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View Full Version : New Item," Phoenix Down" please



Firesped
03-10-2011, 10:24 AM
Can we please get "Phoenix Down" added to the game. An item that would allow a player to raise someone else.

This is a classic item to the Final Fantasy franchise and I don't understand why it was never added.

Thank you

Kagato
03-10-2011, 10:24 AM
I always wondered this myself.

BurningHero
03-10-2011, 12:08 PM
It would certainly make partying at the dunes easier, since you wouldn't have to wait for a WHM that can use Raise to come by. Maybe a Raise that only brings you back with 1HP could work or something, so the quality of Raise spells still stay higher. But yeah, I've also always wondered why an item used in almost every Final Fantasy wasn't implemented in this one.

Topdogg
03-10-2011, 05:35 PM
Thought that's what Raise and Reraise was for?

Nephilipitou
03-10-2011, 06:04 PM
Yep and that's what the 7 CP Reraise scrolls are for. And that's what the recent Event items are for. And that's what home points are for, and you can easily get back to the dunes with a teleport from Horst, and you have outposts for that, and you can set homepoints in the dunes if you have to, and you can have someone go run back to town and raise real easily, etcetera.

You shouldn't be dying that much in the dunes. If you are you have a much more important issue to deal with than just having raise issues. The exp gains have been increased substantially so you're in the dunes shorter, and if you're having that much of a problem kill easier targets for maybe half an hour longer at most and you'll be strong enough to take on what ever's killing you most likely. They dont' need more ways to ressurect you because your'e dying in the dunes, you just need to lead the party better and prevent people from dying or pay someone to PL if you're having that much difficulty. I actually don't party that much in the dunes unless it's a job that I'm not going to have an easy time soloing with around certain levels or unless I'm on DRG (dragoon is OP in dunes parties :P I was killing goblins solo in level sync before 5 other people killed lizards level sync'd)

Yopop
03-10-2011, 07:12 PM
I think you might want to check out the mini quest Mimeo Stone (http://wiki.ffxiclopedia.org/wiki/Mimeo_Stone)
Rewards:
Regain Feather (Grants you 100% HP, 100% MP and 300% TP)
Rebirth Feather (Reraise III)
Revive Feather (Reraise I)
Fire Feather (Enfire)
Blaze Feather (Blaze Spikes)


It's not easy and I used to do it years ago, but with people not exploring zones like they used to these quests get forgotten about.

AyinDygra
03-10-2011, 11:10 PM
I think you might want to check out the mini quest Mimeo Stone (http://wiki.ffxiclopedia.org/wiki/Mimeo_Stone)
Rewards:
Regain Feather (Grants you 100% HP, 100% MP and 300% TP)
Rebirth Feather (Reraise III)
Revive Feather (Reraise I)
Fire Feather (Enfire)
Blaze Feather (Blaze Spikes)


It's not easy and I used to do it years ago, but with people not exploring zones like they used to these quests get forgotten about.

None of those have the effect of a "Phoenix Down" from past FF games... you know... revive a fallen party member who is not yourself.

I would be happy to see this (stackable to 99) medicine item finally appear in FFXI, and not be a rarity. I can see them possibly wanting to keep the "raise other person" ability reserved for certain jobs to keep their utility, but that's why there are higher tiers of raise.

In addition, White Mage's "Raise" spells could be further enhanced or augmented by new job traits or gear that reduce death penalties and/or make the Raise spells more efficient in some way. (I have several ideas for this, but that's another topic)

Arcon
03-10-2011, 11:41 PM
I actually much approve of this. Would definitely be useful in some situations, and (almost?) every other FF game has had it, so why not.

Hinabi
03-11-2011, 04:15 AM
I could agree with this as long as there was also a down side to it like: No XP regain upon raising and a status effect that stops you from being raised with another Phoenix Down for 6hours or something. Otherwise it seams like it would be too easy to exploit in endgame events or something.

Vraelia
03-11-2011, 05:49 AM
I like this idea, and I, too agreed that this game should have had it in the beginning.

Zeilakin
03-11-2011, 11:23 PM
just have it give the user a 5 min medicated effect, to limit spamming or w/e

Miiyo
03-12-2011, 04:43 AM
eto... atma of the apocalypse?

RayneShock
03-12-2011, 04:52 AM
I think this is a great idea though there should be some limit enforced like the others have suggested. Either the 5min cooldown or some form of medicated effect.

Panthera
03-13-2011, 01:42 PM
One of the things I enjoy about FFXI is that it's part of a larger canon, and that it knows its roots. A Phoenix Down is a part of the game's lore, as elemental to it as Goblins, Avatars, Airships and Chocobos. It's like FFXI is missing something fundamental to its very being.

Retsujo
03-13-2011, 09:18 PM
If they ever release a big expansion to the far east, THEN I will be surprised if we don't end up seeing an item called "Phoenix Down."

Anneliese
03-19-2011, 10:19 AM
Phoenix Down sounds nice, like on those moments your mage dies right after reraising him/herself and didnt have a chance to recast, and your a DD :P something along those lines. Making it stackable makes it worthwhile, with of course medication effects that arent too long or short.