there already KS99 for BB item and if SE would change it, that wont change much, you just going to make Bot LS more happy for D.ring, and if it become at the point where is a standard to everyone to get a D.Ring, then the item itself lost his interest/value.
Sasukeuchiha
03-11-2011, 03:45 AM
Well theres other gear then just that thoes are just easy to recognize as a good enough reson to camp hnms. Sure its old content but so is dynamis and there changing that so why not bring more life into hnm by lowing the respawn time on the nms.
Ragmar
03-13-2011, 08:31 AM
Remove Dring from KB loot pool and put it into a new BCNM worthy of such a drop. Maybe even take all the notable drops from HNM/Kings and add them to a BCNM or a couple BCNMs. Like maybe one for Dring/Ridill and assorted kings abjurations, one for Khim/Cerb drops and another for Tia/Jorm/Vrtra. HNMLS's and their bots cant bot/exploit this in a way that negatively effects the rest of the player base. Still enables them to sell the drops to willing buyers while allowing those more motivated in obtaining the items for themselves with an opportunity (not a gimme with 100% drop) to obtain items without having to violate the ToS or even waste unreasonable amounts of time. The exclusivity of these items was never supposed to be defined by third party tools but that is the reality of the cerrent situation. SE did this a few years ago with several other world spawn NMs like LL, VE and other bot manipulated NMs. These are no different and really shouldn't be treated any different. SE really dropped the ball by not fixing this when they did the others NMs.
Loona
03-13-2011, 10:31 AM
Another reason to reduce the timers is being more consistent with the original idea of having an MMO shared by people around the globe, which is why we have things like auto-translate and lack things like regional servers.
with that in mind, it makes little sense to have mobs that are only available to some of the players whose local schedule makes some spawn times impossible due to work/sleep/school.
Anapingofness
03-13-2011, 05:56 PM
Dear God yes... Please lower the HNM (and hopefully normal NM) respawn timers!
The biggest factor I did so little HNM is because of that! I'm sorry SE but I pay to *play* your game. I don't pay to sit around in DA for 3hrs waiting for a mob to pop. =\ I can honestly say they weren't fun back in the day and they aren't fun now. v-v;
And I don't mean this just for HNM, please rethink the NM system! It really isn't fun when you have to sit there for hours for something to pop. Especially when you have competition. I realize that the idea is that you work for something that's special or really, really good. To be perfectly honest, if the work outweighs the reward then the reward isn't worth it. The NM's in Aby have a wonderful respawn timer.... Perhaps that can be implemented to the rest of the game? I assure you, it won't break the game seeing as most of the gear now is past that stage anyway. Heck, it may even bring some people back to HNM/NM camping.
In short- Please, please, please, *please* change them (the respawn timers) to something reasonable or make them (the respawn timers) force pop! ; - ;
Malamasala
03-13-2011, 08:41 PM
Back in the old days I wished HNM popped unclaimable for 1-3 hours, instead of having the window being 1-3 hours. That way they'd get to roam the world a little before dying. Also it would be hilarious to see botters try and claim, but avoid aggro for those 1-3 hours. (Or any legit player)