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View Full Version : Dynamis Adjustments - Some Changes That Need To Be Made IMO



Kiyara
07-26-2011, 06:38 PM
I totally like the new dynamis system being free after 1 time fee, able to do once every day and it's only 2 hrs max (3.5 hrs before was too long imo). It is a lot more casual and more controllable by the player.

The thing I believe that is wrong with Dynamis is the drop rate on currency. Granted the proc system does enhance drop rates considerably, having no proc to result in 0 currency dropping about 95% of the time is quiet discouraging. I do dynamis 1-2 times a week with my LS (in a group of 6 or so) and we farm currency to help with my relic dagger. On average, we get about 50-80 singles in a whole run and we are lucky if we get any 100 pieces from NMs (before in old school dynamis, we'd get 100-200 singles and 1-3 100 pieces on average).

I believe that the proc shouldn't be required but it should be beneficial to the currency drop. I believe it would be fair if every mob always dropped 1 single currency without a proc and if you do proc, you get at least 2 currency up to 4 (TH will affect this as well). As with the 100 pieces off NMs (which i estimate to be around 5%), drop rate should be raised as well (make it around 15%-20% or so). Also would be nice to see Relic costs go down by at least half to make up for the lack of currency circulating (prices have doubled).

Just my 2 cents but I will say Dynamis is a lot better than what it used to be overall. Any input is welcome.

Karbuncle
07-26-2011, 06:43 PM
While i admit "non-triggered" mobs need their drop rate upped SLIGHTLY. You must be doing something wrong.

My group of ~5/6 Average over 200 coins a run, not including 100's, sometimes as high as 250 or more, Our record was somthing around 380 because we got a 100 piece. This is in multiple zones, windurst, Sandy, Xarc, and Beauc.

They key is first kill all TE's, Then focus on procing. Find a good camp with a lot of Magic/JA mobs. the WS update was nice but not good enough to make a camp on WS mobs. This method will net you quite a bit of coins.


Anyway, As i siad, Non-proc Drop rate should be upped a little, Maybe ~30% chance for 1, 10% chance for 2 or something similar. It needs to remain low ot encourage making use of procing. otherwise it'd undermine what SE intended.

Kiyara
07-26-2011, 06:51 PM
The thing is we proc a lot. Our recent run in Dynamis-Xarcabard we proced about 70% of the time on every mob and we killed 15 NMs which were all proced. Not a single 100 piece and we only netted 80 coins that run. I was thf with TH7. We farm all time extensions to maximize time and procs and we usually end up with around 70-80 coins a run. Most we've gotten was Dynamis-Sandoria with 2 100 pieces and 60 singles.

Karbuncle
07-26-2011, 07:47 PM
You must be killing really slow then :\, Or ... I don't know, not pulling enough? Cause Xarc is generally one of the better zones for us and we net ~200+ Coins a run in singles.

How many do you go with and what jobs? I'd go as far to say i could solo more than 60 in 2hours...

Also, 100 pieces aren't effect by procs apparently, So don't feel bad zerging them to shit.

Kiyara
07-26-2011, 08:09 PM
We were pulling 2 mobs at a time and we must of killed over 100 mobs in that time full 2 hr frame. Most of the time was getting 1-2 singles. Anything that didn't proc, didn't drop anything.

Karbuncle
07-26-2011, 08:11 PM
Thats quite odd especially with a THF, Can't explain it for yah.

Vold
07-27-2011, 12:45 AM
I duo over 100 per run with THF/NIN and RDM using mostly magic procs with WS on the side while hitting up NMs in Xarc(/nin gets procs 50% of the time, it's often if you spam it) Typically 2-3 currency drop per kill. The only time I fall under about 110 is when I'm focusing on NMs. You should be doing what Karb's group is doing so the best I figure is you're spending too much time not killing stuff or too much time focusing on PHs for NMs. Maybe you aren't killing enough if you're just nabbing 100 or so mobs per run. I probably nab 50+ mobs per run depending with an average of 2-3 drops per kill.

Bottom line I feel your problem is there's too much checking going on and not enough killing for whatever reason. Maybe you're mage heavy. I don't know. Like I said before, I do it as thf/nin and rdm and focus on mage mobs with WS on the side in Xarcabard. Take that and expand on it. Split into 3 groups of two. Or split into 2 groups of three. Cause I'm telling you right now, the more people you have on one mob than 2-3 the less your payout is going to be at the end of the run. My best advice is to split into 3 groups of two, one group for WS, JA, and magic, camp near that tower where a ton of NMs spawn and go to work pulling stuff from all directions. There's a solid supply of all three proc types in that area. And you don't need to make it a strict rule - the WS proc team can very well do JA too. The point is the WS mobs are there and you will eventually have to kill them. Use weak WSs, not strong. Your melee damage will kill it down in no time.

I understand your issues with the system but I'm just trying to tell you... it's a lot better than what you are seeing, and with some changes in your set up you will get far more currency. Basically you have to focus for 2 hours to max the benefits of Dynamis. There's no time to AFK really or fiddle around and get killed. Apparently that is too much to ask of some people. In a way I sort of agree with them. We're asked to do it every day instead of once every 3 days. We're asked to cookie cut yet AGAIN. But the system as it is now leads to better rewards. I can duo a relic in like 200 days if I so desired. There isn't much I can complain about with the system, except that it's extremely annoying to have someone snipe a freshly popped NM you've been trying to pop for a half hour...so I feel lottery NMs have no place in a time restricted zone.

If I do 100 per run with 2 people you should be doing 300 per run with 6. At the very least 200 if you don't cookie cut your ass off to nab 300. But I guess at the end of the day your success will depend on the available jobs amongst your group and their willingness to cookie cut til the cows come home. All I know is I welcome procs. If not for the terror effect to permit me to SA WS to "speed kill" my take home would be far far less.

Needless to say, my advice is for Xarcabard. It's a bit different with the other zones as they are infinitely tougher on your time... city zones are jam packed. Beau is a joke with 1 TE mob way the hell out in the middle of nowhere that pretty much makes getting it pointless for TE but you need it for procs....... and the beastmen of course suck with their gimmicks, and finally the zone is just so damn large that you can blow 30 minutes easily getting TEs if your final camp destination isn't orcs. Demons are the bestest ever for farming purposes. If you aren't doing Xarcabard, start. You will be far better off farming that zone and selling any currency you do not need to buy the currency you do need than trying to focus on the annoying city zones for specific currency. It is also infinitely safer to farm.

Kiyara
07-27-2011, 07:38 AM
We kill with generally this setup : thf, sam, war, blu, whm, blm, brd. That's pretty much what we use and we pull 2 mobs at a time. We kill PH for 4 NMs at once to maximize 100 piece acquisition (rdm/pld/drg/drk NMs, in Xarcabard). I really don't see a weak setup here and I don't see why our coin count is such shit. Also, I figure with 15 NMs in a single run along with 100+ mobs is a pretty damn good amount of mobs killed in 2 hrs.

Alukat
07-27-2011, 12:32 PM
that's weird 100+ mobs with procs should yield 100-300 currencys.
i duo with a friend in beau (bst/dnc + bst/nin) and we get 140-180 currencys in a single run but after 30+ NMs i still think 100's are a myth in new dynamis xD, not one of them droped yet ; ;.
the lower droprate of 100's sucks, at old system it was possble to get 100-600 currencys in a single run (sandy) trio.
but well we don't have the 500k entrance costs anymore.
i think the new system would be on par or better with old one if u could still reserve the area, competition makes it even more difficult to get many currencys sometimes.

Sureal
07-28-2011, 07:17 AM
im gonna be the one to say it, cry more

ive done plenty of xarc runs in the old system where an entire ls would get less than 50 currency, and you are now complaining that with 6 people you only get around 100, boo freaking hooo

nothing is ever good enough for you people is it


SE, DO NOT CHANGE ANYTHING ABOUT DYNAMIS, I LOVE ALL THE GIL IM MAKING NOW, THANK YOU FOR FINALLY MAKING DYNAMIS FUN

Suirieko
07-28-2011, 07:48 AM
My only issue is that I feel that the drop rate of 100s unit is way too small. Been doing Dynamis every night for the past week and a half, and we killed more NMs that I can even remember, and so far only 1 100 has dropped, and that's a 100 byne bills. I don't even think it's 5%, but then again, I'm probably doing something wrong. When it comes to Beaucedine and Xarcabard, I know a lot of the placeholders, and utilize it constantly while pulling and killing regular mobs. Killed several NMs, and just not a damn 100.

The drop rate off regular mobs is fine if they are staggered. In the single units, I've seen 150~250 with 5~7 people.

Urat
07-28-2011, 10:11 AM
You can stagger NMs and get 100s off of them easily.

As dnc/nin I can solo farm well over 100 singles in one run, and if its the right zone I may even get lucky and get a 100 off an easy NM.

Dynamis is fine.

Zirael
07-28-2011, 03:26 PM
My only issue is that I feel that the drop rate of 100s unit is way too small. Been doing Dynamis every night for the past week and a half, and we killed more NMs that I can even remember, and so far only 1 100 has dropped, and that's a 100 byne bills. I don't even think it's 5%, but then again, I'm probably doing something wrong. When it comes to Beaucedine and Xarcabard, I know a lot of the placeholders, and utilize it constantly while pulling and killing regular mobs. Killed several NMs, and just not a damn 100.

The drop rate off regular mobs is fine if they are staggered. In the single units, I've seen 150~250 with 5~7 people.
For my group 100 droprate is ~5% as well (all staggered, all with TH) even if we kill 5-10NMs per run. In cities we average 60 coins per person minimum, 75 coins per person if it's Beaucedine orc camp. If a 100 drops, that's 25-30 coins per person extra.

Things you might want to reconsider:

1) change zone - I find Xarcabard to have waay to many satelite weapons running around everywhere. If you are a group of 5-6 people and camp NMs, I bet you agro alot of them, and they don't drop any coins = time wasted. Each city zone has about 3-4 easy prey camps with JA/WS monsters concentrated together that I can pull off top of my head. Do some research for good camps before you start farming in any zone.

2) 70% stagger rate is waaay too low, after recent update our ratio of staggers is about: 99.9% of JA, 80%+ of WS and ~75% of magic mobs. Try focusing on JA mobs, then WS, then... find more JA mobs. Unless your mage is standing around doing nothing, there's little reason to pull magic mobs, also, meeles shouldn't touch mage mobs before proc. Do not kill anything before it's procced, unless it's being stubborn for like 5min. If you kill something without stagger, pulling it was a mistake and you just wasted your time. Pull something easier to stagger/kill next time.

3) As you might've realized by now, 100 droprate is low, don't actively wait for NM repops, focus on pulling JA/WS mobs for meeles instead. If you see some NM standing around, grab it, but remember that majority of your coins comes from normal enemies. Focus on what gives you coins, skip everything that doesn't.

4) Are you making sure you're fighting easy prey monsters? Tough ones have same coin droprate, but require more time/MP to kill.

5) Split camps - with good killspeed most camps I can think of support 2-3 meeles, if you find yourself standing without any JA/WS repops close by, there are too many of you in one spot.

6) All of your DDs should be /dnc or dnc/ No one should rely on mage healing, everyone should be capable of soloing their mob. In my opinion, bring at most 1 mage (or 1 mage per camp if you're not confident enough) to toss out hastes and for emergency Raise.

7) Get TEs fast and efficiently. You shouldn't get almost any links during TE phase and try avoid fighting them, since you can't proc them yet = time wasted. A pet job is very good here: pet either links all surounding mobs, so you can pull TE safely or PUP mage frame (almost, depending on manoeuvre luck) 1-shots TEs. BST/DNC, PUP/DNC (career pup at least) are very good for dynamis.

8) Have at least 1 THF in each camp. (Sorry, I'm a little biased in job choices here :) )

Anyways, these are my experiences with Dynamis, others might do it differently/disagree. Good luck!

Kiyara
07-28-2011, 08:59 PM
Just did another Beaucedien run and only netted 120 coins in 2 hrs with 8 people. About 70% stagger rate, 0 100 pieces as usual. Definately need to up 100 piece drop rate. Totally nonexistent. And to Sureal, seriously you need to stop trolling me like all I do is call the wahbulance every time I post. All I did was share my opinion and you just come and shit on me like "oh yeah, it's Kiyara; let's pick on that scrub cause he doesn't know jackshit about FFXI". Seriously dude, I don't even know you and you already rubbing me the wrong way. Leave me alone.

Sureal
07-29-2011, 12:44 AM
so posting in one thread one time makes me a troll?

interesting, interesting indeed

Toothedmeat
07-29-2011, 10:50 AM
I'm going to say it if it hasn't been said yet. I'm currently looking through all the threads to see if anyone else has said it....

Can you make currency purchasable through the Auction House? 11k -15k per currency is extortion!

Also can you make it so all Time Extension mobs do not link with the surrounding mobs?

Karbuncle
07-29-2011, 10:57 AM
You can stagger NMs and get 100s off of them easily.

As dnc/nin I can solo farm well over 100 singles in one run, and if its the right zone I may even get lucky and get a 100 off an easy NM.

Dynamis is fine.

I Was under the impression Staggering NMs had no effect on 100's :X?

Zirael
07-30-2011, 03:50 AM
I Was under the impression Staggering NMs had no effect on 100's :X?
If anything stagger makes them *not* drop, since I saw a 100 once every 10-15 runs or so, with all NMs stagerred, 5+ NMs killed per run. Hmm, good point, next time we'll try -not- stagerring them, haha.

Babygyrl
07-30-2011, 04:09 AM
Just did another Beaucedien run and only netted 120 coins in 2 hrs with 8 people. About 70% stagger rate, 0 100 pieces as usual. Definately need to up 100 piece drop rate. Totally nonexistent. And to Sureal, seriously you need to stop trolling me like all I do is call the wahbulance every time I post. All I did was share my opinion and you just come and shit on me like "oh yeah, it's Kiyara; let's pick on that scrub cause he doesn't know jackshit about FFXI". Seriously dude, I don't even know you and you already rubbing me the wrong way. Leave me alone.


I think the pproblem with your group is iits TOO large.. when you have more then say 4-5 people.. you kill mobs too quickly resulting in kills before stagger, and as a result a lower stagger rate.. If you want to up your currency rate i suggest splitting that group int to 2 partys and fight separte mobs.. and make sure to not kill mobs until stagger.. that should up your drop rate a lot. You should be able t ostagger really 90 % of the time with the right set up

Karbuncle
07-30-2011, 04:22 AM
If anything stagger makes them *not* drop, since I saw a 100 once every 10-15 runs or so, with all NMs stagerred, 5+ NMs killed per run. Hmm, good point, next time we'll try -not- stagerring them, haha.

I think i've gotten ~3 100's in my Neo-Dynamis runs, 1 was an unstaggered goblin NM in Jeuno, the other 2 a Staggered Demon (BST in Xarc to be exact).

But i dont think it effects 100's, Pretty sure those load in the place of a 1-piece with or without stagger lol

Atomic_Skull
08-04-2011, 03:19 PM
If you are just farming for gil increasing the drop rate will only lower the overall price of currency. You'll have to work the same amount for the same amount of gil no matter what.

Atomic_Skull
08-04-2011, 03:21 PM
so posting in one thread one time makes me a troll?

interesting, interesting indeed

No disagreeing with them make you a troll (in their eyes). They misunderstand "troll" to mean "anyone who disagrees with me".

Alderin
08-04-2011, 05:32 PM
My suggestion is this....

Take the whole group to get the first 2x TE's (since you can't proc with under 2x). Once you have done that, get most of your party to get to your camp and start farming spamming procs & killing, while someone who can solo (or take a healer of some kind) with them to finish off the other TE's while the DD's & a healer are farming.

60-80 coins for 6x people is quite low considering I usually end up solo'ing that amount on NIN/DNC. (Not trying to gloat, just stating my experience).

Pull 3-4 mobs a time (especially WS proc'd mobs) and spam AOE ws's.
(Cyclone works a treat. Low dmg & is conal, and also has upto 15' range).
If you have multiple magic proc'd mobs spam -ga spells (such as diaga and poisonga)
If you have JA mobs, use those /DNC's and spam steps / flourishes..

I personally think it is more effective to get all melee either /nin or /dnc (although you will kill slightly slower), the ability to be able to spam 5x steps followed by 5x flourishes (that is 10x chances to proc) outweighs being able to kill .5 seconds slower. If you are low on magic proccers then get people to sub /nin and buy elemental tools.

I would be extremely shocked if you weren't clearing 100+ coins.

Camate
08-17-2011, 09:33 AM
Just a small tidbit of information pertaining to Dynamis...

In the next version update we will be making it possible to view maps!

It will not be necessary to complete any quests for these maps as they can be purchased from the goblin NPC that sells the Dynamis key item (you will have to purchase each area's map separately). We are still looking into the price though.

428

Kalilla
08-17-2011, 09:43 AM
Does this mean they are actually going to let us wide scan in dynamis? I don't think we should be able to...

Babygyrl
08-17-2011, 10:30 AM
Does this mean they are actually going to let us wide scan in dynamis? I don't think we should be able to...


Even if we could what exactly would be the point?? there really isn't any roaming/long term spawning NMS that matter so there would be no real advantage or dis-advantage to using it. lol

Kalilla
08-17-2011, 10:48 AM
Yea I know, just seems... wrong for some reason. It just doesn't seem to fit with the concept of what dynamis once was.

Kari
08-17-2011, 11:29 AM
Price on the maps won't really matter to most people -- if it's expensive, we only want map access to know relative information on where our party members are, so we can do that without the map being purchased as long as we can OPEN the map.

But hopefully it's cheap just so I can have pretty maps anyway.

Kavik
08-17-2011, 11:51 AM
Please make them like 2,000 gil i REALLY REALLY hate having to pay for even cheap maps 2x just because the SAME map is used for 2 different things and at a glance i can see that these maps are the SAME ones i already have, except the writing has been removed.

Juilan
08-17-2011, 07:02 PM
Just a small tidbit of information pertaining to Dynamis...

In the next version update we will be making it possible to view maps!

It will not be necessary to complete any quests for these maps as they can be purchased from the goblin NPC that sells the Dynamis key item (you will have to purchase each area's map separately). We are still looking into the price though.

428
1,000 gil, make them easily obtainable and make it so no one has to fret, there is always a chance you'll run into a poor beginner and he won't know where to go >_>

Helel
08-17-2011, 07:48 PM
Even if we could what exactly would be the point?? there really isn't any roaming/long term spawning NMS that matter so there would be no real advantage or dis-advantage to using it. lol

Someone's never done dynamis - bubu before :|.

Vold
08-17-2011, 07:56 PM
Even if we could what exactly would be the point?? there really isn't any roaming/long term spawning NMS that matter so there would be no real advantage or dis-advantage to using it. lolBST can see NMs up in the northlands. It's a considerable advantage in areas where you have to clear multiple PHs and keep minding your kill business until they pop. It will be unnecessary drama with NM snipes that I hope we won't have to deal with.

Arcon
08-17-2011, 08:00 PM
Even if we could what exactly would be the point?? there really isn't any roaming/long term spawning NMS that matter so there would be no real advantage or dis-advantage to using it. lol

AB can be a pain to find sometimes. Waste many precious minutes on that.

Zeo
08-17-2011, 10:21 PM
I hope they convert the CoP zones to the new system soon as well. I'm one of the few that actually enjoyed those.

Helel
08-18-2011, 02:57 PM
I hope they convert the CoP zones to the new system soon as well. I'm one of the few that actually enjoyed those.

Why is the current system preventing you from doing them? Go buy an hourglass and enter lol, nobody's stopping you. I do them as often as I can for extra currency (they share a different timer than the regular zones now).

I actually hope they do NOT change the CoP zones as I'm sure they'd place them on the same timer.

Pikashlt
08-18-2011, 07:43 PM
People should really stop whining about everything....

Increasing drop rate of currencies ? Cut relic cost by half ? Didn't you want to be able to buy a full 90 Relic from a npc for a mere 10k would be fair enough don't you think ?

A relic is an accomplishment it's not something you should be able to do in a month, for this you already have Empyrean.

So answer is plain and simple, improve your way of farming, or deal with it but stop whining about something that is already way too easy.

Miklovin
08-20-2011, 04:10 AM
People should really stop whining about everything....

Increasing drop rate of currencies ? Cut relic cost by half ? Didn't you want to be able to buy a full 90 Relic from a npc for a mere 10k would be fair enough don't you think ?

A relic is an accomplishment it's not something you should be able to do in a month, for this you already have Empyrean.

So answer is plain and simple, improve your way of farming, or deal with it but stop whining about something that is already way too easy.

lol 10k... yeah ok. How about, maybe something less than 200 million gil, to start with, to finish a relic?

Sureal
08-20-2011, 04:21 AM
ok, so a relic now costs a total of 50k

a one time fee to enter, and you farm all your own currency which is now actually possible and very easy

DebbieGibson
08-20-2011, 04:43 AM
Dunno what you guys are talking about but if you farm all your own currency you could have sold it for 200m+ so that doers not make the relic free at all.

Sureal
08-20-2011, 04:58 AM
if you farm all your own currency it only costs YOU 50k

if you SELL your currency, then a relic costs whoever you sold the currency to however much you sold it for

DebbieGibson
08-20-2011, 05:17 AM
if you farm all your own currency it only costs YOU 50k

if you SELL your currency, then a relic costs whoever you sold the currency to however much you sold it for

No, a relic costs about 200000 dyna currency, which is worth about 230m. You pay that much to the goblins for a relic.

If you don't pay for it in Gil then it's free lol?

Sureal
08-20-2011, 06:00 AM
cue the "not sure if troll" pic

let me explain this slowly for you

if you farm, meaning you obtain ALL the currency on your own, and do not purchase any currency, you will only spend 50k for the KI to enter dynamis, you do not SPEND 200m+ gil when you turn in the currency, you dont pay the goblins a single cent outside of getting the KI to get into dynamis

it does not matter what the market value of the currency is if you are upgrading a relic yourself

i dont know how else to explain this

DebbieGibson
08-20-2011, 06:05 AM
cue the "not sure if troll" pic

let me explain this slowly for you

if you farm, meaning you obtain ALL the currency on your own, and do not purchase any currency, you will only spend 50k for the KI to enter dynamis, you do not SPEND 200m+ gil when you turn in the currency, you dont pay the goblins a single cent outside of getting the KI to get into dynamis

it does not matter what the market value of the currency is if you are upgrading a relic yourself

i dont know how else to explain this

Oh ok I see so you can pay 50k and go pick up your relic tomorrow is what you're saying? Because that's what free means.

free
adverb /frē/ 

Without cost or payment

So relics have no cost, except for the 50k? You spend absolutely nothing but the 50k, relics are 50k now is what you're saying?

Sureal
08-20-2011, 07:01 AM
/sigh

yes, basically, you are not coming out of pocket for anything but the initial KI cost

if you are upgrading a relic, it does not matter what the market value of the currency is, this does not mean you automatically get a relic for simply buying a KI, you have to put in work, BUT NO GIL OUT OF POCKET

DebbieGibson
08-20-2011, 08:30 AM
you have to put in work

And how much is that work worth? Or does work have no value? Work is free too?

Sureal
08-20-2011, 08:46 AM
are you serious? am i on candid camera or something


i swear, if ashton kutcher jumps out from behind me somewhere im going to be seriously pissed

DebbieGibson
08-20-2011, 08:49 AM
Last I recall, I think I spent something for work. But I can't remember exactly what it was. Let me think real hard. I spent...... blank....... working towards a relic. I think it starts with a T. I spent T___ working towards a relic... Damn I just have no idea what it was. I guess relics really are free after all!

Sureal
08-20-2011, 08:52 AM
im done, i think i just felt my brain explode

Raksha
08-20-2011, 10:20 AM
im done, i think i just felt my brain explode

He's being a dick about it, but he IS right. Just because something doesn't cost gil doesnt mean it is free.

Primeval brew doesn't cost gil, is it free too?

Opportunity cost is an important concept to understand when discussing these things.

Arcon
08-20-2011, 03:40 PM
im done, i think i just felt my brain explode

Some brains can't handle the truth. It's ok, yours isn't the only one.

Everything in this game costs money. Time is money. A very old but very true saying. So if something costs time, it effectively costs you money. If you spend six months farming your relic, you get ~200M worth of currency in that time. So instead of buying the relic you could sell that currency for loads of money. It's interchangeable. It's even interchangeable after, although not legal, by selling your account. There is no such thing as "free effort", everything you invest in costs you something. And that something is money. Even if you only invest time in, it's money.

For example, if you can farm gil faster than you can farm currency in the same amount of time, you can just farm the gil for it and then buy it. So are you saying one way is free and the other way costs you 200M, so it's better to go the long way? Do you think you've earned it more if you've farmed currency instead of farming the money for it, because you just bought it?

Relics aren't free, they're very expensive, no matter how you go about it. If you've farmed every coin and then bought it, you have a potential loss of ~200M. Just because you don't see the gil disappear from your screen, doesn't mean you didn't lose it.

Aramachus
08-21-2011, 02:30 AM
Just a small tidbit of information pertaining to Dynamis...

In the next version update we will be making it possible to view maps!

It will not be necessary to complete any quests for these maps as they can be purchased from the goblin NPC that sells the Dynamis key item (you will have to purchase each area's map separately). We are still looking into the price though.

428

hmm why not make them free? to be honest when I heard first about dynamis maps my first impulse was we just get them when entering the area so I was a bit confused when seeing you think about a price. selling them for a low amount of ancient currency would give the currency more uses than only upgrading relics but still, maps are a one time purchase and once everyone got, currency is only for relics again. how I got the idea maps can be for free? well Ive done a lot of assault and nyzul isle back then and the maps for that you get for free when entering the area. would be nice to have maps for dynamis and limbus too just by entering the area. I dont think it would affect the game balance in any way

Twille
08-23-2011, 12:48 AM
Just a small tidbit of information pertaining to Dynamis...

In the next version update we will be making it possible to view maps!

It will not be necessary to complete any quests for these maps as they can be purchased from the goblin NPC that sells the Dynamis key item (you will have to purchase each area's map separately). We are still looking into the price though.

428

The price should be cheap, very very cheap. They're maps we technically have already. It's not like they're different zones really...

Kavik
08-23-2011, 12:26 PM
well Ive done a lot of assault and nyzul isle back then and the maps for that you get for free when entering the area. would be nice to have maps for dynamis and limbus too just by entering the area. I dont think it would affect the game balance in any way

where have you been doing Nyzule Isle? There is no map for nyzule, i entered the day before yesterday and hit map instinctively. "There is no map for this area" i wish there were maps for nyzule isle, i don't really see why there isn't, you could buy it with tokens, running around looking for your partners is silly, especially in a heavily time compressed area, while this is not a particularly large difficulty for veteran players, i dare someone to take in 5 people that have never been in nyzule isle before and try to have them win with no instruction, guidance, or a map. The rest of the assault maps are not free either, they are parts of other maps you have to obtain, such as caedarva mire, arrapago reef, etc.

This being said i don't know why we had to rebuy abyssea maps they're the same maps. We didn't have to buy any of the wings of the goddess maps (except for the ones which zones no longer exist ie Grauberg, which we had to quest).

I agree they should be free or like 1 gil, if you muse make them 'buyable' 500 gil is plenty.

Mirage
08-23-2011, 09:55 PM
A relic costs 50k if your time is worth nothing. I don't know about your life, Sureal, but my time isn't worth nothing. My time is worth whatever I can get in forms of other valuables in the same amount of time. For relic farming, this is about 200 million gil.

Feels like high school economics in here!

Aramachus
08-24-2011, 10:43 AM
@kavik
youre totally right, I dont know where I had my mind, sure nyzul doesnt have a map, finding the way back to the runic lamp wouldnt be half as annoying in some cases :S
but yeah while assault areas may be parts of other areas, the dynamis areas are exact copies of maps we already have. the comparison with past areas is even better, we have the map so we know our way around there. Its even a case of common sense that if you go into say bastok and you have the map of that city, now you go into a parallel dimension that looks exact the same, you can still look at the same map to find your way around.

Kavik
08-27-2011, 08:20 AM
the dynamis areas are exact copies of maps we already have. the comparison with past areas is even better, we have the map so we know our way around there. Its even a case of common sense that if you go into say bastok and you have the map of that city, now you go into a parallel dimension that looks exact the same, you can still look at the same map to find your way around.

Without the text, but yes i totally agree. Also i would like to point out that there are maps of Salvage areas, so why don't we have a map of Nyzul Isle?

Selzak
08-28-2011, 10:07 AM
cue the "not sure if troll" pic

let me explain this slowly for you

if you farm, meaning you obtain ALL the currency on your own, and do not purchase any currency, you will only spend 50k for the KI to enter dynamis, you do not SPEND 200m+ gil when you turn in the currency, you dont pay the goblins a single cent outside of getting the KI to get into dynamis

it does not matter what the market value of the currency is if you are upgrading a relic yourself

i dont know how else to explain this
You don't understand economics.

If the currency would cost you 230,000,000 gil, but you farm it instead of buying it, then you're still using 230,000,000 gil worth of currency to make your relic. The only difference is that you never exchange the gil; the cost stays the same.


Let's say an apple costs $1.50.

You want an apple, but you don't feel like it's worth $1.50.

Your solution is to go and procure your own apple.

You now have an apple(which is worth $1.50).

Therefore, if you eat the apple, then you've lost $1.50.


The only real decision to make is one based on value. Is $1.50 a fair price? If not, then you should not buy the apple and you should sell your own. If it is a fair price, then you should just buy the apple- because you stand nothing to gain (specifically, you lose) by doing $1.50 worth of work to obtain it instead of doing something else within that same period of time that would have resulted in more than $1.50.

A 100-piece of dynamis currency sells for about 1.2mil from what I've seen.

It's pretty easy to make 200k cruor/hour in Abyssea- which translates to roughly 600k gil/hour.

So in two hours I can do the work required to obtain a 100-piece of dynamis currency.

If I go out and farm the currency instead, and spend 1-2 hours for a (apparently small) chance, then I am losing gil (about (100 - %chance of drop)/100 x 1.2mil is how I'd calculate that) with that poor decision.